Tango SDK Android API Support Level - google-project-tango

In Tango SDK Ikariotikos version, android:targetSdkVersion is 23.
If you build with Android Level 24, "Unable to load Tango library. Things may not work." Log is created and Tango Service is not connected.
Does the Tango SDK support Android 7.0 Nougat (API level 24)?
Answer me! Thank you.

Firstly, try to check Tango Core is installed !
There are 2 required apps with 'Tango' name.

Related

Xamarin Android target version

I am receiving the error message below when trying to release a Xamarin Android app on the Play Developer Console
Upload failed
Your app currently targets API level 26 and must target
at least API level 28 to ensure that it is built on the latest APIs
optimised for security and performance. Change your app's target API
level to at least 28. Find out how.
I have the following settings in VS for Mac
Also, all of the Xamarin.Android libraries that I am using are v28.0.0.3.
It must be an issue with your Android support libraries or the version. Can you ensure the below and try to publish it with a new version?
Ensure the latest SDK (API level 28) is installed in your Android SDK Manager
Ensure you have the latest Android Support libraries and Build tools installed.
Set your Android Target version to API level 28 and Minimum Android version to something lesser than that.
Following points you should note:
When Google play talks about target Android version it is talking about the Target Framework in your Android Project Properties.
The error message that you are getting has nothing to do with what version of support libraries that you have. But when you target the latest version you might want to have the support libraries of the same version.
Adding all the SDK's that your Android app is going to support is recommended which means if you Min Android support version is 21 per se and you want to target the latest version then make sure that your Android SDK has all these sdks's so that there are no issues while parsing your APK in the desired version.
I wouldn't recommend that your min Android version is set to version 9 because of the fact 90% of the devices do not have this version of SDK which means none of them will be able to install or use your APP. Which if you ask me should never be the case. Supporting the widest possible audience is always the best call.
After making the above changes your app should work fine. Feel free to get back to me if you have any questions or queries...

Unable to find Android SDK API 28 [Appcelerator Titanium]

I am trying to run my code on Android emulator in Appcelerator Titanium but error comes during compilation time.
Error:
Unable to find Android SDK API 28
I am running this code on latest Titanium SDK version 8.0.0.GA
Screenshot:
I have downloaded Android SDK 28 API and created new Android emulator.
Still not fixed. Help.
If you use appc ti setup android in a terminal is the PATH to your Android SDK correct?
I've also found in the past that there can sometimes be updated agreements that must be accepted in either XCode or Android Studio in order to proceed.
If you downgrade your Titanium SDK version to 7.X will it still build fine?
I faced this issue and nothing helped. Install Android 9.0 (API 28) and things will work like a charm.

Why am I having trouble with the Android Emulator in VS Comm 2017?

I was having trouble using the Android emulator in Visual Studio Community 2017 and I decided to create a blank project to see if it will run. I get this error message when attempting to run it in the Live Xamarin Player:
Starting Android Emulator Android_Accelerated_x86_Nougat...
Failed to boot Android device emulator-5554...
Unable to deploy to Android_Accelerated_x86_Nougat, please ensure the Xamarin
Live Player app is open and the device is on the same network as Visual Studio.
Why would I have trouble running the emulator in a fresh blank project when I didn't even write a single line of code? Thanks for your help.
UPDATE: So I installed the latest Android SDK 8.0 along with they system image and tried to create a virtual device that uses it. But the Android Virtual Device Manager shows a, 'No system images installed' message when I selected the 8.0 framework. So I installed an earlier version of the SDK along with a system image (5) and was able to create a virtual device with it. So another question is why wouldn't the system images show up for the 8.0 framework?
The $(TargetFrameworkVersion) for Xamarin.Forms.Platform.Android.dll
(vv8.0) is greater than the $(TargetFrameworkVersion) for your project
(v7.1). You need to increase the $(TargetFrameworkVersion) for your
project
This means the Xamarin.Forms library is targeting Android 8.0 (API level 26) but your project is setup for Android 7.1 (API level 25). You can't change the Xamarin.Forms target version without downgrading, but you can change your project target version easily. You can learn more about these concepts from Xamarin. Be aware some of the details of that Xamarin blog post are already out of date!
There is another nice blog post from Xamarin which can walk you through the process of setting your system up for Android 8.0 API level 26. It's normally not this complicated, but Google changed their SDK tools internally between 25 and 26 in very major ways. They changed from GUI tools to command line tools.
You'll probably also want to get the (in preview) Xamarin Android Device Manager if you don't have a physical device to test with. This Xamarin Android Device Manager tool is the only way to create and configure API 26 and higher emulators without using the Google command line tools.
It seems as though Google has gotten rid of the GUI apps that manage the SDK and Virtual Devices in the latest version, so when you try to create a new virtual device with 8.0 it's not compatible with the GUI tools. Until Xamarin releases a GUI tool to replace them we can use the command-line to manage the SDK and virtual devices.
https://learn.microsoft.com/en-us/xamarin/android/troubleshooting/sdk-cli-tooling-changes
https://developer.android.com/studio/command-line/avdmanager.html

How to install Google Play Service in Xamarin Android Player

How to install Google Play Service in Xamarin Android Player. I have found the link https://university.xamarin.com/resources/how-to-install-google-play-on-android-emulator which does not work in windows. It does not allow me to drop the Google Play Services .zip file from www.teamandroid.com/gapps/ .Any suggestion or link please.
Thanks!
I would recommend to use the android emulator that ships with the current version of Android Studio (by now 2.1). Google did a good job and a major overhaul with that version. It now is as fast as Genymotion or the Xamarin Android Player. Plus it as Google services support build in.

VST for Cordova only support API Level 19?

The requirements for the Visual Studio Tools for Apache Cordova specify that SDK for the API Level 19 must be installed. Do that means that apps created with it will only run on android KitKat devices? Any way to target older devices?
Please review the following article for reference:
https://msdn.microsoft.com/en-us/library/dn757054.aspx
Cordova targets a single SDK (currently 19 though a upcoming release will move this to 21). However this is just the SDK used to build - by default Cordova apps can be deployed on devices running API level 10 or higher (2.3.3). Unless you're creating a custom plugin that will use an API only available on Android 5.0, you won't be affected by the SDK used.
The Android tab on the config.xml designer allows you to set alternate values for what goes in "AndroidManifest.xml" file, but the build itself will always use SDK 19.
http://developer.android.com/guide/topics/manifest/uses-sdk-element.html
Android 4.4.x (API level 19) is required by Visual Studio to build app or create app package targeting Android platform not for running the app. You can create Cordova app targeting device running Android released before KitKat.

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