I want to share an enterprise Xamarin Forms app with some users in the company for beta testing. These are iPhone users. I understand that the app can be shared via a link that is sent in an email.
Do the beta users need to run some wrapper app to run my app or would the app just work as a normal iOS app?
Related
Decisions App installed in Teams native is not showing up in iOS Devices.
Tons of our users are not able to see nor access it anymore on their iOS phones. And it's been a blocker for iOS users.
This happening with multiple of our customers. Somehow they are not seeing the pinned app from Desktop Teams in Mobile Teams, and not able to find it from the list when trying to install it on Teams Mobile (from the tray)
We tried Reinstalling/ Resetting the Teams App but it didn't help.The issue still exits.
What might be the reason for that?
iOS Version: iOS 16.3 and above.
Teams version: Latest
microsoft-teams
Tried uninstalling and Reinstalling the Teams App yet the Decisions App didn't appear. Tried searching the App in Teams App store but couldn't find it
microsoft-teams
I know that all iOS apps must be built on a Mac before they can be submitted to the App store but I've noticed that Visual Studio App center provides build services - even for iOS.
Can this be used for beta testing purposes or do I still need a Mac to do the build even for beta testing purposes?
BTW, the app is an enterprise Xamarin Forms app for internal use.
Yes, you also need Mac for Beta testing.
But I use https://www.macincloud.com for testing rather then buying Expensive hardware.
It has built in Support for Xamarin and it very cheap.
iOS not like Android you also ned Apple Developer Lic. for distribute your app.
you can purchase your Lic. as your Requirement from hear : https://developer.apple.com/support/compare-memberships/
(if you just want to check how look your app in Device you can use Xamarin Live )
I have created an app using Xamarin, and it works great on Testflight and Google Play beta-testing (I am not ready to launch completely yet, but nearly).
I need to know, how am I going to create the package for Windows Store (or what it is called?).
If you are developing a windows phone app, you should have a developer account.
Now if you are ready to publish (or even before) go to the Windows Dev Center and create a new app in there. There you can see the following steps to publish your app in the windows app store.
If you don´t know what your developer account is or you don´t have one, start here: https://developer.microsoft.com/en-us/windows
When starting a parse app, which SDK do you choose so that an app/website could share the same database between platforms (i.e. share the same usernames and passwords between a website, IOS app, and android app)?
The database can be viewed by any platform. You choose the SDK based on which platform you are developing for. If you're developing for iOS, then you'd use the iOS SDK. If you were making an Android app, then you'd use the Android SDK. Both of these SDKs can point to the same Parse database. You just need to set the correct keys.
I was running Windows 7 desktop only. My next project is about a social network app created from my fellow programmer. Check out his XCode project at GitHUB repository right here.
He asked me to convert this iOS compatibile into an Android compatible app so that his created app can now run on Android.
I discovered PhoneGap Build, an online app converter that requires to copy the URL of a GitHub repository and in order to make the conversion successful, I have to implement some kind of PhoneGap engine (Cordova.jar, HTML5 [index.html], and a simple Javascript).
It's preferred to do this in Xcode, but Xcode requires Mac OS X. Is there another way, if it's possible, to add a PhoneGap engine without Xcode?
Here's the reason why I have to update and added the PhoneGap without using XCode since I'm running on Windows 7 before taking a second attempt to convert it using PhoneGap Build. Here's the picture:
PhoneGap allows a developer to build a native application using HTML5 - essentially, the web application is packaged into a native application container that simply renders a webview then loads the index.html from the web app into that webview and passes control to the web app.
There is no conversion of a native iOS application into an Android application.
You do not need Xcode to package PhoneGap apps using PhoneGap Build - all you need is the web content for your app. When you initiate the build process, the Build service packages your web app into native apps for Android, BlackBerry, iOS, webOS, Windows Phone.
You can learn a lot about PhoneGap in my book PhoneGap Essentials - www.phonegapessentials.com.