I Don't Want To Upload Two Different Types of Apps In same Google Play Developer Account. What I Do? - google-play

I have two different types of Apps(Shopping & Games) & don't want to publish under same Google Play Developer account. I want one Google Play Developer account named: "online shopping" and other named: "Amazing Games"
Q#1: Will I create two different Google Play Developer accounts($25+$25) or there is any option to create 2 accounts with different names in single Google Play Developer account?
Q#2: If I create two different Google Play Developer accounts, then can I create it with different name & emails with same Laptop & IP?
Q#3: Then can I connect both with one Admob account?

Q#1: Will I create two different Google Play Developer accounts($25+$25) or there is any option to create 2 accounts with different names in single Google Play Developer account?
There is no option to create 2 stores under 1 google play account. So the only option you have is to create 2 separate google play accounts (one for online shopping and the other for Games) Which is $50.
Q#2: If I create two different Google Play Developer accounts, then can I create it with different name & emails with same Laptop & IP? Q#3: Then can I connect both with one Admob account?
Yes, You can create different name & emails with same laptop & IP, but I don't recommend that because whenever you got a termination on one of your accounts the other get terminated also (Google states that in their Policies).
Here's example of how google can detect multiple accounts and get all of your accounts suspended whenever one of them get terminated.
2 Accounts Under the same Laptop & IP
2 Accounts with Gmails created under the same laptop (Even if you connect them separately)
Same credit card used for the 2 accounts.
How to avoid that?
Use separate laptop and separate connection for your accounts (You can use RDP or Proxies, Be prudent with that and use some premium proxies,RDPs or Socks)
Use some OLD gmails, You can either purchase them or create new ones separately like stated above.
Purchase your accounts with separate credit card (You can use Gift Cards, Don't use service like Entropay, Google Don't love them and your accounts won't last long).
At last and not least, don't violate Google Policy to not get your account banned (Use your own Graphics, use keywords wisely and don't use copyrighted graphics or keywords).
Enjoy Google Play.

Related

Play Console - Closed Testing with Google Groups Email...Fail

We have a custom B2B app that the customer would like now to distribute privately to their contractors in addition to their current EMM process for internal staff. As we understand there are no options provided through the Play Console for private apps in a production environment relying on sideloading only and all it's issues. An alternative suggested by many on SO is to run a closed testing track by invite. We accept it is a poor workaround but at this stage we are not aware of other options.
The organisation deploying the app has a G Workspace using their own domain and have created a G Group for contractors with "Allow members outside your organisation" enabled. The idea being that the G Group can be added to the closed track testers in the Play Console (using the G Group option) and the organisation can then add their contractors to the group as needed.
The G Group is running fine and members can see the group and post as needed. The G Group email however is not recognised by the Play Console even after 24 hours (see example below). The group email uses the organisation's domain (eg group_email#org_domain.com) as required in the group set up from the admin console rather than the standard group_email#googlegroups.com. Testing with other public group emails work fine.
We have submitted requests unsuccessfully to Google over the past month about options here so are wondering now if the above scenario is in fact technically valid and if there is something we are missing to get this going?
After more testing it seems whilst the concept is valid, Google Groups created within GSuite, regardless of whether "Allow members outside your organisation" is enabled, cannot be used for testing releases in the Play Store where your organisation domain is used.
Instead when creating a group from within a GSuite account ensure to use #googlegroups.com in the options for the group email.

Distributing a Google play private apps

I have an app that i am developing that i need to deploy to only persons of my choosing. I don't want it to be available on the play store to the public. I simply want to make it available to selected persons. Is this possible with google play console?
I have tried doing it with Google play private app distribution but this seems to be a way in which companies can distribute apps to their employees. Such that the user would have to join the organisation. I don't want this type of distribution. I just want to be able to allow specific persons to download the app from the play store similar to how it works in closed testing.
Is this possible with Google play store console ?
You could just use closed testing and add the people you want to download the app into the channel using their email addresses.

Multiple Google accounts for gspread - different location for oauth credientials?

I run a number of Discord bots and would like to use gspread to access Google Sheets associated with the various bots. I have followed the instructions to connect as an end user using oauth, but it seems to require that credentials.json be in a specific location. When I need to connect to a different Google account, this will cause problems. I don't want to go the service account direction because then I have to ask all my customers to share their Sheets with a separate Google account which they aren't going to want to do, especially at scale.
Is there an option to store the credentials in a different location or with a different name when using oauth like there is for service accounts?

Google Play Game - Is it possible to limit the number of plays per day to free users?

I have written a game. I would like to go with the AdMob based monitization. There will be a paid option of No Ads.
However, I would also like to limit the number of plays a person can do in a day for the free version to maybe 2 or 3, unless they have paid for the No Ads option where they can have unlimited plays.
How could this be done?
Shared preferences or any data will be deleted if a person uninstalls the game then re-installs. I do not want a database option on my server. So it has to be some file or something on the phone itself.
The information has to be stored somewhere.
if you want it to survive uninstall then re-install, it can't be stored on the client
you say you don't want to store it on your server
There is only one place left, someone else's server. There are lots of options to this, but one would be using Google Play Games servers. For example, you could use the Saved Games API. However, it is counted against the users Google Drive quota so they can delete it. You could also use some other provider like Firebase.

How to create a developer account for Google Apps for Work

I am developing an app that uses Directory API to create user accounts within Google Apps for Work. I have been testing this on a Free (legacy) account but now I need to test adding and removing domains, which Free account doesn't support. I don't want to get a paid account just yet and rack up a huge bill by adding and removing accounts in testing. I also don't see a way to get a sandbox/developer account to test this out. How can I accomplish this?

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