Hi all I am working with Xcode 9 beta Version 9.0 beta (9M136h). it was all working ok but then suddenly became sluggish. I reset Xcode and my computer and now I am getting this when I open my project. all my images and colours and nabbers and nav controllers are missing but they are replaced with blue lines. If I run the program it runs fine, and if it i open it in Xcode 8 all the images show. Has anyone else had this?
Related
We are using xib files to show a window + toolbar.
Compiling a Mac OS app with the latest Xcode (7 or 7.1) makes our toolbars items to be hidden for Yosemite 10.10.5, but it works fine on El Capitan.
If I click the area, the actions are taken, so only the labels and images are hidden.
I have recreated the xib file from scratch with Xcode 7.1 but the issue is still there.
FYI: going back in our code history, before Xcode 7 was launched, and compiling the app without migrating xibs to Xcode 7 the issue is not reproducible.
It seems that the issue was generated by a missing font which seems that broke the whole CoreText and that's generated the missing toolbar items. Really strange issue.
The colors in my ViewControllers are all desaturating when I compile into the simulator. The same desaturation occurs when viewed on my iPhone. Within XCode itself, the colors appear fine, it's just compilation that appears to be the problem. I've been looking high and low for color settings but no luck. Has anyone run into this?
It looks like this was a bug in Xcode 7 Beta. I just upgraded and the issue was fixed.
i just opened my existing projects created with Xcode 5 for iOS 7.2.1 in the new Xcode 6 and executed these app on the new iPhone 6 Plus.
The Apps worked so far (except for some corrections due to the Location Manager etc.).
But the Apps view is just scaled to the larger screen. It´s not the native resolution of the 6 Plus.
When i create a new project and add some frame work UI elements like a Button or a TableView, then the native (new) resolution is used.
Which kind of settings has to be changed now to adapt the Storyboards in the existing Apps for the new 6 and 6 Plus screen sizes?
Kind regards
Edit:
I think i found the solution here:
iPhone 6 Plus resolution confusion: Xcode or Apple's website? for development
This is the hint:
Note: Upload LaunchImages otherwise the App will run scaled and not show correct scaling, or screen sizes. In scaling mode the nativeScale and scale will not be the same.
I recently updated to Xcode 6 beta 3.
When I run my app in Xcode 6 beta 2 it runs fine. When I run my app in beta 3 on an iOS7 device it runs fine.
However, when I run using beta 3 and iOS8 beta 3, it builds, claims it is running (in the toolbar feedback); and – about 5 seconds after that – it shows "finished running" in the toolbar. The app isn't installed on the phone after all this. There isn't anything logged in the console. Everything from Xcode's side appears fine.
I did manage to install the app the first two times I tried, but never again.
I used a work around invalid virtual filesystem overlay file when the error mentioned in link popped up... but I'm not sure how that is related to this.
I reset everything I can think of, and reinstalled iOS8 on the phone. Nothing seems to fix this problem. Has anyone else run into this?
Seems fixed in later xCode versions.
I'm newer to xcode and have picked up this universal app project from another dev who never could figure out how to fix a bug that was in the code because he said that he could not replicate it.
I have 4 different testing devices and I'm able to get the app to work fine on 3 of the 4. iPad retina, iPhone 4, and iPhone 3 all work. It also works fine in simulator. It's the iPad 2 that has been getting the error.
There is a blank / black screen that appears after the application loads. The default.png file shows during loading and then after that the screen goes blank. There is a looping music file that plays on the main view controller iPad_HomeViewController.m. I can hear this playing so I know the app is running, but the screen is blank and you can't use the app. Sometimes the app loads up perfectly and works correctly and then after a few uses of closing it out and reopening it the blank screen appears again. I've also seen it load the iPad_HomeViewController for just a few seconds so that you can see all the graphics and the navigation buttons and then it goes blank/black. I can usually get the blank screen to go away by closing the app out completely and relaunching or by powering the device off completely and then turning it back on and relaunching.
I'm working with xcode 4.3.3