I am trying to connect to Xamarin Live player. My phone is samsung SM-J727V. My Visual studio version is Visual studio 2017 enterprise version is 15.6.4. Whenever I select the Pair Visual studio and scan the QR code from Visual studio screen. It establishes the connection and says connected to Visual studio and then after few minutes it says lost connection to visual studio.I tried pairing again and again and every time the connection is lost.
I looked through online articles, but could not find the solution. I do have some images in my Visual studio application. These images reside in Resources\draw able location I have latest Xamarin version and latest Visual studio enterprise edition. I am not sure what am I missing. I really want to use Live player because it will help me to see my changes instantaneously rather than waiting for the emulator to load.
Any help will be greatly appreciated.
I had all kind of problems getting Xamarin Live Player to work. Finally I was able to have Visual Studio to connect to my mobile phone when starting/debugging the application. This is what I did:
Download the Xamarin Live Player app from the App store and install in on on my mobile phone
In Visual Studio, go to Tools > Xamarin Live Players > Manage Devices... and add my phone to Xamarin Live Players managed devices by scanning the QR code with the Xamarin Live Player app.
It did connect, but only for a few seconds.
Start Developers Mode in Windows
In Windows 10: Start Settings app to access it. Go to Settings > Update & Security > For Developers and select “Developer mode”.
Start Developers Mode on my mobile.
On my phone (Android 5.1.1): Go to Settings > Build Number and tab 7 times on it.
Connect the phone with the PC using an USB cable
The Xamarin Live Player did not stayed connected. As soon as I started to debug the app, the Xamarin Live Player did connect and the app was visible on my phone.
Maybe it helps somebody else.
xamarin live player still not stable and there are issues that everyone complain. until it release high stable update best thing to do is deploy over usb connection
https://stackoverflow.com/a/48743726/9326622
I resolved by pressing following key combinations shift + Alt + F5 and its works
Related
Everything is fine when I am using a real Android device to run Xamarin Live Player.
However, when I start Xamarin Live Player in an AVD. It just start with paired status and I cannot do anything to scan the qrcode or enter the pair code.
Anyone can help?
Visual Studio automatically installs Live Player and pairs with the Android emulator. No pairing code is required and Visual Studio will auto-start/run the Live Player so you do not need to open it manually.
Start the Emulator
In Visual Studio:
Set your startup project to the Xamarin.Android application project
Select the running emulator from the available Virtual Devices
Open a XAML page and click the Live Run button
Unable to deploy to Asus ASUS_Z01BDB Player, please ensure the Xamarin Live Player app is open and the device is on the same network as Visual Studio.
Failed to debug your app.
The error with other project was just connecting and say connected and after 2 sec the qr-code on the computer changes and mobile displays connection lost. it is continued automatically like a infinite loop.
Visual Studio Community 15.6.1
Xamarin Live Player 1.5.176
Internet Connection is available with WiFi.
Computer and Phone is connected to same WiFi.
I solved the issue by :Goto Tools>Extensions and Updates> Updates. And Click to Update the Visual Studio Cumulative Update which will be on the list. Esure your network connection
Some others find a solution by Xamarin for visual Studio, XamarinApple SDK, Xamarin Android SDK, Mono Debugging for Visual Studio which is on the list.
So i would encourage you to keep the list empty.
Try with the build available in the fast ring? For information on how to join the fast ring for Xamarin Live Player, please see here:
https://developer.xamarin.com/guides/cross-platform/live/install/#Xamarin_Live_Player_Fast_Ring
trying to launch XAP and it's just stuck loading, I checked the settings and it's stuck on 'Acquiring IP'. I've tried to repair it in Control panel& programs, same thing. It worked fine yesterday, I didn't change anything.
Using API 19, and Windows 7.
Any help is greatly appreciated.
Xamarin Android Player is discontinued, it is recommended to use Android simulators for Visual Studio or Google x86 emulators
I'have windows phone 8 device(lumia 620). I'm working on visual studio 2010. My problem is that I cannot run my XNA app with my phone. Every time I click start debugging, this error pops up
Error 1 Zune software is not launched. Retry after making sure that Zune software is launched. 0 0
Zune is working but zune says no devices connected. The windows phone desktop application is working fine and connects to my phone. What should I do. What is my fault.
You can't deploy to wp8 device from vs2010, you need vs2012 and wp8 sdk even if the app is developed for wp7.1
To run applications on your WP8 device you need the WP8 SDK and this requires VS2012. When you develop an XNA game you can only target WP 7.0 and 7.1 even when running on a WP8 device as the WP 8.0 OS uses C++ for games and no longer supports XNA. One final note, if you decide to develop your game using XNA/VS2012 you will need to use VS2010 to build your content as the content pipeline is not supported in VS2012.
http://msdn.microsoft.com/en-US/library/windowsphone/develop/jj207003(v=vs.105).aspx
You should select Device option in the standard toolbar of Visual Studio.
I installed VS 2010 Express + WP7 SDK, it worked perfectly. Now I need to use unit-tests, and installed VS 2010 Ultimate (and reinstalled WP7 SDK). WP7 plugin seems to be installed (there are WP7 project types in "New Project" dialog), but when I'm trying to launch my software for debug, VS says that "Error 1 Zune software is not launched. Retry after making sure that Zune software is launched.". WP7 emulator is already launched (and Zune too, but Zune says, that there is no device connected). Expression Blend works with emulator perfectly (it runs the emulator by itself). Where is a mistake?
It seems like Visual Studio tries to deploy to a device.
Did you select "Windows Phone 7 Emulator" in the "Target Deployment Device" dropdown?
First of all, make sure that you have the Standard toolbar visible. That's where you select the Target Device. To do this: View -> Toolbars -> Standard. Since Expression Blend detects the emulator, then there is a problem with Visual Studio, that tries to deploy to a device by default.
REMEMBER: Zune Software is not required to be running when you are deploying to an emulator.
Second, try to create a new Windows Phone 7 project and try deploying it from Visual Studio to see how it works.