I am currently developing a game using Unity3d and I would like to have it open for downloading while I'm making it, so that if there are mistakes or bugs i don't notice, it'll be caught earlier. Before releasing the first playable version, I added an installer.
So, i put it up on Gamejolt (it's like a free version of steam), and I tested it by downloading it. When i tried to open the file, a screen pops out saying, "Windows protected your computer" and it keeps popping out every time. Is it okay to put a "more details" but i guess it will scare people away from downloading it because of the "This app might put your computer at risk" warning.
Is there a way to get Windows to recognize the app so that the warning message will not pop out?
Related
Last night Microsoft Decided to Update Windows 10. I have been running VB6 on Windows 10 since Windows 10 was originally released. Now when I try to run VB6 the VB6 splash screen is displayed and then I get a window titled Windows Installer, a message that says Preparing to install, a button that says Cancel a window titled Windows Installer, a message that says Preparing to install, a button that says Cancel. This window is modal and does not allow me to get to VB6. If I click Cancel the process repeats. If I click on a .vbp the same thing happens. Please help
Thank you
Charlie
I don't know if I should apologize or demand an apology from Microsoft. I right clicked on VB6 and chose Compatibility Checker. After it ran, Microsoft decided to update office 2010 Single Image (whatever that is). Then I clicked on Test the Module and guess what? It worked. I so hate updates...I had this problem and now my computer reboots every night, thus trashing any open files and ruining my Free Cell game :-)
Hope this helps somebody else who is frustrated.
BTW shouldn't it be Windows' Installer. Doesn't the Installer belong to Windows?
Happy Computing
Charlie
Just installed Visual Studio 2013 Update 4 and now I see this annoying red notification telling me I need a developer licence for Windows Store and Windows Phone - which I do not need.
Once I click dismiss all, it comes back next time I load Visual Studio, the same notification I dismissed. In other words how many times will it tell me I need a licence? So my point is how do I stop displaying the red notification.
[edit]
Actually it's prompting me every so often not just every visual studio restart... as I think someone has mentioned in one of the comments.
LATEST UPDATE (Nov-21):
We have now released a patch for this bug. You can download it from here.
I'm leaving the rest of this answer as is but there should no longer be a need for any workaround once the patch linked to above has been applied.
ORIGINAL ANSWER:
I'll start by apologizing and confirming we've got at least one bug here (if not more). There are several of us actively investigating this on our side. We don't yet know the full extent of the problem though so it would be great to get some additional information from anyone who's currently running into this.
The intent was to show a notification to users working on Windows or Windows Phone Store apps. It was not something that should be coming up for users not doing Store development.
The most promising workaround so far is to:
Close the currently open solution (if there is one loaded)
Dismiss the notification
Close Visual Studio
You shouldn't see the notification again in subsequent VS sessions until you do something that causes the Store related functionality to load again (e.g., create or load a Store app project).
If this doesn't make it go away, please respond and we'll try to work with you to get more details on what could be causing it to continue to appear for you.
UPDATE:
If the above workaround doesn't work for you (e.g., ReSharper users), I've got another one that should at least provide a respite from the notifications for about a month at a time:
Make sure the critical notification is currently active (i.e., red notification).
Close all open instances of Visual Studio.
Open up File Explorer and navigate to the %LocalAppData%\Microsoft\VisualStudio\12.0\Notifications directory.
Open the Notifications_Active.xml file found in in a text editor.
Find the notification element referring to the developer license.
Change the value of the Severity element to 0 instead of 2.
This should make the red alert no longer kick in for this notification as long as you leave the notification active (i.e., do not dismiss it).
Im building a Unity game for windows and mac.
They both have the same codebase and little to nothing changes between the Windows and OSX versions of the game.
On OSX every time I quit the game it gives me a "Do you really want to quit?" message which is presented to the user before "OnApplicationQuit" is even called in any script..
I want to get rid of this message, If I want to display a message for quit it would definitely be a better message than "Do you really want to quit?"
Has anyone else come across this issue and is there some way to fix it ??
Thanks for any help.
UPDATE
the only thing I have found to override this is a native plugin to override the window close event and send -[NSApplication terminate:] instead. Which may work for my needs right now, but it is likely to create a whole new avenue of issues later on.
Flash CS6 won't display any AS3 projects while debugging anymore. When compiling for debugging it turns up white in the default "debug window" inside of Flash. If I right-click in the debugger window it says "Movie not loaded". No compiler errors are shown. The resulting swf file only runs if opened with the Flash Player from Finder.
This applies for all projects that I know have been working fine up until now. I've also tested to create a new, blank FLA on which I only draw a rectangle with the same result.
If, however, I select a Flash Player version prior to 10 (falling back to AS2) as the target for the test file containing only a rectangle, it does compile and show up fine.
I've uninstalled Flash and Flash Builder (and deleting any trace of the applications in the Library folders) and then reinstalled it multiple times without any result. I've also tried to uninstall Flash Player and Flash Player Debugger to no avail. For this I'm following the advice on Adobe's site and are using their Flash Player uninstaller applications, but it doesn't seem to uninstall all instances of the Players...
I believe the problem lies in the version of Flash Player Debugger that Flash uses internally to display the swf when debugging and it seems to somehow persist between re-installations. Is there a sure-shot way to reset this entirely?
Has anybody encountered this problem before?
I finally found the problem myself. It seems like the Chrome extension called FlashFirebug randomly causes these issues. When I deactivated the extension Flash started working properly again.
I have a problem with external videos. Whenever I want to play videos from my server, the videos start and work, and when I go back to the page where the video is linked everything is fine. But when I go back to the main menu, the app crashes or better: it crashes at this time, I can't press any button to go back to the main menu.
I am not a programmer, so I would like to know if this has something to do with the xml-file or maybe the project/ active target settings. I am testing the apps on an iPod touch 2nd generation with software version 4.2.1
We already changed the rights on the server, so the videos play.
If it is a programming error, I will have to give it to our programmer.
Thank you for your help.
EXC_BAD_ACCESS is typically when the code tries to read/write memory no more allocated or never allocated.
Then it is a bug in the application, then a programming error (note the cause can be an error in your XML file not properly handled by the code). In all the cases, contact the programmer.