Decisions App installed in Teams native is not showing up in iOS Devices.
Tons of our users are not able to see nor access it anymore on their iOS phones. And it's been a blocker for iOS users.
This happening with multiple of our customers. Somehow they are not seeing the pinned app from Desktop Teams in Mobile Teams, and not able to find it from the list when trying to install it on Teams Mobile (from the tray)
We tried Reinstalling/ Resetting the Teams App but it didn't help.The issue still exits.
What might be the reason for that?
iOS Version: iOS 16.3 and above.
Teams version: Latest
microsoft-teams
Tried uninstalling and Reinstalling the Teams App yet the Decisions App didn't appear. Tried searching the App in Teams App store but couldn't find it
microsoft-teams
Related
In teams personal static apps for compatibility, the app should support below OS or browsers:
Microsoft Windows
macOS
Microsoft Edge
Google Chrome
iOS
Android
But the app we are building don't support the android or IOS versions, can we show graceful failure message in IOS/android or inorder to pass the app submission we should make it working in IOS or android versions too?
As per Microsoft Teams store validation guidelines Policy,
Tab experiences must be fully responsive on mobile (Android and iOS).
Please get in touch with teamsubm#microsoft.com if you have any further questions.
I want to share an enterprise Xamarin Forms app with some users in the company for beta testing. These are iPhone users. I understand that the app can be shared via a link that is sent in an email.
Do the beta users need to run some wrapper app to run my app or would the app just work as a normal iOS app?
I want to run local test of an app using the Android Emulator within Visual Studio 17. It works great using the Visual Studio Emulator for Android and the app is almost complete.
However I need to add a map with a few pins and I have this working and tested on my PC using the UWP app. However trying to run on the Android emulator there is no Maps as there is no play store.
I have googled lots and found lots of things to try but none seem to work and I notice that the latest of all the pages and blogs I have read are dated 2015 so in software terms and indeed Xamarin they are very old.
So if I want to test the maps part of my app what is the best way if I can't get the Emulator to run with maps or am I missing some fancy new tool to test with other than shipping the app and hoping that it works in the wild?
Thanks
Cliff.
You cannot see the map as Visual studio emulators for Android do not have google play services installed by default. In order to test and see your map, you should install google play services in the android emulator.
You can do this by installing gapps on your emulator which provides you with google play services functionallity. The installation is just a drag and drop in the emulator. After installing this packge, you could use maps on the emulator.
I would create a new Android VM in that process you can tell it to add the google store to the android VM
I have created an app using Xamarin, and it works great on Testflight and Google Play beta-testing (I am not ready to launch completely yet, but nearly).
I need to know, how am I going to create the package for Windows Store (or what it is called?).
If you are developing a windows phone app, you should have a developer account.
Now if you are ready to publish (or even before) go to the Windows Dev Center and create a new app in there. There you can see the following steps to publish your app in the windows app store.
If you don´t know what your developer account is or you don´t have one, start here: https://developer.microsoft.com/en-us/windows
I am new to Microsoft Intune. I successfully enrolled my iOS and Android devices on Microsoft Intune.
I upload an iPA file and Apk file on Microsoft Intune and both are successfully installed on respective device.
Then I wrapped both apps using Microsoft Intune Wrapping Tool for iOS and Android and again upload both the apps. But Now i am unable to install these apps on devices. Apps download starts but at the end of the progress there is a error Failed to download.
Please help me regarding this.
The question is a bit dated, but if this is still an issue, for iOS specifically, try wrapping the application and downloading it again, and as you do that, keep an eye at the log (from Xcode / Window / Devices). You may see some log lines that could indicate what the issue is, or at least get you in the right direction - possibly issues with your certificate, signing, and the like.