"Expecting a description" error in systemverilog when instantiating a class - syntax

I think my Quartus is broken, but I'm hoping for a syntax error (the semi-colons look right). I stole this exact code from here, and since it doesn't work I'm hoping somebody knows what to check in Quartus to get this to compile.
Code:
class C;
int x;
task set (int i);
x = i;
endtask
function int get;
return x;
endfunction
endclass
Error:
Error text:
Error (10170): Verilog HDL syntax error at enable_logic_tb.sv(42) near text: "class"; expecting a description. Check for and fix any syntax errors that appear immediately before or at the specified keyword. The Intel FPGA Knowledge Database contains many articles with specific details on how to resolve this error. Visit the Knowledge Database at https://www.altera.com/support/support-resources/knowledge-base/search.html and search for this specific error message number.

Quartus does not synthesize classes. The class construct is only for simulation.

Related

How this enum syntax works

I am trying to build a game for Arduino, so I searched for a starting point and got to this syntax:
enum DisplayItem upperItem = (DisplayItem)((graphicRam[x/(8/2)][y*2]>>((x%(8/2))*2))&0x3);
where I have the enum variable with it's states:
enum DisplayItem {GRAPHIC_ITEM_NONE, GRAPHIC_ITEM_A, GRAPHIC_ITEM_B, GRAPHIC_ITEM_NUM};
The ((graphicRam[x/(8/2)][y*2]>>((x%(8/2))*2))&0x3) part is from the rest of the code and I think it can be treated as a simple integer. My question is how (DisplayItem)(something) works? I've tried to run a simpler code but this syntax (enum variable)(x) just give me an error.

Operands in verilog

I am trying to implement a PID controller using Verilog, but I faced some problems in the coding.
I try to set the position as a parameter like shown in the screens shot:
but, I faced an error which I am not aware of:
Error1:-
Error (10170): Verilog HDL syntax error at Verilog1.v(16) near text: "["; expecting an operand. Check for and fix any syntax errors that appear immediately before or at the specified keyword. The Intel FPGA Knowledge Database contains many articles with specific details on how to resolve this error. Visit the Knowledge Database at https://www.altera.com/support/support-resources/knowledge-base/search.html and search for this specific error message number.
Error2:-
Error (10170): Verilog HDL syntax error at Verilog1.v(34) near text: "["; expecting "#", or an operand. Check for and fix any syntax errors that appear immediately before or at the specified keyword. The Intel FPGA Knowledge Database contains many articles with specific details on how to resolve this error. Visit the Knowledge Database at https://www.altera.com/support/support-resources/knowledge-base/search.html and search for this specific error message number.
I also tried the like integer position= [0*IRL+1000*CIR+2000*IRR];, but still, I face the same problem. How do I fix this syntax error?
After compiling, parameter values can only be read; not modified. They are runtime constants. An integer type can only be assigned within an procedural block. You can give it an initial value at declarations, but it will not auto update. So you want a procedure assignment or a net type with continuous assignment.
Square brackets ([]) are used for indexing an array or slice of a vector. They cannot be used like parentheses (()) or curly brackets ({}). In your case non are needed.
Change:
integer position= [0*IRL+1000*CIR+2000*IRR];
To:
wire [31:0] position= 0*IRL+1000*CIR+2000*IRR;
Or:
wire [31:0] position;
assign position= 0*IRL+1000*CIR+2000*IRR;
Or:
integer position;
always #* begin
position= 0*IRL+1000*CIR+2000*IRR;
end
Also change:
Proportional<= [position/IRL+CIR+IRR]-1000;
To:
Proportional<= (position/IRL+CIR+IRR)-1000;
Assuming IRL, CIR and IRR are declared as constant type (like parameter), then you should remove the square brackets:
parameter position = 0*IRL+1000*CIR+2000*IRR;

What is wrong with the syntax in this assign statement?

What is wrong with the syntax in this?
I get an error when compiling saying:
syntax error in continuous assignment
module CONTROLROM(in, out);
input wire [63:0]in;
output wire [6:0]out;
assign out = 0000000'b7;
endmodule
You are in a country where they write from right to left.
7'b0000000

Can we peek out partially inferred typing info. from Ocaml toplevel/compiler for a program that does not compile?

I would like to know, in Ocaml, whether a partial typing info. can be drawn by some existed functionality of toplevel/compiler, for a program that does not compile? Let me explain.
In Ocaml, it's well known that inferred typed can be retrieved by -annot file. However, sometimes we have a piece of code that does not compile due to some typing error. It gives a error exported to the toplevel, of this pattern
"This expression has type A, but was expected type B"
An artificial example would be
# let x =
let y = 5 in
not y;;
Characters 32-33:
not y;;
^
Error: This expression has type int
but an expression was expected of type bool
The programmer of this piece of code should understand well the 2nd part of this message, i.e.,
"y is expected of type bool", because of the "not y" part. However, she/he might have some difficulty to understand the 1st part of this error message: how this "y" is inferred to have type "int"? Thus it would be interesting to have a partial set of inferred types, before the type conflicts are raised. For the example above, one would like the interpreter tells that the first "y" (from "let y = 5") is of type int, by which I will know the reason why the second "y" (from "not y") is infered to be of type int.
Could you tell me whether the described functionality is already provided by some ocaml interpreter/compiler?
In general words, my question is: can ocaml toplevel, or its interpreter, yield partially inferred types that user can retrieve in order to more efficiently find the source of their typing error?
This question might not make sense because of the non-uniqueness of the partially inferred type annotation. However, the example example should show that at least for some cases, and some partially inferred types have its usage.
Thank you for your ideas.
The type annotations by generated by the -annot switch are available even if the program did not compile. You'll see types for the expressions that the compiler got through, and some of them may be incomplete. This doesn't tell you the compiler's reasoning for inferring the types, but it does tell you how far the compiler went and lets you explore what it's inferred.
For example, with this source code:
let x = [(let y = 5 in not y); true];;
x has the type _a list (the compiler hasn't gotten far enough to figure out _a).
y has the type int.
not has the type bool -> bool.
The error message is that the second occurrence of y has the type int (and we've seen where it was inferred) but the context expects the type bool (and we can see that, since not is a function whose argument type is bool).
I don't know how to see these types from the toplevel, but if you have a source file with your code, you can run ocamlc -c -annot, open the source in a suitable editor (such as Emacs) and view the inferred types whether the compilation succeeded or not.

What obscure syntax ruined your day? [closed]

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Closed 10 years ago.
When have you run into syntax that might be dated, never used or just plain obfuscated that you couldn't understand for the life of you.
For example, I never knew that comma is an actual operator in C. So when I saw the code
if(Foo(), Bar())
I just about blew a gasket trying to figure out what was going on there.
I'm curious what little never-dusted corners might exist in other languages.
C++'s syntax for a default constructor on a local variable. At first I wrote the following.
Student student(); // error
Student student("foo"); // compiles
This lead me to about an hour of reading through a cryptic C++ error message. Eventually a non-C++ newbie dropped by, laughed and pointed out my mistake.
Student student;
This is always jarring:
std::vector <std::vector <int> >
^
mandatory space.
When using the System.DirectoryServices name space to bind to an ADAM (Active Directory Application Mode; now called AD LDS, I think), I lost an entire day trying to debug this simple code:
DirectoryEntry rootDSE = new DirectoryEntry(
"ldap://192.168.10.78:50000/RootDSE",
login,
password,
AuthenticationTypes.None);
When I ran the code, I kept getting a COMException with error 0x80005000, which helpfully mapped to "Unknown error."
I could use the login and password and bind to the port via ADSI Edit. But this simple line of code didn't work. Bizarre firewall permission? Something screwed in configuration? Some COM object not registered correctly? Why on earth wasn't it working?
The answer? It's LDAP://, not ldap://.
And this is why we drink.
C++
class Foo
{
// Lots of stuff here.
} bar;
The declaration of bar is VERY difficult to see. More commonly found in C, but especially annoying in C++.
Perl's syntax caused me a bad day a while ago:
%table = {
foo => 1,
bar => 2
};
Without proper warnings (which are unavailable on the platform I was using), this creates a one-element hash with a key as the given hash reference and value undef. Note the subtle use of {}, which creates a new hash reference, and not (), which is an array used to populate the %table hash.
I was shocked Python's quasi-ternary operator wasn't a syntax error the first time I saw it:
X if Y else Z
This is stupid and common, but this syntax:
if ( x = y ) {
// do something
}
Has caught me about three times in the past year in a couple of different languages. I really like the R language's convention of using <- for assignment, like this:
x <- y
If the x = y syntax were made to mean x == y, and x <- y to mean assignment, my brain would make a smoother transition to and from math and programming.
C/C++'s bitvector syntax. The worst part about this is trying to google for it simply based on the syntax.
struct C {
unsigned int v1 : 12;
unsigned int v2 : 1;
};
C#'s ?? operator threw me for a loop the first time I saw it. Essentially it will return the LHS if it's non-null and the RHS if the LHS is null.
object bar = null;
object foo = bar ?? new Student(); // gets new Student()
Powershell's function calling semantics
function foo() {
params ($count, $name);
...
}
foo (5, "name")
For the non powershellers out there. This will work but not how you expect it to. It actually creates an array and passes it as the first argument. The second argument has no explicit value. The correct version is
foo 5 "name"
The first time I saw a function pointer in C++ I was confused. Worse, because the syntax has no key words, it was really hard to look up. What exactly does one type into a search engine for this?
int (*Foo)(float, char, char);
I ended up having to ask the local C++ guru what it was.
VB's (yeah yeah, I have to use it) "And" keyword - as in:
If Object IsNot Nothing And Object.Property Then
See that Object.Property reference, after I've made sure the object isn't NULL? Well, VB's "And" keyword * does * not * block * further * evaluation and so the code will fail.
VB does have, however, another keyword - AndAlso:
If Object IsNot Nothing AndAlso Object.Property Then
That will work as you'd expect and not explode when run.
I was once very confused by some C++ code that declared a reference to a local variable, but never used it. Something like
MyLock &foo;
(Cut me some slack on the syntax, I haven't done C++ in nearly 8 years)
Taking that seemingly unused variable out made the program start dying in obscure ways seemingly unrelated to this "unused" variable. So I did some digging, and found out that the default ctor for that class grabbed a thread lock, and the dtor released it. This variable was guarding the code against simultaneous updates without seemingly doing anything.
Javascript: This syntax ...
for(i in someArray)
... is for looping through arrays, or so I thought. Everything worked fine until another team member dropped in MooTools, and then all my loops were broken because the for(i in ...) syntax also goes over extra methods that have been added to the array object.
Had to translate some scientific code from old FORTRAN to C. A few things that ruined my day(s):
Punch-card indentation. The first 6 characters of every line were reserved for control characters, goto labels, comments, etc:
^^^^^^[code starts here]
c [commented line]
Goto-style numbering for loops (coupled with 6 space indentation):
do 20, i=0,10
do 10, j=0,10
do_stuff(i,j)
10 continue
20 continue
Now imagine there are multiple nested loops (i.e., do 20 to do 30) which have no differentiating indentation to know what context you are in. Oh, and the terminating statements are hundreds of lines away.
Format statement, again using goto labels. The code wrote to files (helpfully referred to by numbers 1,2,etc). To write the values of a,b,c to file we had:
write (1,51) a,b,c
So this writes a,b,c to file 1 using a format statement at the line marked with label 51:
51 format (f10.3,f10.3,f10.3)
These format lines were hundreds of lines away from where they were called. This was complicated by the author's decision to print newlines using:
write (1,51) [nothing here]
I am reliably informed by a lecturer in the group that I got off easy.
C's comma operator doesn't seem very obscure to me: I see it all the time, and if I hadn't, I could just look up "comma" in the index of K&R.
Now, trigraphs are another matter...
void main() { printf("wat??!\n"); } // doesn't print "wat??!"
Wikipedia has some great examples, from the genuinely confusing:
// Will the next line be executed????????????????/
a++;
to the bizarrely valid:
/??/
* A comment *??/
/
And don't even get me started on digraphs. I would be surprised if there's somebody here who can fully explain C's digraphs from memory. Quick, what digraphs does C have, and how do they differ from trigraphs in parsing?
Syntax like this in C++ with /clr enabled. Trying to create a Managed Dictionary object in C++.
gcroot<Dictionary<System::String^, MyObj^>^> m_myObjs;
An oldie:
In PL/1 there are no reserved words, so you can define variables, methods, etc. with the same name as the language keywords.
This can be a valid line of code:
IF ELSE THEN IF ELSE THEN
(Where ELSE is a boolean, and IF and THEN are functions, obviously.)
Iif(condition, expression, expression) is a function call, not an operator.
Both sides of the conditional are ALWAYS evaluated.
It always ruines my day if I have to read/write some kind of Polish notation as used in a lot of HP calculators...
PHP's ternary operator associates left to right. This caused me much anguish one day when I was learning PHP. For the previous 10 years I had been programming in C/C++ in which the ternary operator associates right to left.
I am still a little curious as to why the designers of PHP chose to do that when, in many other respects, the syntax of PHP matches that C/C++ fairly closely.
EDIT: nowadays I only work with PHP under duress.
Not really obscure, but whenever I code too much in one language, and go back to another, I start messing up the syntax of the latter. I always chuckle at myself when I realize that "#if" in C is not a comment (but rather something far more deadly), and that lines in Python do not need to end in a semicolon.
While performing maintentnace on a bit of C++ code I once spotted that someone had done something like this:
for (i=0; i<10; i++)
{
MyNumber += 1;
}
Yes, they had a loop to add 1 to a number 10 times.
Why did it ruin my day? The perpetrator had long since left, and I was having to bug fix their module. I thought that if they were doing something like this, goodness knows what else I was going to encounter!
AT&T assembler syntax >:(
This counter-intuitive, obscure syntax has ruined many of my days, for example, the simple Intel syntax assembly instruction:
mov dword es:[ebp-5], 1 /* Cool, put the value 1 into the
* location of ebp minus five.
* this is so obvious and readable, and hard to mistake
* for anything else */
translates into this in AT&T syntax
movl $1, %es:-4(%ebp) /* huh? what's "l"? 4 bytes? 8 bytes? arch specific??
* wait, why are we moving 1 into -4 times ebp?
* or is this moving -4 * ebp into memory at address 0x01?
* oh wait, YES, I magically know that this is
* really setting 4 bytes at ebp-5 to 1!
More...
mov dword [foo + eax*4], 123 /* Intel */
mov $123, foo(, %eax, 4) /* AT&T, looks like a function call...
* there's no way in hell I'd know what this does
* without reading a full manual on this syntax */
And one of my favorites.
It's as if they took the opcode encoding scheme and tried to incorporate it into the programming syntax (read: scale/index/base), but also tried to add a layer of abstraction on the data types, and merge that abstraction into the opcode names to cause even more confusion. I don't see how anyone can program seriously with this.
In a scripting language (Concordance Programming Language) for stand alone database software (Concordance) used for litigation document review, arrays were 0 indexed while (some) string functions were 1 indexed. I haven't touched it since.
This. I had my run in with it more then once.
GNU extensions are often fun:
my_label:
unsigned char *ptr = (unsigned char *)&&my_label;
*ptr = 5; // Will it segfault? Finding out is half the fun...
The syntax for member pointers also causes me grief, more because I don't use it often enough than because there's anything really tricky about it:
template<typename T, int T::* P>
function(T& t)
{
t.*P = 5;
}
But, really, who needs to discuss the obscure syntax in C++? With operator overloading, you can invent your own!

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