How to have calculated properties on state? - rxjs

Using NGXS, I have state in my project. I use a service to load some data into state. All works well. However, I also need to expose a property which takes data from another property on state and transforms it. I want to use .pipe to ensure that transformed data stays in sync with actual data. I just can't figure out where to put this transformation logic.

You could use a #Selector to project a derived property based on your state model, e.g:
export interface MyStateModel {
firstName: string;
lastName: string;
}
#State<MyStateModel>()
export class MyState {
// Selector to project derived 'fullName' property of the state.
#Selector()
static fullName(state: MyStateModel): string {
return state.firstName + ' ' + state.lastName;
}
// Load the data
#Action(LoadData)
loadData({patchState}: StateContext<MyStateModel>) {
patchState({
firstName: 'Joe',
lastName: 'Bloggs',
}
}
}
Then in your component use to that Selector directly:
#Select(MyState.fullName) fullName$: Observable<string>;

Related

How to create Strapi component data in a lifecycle

I want to add content to a repeatable component in my beforeUpdate hook. (adding a changed slug to a “previous slugs” list)
in v3, I could just push new data on the component array and it would save.
in v4, it doesn’t work like that. Component data now holds __pivot: and such. I do not know how to add new data to this. I’ve tried adding a component with the entityService first, and adding that result to the array. It seemed to work, but it has strange behavior that the next saves puts in two entries. I feel like there should be an easier way to go about this.
It seems like the way to go about this is to create the pivot manually:
// create an entry for the component
const newRedirect = await strapi.entityService.create('redirects.redirect', {
data: {
from: oldData.slug,
},
});
// add the component to this model entry
data.redirects = [...data.redirects, {
id: newRedirect.id,
__pivot: { field: 'redirects', component_type: 'redirects.redirect' },
}];
But this feels pretty hacky. If I change the components name or the field key, this will break. I'd rather have a Strapi core way of doing this
the way strapi currently handles components is by providing full components array, so in case you want to inject something, you have to read components first and then apply full update, if it makes it clear.
Update
So after few hours of searching, had to do few hours of trail and error, however here is the solution, using knex:
module.exports = {
async beforeUpdate(event) {
// get previous slug
const { slug: previousSlug } = await strapi.db
.query("api::test.test")
.findOne({ where: event.params.where });
// create component
const [component] = await strapi.db
// this name of components table in database
.connection("components_components_previous_slugs")
.insert({ slug: previousSlug })
.returning("id");
// append component to event
event.params.data.previousSlugs = [
...event.params.data.previousSlugs,
{
id: component.id,
// the pivot, you have to copy manually
// 'field' is the name of the components property
// 'component_type' is internal name of component
__pivot: {
field: "previousSlugs",
component_type: "components.previous-slugs",
},
},
];
},
};
So, seems there is no service, or something exposed in strapi to create component for you.
The stuff that also required to be noted, on my first attempt i try to create relation manually in tests_components table, made for me after i added a repeatable component, to content-type, but after an hour more i found out that is WRONG and should not be done, seems strapi does that under the hood and modifying that table actually breaks logic...
so if there is more explanation needed, ping me here...
result:
You can update, create and delete component data that is attached to a record with Query Engine API, which is provided by Strapi.
To modify component data you just need the ID.
const { data } = event.params;
const newData = {
field1: value1,
etc...
};
await strapi.query('componentGroup.component').update({
where: { id: data.myField.id },
data: newData
})
When you have a component field that equals null you need to create that component and point to it.
const tempdata = await strapi.query('componentGroup.component').create(
{ data: newData }
);
data.myField = {
id: tempdata.id,
__pivot: {
field: 'myField',
component_type: 'componentGroup.component'
}
}
Se the Strapi forum for more information.

How to trigger visitInputObject method on custom directive?

I'm building a custom directive in which I'm hoping to validate entire input objects. I'm using the INPUT_OBJECT type with the visitInputObject method on SchemaDirectiveVisitor extended class.
Every time I run a mutation using the input type then visitInputObject does not run.
I've used the other types/methods like visitObject and visitFieldDefinition and they work perfectly. But when trying to use input types and methods they will not trigger.
I've read all the available documentation I can find. Is this just not supported yet?
Some context code(Not actual):
directive #validateThis on INPUT_OBJECT
input MyInputType #validateThis {
id: ID
someField: String
}
type Mutation {
someMutation(myInput: MyInputType!): SomeType
}
class ValidateThisDirective extends SchemaDirectiveVisitor {
visitInputObject(type) {
console.log('Not triggering');
}
}
All the visit methods of a SchemaDirectiveVisitor are ran at the same time -- when the schema is built. That includes visitFieldDefinition and visitFieldDefinition. The difference is that when we use visitFieldDefinition, we often do it to modify the resolve function for the visited field. It's this function that's called during execution.
You use each visit methods to modify the respective schema element. You can use visitInputObject to modify an input object, for example to add or remove fields from it. You cannot use it to modify the resolution logic of an output object's field. You should use visitFieldDefinition for that.
visitFieldDefinition(field, details) {
const { resolve = defaultFieldResolver } = field
field.resolve = async function (parent, args, context, info) {
Object.keys(args).forEach(argName => {
const argDefinition = field.args.find(a => a.name === argName)
// Note: you may have to "unwrap" the type if it's a list or non-null
const argType = argDefinition.type
if (argType.name === 'InputTypeToValidate') {
const argValue = args[argName]
// validate here
}
})
return resolve.apply(this, [parent, args, context, info]);
}
}

How resolve the right type in GraphQL when using interface and inline fragments

I'm facing a problem where I need to reference a resolved field on the parent from inside the __resolveType. Unfortunately the field I need to reference did not come as part of the original api response for the parent, but from another field resolver, which I would not have though mattered, but indeed it does, so it is undefined.
But I need these fields (in this example the; obj.barCount and obj.bazCount) to be able to make the following query, so I've hit a dead end. I need them to be available in the resolveType function so that I can use them to determine what type to resolve in case this field is defined.
Here's an example:
The graphql query I wish to be able to make:
{
somethings {
hello
... on HasBarCount {
barCount
}
... on HasBazCount {
bazCount
}
}
}
Schema:
type ExampleWithBarCount implements Something & HasBarCount & Node {
hello: String!
barCount: Int
}
type ExampleWithBazCount implements Something & HasBazCount & Node {
hello: String!
bazCount: Int
}
interface Something {
hello: String!
}
interface HasBarCount {
barCount: Int
}
interface HasBazCount {
bazCount: Int
}
Resolvers:
ExampleWithBarCount: {
barCount: (obj) => {
return myApi.getBars(obj.id).length || 0
}
}
ExampleWithBazCount {
bazCount: (obj) => {
return myApi.getBazs(obj.id).length || 0
}
}
Problem:
Something: {
__resolveType(obj) {
console.log(obj.barCount) // Problem: this is always undefined
console.log(obj.bazCount) // Problem: this is always undefined
if (obj.barCount) {
return 'ExampleWithBarCount';
}
if (obj.bazCount) {
return 'ExampleWithBazCount';
}
return null;
}
}
Any ideas of alternative solutions or what am I missing?
Here's a little more about the use case.
In the database we have a table "entity". This table is very simple and only really important columns are id, parent_id, name. type, and then you can of course attach some additional metadata to it.
Like with "entity", types are created dynamically from within the backend management system, and aftewards you can assign a type to your concrete entity.
The primary purpose of "entity" is to establish a hierarchy / tree of nested entities by parent_id and with different "types" (in the type column of entity). There will be some different meta data, but let's not focus on that.
Note: entity can be named anything, and the type can be anything.
In the API we then have an endpoint where we can get all entities with a specific type (sidenote: and in addition to the single type on an entitiy we also have an endpoint to get all entities by their taxonomy/term).
In the first implementation I modeled the schema by adding all the "known" types I had in my specification from the UX'er during development. The tree of entities could be like eg.
Company (or Organization, ..., Corporation... etc)
Branch (or Region, ..., etc)
Factory (or Building, facility, ..., etc)
Zone (or Room, ..., etc)
But this hierarchy is just one way it could be done. The naming of each might be totally different, and you might move some of them a level up or down or not have them at all, depending on the use case.
Only thing that is set in stone is that they share the same database table, will have the type column/field defined and they may or may not have children. The bottom layer in the hierarchy will not have children, but machines instead. The rest of just diffent metadata, which I think we should ignore for to not complicate this further.
As you can see the hierarchy needs to be very flexible and dynamic, so I realized it wasn't a great solution I had begun on.
At the lowest level "Zone" in this case, there will need to be a "machines" field, which should return a list of machines (they are in a "machines" table in the db, and not part of the hierarchy, but simply related with an "entity_id" on the "machines" table.
I had schema types and resolvers for all in the above hierarchy: Organization, Branch, Factory, Zone etc, but I was for the most part just repeating myself, so I thought I could turn to interfaces to try to generalize this more.
So instead of doing
{
companies{
name
branchCount
buildingCount
zoneCount
branches {
name
buildingCount
zoneCount
buildings {
name
zoneCount
zones {
name
machines {
name
}
}
}
}
}
}
And having to add schema/resolvers for all the different namings of the entities, I thought this would work:
{
entities(type: "companies") {
name
... on HasEntityCount {
branchCount: entityCount(type: "branch")
buildingCount: entityCount(type: "building")
zoneCount: entityCount(type: "zone")
}
... on HasSubEntities {
entities(type: "branch") {
name
... on HasEntityCount {
buildingCount: entityCount(type: "building")
zoneCount: entityCount(type: "zone")
}
... on HasMachineCount {
machineCount
}
... on HasSubEntities {
entities(type: "building") {
name
... on HasEntityCount {
zoneCount: entityCount(type: "zone")
}
... on HasMachineCount {
machineCount
}
... on HasSubEntities {
entities(type: "zone") {
name
... on HasMachines {
machines
}
}
}
}
}
}
}
}
}
With the interfaces being:
interface HasMachineCount {
machineCount: Int
}
interface HasEntityCount {
entitiyCount(type: String): Int
}
interface HasSubEntities {
entities(
type: String
): [Entity!]
}
interface HasMachines {
machines: [Machine!]
}
interface Entity {
id: ID!
name: String!
type: String!
}
The below works, but I really want to avoid a single type with lots of optional / null fields:
type Entity {
id: ID!
name: String!
type: String!
# Below is what I want to avoid, by using interfaces
# Imagine how this would grow
entityCount
machineCount
entities
machines
}
In my own logic I don't care what the entities are called, only what fields expected. I'd like to avoid a single Entity type with alot of nullable fields on it, so I thought interfaces or unions would be helpful for keeping things separated so I ended up with HasSubEntities, HasEntityCount, HasMachineCount and HasMachines since the bottom entity will not have entities below, and only the bottom entity will have machines. But in the real code there would be much more than the 2, and it could end up with a lot of optional fields, if not utilizing interfaces or unions in some way I think.
There's two separate problems here.
One, GraphQL resolves fields in a top down fashion. Parent fields are always resolved before any children fields. So it's never possible to access the value that a field resolved to from the parent field's resolver (or a "sibling" field's resolver). In the case of fields with an abstract type, this applies to type resolvers as well. A field type will be resolved before any children resolvers are called. The only way to get around this issue is to move the relevant logic from the child resolver to inside the parent resolver.
Two, assuming the somethings field has the type Something (or [Something], etc.), the query you're trying to run will never work because HasBarCount and HasBazCount are not subtypes of Something. When you tell GraphQL that a field has an abstract type (an interface or a union), you're saying that what's returned by the field could be one of several object types that will be narrowed down to exactly one object type at runtime. The possible types are either the types that make up the union, or types that implement the interface.
A union may only be made up of object types, not interfaces or other unions. Similarly, only an object type may implement an interface -- other interfaces or unions may not implement interfaces. Therefore, when using inline fragments with a field that returns an abstract type, the on condition for those inline fragments will always be an object type and must be one of the possible types for the abstract type in question.
Because this is pseudocode, it's not really clear what business rules or use case you're trying to model with this sort of schema. But I can say that there's generally no need to create an interface and have a type implement it unless you're planning on adding a field in your schema that will have that interface as its type.
Edit: At a high level, it sounds like you probably just want to do something like this:
type Query {
entities(type: String!): [Entity!]!
}
interface Entity {
type: String!
# other shared entity fields
}
type EntityWithChildren implements Entity {
type: String!
children: [Entity!]!
}
type EntityWithModels implements Entity {
type: String!
models: [Model!]!
}
The type resolver needs to check for whether we have models, so you'll want to make sure you fetch the related models when you fetch the entity (as opposed to fetching them inside the models resolver). Alternatively, you may be able to add some kind of column to your db that identifies an entity as the "lowest" in the hierarchy, in which case you can just use this property instead.
function resolveType (obj) {
return obj.models ? 'EntityWithModels' : 'EntityWithChildren'
}
Now your query looks like this:
entities {
type
... on EntityWithModels {
models { ... }
}
... on EntityWithChildren {
children {
... on EntityWithModels {
models { ... }
}
... on EntityWithChildren {
# etc.
}
}
}
}
The counts are a bit trickier because of the variability in the entity names and the variability in the depth of the hierarchy. I would suggest just letting the client figure out the counts once it gets the whole graph from the server. If you really want to add count fields, you'd have to have fields like childrenCount, grandchildrenCount, etc. Then the only way to populate those fields correctly would be to fetch the whole graph at the root.

Possible to genericize NGXS actions?

I'd like to write just one action to perform the same CRUD operations on state, just on different slices of it, while preserving type safety.
For example, I'd like to use the following action to apply a set operation to any slice with a generic type T:
export class Set_Entity<T> {
static readonly type = '[Entity] Set';
constructor(public payload: <T>) {}
}
This is problematic because the type will always be the same. Is it possible to somehow decorate this class so a unique type property can be passed in whenever it is used as the #Action?
Something like:
/* action* /
class Set_Entity<T> {
constructor(public entity: string, public payload: <T>) {}
}
/* state */
#Action(Set_Entity('[Groups] Set Group'/* <-- Changes the `type` property */))
set_group(
context: StateContext<Model>,
action: SetEntity<{entity: string, payload: Group}>,
) {
const entity = action.entity;
const data = action.payload;
context.patchState({ [entity]: data });
}
/* facade or something */
this.store.dispatch([
new Set_Entity<GroupEntityType>(
'user', // <-- the state slice
aRecord,
),
]);
Even this solution leaves more to be desired. Generic Actions still must be written for each state slice, for each CRUD operation. It would be nice to be able to use the same generic action for each CRUD op on each state slice.
I managed to do it beautifully with NGRX via typescript-fsa and typescript-fsa-reducers. Only needed one single generic action plus one single generic reducer for the entire state, all typesafe.
The action looked like this:
function generic_set_action<T>(sliceName: string): ActionCreator<T> {
const creator = actionCreatorFactory(sliceName);
const action = creator<T>('set')
return action; // Produces type of `sliceName/set`
}
// Create the action
generic_set_action<User>('sliceName')(payload)
The reducer:
export function create_generic_reducer<T>(sliceName: string) {
const action_set = generic_set_action<T>(sliceName);
return reducerWithInitialState({} as T)
.case(action_set, (state, data) => (data))
.build();
}
And finally when creating the reducers:
export const Reducers: ActionReducerMap<State> = {
coolSlice: create_generic_reducer<MySliceModel>('coolSlice'),
// repeat for each slice..
};
It would be great to be able to reproduce this with NGXS.

Ordered list of redux-form fields

Do you know how can I get the ordered list of field names from given form? Instance API has a property called "fieldList" and it's an array but it's not in correct order. (ordered list = [firstFieldName, secondFieldName, ...] so what I need is a list of field names in order they appear in my form - top to bottom)
Also the redux-form' action '##redux-form/REGISTER_FIELD' is dispatching out of correct form order so I guess it's not what I need here...
(My redux-form version: 7.3.0)
I have experience with redux-form and also have checked its API, but didn't find a documented way for getting the fields in the way they appear in the form.
However, here's how I would do it:
I'll create a Reducer, that will keep track of the fields in the order,
they are registered (appear in the form).
We have very detailed action. As you already mentioned - ##redux-form/REGISTER_FIELD action is dispatching out all the fields in process of being registered in the correct order. This action has the following payload:
{
type: '##redux-form/REGISTER_FIELD',
meta: {
form: 'user'
},
payload: {
name: 'firstName',
type: 'Field'
}
}
Create a reducer. So I'll just create a Reducer, that will listen for all ##redux-form/REGISTER_FIELD actions. Something like that:
// The reducer will keep track of all fields in the order they are registered by a form.
// For example: `user` form has two registered fields `firstName, lastName`:
// { user: ['firstName', 'lastName'] }
const formEnhancedReducer = (state = {}, action) {
switch (action.type) {
case '##redux-form/REGISTER_FIELD':
const form = action.meta.form
const field = action.payload.name
return { ...state, [form]: [...state[form], field] }
default:
return state
}
}
Usage. In order to get ordered fields by a form, you just have access the Store (state) formEnhancer property with the form name: state.formEnhanced.user.
Keep in mind that you have to consider some cases as ##redux-form/DESTROY, but I think it's a pretty straightforward implementation.
I would prefer to keep things simple and just subscribed to ##redux-form/REGISTER_FIELD and just change the reducer implementation a little bit, in order to prevent form fields duplication. So I will just validate if the form field is already registered and won't care for supporting ##redux-form/DESTROY.
Hope it helps.
One way that I have been able to retrieve an ordered list of form field names from a given form is via the registered fields stored in the redux form state using the connect HOC (Higher Order Component) from 'react-redux':
import React, { Component } from 'react';
import { connect } from 'react-redux';
import _ from 'lodash';
class Foo extends Component {
render() {
const {
registeredFields,
} = this.props;
...
...
...
}
}
const mapStateToProps = (state, props) => {
// retrieve the registered fields from the form that is stored in redux state; using lodash 'get' function
const registeredFields = _.get(state, 'form.nameOfYourForm.registeredFields');
// creating an object with the field name as the key and the position as the value
const registeredFieldPositions = _.chain(registeredFields).keys().reduce((registeredFieldPositions, key, index) => {
registeredFieldPositions[key] = index;
return registeredFieldPositions;
}, {}).value();
return({
registeredFieldPositions,
});
};
// registeredFieldPositions will now be passed as a prop to Foo
export default connect(mapStateToProps)(Foo);

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