Advanced code style in Clion - coding-style

I want to have google-style like code style checker that would automatically run within Clion.
However, what I found as solutions (predeclared code style for google and others, direct Editor settings and EditorConfig support in Clion help) are all rather primitive. For example, I want to use snake case with final underscore for class member fileds (e.g. my_class_member_) and usual snake case for function arguments (e.g. some_argument), and none of the suggested options would do the trick as far as I am concerned. Furthermore, some politics associated with endless loops and so are to be added, which is even more context-specific.
I consider creating cpplint.py-like script for this, but it is going to be very time-consuming and is likely to be run outside Clion. Are there any elegant ways to solve my problem?

Yeah, you able to do this! Look into Clion plug-in Clion-cpplint and use with cpplint.py script, provided by Google. You will get highlights on the fly when you are editing C++ source code.
You able to install add-on through Plugins tab in settings. In the end you will get something like:

Related

Is it possible to apply refactoring using OmniPascal?

I've installed OmniPascal extension in Visual Studio Code to use it for coding in Delphi and I am loving it. Code completion, parameters hint, go to declarations, all working 100%! Nonetheless, I am missing the refactor commands like rename (CTRL+SHIFT+E). Is that already implemented in OmniPascal?
There are currently no refactoring tools implemented in OmniPascal. Rename and Extract method are planned for the future but there are other features that need to be implemented before OmniPascal can turn into a reliable refactoring tool.
As long as OmniPascal doesn't handle all language features correctly (like with-blocks or class helpers) the rename command would produce wrong results. You don't want to work with such a refactoring tool.

Can I use FSI to debug my code?

Is there a way to run my .fs file with either a breakpoint or a command like System.Diagnostics.Debugger.Launch() in it so that I can use FSI to examine values, apply functions to them, plot them, etc.?
I know this question has been asked before but I tried the answers and could not make them work. Clear instructions or a link to a write-up explaining the process would be of great help not only to myself, but also, I believe, to all beginners.
Unfortunately, you cannot hit a breakpoint and jump into FSI. The context of a running .NET program is quite different to that of an interactive FSI session and they are not compatible enough to just switch between one or the other. I can understand an expectation of this kind of debugging when coming from other dynamic/interpreted languages such as JavaScript, Python etc. It is a really powerful feature.
As you have already noted, you can use the VS immediate window but you need to use its C#-like syntax and respect its limitations. Also, since it's not F#, you need to understand the F# to .NET conversion in order to make full use of it.
If you use Paket for dependency management in your project you have another option: Add generate_load_scripts: true to your paket.dependencies. This will give you a file like .paket\load\net452\main.group.fsx, which you can load into FSI to get all of the dependencies for your project. However, you are still responsible for loading in your own source files and building up some state similar to what is found at your desired breakpoint.
To hit a break point, in visual studio or visual studio code, you just click to the left of the line number you want to set your breakpoint. This is very much a supported feature in .fs files.

Is there a reasonable way of debugging yaml-cpp

Is there a way for visualising YAML::Node in a comprehensible way in VS, such we can see what its type is, what are first and second, to make it short, to know what is going on at some debugging step?
Here is what i see:
Nathaniel
If you want to see the type of the variable, in debugging tool, we often add it to the debug window like the watch windows, and then visit the type and the detailed value of it. Just click the drop down lists like the following screen shot(just a sample).
But if you want to see it in short, no good suggestions unless you want to write custom native extension.
https://msdn.microsoft.com/en-us/library/jj620914.aspx

How does intellisense work in Visual Studio?

I hope this is a valid question: how does intellisense work in VS2008? I'm after what is known about the algorithm it uses to find the suggestions, when exactly it pops up (the "." is just one obvious trigger), how its behavior can be modified if at all possible, etc.
To put this question into context: The main issue I'm trying to resolve is how to activate and deactivate intellisense in portions of the editor screen and how to modify where it searches to populate the suggestion box.
All information is welcome.
Take a look at this DIY Intellisense article on CodeProject.
It's more fun to reverse-engineer it, though. Let's consider the problem:
you need to identify the words of interest
you need to find the options possible
you need to present them
Now, the first step means you have to parse the code. You've got the C/C** keywords, you pre-parse the various function and class declarations, and load them into some kind of data structure. Then you parse the code and store the class, variable, etc names and put them in the same data structure.
The second step means you want a data structure which efficiently can search for a partial word and get all the words that have that prefix. You can do that with regular expressions, but that's not very efficient. An efficient data structure for that kind of search is a trie, which is discussed here on SO .
Once you have the list of possibilities, you just present it. You probably want to keep a reference to the root of the tree of possibilities so you can search them out in real time as someone types more letters.
Eclipse also has this feature and it is an open source project. Why not check out how Eclipse does it by actually looking at the code?
This question is too broad. Since there are a number of different languages the VS IDE supports out of the box AND there are N number of DSL and IDE enhancements that support alternative intellisense this implies a number of answers. If you are speaking about C# specifically then See the Tools | Options | Text Editor | C# | Intellisense area to see the available options of completion options. As far as the algorithm[s] used, you would be looking for the metadata of assemblies, copious caching of type members, MRU list for last member chosen for specific type, etc. If you have a more specific question, I'd suggest you clarify.
See the example of a DSL (ironpython) and its implementation here.
I haven't seen any text editor in VS that limits where IntelliSense shows up. It's all language specific. If your cursor is located at a point where IntelliSense might contribute to a valid token, that's when it will be used.
I believe there is some interaction with the project system being used, but that's as far as I know. I also believe there is a sample project system in the Visual Studio SDK, and that might give you an idea.
For such cases I sometimes use my own version of InteliSense that I developed for AutoHotKey when I want specific behavior. The point of this script is that it can be used with any editor, or basically any control accepting text. It works by recording text input and interpreting it upon syntax file.
You can perhaps use it as a base for the thing you want to achieve. I used ISense succesifully with several languages that don't have such thing, like Csound or even batch scripts. It will be possible to extend it to support C# using input monitoring in combination with Reflection.
Anyway, with AHK you can even control VS intelissense by "taking" the list of items it presents and filter it, or similar things. You may have some small problems with process boundaries but nothing that cant be fixed.
The intellisense ius generally, AFAIK, implemented using different methods. I read that Delphi is so fast that it implements isense by recompiling the project on each token and thats the reason C++ Builder didn't have isense as its compiling very slow.
As to your how to change where it looks question, short answer is, you can't. Intellisense for the most part is provided by reflection of assemblies included in your project ( and some other tricks with C++ ). What you are getting is a result of VS processing through all the assemblies you have included and all assemblies from the GAC.
That said, if you want to provide explicit intellisense results from a project you are working on, look into IVsContextualIntellisenseFilterProvider
Finally, for some insight into the behind the scenes process, check this blog post

Visual Studio Language Service with C# intellisense

Last year I wrote a Language Service for Visual Studio which added syntax highlighting for NHaml files: http://github.com/snappycode/hamleditor.
To clarify, NHaml is a html template language that can mix in code elements like an aspx file can. This plugin adds support to the IDE for editing NHaml files, but basically only adds syntax highlighting.
I was wondering if anyone knows how to add inline c# intellisense to the service like you get now in an aspx file. I'm hoping that would be possible without doing the whole c# grammar myself specific for the plugin.
Has anyone written a language service that mixes languages?
UPDATE:
It looks like the spark view engine guys have made some inroads here, I am investigating their implementation
I checked the Spark View Engine, and they seem to have made a generic ATL stuff (called SparkLanguagePackageLib), that in fact seems to be not containiag anything Spark specific. It seems to be just a generic C# intellisense library that needs the following:
The original code
The C# source that gets generated from the original code
The position mappings between the two (for example the code on line 2 pos 5 gets mapped in the output to line 4 pos 10, etc.)
Some other things, like Paintings(?)
And after that you can call:
events.OnGenerated(
primaryText, // original source code
entry.SourceCode, // generated sourcecode
cMappings, // mappings between the two
ref mappings[0], // ?
cPaints, // ?
ref paints[0]); // ?
I've tried to find Spark-specific stuff in that C++ library, but I couldn't find anything: everythig spark-related is split to a separate C# code file. I think this is good, because:
You don't need to edit the C++ files
If the spark view engine's intellisense support is installed it can be used by other view engines too
You only need to create a class, that maps between the original nhaml file and it's generated C# counterpart.
Btw. Are you still working on this NHaml Intellisense library? If not I'll try to patch their implementation in hope it can be converted to NHaml easily.
this looks like it might help
http://www.codeproject.com/KB/recipes/VSLanguageService.aspx
I finally managed to modify the code to support NHaml. It wasn't that hard at all. Unfortunately the original NHaml library doesn't support everything that was needed, so I had to create a new parser for NHaml. It doesn't support all of the constructs, but it supports most of them (enough to make NHaml programming easier)
Download: http://github.com/sztupy/nhamlsense
Screencast: http://www.youtube.com/watch?v=8jTZ2zC9eYc
You can easily add keywords by creating or modifying a usertype.dat file. Check here for some directions on attaching to specific file extentions. That might get you at least part of the way, without redoing the complete c# syntax.
(In fact, I'm not sure what you mean exactly by 'syntax highlighting' in this context. I'm sure, for instance, you get brace-match highlighting for free in the editor).

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