Is Web Bluetooth implemented in Safari? How can web apps that use Web Bluetooth on their pages work on Apple iphones and ipads?
Safari has not implemented the Web Bluetooth specification, however WebBLE is an open source browser implementation that supports Web Bluetooth.
You can have users use WebBLE directly, or use the code to build your own hybrid app that wraps your web app.
Related
I am wondering,
Is that possible if i open up a web browser and walking with my phone which sends web bluetooth beacon so that others can discover me
Unfortunately no. Web browsers on Android and iOS do it support advertising using Web Bluetooth.
I have an application for Teams that works fine when I use browsers: Chrome, Firefox... and with the Desktop application for Teams.
On the other hand If I try to use this application in my mobile with the Android application for Teams, in this case is not working.
In this application I'm using a indexedDB and I think that this is the problem. I would like to know whether the Android application for Teams is using an in-app browser or another type of in-app browser for Android.
During my researchers I have found this about indexedDB and the Android browsers
How can I check the version of my Android Browser?
Could you help me with this problem?
Regards
The FAQ section of Cypress documentation says that
"Cypress will never be able to run on a native mobile app, but we can
test some functionality of mobile web browsers."
It says, we can test some functionality of mobile web browsers. What does it mean? Does it mean that there are some functionalities we can't test for mobile web browsers that we can do for normal browsers. If so, can you please tell what are they?
All of the supported Chrome-family browsers (including Electron) and beta supported Firefox browser can simulate mobile devices with Device Mode.
This option can be enabled through the developer tools. See the documentation for Google Chrome here: https://developers.google.com/web/tools/chrome-devtools/device-mode
The answer to the FAQ you referenced, "Do you support native mobile apps?", is suggesting that the Cypress Test Runner will never run on mobile operating systems such as iOS or Android, and therefor it will not be able to target an actual mobile browser such as Safari or Google Chrome (Mobile).
I wrote a web site with google earth api and it is working fine.
I want to open this site via mobile browser, and it's giving me the following error:
"the plug-in of google earth is available only for win and mac".
How can i get through it?
Thanks.
:)
I am having a similar issue. I wish to try and use Android WebView instead of setting up GooglePlayServices at this time for an art project
I have the example loading just fine on Windows and Mac, but I need this for my Android art project.
My source code can be viewed at this link below:
www.rennakanote.com/earthdraw
I will attempt to see what I can try from Google Maps V3 APIs as per your instruction JasonM1 and see if I find a way to load this in Android.
Unfortunately, the Google Earth Plugin and Google Earth API is currently only supported on the Windows and Mac platforms.
Full list of which OS versions and browsers are supported can be found here:
https://developers.google.com/earth/documentation/index#installing_the_google_earth_plugin
The mobile version as well as the Linux version of Google Earth does not currently support the Google Earth plugin.
If you redesign your web site using Google Maps V3 APIs then it would be supported by mobile and desktop web browsers. Google Earth is a thick desktop and has restrictions especially with respect to mobile devices that a pure web application such as using Google Maps APIs can avoid.
Although the Google Earth plugin doesn't work on mobile devices, both Android and iOS devices have a Google Earth app available for them.
Thus a good way to show your data on both desktop and mobile devices is simply to publish it as a KML file, which will load in all versions of the program. The mobile devices don't actually offer a "load file" option, but instead rely on the fact that if you present the device with a KML file with the correct mime type, then the system works out that the Google Earth app is the appropriate one to display the file.
How does Google Chrome make a hybrid app (i.e. one that works on the desktop and one that works out of the Modern UI, and that are switchable)? What new Windows API do they call?
The only applications that can be "hybrid" are browsers. See here (link to Microsoft whitepaper on making a browser desktop and metro enabled).