Debugging in Visual Studio Code? - debugging

I followed the instructions for debugging in VSCode as per
https://github.com/Microsoft/vscode-react-native
I attached my Nexus 6P with USB cable with my MBP2015 and enabled Developer Options and USB Debugging but when I select Debug Android in VSC, I get this
[Error] "Could not debug. Android project not found."
I have attached picture of this, too.
If I want to debug on IOS simulator, I select Debug IOS in VSC but then I get this and simulator is not started
[vscode-react-native] Prewarming bundle cache. This may take a while ...
[vscode-react-native] Building and running application.
[vscode-react-native] Executing command: react-native run-ios --simulator
Scanning 772 folders for symlinks in /Users/me/reactnativework/my-app/node_modules (4ms)
ENOENT: no such file or directory, uv_chdir
[Error] "Could not debug. Error while executing command 'react-native run-ios --simulator': Error while executing command 'react-native run-ios --simulator'"
I have seen few posts here about similar problem but none are answered or are not same issue like I have.
How do I debug a simplest possible React Native app using break points so I can follow how code executes in Visual Studio Code?
Here is my launch.json
{
// Use IntelliSense to learn about possible attributes.
// Hover to view descriptions of existing attributes.
// For more information, visit: https://go.microsoft.com/fwlink/?linkid=830387
"version": "0.2.0",
"configurations": [
{
"name": "Debug Android",
"program": "${workspaceRoot}/.vscode/launchReactNative.js",
"type": "reactnative",
"request": "launch",
"platform": "android",
"sourceMaps": true,
"outDir": "${workspaceRoot}/.vscode/.react"
},
{
"name": "Debug iOS",
"program": "${workspaceRoot}/.vscode/launchReactNative.js",
"type": "reactnative",
"request": "launch",
"platform": "ios",
"sourceMaps": true,
"outDir": "${workspaceRoot}/.vscode/.react"
},
{
"name": "Attach to packager",
"program": "${workspaceRoot}/.vscode/launchReactNative.js",
"type": "reactnative",
"request": "attach",
"sourceMaps": true,
"outDir": "${workspaceRoot}/.vscode/.react"
},
{
"name": "Debug in Exponent",
"program": "${workspaceRoot}/.vscode/launchReactNative.js",
"type": "reactnative",
"request": "launch",
"platform": "exponent",
"sourceMaps": true,
"outDir": "${workspaceRoot}/.vscode/.react"
}
]
}

Follow these steps
Install Extension React-native Full Pack
Create Launch.json
Select Debug iOS or Android .Add Breakpoint and enjoy.
Note: Please make sure you enable Debug JS Remotely
Now grab a coffee and enjoy!

There are several ways to enable break point debugging using vs code
Run packager and debugger using vs code :Debug Android/ Debug iOS
Using exponent
Attach to packager
As far as my experience, the most stable debugging in vs code is by using the third option, Attach to packager.
To use this, you can start an external packager (from command line i.e) and attach the debugger to that packager port.
{
"name": "Attach to packager",
"program": "${workspaceRoot}/.vscode/launchReactNative.js",
"type": "reactnative",
"request": "attach",
"port": 19002, // change this with your port
"sourceMaps": true,
"outDir": "${workspaceRoot}/.vscode/.react"
},
The other 2 options always causing multi instance packager and causing packager error, end up with spending time killing the port. At least for me, using attach to packager is a lot more comfortable.
If you create the app by using exponent, then you won't be able to run the Debug Android/Debug iOS, the only option is by using the Debug in exponent or you still can use attach to packager with same method as before.

There is a way to do it with just one click of a button. Debugger will attach to packager after the simulator is started and packager is already running.
Configure launch.json file like this:
"configurations": [
{
"name": "Debug",
"program": "${workspaceRoot}/.vscode/launchReactNative.js",
"type": "reactnative",
"request": "attach",
"sourceMaps": true,
"outDir": "${workspaceRoot}/.vscode/.react",
"port": "8081",
"address": "localhost",
"preLaunchTask": "npm: debug:dev"
},
]
And in package.json you just need to add new script:
"scripts": {
"debug:dev": "react-native run-ios --scheme 'My project scheme' --configuration 'Debug' --simulator 'iPhone 8'",

Another way can be to use React Native Tools extension provided by Microsoft on VS code to debug react native app within VS Code itself rather than Chrome.
Check all instructions in detail in my answer here.

{ "version": "0.2.0", "configurations": [
{
"name": "Debug Android",
"type": "reactnative",
"request": "launch",
"platform": "android",
"sourceMaps": true,
"cwd": "${workspaceFolder}"
},
{
"name": "Debug iOS",
"type": "reactnative",
"request": "launch",
"platform": "ios",
"target": "iPhone 11 Pro Max",
"sourceMaps": true,
"cwd": "${workspaceFolder}"
},
{
"name": "Debug Attach",
"type": "reactnative",
"request": "attach",
// "platform": "ios",
// "target": "iPhone 8",
"sourceMaps": true,
"cwd": "${workspaceFolder}"
},
{
"name": "Debug Device iOS",
"type": "reactnative",
"request": "launch",
"platform": "ios",
"target": "device",
"runArguments": ["--device"],
"sourceMaps": true,
"cwd": "${workspaceFolder}"
}
]
}

Found out that using Chrome allows debugging, tracing, breakpoints, tried it, working good

Related

Unable to debug a TypeScript testing framework using Visual Studio Code

I am not able to get debugging working on VSCode for a testing framework using WebdriverIO . Only this message is displayed: - Waiting for the debugger to disconnect.
However, I am able to get debugging up and running for a TS code one time. If I am starting my machine once, and then again, it is giving same issue as - Waiting for the debugger to disconnect.
Below is the launch.json file:
{
// Use IntelliSense to learn about possible attributes.
// Hover to view descriptions of existing attributes.
// For more information, visit: https://go.microsoft.com/fwlink/?linkid=830387
"version": "0.2.0",
"configurations": [{
"type": "node",
"request": "launch",
"skipFiles": [
"<node_internals>/**"
],
"outputCapture": "std",
"name": "Launch Program",
"program": "${workspaceRoot}/node_modules/#wdio/cli/bin/wdio.js",
"args": ["${workspaceRoot}/build/main/config/wdio.conf.js"],
"preLaunchTask": null,
"sourceMaps": true,
"outFiles": [
"${workspaceFolder}/out/**/*.js"
],
"resolveSourceMapLocations": [ //code to avoid 'Could not read sourcemaps' issues
"${workspaceFolder}/**",
"!**/node_modules/**"
]
}]
}
Console-log stack-trace:
C:\Program Files\nodejs\node.exe .\node_modules#wdio\cli\bin\wdio.js
C:\Automation\angular_ui-auto-framework/build/main/config/wdio.conf.js
Debugger attached.   Execution of 1 workers started at
2022-12-21T15:25:32.199Z   [2022-12-21 20:55:32:902] - DONE - File
'c:\Automation\angular_ui-auto-framework\src\osr_ui-automation\Results\testReport.json'
is deleted successfully    Waiting for the debugger to disconnect...
I have faced similar problems with latest version of the vscode. I had to downgrade to nodejs 16lts and downgrade vscode to 1.57 and using below launch.json working fine so far.
{
"name": "Start Spec",
"type": "node",
"request": "launch",
"args": ["wdio.conf.js", "--spec", "${file}"],
"cwd": "${workspaceFolder}",
"autoAttachChildProcesses": true,
"program": "${workspaceRoot}/node_modules/#wdio/cli/bin/wdio.js",
"console": "integratedTerminal"
}

How to setup an auto watch run for .NET Core 3.1 projects using Visual Studio Code?

I need to setup an auto restart when some source code file modifies.
I'm using VS Code with Dotnet Core 3.1 to develop a web api.
When debug starts I can see my REST Api published in http://localhost:5001/api/entities, but if I change a model or something else, I need to restart the debug to see the changes.
I've tried to start the project with dotnet watch run on terminal and attatch the debug to process, but I would like to know if is possible to config something in the project to start all debugs with dotnet watch enabled.
I know this an old question, but I found a solution.
I used Marco's solution and added this to my tasks.json:
"options": {
"cwd": "${workspaceFolder}/yourproject/"
}
So the final solution is :
tasks.json
{
"label": "watch",
"command": "dotnet",
"type": "process",
"args": [
"watch",
"run",
"${workspaceFolder}/yourproject/yourproject.csproj",
"/property:GenerateFullPaths=true",
"/consoleloggerparameters:NoSummary"
],
"problemMatcher": "$msCompile",
"options": {
"cwd": "${workspaceFolder}/yourproject/"
}
}
launch.json
{
"name": ".NET Core Launch (web)",
"type": "coreclr",
"request": "launch",
"preLaunchTask": "watch",
"program": "${workspaceFolder}/yourproject/bin/Debug/net5.0/yourproject.dll",
"args": [],
"cwd": "${workspaceFolder}/yourproject",
"stopAtEntry": false
}
Yes this is totally possible.
In VS Code, open your tasks.json, which should be located in the .vscode folder.
In there you should find a tasks array.
The easiest way is to simply add "watch" to just edit the build task:
"tasks": [
{
"label": "build",
"command": "dotnet",
"type": "process",
"args": [
"watch",
"build",
"${workspaceFolder}/delete.csproj",
"/property:GenerateFullPaths=true",
"/consoleloggerparameters:NoSummary"
],
"problemMatcher": "$msCompile"
}
]
Since "build" is the default task, when pressing F5 and startig debugging, this will always start a dotnet start build, when debugging. The key takeaway is to add watch into the args array.
If you want to have a dedicated task for that, you can add one in the tasks.json:
{
"label": "watch",
"command": "dotnet",
"type": "process",
"args": [
"watch",
"run",
"${workspaceFolder}/delete.csproj",
"/property:GenerateFullPaths=true",
"/consoleloggerparameters:NoSummary"
],
"problemMatcher": "$msCompile"
}
And in your launch.json you can set this task as the preLaunchTask:
"configurations": [
{
"name": ".NET Core Launch (console)",
"type": "coreclr",
"request": "launch",
"preLaunchTask": "watch",
"program": "${workspaceFolder}/bin/Debug/netcoreapp3.0/delete.dll",
"args": [],
"cwd": "${workspaceFolder}",
"console": "internalConsole",
"stopAtEntry": false
}
]
I have created a small test project using dotnet new console to try this out locally, hence the delete.dll filename. Please make amendments as neccesary.
shameless plug, i've forked and updated dotnet auto attach vs code extension & made it to my liking dotnet watch

Debugging strapi in Visual Studio Code

I'm trying to debug my strapi project (3.0.0 beta 16.6) in VS Code.
My launch.json:
{
"type": "node",
"request": "attach",
"name": "Attach to strapi",
"port": 9229
}
My package.json:
"scripts": {
"debug": "node --inspect=127.0.0.1:9229 ./node_modules/strapi/bin/strapi.js develop"
}
Debugger attaches to the process, but all my breakpoints become unverified (appear black, not red). What's wrong with my configs?
this answer come from the following strapi/strapi issue:
I have come up with next solution:
having next script in server.js file (my custom one):
const strapi = require('strapi');
strapi({ dir: process.cwd(), autoReload: true }).start();
I'm using nodemon by next command: nodemon --inspect=0.0.0.0:9228 server.js
Now I can attach to 9228 by debugger.
Just to add to #alxnkt comment.
I have encountered the same and solved it by changing the launch.json to port 9230
{
"type": "node",
"request": "attach",
"name": "Attach to strapi",
"port": 9230
}
while keeping the port on package.json as 9229
"debug": "node --inspect=127.0.0.1:9229 ./node_modules/strapi/bin/strapi.js develop"
There are somehow 2 processes running when calling the Strapi develop command (possibly the admin panel and its core server), the process we have to monitor becomes port 9230 instead.
Add VS configuration "NODE: launch via npm" in .vscode/launch.json "configurations" property and run
{
"type": "node",
"request": "launch",
"name": "Launch via NPM",
"runtimeExecutable": "npm",
"runtimeArgs": [
"run-script",
"develop"
],
"port": 9229,
"skipFiles": [
"<node_internals>/**"
],
"console": "integratedTerminal"
}
This worked for me using Strapi v4
{
"version": "0.2.0",
"configurations": [
{
"name": "STRAPI Debug",
"type": "node",
"request": "launch",
"cwd": "${workspaceRoot}",
"runtimeExecutable": "node",
"runtimeVersion":"14.19.0",
"runtimeArgs": ["--lazy"],
"skipFiles": ["<node_internals>/**"],
"program": "${workspaceRoot}/node_modules/#strapi/strapi/bin/strapi.js",
"args": [
"develop"
],
"protocol": "inspector",
"env": {
"NODE_ENV": "development"
},
"autoAttachChildProcesses": true,
"console": "integratedTerminal"
},
]
}
The problem has been solved by setting port number to 9203:
{
"type": "node",
"request": "attach",
"name": "Attach to strapi",
"port": 9229
}
But I have no idea about HOW it works...
I just launched it via NPM, here is my launch.json (in .vscode folder)
{
"version": "0.2.0",
"configurations": [
{
"type": "node",
"request": "launch",
"name": "Launch via NPM",
"runtimeExecutable": "npm",
"runtimeArgs": [
"run-script",
"develop"
],
"port": 9229,
"skipFiles": [
"<node_internals>/**"
],
"console": "integratedTerminal"
}
]
}
You can also use NODE_OPTIONS:
NODE_OPTIONS='--inspect' yarn strapi develop
You'll get:
$ NODE_OPTIONS="--inspect" yarn strapi develop
Debugger listening on ws://127.0.0.1:9229/8564942a-6476-443a-9f64-87fa6d0055b7
For help, see: https://nodejs.org/en/docs/inspector
yarn run v1.22.5
$ strapi develop
Starting inspector on 127.0.0.1:9229 failed: address already in use
Debugger listening on ws://127.0.0.1:9230/7da840dd-cb89-493f-8ce0-e11530efdfbb
For help, see: https://nodejs.org/en/docs/inspector
Now you can use Debug: Attach to Node Process to attach to port 9230.
For strapi v4 you will have to add "sourceMap": true to compilerOptions of tsconfig.json file.

Is it possible to debug go revel framework from Visual Studio Code?

I'm trying to debug a revel app with visual studio but I can't get it to work.
I've seen this question how to debug revel framework(golang) application in visual studio code(vscode) but no answers yet...
I've tried with this config:
{
"version": "0.2.0",
"configurations": [
{
"name": "Launch",
"type": "go",
"request": "launch",
"mode": "debug",
"remotePath": "",
"port": 2345,
"host": "127.0.0.1",
"program": "~/code/go/bin/revel",
"env": {},
"args": [],
"showLog": true
}
]
}
But I'm getting this error:
Failed to continue: "The program attribute must point to valid directory, .go file or executable."
I think it must be the rebel binary the one to be run here, but I don't know how to pass the app path, should it go in "args"?
Yes it's possible.
Suppose that the GOPATH is C:\Work\golang
Revel project name is myapp, thus the location of the project (workspace) will be C:\Work\golang\src\myapp.
Make some changes to the controllers etc...
Run the application with revel run myapp, then press CTRL+C to exit. This step is necessary to generate corresponding go files. The generated file, i.e. the main package will be available under ${workspaceRoot}/app/tmp/main.go
Configure launch.json as follows:
{
"version": "0.2.0",
"configurations": [
{
"name": "Launch",
"type": "go",
"request": "launch",
"mode": "debug",
"remotePath": "",
"port": 2345,
"host": "127.0.0.1",
"env": {},
"showLog": true,
"program": "${workspaceRoot}/app/tmp/",
"args": ["-importPath", "myapp", "-srcPath", "c:\\work\\golang\\src", "-runMode", "dev"]
}
]
}
The important parts are program and args parameters, while the other parameters are unmodified.
Set breakpoint and start the delve debugger...
EDIT:
Setting args parameter to ["-importPath", "myapp", "-srcPath", "${workspaceRoot}/..", "-runMode", "dev"] also work, and I think this should work in other platforms (Mac, Linux) too.
The error message is related to delve issue. See https://github.com/Microsoft/vscode-go/issues/986

Debugging with Visual Studio Code on OSX Not Working Without Manual Path

I'm trying to debug a dotnet core project on OSX and keep getting a reference error that it cant find the required library.
A fatal error was encountered. The library 'libhostpolicy.dylib' required to execute the application was not found in '/Users/Chris/Google Drive/Repos/project/src/project.api/bin/Debug/netcoreapp1.0'.
WARNING: The target process exited without raising a CoreCLR started event. Ensure that the target process is configured to use Microsoft.NETCore.App 1.0.0 or newer. This may be expected if the target process did not run .NET code.
The program '/Users/Chris/Google Drive/Repos/project/project.api/src/project.api/bin/Debug/netcoreapp1.0/project.api.dll' has exited with code 131 (0x00000083).
So I looked in the bin directory and noticed there's an additional directory under netcoreapp1.0 called osx.10.11-x64.
In my launch.json if I add that manually to the program path everything works - I was just wondering if that's normal and if the runtime could be picked up dynamically so I don't have to change the program path for different machines I work on (windows, nix, osx)
Here's a copy of launch.json
{
"version": "0.2.0",
"configurations": [
{
"name": ".NET Core Launch (web)",
"type": "coreclr",
"request": "launch",
"preLaunchTask": "build",
"program": "${workspaceRoot}/src/project.api/bin/Debug/netcoreapp1.0/osx.10.11-x64/project.api.dll",
"args": [],
"cwd": "${workspaceRoot}",
"stopAtEntry": false,
"internalConsoleOptions": "openOnSessionStart",
"launchBrowser": {
"enabled": true,
"args": "${auto-detect-url}",
"windows": {
"command": "cmd.exe",
"args": "/C start ${auto-detect-url}"
},
"osx": {
"command": "open"
},
"linux": {
"command": "xdg-open"
}
},
"env": {
"ASPNETCORE_ENVIRONMENT": "Development"
},
"sourceFileMap": {
"/Views": "${workspaceRoot}/Views"
}
},
{
"name": ".NET Core Attach",
"type": "coreclr",
"request": "attach",
"processId": "${command.pickProcess}"
}
]
}

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