Single Object in Mbox State tree? - mobx-state-tree

If I made a store(RegistrationStore) and there is only 1 company created what type do I use?
.model("RegistrationStore", {
company: types.optional(????)
})

It depends of your requirements.
E.g. if you should store some properties for companies (name, address, ...) then it is better to create separate Company model.
In that case you may have following variant (creates new empty company by default):
.model("RegistrationStore", {
company: types.optional(Company, Company.create())
})
or this variant (null value by default):
.model("RegistrationStore", {
company: types.maybe(Company)
})

Related

Hot Chocolate top-level properties from multiple sources

I have an entity (Customer) that needs to pull data from multiple sources. The schema looks roughly like this:
{
id: string
name: string
address: string
contact: string
status: string
}
The id, name and address come from an EF datacontext. The contact and status fields come from a single REST endpoint, and looks like this:
GET /url/customer?id=1234
{
id: '1234'
contact: 'joe#bloggington.com'
status: 'ACTIVE'
}
If I put both contact and status into a single field/object (i.e. ContactStatus), then it would be a simple case of creating an extension for Customer. But these fields are not related, and should be regarded as different top-level fields.
Is there a way to ensure that the REST endpoint is called only once, when fetching all values? Essentially resolving both fields when fetching one or the other maybe?
Hot Chocolate v12.15.0, net6.0
Yes you can use the batching api to do this
Create a DataLoader that loads the data from the rest endpoint. This way you can also optimize the fetches from the rest endpoint (if the endpoint supports somthing like /url/customer?ids=1234,2345,5930)
e.g. class YourDataloader extends BatchDataLoader<int, AdditionalCustomerData>
Then you can just do
[ExtendObjectType<Customer>]
public class CustomerExtensions
{
public Task<string> GetContactAsync(
[Parent]Customer customer,
YourDataloader dataloader)
{
var result = await dataloader.LoadAsync(customer.Id);
return result.Contact;
}
public Task<Status> GetStatusAsync(
[Parent]Customer customer,
YourDataloader dataloader)
{
var result = await dataloader.LoadAsync(customer.Id);
return result.Status;
}
}

How resolve the right type in GraphQL when using interface and inline fragments

I'm facing a problem where I need to reference a resolved field on the parent from inside the __resolveType. Unfortunately the field I need to reference did not come as part of the original api response for the parent, but from another field resolver, which I would not have though mattered, but indeed it does, so it is undefined.
But I need these fields (in this example the; obj.barCount and obj.bazCount) to be able to make the following query, so I've hit a dead end. I need them to be available in the resolveType function so that I can use them to determine what type to resolve in case this field is defined.
Here's an example:
The graphql query I wish to be able to make:
{
somethings {
hello
... on HasBarCount {
barCount
}
... on HasBazCount {
bazCount
}
}
}
Schema:
type ExampleWithBarCount implements Something & HasBarCount & Node {
hello: String!
barCount: Int
}
type ExampleWithBazCount implements Something & HasBazCount & Node {
hello: String!
bazCount: Int
}
interface Something {
hello: String!
}
interface HasBarCount {
barCount: Int
}
interface HasBazCount {
bazCount: Int
}
Resolvers:
ExampleWithBarCount: {
barCount: (obj) => {
return myApi.getBars(obj.id).length || 0
}
}
ExampleWithBazCount {
bazCount: (obj) => {
return myApi.getBazs(obj.id).length || 0
}
}
Problem:
Something: {
__resolveType(obj) {
console.log(obj.barCount) // Problem: this is always undefined
console.log(obj.bazCount) // Problem: this is always undefined
if (obj.barCount) {
return 'ExampleWithBarCount';
}
if (obj.bazCount) {
return 'ExampleWithBazCount';
}
return null;
}
}
Any ideas of alternative solutions or what am I missing?
Here's a little more about the use case.
In the database we have a table "entity". This table is very simple and only really important columns are id, parent_id, name. type, and then you can of course attach some additional metadata to it.
Like with "entity", types are created dynamically from within the backend management system, and aftewards you can assign a type to your concrete entity.
The primary purpose of "entity" is to establish a hierarchy / tree of nested entities by parent_id and with different "types" (in the type column of entity). There will be some different meta data, but let's not focus on that.
Note: entity can be named anything, and the type can be anything.
In the API we then have an endpoint where we can get all entities with a specific type (sidenote: and in addition to the single type on an entitiy we also have an endpoint to get all entities by their taxonomy/term).
In the first implementation I modeled the schema by adding all the "known" types I had in my specification from the UX'er during development. The tree of entities could be like eg.
Company (or Organization, ..., Corporation... etc)
Branch (or Region, ..., etc)
Factory (or Building, facility, ..., etc)
Zone (or Room, ..., etc)
But this hierarchy is just one way it could be done. The naming of each might be totally different, and you might move some of them a level up or down or not have them at all, depending on the use case.
Only thing that is set in stone is that they share the same database table, will have the type column/field defined and they may or may not have children. The bottom layer in the hierarchy will not have children, but machines instead. The rest of just diffent metadata, which I think we should ignore for to not complicate this further.
As you can see the hierarchy needs to be very flexible and dynamic, so I realized it wasn't a great solution I had begun on.
At the lowest level "Zone" in this case, there will need to be a "machines" field, which should return a list of machines (they are in a "machines" table in the db, and not part of the hierarchy, but simply related with an "entity_id" on the "machines" table.
I had schema types and resolvers for all in the above hierarchy: Organization, Branch, Factory, Zone etc, but I was for the most part just repeating myself, so I thought I could turn to interfaces to try to generalize this more.
So instead of doing
{
companies{
name
branchCount
buildingCount
zoneCount
branches {
name
buildingCount
zoneCount
buildings {
name
zoneCount
zones {
name
machines {
name
}
}
}
}
}
}
And having to add schema/resolvers for all the different namings of the entities, I thought this would work:
{
entities(type: "companies") {
name
... on HasEntityCount {
branchCount: entityCount(type: "branch")
buildingCount: entityCount(type: "building")
zoneCount: entityCount(type: "zone")
}
... on HasSubEntities {
entities(type: "branch") {
name
... on HasEntityCount {
buildingCount: entityCount(type: "building")
zoneCount: entityCount(type: "zone")
}
... on HasMachineCount {
machineCount
}
... on HasSubEntities {
entities(type: "building") {
name
... on HasEntityCount {
zoneCount: entityCount(type: "zone")
}
... on HasMachineCount {
machineCount
}
... on HasSubEntities {
entities(type: "zone") {
name
... on HasMachines {
machines
}
}
}
}
}
}
}
}
}
With the interfaces being:
interface HasMachineCount {
machineCount: Int
}
interface HasEntityCount {
entitiyCount(type: String): Int
}
interface HasSubEntities {
entities(
type: String
): [Entity!]
}
interface HasMachines {
machines: [Machine!]
}
interface Entity {
id: ID!
name: String!
type: String!
}
The below works, but I really want to avoid a single type with lots of optional / null fields:
type Entity {
id: ID!
name: String!
type: String!
# Below is what I want to avoid, by using interfaces
# Imagine how this would grow
entityCount
machineCount
entities
machines
}
In my own logic I don't care what the entities are called, only what fields expected. I'd like to avoid a single Entity type with alot of nullable fields on it, so I thought interfaces or unions would be helpful for keeping things separated so I ended up with HasSubEntities, HasEntityCount, HasMachineCount and HasMachines since the bottom entity will not have entities below, and only the bottom entity will have machines. But in the real code there would be much more than the 2, and it could end up with a lot of optional fields, if not utilizing interfaces or unions in some way I think.
There's two separate problems here.
One, GraphQL resolves fields in a top down fashion. Parent fields are always resolved before any children fields. So it's never possible to access the value that a field resolved to from the parent field's resolver (or a "sibling" field's resolver). In the case of fields with an abstract type, this applies to type resolvers as well. A field type will be resolved before any children resolvers are called. The only way to get around this issue is to move the relevant logic from the child resolver to inside the parent resolver.
Two, assuming the somethings field has the type Something (or [Something], etc.), the query you're trying to run will never work because HasBarCount and HasBazCount are not subtypes of Something. When you tell GraphQL that a field has an abstract type (an interface or a union), you're saying that what's returned by the field could be one of several object types that will be narrowed down to exactly one object type at runtime. The possible types are either the types that make up the union, or types that implement the interface.
A union may only be made up of object types, not interfaces or other unions. Similarly, only an object type may implement an interface -- other interfaces or unions may not implement interfaces. Therefore, when using inline fragments with a field that returns an abstract type, the on condition for those inline fragments will always be an object type and must be one of the possible types for the abstract type in question.
Because this is pseudocode, it's not really clear what business rules or use case you're trying to model with this sort of schema. But I can say that there's generally no need to create an interface and have a type implement it unless you're planning on adding a field in your schema that will have that interface as its type.
Edit: At a high level, it sounds like you probably just want to do something like this:
type Query {
entities(type: String!): [Entity!]!
}
interface Entity {
type: String!
# other shared entity fields
}
type EntityWithChildren implements Entity {
type: String!
children: [Entity!]!
}
type EntityWithModels implements Entity {
type: String!
models: [Model!]!
}
The type resolver needs to check for whether we have models, so you'll want to make sure you fetch the related models when you fetch the entity (as opposed to fetching them inside the models resolver). Alternatively, you may be able to add some kind of column to your db that identifies an entity as the "lowest" in the hierarchy, in which case you can just use this property instead.
function resolveType (obj) {
return obj.models ? 'EntityWithModels' : 'EntityWithChildren'
}
Now your query looks like this:
entities {
type
... on EntityWithModels {
models { ... }
}
... on EntityWithChildren {
children {
... on EntityWithModels {
models { ... }
}
... on EntityWithChildren {
# etc.
}
}
}
}
The counts are a bit trickier because of the variability in the entity names and the variability in the depth of the hierarchy. I would suggest just letting the client figure out the counts once it gets the whole graph from the server. If you really want to add count fields, you'd have to have fields like childrenCount, grandchildrenCount, etc. Then the only way to populate those fields correctly would be to fetch the whole graph at the root.

How to have calculated properties on state?

Using NGXS, I have state in my project. I use a service to load some data into state. All works well. However, I also need to expose a property which takes data from another property on state and transforms it. I want to use .pipe to ensure that transformed data stays in sync with actual data. I just can't figure out where to put this transformation logic.
You could use a #Selector to project a derived property based on your state model, e.g:
export interface MyStateModel {
firstName: string;
lastName: string;
}
#State<MyStateModel>()
export class MyState {
// Selector to project derived 'fullName' property of the state.
#Selector()
static fullName(state: MyStateModel): string {
return state.firstName + ' ' + state.lastName;
}
// Load the data
#Action(LoadData)
loadData({patchState}: StateContext<MyStateModel>) {
patchState({
firstName: 'Joe',
lastName: 'Bloggs',
}
}
}
Then in your component use to that Selector directly:
#Select(MyState.fullName) fullName$: Observable<string>;

graphql + mongoose + typescript, how to reduce model definition duplicated

I use mongoose, typescript and graphql to build my app.
I am a full-stack developer.
The problem is I define the fields and types of model FIVE times.
server side:
models/book.ts:
// first time
interface IBook extends mongoose.Document {
title: string;
author: string;
}
// second time
const bookSchema = new mongoose.Schema({
title: String,
author: String
})
const Book: mongoose.Model<IBook> = mongoose.model<IBook>('Book', bookSchema)
graphql/typeDefs.ts
const typeDefs = `
// third time
type Book {
title: String!
author: String!
}
// fourth time
input BookInput {
title: String!
author: String!
}
`
client side:
interfaces/book.ts
// fifth time
interface IBook {
title: string;
author: string;
}
As you can see. the title and author fields and types are defined FIVE times.
There are three main disadvantages:
duplicated
lack of maintainability
inefficient
Is there a way to solve this? I think this is almost a DRY problem.
Here are my thinkings:
universal app - extract some common modules used in client and server side.
make a tool handle this.
make a project generator or command line tool like ng-cli for generating model and types statically which means before the run-time
make model definition decorator or syntax sugar generate model and types dynamically at run-time
We recently ran into this issue, requiring us to maintaining a duplicated Typescript interface alongside our Mongoose schemas (for us the issue was solely server-side as we are not using graphql or client-side Typescript)
We built mongoose-tsgen to address this. It may not handle all cases concerned here, but could be easily bootstrapped to handle your use case.
It reads your Mongoose schemas and generates an index.d.ts file which includes an interface for each document and subdocument. These interfaces can be imported from the mongoose module directly like so:
import { IUser } from "mongoose"
async function getUser(uid: string): IUser {
// `user` is of type IUser
const user = await User.findById(uid)
return user;
}
In case anyone is still wondering,
You can use TypeGraphQL together with Typegoose to create all the schemas within one single class with decorators like this:
#ObjectType()
export class Book{
#Field() #prop({ required: true })
title!: string;
#Field() #prop({ required: true })
name!: string;
}

What and How does Relay and GraphQL interfaces work?

we define a type in GraphQL like this:
const GraphQLTodo = new GraphQLObjectType({
name: 'Todo',
fields: {
id: globalIdField('Todo'),
text: {
type: GraphQLString,
resolve: (obj) => obj.text,
},
complete: {
type: GraphQLBoolean,
resolve: (obj) => obj.complete,
},
},
interfaces: [nodeInterface], // what is this?
});
and I've read there is GraphQLInterfaceType - is more suitable when the types are basically the same but some of the fields are different(is this something like a foreign key?)
and in Relay we get the nodefield and nodeInterface with nodeDefinitions:
const {nodeInterface, nodeField} = nodeDefinitions(
(globalId) => {
const {type, id} = fromGlobalId(globalId);
if (type === 'Todo') {
return getTodo(id);
} else if (type === 'User') {
return getUser(id);
}
return null;
},
(obj) => {
if (obj instanceof Todo) {
return GraphQLTodo;
} else if (obj instanceof User) {
return GraphQLUser;
}
return null;
}
);
The docs and samples only used one on interfaces: [] //it's an array. but when do I need to use many interfaces? I am just confused on what it is, I've read a lot about it(don't know if my understanding is correct), just can't seem to wrap it in my head
A GraphQLInterfaceType is one way GraphQL achieves polymorphism, i.e. types that consist of multiple object types. For example, suppose you have two base object types, Post and Comment. Suppose you want a field that could get a list of both comments and posts. Conveniently, both these types have an id, text, and author field. This is the perfect use case for an interface type. An interface type is a group of shared fields, and it can be implemented by any object type which possesses those fields. So we create an Authored interface and say the Comment and Post implement this interface. By placing this Authored type on a GraphQL field, that field can resolve either posts or comments (or a heterogeneous list of both types).
But wait, Post and Comment accept an array of interfaces. I could pass multiple interfaces here. Why? Since the requirement for implementing an interface is possession of all the fields in that interface, there is no reason why any object type can't implement multiple interfaces. To draw from your example, the Node interface in Relay only needs id. Since our Post and Comment have id, they could implement both Node and Authored. But many other types will likely implement Node, ones that aren't part of Authored.
This makes your object types much more re-usable. If you assign interfaces to your field instead of object types, you can easily add new possible types to the fields in your schema as long as you stick to these agreed-upon interfaces.

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