I have a project using headers such as malloc and gcrypt. To get the project to compile on my Ubuntu machine, I just have to run: % sudo apt-get install libgcrypt11-dev
However, I would like to be able to work on this project on my mac. I have tried to use brew for libgcrypt11-dev, but that is not a viable library with brew. Does anyone have any suggestions on how to install the equivalent of libgcrypt11-dev on macOS? I am using GCC on both machines.
Related
I want to use rebar3 with erlang 24. The problem is, that if I install the newest rebar3 version I get the necessity for erlang 25. So I installed erlang 24 first but it did not change anything. I tried to install older rebar3 version with whom erlang 24 is compatible but so far nothing has worked.
I tried port and brew, but they show me only rebar 19 is available for downloads.
When I clone the new rebar3 version from git, and switch to an old commit from rebar16 I cannot install it. Does anyone have any ideas what could work?
Get rid of your existing homebrew erlang (if any) then use kerl to install erlang, and finally build rebar3 from source. The thing I like about kerl is you can easily switch between multiple erlang installations. Here's the jist of it...
brew unlink erlang
cd ~/
curl -O https://raw.githubusercontent.com/kerl/kerl/master/kerl
chmod a+x kerl
./kerl build 24.3.4.7 24.3
mkdir kerlbins
./kerl install 24.3 ~/kerlbins/24.3
. ~/kerlbins/24.3/activate
git clone https://github.com/erlang/rebar3.git
cd rebar3/
./bootstrap
./rebar3 local install
Has anyone figured out how to make XGboost work with Apple M1?
I have tried multiple things to fix it, but it does not work.
I have tried reinstalling it; pip and pip3 and python -m pip and conda install; brew install limpomp; brew install gcc#8; Downloading source code and compiling locally.
It seems XGboost does not work on Apple M1.
Here is the error, this occurs when I import xgboost in my script:
XGBoostError: XGBoost Library (libxgboost.dylib) could not be loaded.
Likely causes:
* OpenMP runtime is not installed (vcomp140.dll or libgomp-1.dll for Windows, libomp.dylib for Mac OSX, libgomp.so for Linux and other UNIX-like OSes). Mac OSX users: Run `brew install libomp` to install OpenMP runtime.
* You are running 32-bit Python on a 64-bit OS
Error message(s): ['dlopen(/opt/anaconda3/envs/msc-env/lib/python3.8/site-packages/xgboost/lib/libxgboost.dylib, 6): Library not loaded: /usr/local/opt/libomp/lib/libomp.dylib\n Referenced from: /opt/anaconda3/envs/msc-env/lib/python3.8/site-packages/xgboost/lib/libxgboost.dylib\n Reason: image not found']
i'd got the same issue on MacBook Pro (13-inch, M1, 2020) with chip Apple M1, fortunately after of hours of some researches i got the solution, you just follow the following instruction:
brew install libomp
conda install -c conda-forge py-xgboost
https://discuss.xgboost.ai/t/xgboost-on-apple-m1/2004/8
How to install xgboost in python on MacOS?
A combination of the answer from cherry (first) and Christoffer (second) work for me with miniforge interpreter:
Make sure gcc-11 (and g+±11) is installed, if not do so with
brew install gcc#11
brew install cmake
Then, do the following
git clone --recursive https://github.com/dmlc/xgboost
mkdir xgboost/my_build
cd xgboost/my_build
CC=gcc-11 CXX=g++-11 cmake ..
make -j4
cd ../python_package
/Users/xx/miniforge3/envs/MLEnv/bin/python setup.py install
With the path to you miniforge venv
I put Terminal in Rosetta mode first before installing brew. This way I'm essentially running intel version of the packages. I provided more details in this gist.
I have OSX 10.10.5 with Octave 3.4.0 running (installed, who knows how, I did it a million different ways through port, file extraction, ftp, homebrew…). I tried to update my Programme (brew install octave or sudo port install octave) and Terminal spits out:
Warning: octave-3.8.2 already installed, it's just not linked
Okay, great. So I have a better programme somewhere installed. What now? How on earth am I supposed to “just link” the newer installation?
If you install octave with Homebrew and it doesn't link it it should tell you why. You can force Homebrew to link octave with
$ brew link --overwrite octave
You can also add the --dry-run option to check and see what Homebrew will do to link octave
$ brew link --overwrite --dry-run octave
A possible reason for Homebrew not linking octave is that you've installed it by another method, MacPorts for instance. It is not recommended that you use both Homebrew and MacPorts on the same system.
When running R CMD check on packages on a Mac build server, I'm getting a warning
‘qpdf’ is needed for checks on size reduction of PDFs
I can't seem to get qpdf installed and on the system. I tried installing via the fink package manager, but according to the package database (http://pdb.finkproject.org/pdb/package.php/qpdf), qpdf doesn't seem to have been built since osx 10.6, and I'm on 10.8.3.
Can anyone point me to qpdf mac install or build instructions? Or is there a way to disable the warning when checking R packages?
This is somewhat related to the question qpdf.exe for compactPDF?, although they were on a windows machine and I'm on a mac.
You can install qpdf with homebrew:
brew install qpdf
MacPorts can help you. Download MacPorts from http://www.macports.org/ and run sudo port install qpdf.
Is there a binary out there for the current mac os x, python for PyGTK? I work with multiple desktop environments (mac, windows, gnome) and really consider python's lack of cross platform GUI's a problem. Does anyone know where I can find a built version of PyGTK and GTK for Mac?
I cant clone the git repository, it keeps timing out.
brew install pygtk worked for me (requires homebrew).
Confirmed to work with OS X 10.10 too, but by default it will install it into brew's Python distribution, so if you are still using the native python, it will not find it.
I don't use macports but it seems that jhbuild works for me. Below is the steps that I've done.
download gtk-osx-build-setup.sh from: https://raw.github.com/jralls/gtk-osx-build/master/gtk-osx-build-setup.sh and save it to your home directory.
fire up terminal and navigate to your home directory and run the command sh gtk-osx-build-setup.sh
the shell script will warn you that ~/.local/bin isn't added to your environment variable to do this, edit your .profile file located at your home directory and /Users/<username>/.local/bin to your environment variable. to know more on how to edit this file check out: http://www.tech-recipes.com/rx/2621/os_x_change_path_environment_variable/
after that, do a ~/.local/bin/jhbuild bootstrap command. it will download and install some necessary utilities.
download and install the beta version of the gtk+ osx framework at: http://ftp.imendio.com/pub/imendio/gtk-osx/Gtk-Framework-2.14-LATEST.dmg
before installing the meta-gtk-osx-python, you need to build and install some other packages that jhbuild doesn't install automatically, so what i did was i installed libpng by doing the command: ~/.local/bin/jhbuild build libpng
you also need to install libtiff so do the command: ~/.local/bin/jhbuild build libtiff
and also gtk-doc is needed so: ~/.local/bin/jhbuild build gtk-doc
and finally you can now install meta-gtk-osx-python by doing a: ~/.local/bin/jhbuild build meta-gtk-osx-python
Let me know if it works.
There is an installer for PyGTK 2.24 in test here, announced on the PyGTK list.
UPDATE project has moved on macpkg's sourceforge page.
I couldn't make it work with meld (segmentation fault), but sample PyGTK programs work OK.
UPDATE 2 since then a new package Py3GTK3 appeared on the same sourceforge page. Haven't tested though.
There is now a mac package on sourceforge
Download the latest package from http://sourceforge.net/projects/macpkg/files/PyGTK/ and install.
If you're just trying to use the system python, this is all you'll have to do.
If you're not, the following is how to install it with pyenv, which can be installed with Homebrew. With brew installed, you can install version pyenv and Python 2.7.8 with:
brew install pyenv && pyenv install 2.7.8
After you've done that, you'll then have copy the gtk package and its dependencies into your python installation:
cd /opt/gtk/lib/python2.7/site-packages/ && \
cp * ~/.pyenv/versions/2.7.8/lib/python2.7/site-packages/
That's it. You can also similarly install the Py3GTK3 package which has packages for python 2.7 and 3.2 from http://sourceforge.net/projects/macpkg/files/Py3GTK3/.
Have you tried doing it using macports? This website shows how.