100+ buildtime issues on fresh react-native project - xcode

When building a react-native app, the build succeeds, but Xcode logs more than 100 issues in the buildtime log. Is this normal?
All I did was:
Installed Xcode (9.2)
brew install node (9.9.0)
brew install watchman (4.9.0)
npm install -g react-native-cli (2.0.1)
cd ~/Development && react-native init Test
Open ios/Test.xcodeproj and hit the Run button (iPhone 8 simulator)
Again - the build succeeds. But all the issues in the logs concerns me and I was not able to find others with the same issue.

Those warnings are not a big issue. The various RCT projects were created with an older version of Xcode. Xcode is suggesting you update the projects to Xcode's recommended settings.
To update to the recommended settings, select one of the Update to recommended settings warnings shown in your screenshot. A sheet will open. Click the Perform Changes button to update the project settings.

Related

Cocoapods Pod Packages Version Checking - Flutter

I just recently updated my MacOS BigSur to 11.6 to accommodate the new iOS 15 release. I also updated my XCode to 13. To make sure my Flutter packages are using the most up to date version, I checked and confirmed that the package/s versions in pubsec.yaml is indeed the newest via pub.dev. I then updated Flutter, reinstalled Cocoapods and ran 'pod repo remove trunk', 'pod repo update' and 'pod update'. I then tried checking whether the pod packages are the most up to date. However, when I try visiting cocoapods.org via browser, I am getting an internal server error. How do I verify that I do have the most recent versions which are in sync with the version showing in pub.dev of Flutter? Is it correct to assume that the pub.dev build version showing for a specific package should be the same when I check the package in Pods of XCode?
FYI. The reason I am asking this is because I am getting a lot of build errors due to pods with deprecation errors. So I wish to rule out any version discrepancies before tshooting further.
Thanks in advance.
I'm not sure about the first problem, but for the problem "a lot of build errors due to pods with deprecation errors" I always use this steps to solve it.... try it might work for you too:
delete: podfile, pods folder, and podfile.lock
cd ios
pod install --repo-update (this will take time)
cd ..
flutter clean
flutter pub get
Thanks Remoo. Unfortunately your recommendation didn't work. What worked is: 1. Deleted my project. 2. Copied original saved copy fresh to MacOS. 3. Ran flutter clean and then flutter packages get and then in ios dir, did pod install. 4. Flutter run and flutter build ios --release were successful. 5. I just ran archive via XCode but still saw a lot of deprecation errors but it went through. Also performed Validate and Distribute. I will see if the app works on my iphone.

Xcode cordova project - pods

I have built and published a cordova app with android on my windows PC.
I have copied entire cordova project to a usb drive and transferred the project to a Mac to publish the iOS version.
I can navigate to the platforms/ios directory and open the xcode workspace file. When I try to build the project for the emulator I get the message:
pods-debug.xcconfig:2:could not find included file 'Pods/Target Support Files/' then the reference is to my windows files: C:\path\platforms\ios...
I have tried to deintegrate and reinstall pods through the terminal, and I can remove them and but i get a message saying that 'the workspace referencing the Pods project still remain'
and the problem with building persists.
I suspect that I need to try and rebuild the pods in Xcode but I do not know how.
To fix this, I had to reinstall cordova. using the command line I changed all permissions to allow me to update the $PATH so that cordova commands on the mac could be used.
Then I had to remove platform iOS and re-add it
The I had to go into into platform/ios and run these commands:
pod deintegrate
pod install
After that I could enter xcode by clicking on the workspace and I could perform a test build

MobileDevice.pkg untrusted, cannot open Xcode after OS X update

After an automatic update of macOS v10.15 (Catalina), I am unable to open Xcode. Xcode prompts me to install additional components but the installation fails because of MobileDevice.pkg (Applications/Xcode.app/Contents/Resources/Packages)
I have found multiple answers on how to locate MobileDevice.pkg and that I should try to install it directly, but when I try to do this the installation fails too. I have also tried updating Xcode from App Store, but the update failed when it was nearly finished.
Has anyone experienced the same behaviour? Should I reset the Mac to default and install macOS v10.13 (High Sierra) or Catalina from scratch or it is a problem of Xcode and re-install would do the job?
I have found a discussion here that was posted today and is probably regarding the same issue and it seems like many people are dealing with it, too.
The log:
*2019-10-25 01:03:34+02 Vendula-MacBook-Pro Xcode[1567]: Package: PKLeopardPackage
<id=com.apple.pkg.MobileDevice, version=4.0.0.0.1.1567124787, url=file:///Applications/Xcode.app/Contents/Resources/Packages/MobileDevice.pkg>
Failed to verify with error: Error Domain=PKInstallErrorDomain Code=102
"The package “MobileDevice.pkg” is untrusted."
UserInfo={
NSLocalizedDescription=The package “MobileDevice.pkg” is untrusted.,
NSURL=MobileDevice.pkg -- file:///Applications/Xcode.app/Contents/Resources/Packages/,
PKInstallPackageIdentifier=com.apple.pkg.MobileDevice,
NSUnderlyingError=0x7fabf6626d00
{
Error Domain=NSOSStatusErrorDomain
Code=-2147409654 "CSSMERR_TP_CERT_EXPIRED"
UserInfo={
SecTrustResult=5,
PKTrustLevel=PKTrustLevelExpiredCertificate,
NSLocalizedFailureReason=CSSMERR_TP_CERT_EXPIRED
}
}
}*
Edit and set the date of your Mac as October 1st, 2019.
I didn't have Xcode 11.1 installed and even though I could open and run the 11.0 after the below workaround I could not update to 11.1 as the update always failed. So I have just re-installed the whole app from the App-Store - you could probably also do this instead of the below method.
I have tried setting my system time to 1st October 2019 when the certificate should had been still valid. After that I tried to open Xcode and followed the component install which went well and now I am able to work with Xcode again.
I had a similar problem, where I installed Xcode 11.1, and installed the components and everything within the same folder where I had Xcode 10.2.1. Then, I tried to go back to Xcode 10.2.1 and couldn't opened as it was asking me to install components again, and when I tried I was getting this error.
The package “MobileDeviceDevelopment.pkg” is untrusted.
So, the workaround that fixed it for me was navigating to...
/Users/YourUser/Applications/Xcode\ 10.2.1.app/Contents/Resources/
Then, deleting MobileDeviceDevelopment.pkg and everything went back to normal :)
I hope this helps anyone else with this issue. Cheers!
At macOS Catalina
cd /Applications/Xcode.app/Contents/Resources/Packages
sudo rm -rf MobileDevice.pkg
sudo rm -rf MobileDeviceDevelopment.pkg
Try again.
It means you entered on the Xcode downloaded packages and remove it. I really don't understand how Apple do but if you remove Xcode will download it again and revalidates.
Some remarks, I'm on XCODE Version 11.0 (11A420a) if you are not this is not guaranteed to work.
You may solve this issue by setting the date of your Mac as October 1st, 2019. But this is just a hack! The real solution (suggested by apple) is this:
All you have to is to upgrade Xcode
But there is a known Issues on apple developers site
Xcode may fail to update from the Mac App Store after updating to macOS Catalina. (56061273)
Apple suggests this:
To trigger a new download you can delete the existing Xcode.app or temporarily change the file extension so it is no longer visible to the App Store.
Always working solution for all Xcode issues:
Go here and log in.
Then download the xib from here.
More information here on this answer.
##Answer to this specific issue##
Get rid of those packages.
cd /Applications/Xcode.app/Contents/Resources/Packages
sudo rm -rf MobileDevice.pkg
sudo rm -rf MobileDeviceDevelopment.pkg
Xcode will install all of them again for you.
rm -rf /Applications/Xcode.app/Contents/Resources/Packages/*.pkg
It will work and re-open the x-code
Try to run Xcode-beta instead of Xcode to install additional components. After that you'll be able to use Xcode release.
For me, I just uninstalled (deleted the app from the Applications folder) and then went back to app store and clicked the cloud icon and it downloaded fresh and installed. Now all is good and back to normal.
Here's what I did to resolve:
Right click the xcode.app > show package contents > Contents > Developer > Platforms > iPhoneOS.platform > Device Support
I am on XCode 10.2.1. I had downloaded a 13.7 folder and contents from an external GitHub site and imported that folder into here for running my app on a physical iPhone Xr. I am prevented from upgrading to Catalina on my dev machine. Deleting the 13.7 folder and then re-launching XCode resolved the issue for me.
Reinstall Xcode 11.1 from https://developer.apple.com/download/more/ . Afterwards the update works.
This requires Xcode 11.1 to be installed.
I was not able to update to Xcode 11.1 until I updated macOS Catalina to 10.15.1. After updating my macOS, I was able to install Xcode 11.1, which also allowed the installation of the additional components package.

Detached react-native expo project, "config.h" not found xcode project

I have problem resolving issue "config.h not found" when running .xcworkspace project after pods are installed.
I ejected from expo using npm run eject
Then I ran pod install inside ios dictionary
Can not build the project due to mentioned error. Already tried all the tips mentioned in forums.
Screenshot from xcode

React-native AwesomeProject buid failure

I am learning react-native from a Udemy course. I have followed the exact steps used by both my instructor as well as the RN documentation. However, I get 105 errors when I open in XCode (v6.4 on OSX 10.10.1). I tried targeting different builds, but to no avail. A few of the errors I get include
Expected '>'
Expected '}'
All the errors here seem to originate in the external files such as
RCTVibration.m
RCTAssert.h
And so on.
The build tools I used are the ones recommended by fb.
brew install node
npm install -g react-native-cli
react-native init AwesomeProject
cd AwesomeProject
react-native run-ios (Even tried opening it using Xcode in the finder)
On a side note, using Node v4.4.5, react-native cli 1.0.0, Homebrew 0.9.9.
Right up till I build the project, I encounter nothing unusual (Creating the project did take quite long and threw a few warnings at me.) Are there any dependencies I have failed to install? Help is appreciated!
EDIT: I either hadn't observed this before, or this appeared now. Here's the image.
From the React Native Getting Started prerequisites:
Xcode 7.0 or higher. Open the App Store or go to https://developer.apple.com/xcode/downloads/. This will also install git as well.
So you should update your XCode.

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