Wanting to make an Xposed module - xposed

So I'm wanting to make an xposed module but cannot find any good video tutorials out there let alone an updated one also I know C# Decently and hardly any Java... Any help to help me get started would be appreciated. Thanks

You will need Java to create any Xposed modules. Android itself is based on (primarily) Java, so you will need Java knowledge to make Xposed modules.
That said, C# and Java are extremely similar languages, and you can quickly pick up the other if you know one.
As for Tutorials, Rovo89 (the creator of Xposed) has a simple tutorial here at https://github.com/rovo89/XposedBridge/wiki/Development-tutorial. This tutorial is almost completely upto-date, and you can use this to create your first module.
You will find another detailed tutorial here - https://forum.xda-developers.com/showthread.php?t=2709324. Keep in mind that this link is very old, so wherever there are any conflicts, go by Rovo89's tutorial.

After going through the beginner tutorial mentioned by Akhil, you will want to look at the API docs http://api.xposed.info/reference/packages.html and read through source code of some huge modules like GravityBox to get an idea of how the Framework is used. For teaching purpose mod some app which is open source and then move on to closed source app by reverse engineering them. For reverse engineering I use ByteCodeViewer.

Related

how to use "robotlocomotion drake" codes in my project, for example "qp_inverse_dynamics"

i want to implement drake in my project, but i found it almost impossible.
Although there are notebooks and course explain robotics theory and how drake works,
http://underactuated.csail.mit.edu/underactuated.html?chapter=drake
https://www.edx.org/course/underactuated-robotics-mitx-6-832x-0
But how could i use the codes in drake in my project. For example, i want to simulate a 6-Dof arm using V-rep and ROS, and i want to inplement force control to the arm using "qp_inverse_dynamics" in drake, do i need to include all files that "qp_inverse_dynamics" used, and construct the build system? There are tons of files.
I have made a quadruped robot using position control and PID controller, and have a little bit experience of using open source convex quadratic programs solver(osqp)。
And now, after build and tested drake using bazel, what coule I do to use codes in drake in my project? Or should I just write my own codes using the method in Underactuated Robotics notebook?
thanks a lot.
This repository is our working example of how to use drake in your own project:
https://github.com/RobotLocomotion/drake-shambhala
We do support OSQP as one of many solver backends. There is a chance that you will find that you want some feature in drake that is not yet exposed in the binary installation, in which case please make a request on github. But I suspect it should work well for you.
N.B. The lectures you've pointed to on edX are a few years old now. The current version of the course is running right now, with streamed/recorded lectures available at http://underactuated.csail.mit.edu/Spring2018/index.html#textbook/assignments/videos

Mean.js, where do I start?

I have to make a web application with Meanstack for a school project. I have downloaded and installed the newest version of the Mean.js boilerplate (http://meanjs.org/) and got the sample site working. But I have no idea how to continue. There are so many files in the project directory. Can somebody please tell me the files I can/need to change to start building my own app?
I'm very new to programming, so sorry if this is a stupid question. I'd really appreciate an answer.
This is what the project folder looks like.
The meanjs.org documentation (here) has plenty of great information about what each file does, and what you might need to research to get started. Besides that there are a lot of great tutorials out there, one I liked in particular was this youtube series.
Please note that in these examples I am using the mean stack from meanjs.org, not mean.io, and I am using version 0.3. If you are using a different MEAN stack, or version, I would still recommend first looking through the official documentation, and then various tutorials online.

Implementing Lucas Rocha's smoothie

I am trying to implement the excellent library provided by Lucas Rocha. This library allows for very efficient scrolling on ListViews.
https://github.com/lucasr/smoothie
His text states 1.Add Smoothie's jar as a dependency to your project. but I am not able to find any jar file in the package.
I have emailed him but his response simply refers to the narrative within his modules. There is no user friendly guide on how to go about implementing this.
It is clearly directed at experienced programmers but it would be useful if all the "not so experienced" programmers are able to progress with this.
So my question:
Can anyone provide clear step by step guidance on how to implement the smoothie libray.
Thanks in advance
The JAR needs to be compiled from source as a compiled version is not available for direct download. You can see my sample application to see Smoothie in action. The sample application also contains a JAR file compiled from the latest Smoothie source code.
At a bare minimum, you need to write two classes, one extending android.support.v4.widget.CursorAdapter and another extending org.lucasr.smoothie.ItemLoader. The sample application mentioned above contains ContactAdapter and ContactLoader classes that extend these aforementioned ones.
The order in which these classes are coded does not really matter, but I found it easier to implement ContactAdapter and therefore coded it first.

Using GWT to build a sortable table/grid without EXT/GXT/Smart GWT/etc

For some background, I'm currently an intern who has been asked to use GWT to create some kind of table/grid that can be sorted by column. Ideally my boss (who told me to ask for help about this here on Stack Overflow) also wants to be able to have multiple pages of data as well, but I'm concentrating on the sorting part right now.
Before jumping to suggest the various EXT and GXT things, unfortunately 1) what this will be used for will eventually be a part of their product, and therefore, used commercially and 2) this is for a not-for-profit company, so they don't really want to pay for a license. I have been searching for what feels like weeks in vain for something that I can both use and understand.
I am using Eclipse (indigo) to create GWT web apps, but I am still quite a newbie at anything related to GWT and I'm sure that most of my problem is that I don't really understand how to get and use the code that is presented as an example in tutorials. I have read through all the GWT documentation I can find and many tutorials and showcases, but I still don't really understand how to do things... which is unfortunate and frustrating. I have also tried using the GWT Designer in Eclipse and while neat, I can't use the CellTable stuff (which of course is exactly what my boss wants) - I assume because I don't have the license for it? Right now, I don't need to be getting data from a server (literally, if I could just put all my people-data in an ArrayList and populate columns from there, I would be very happy).
Can anyone help me out with this? Sorry it's kind of a two-fold question (one that I'm such a newbie about GWT, two that I am not having any luck figuring out how to make a sortable table/grid) but I would really appreciate any help.
CellTable is one of the more complicated concepts in GWT. You are looking in the right place, the documentation is here: https://developers.google.com/web-toolkit/doc/2.4/DevGuideUiCellTable.
This should have everything you need including all the code with an EntryPoint class. I think it is just a case of getting this code running on your machine and working through it line by line understanding what it is doing.

codeigniter php

I want to ask one of those broad questions so please go easy on me. I know that phil is doing well with pyrocms but I would like to use pyro for my sites and also know how to write custom additions to the cms to suit my needs so what bums me out is how do you use it? where do i add my additions? how is it laid out? Like I said before go easy with me cos there is no documentation for pyrocms.
Thanks
I suppose this is one for me then :-)
modules can be added to the system by adding the folder to application/modules and copying the folder structure. To understand the modular structure better read the documentation for Matchbox by Zacharius K. I'm on my iPhone on a train so not going to look I up for you :-)
look a details.XML within the module to see how to set frontend/backend module type and when you have set a module with is_backend_sidebar clear the cache (or wait 6 hours :-p).
Documentation WILL come soon, my Internet has been down 2 months longer than expected so finishing v0.9.8 then documenting the lot will take a while.
Tweet or email me for more help.

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