Backtrack after running Johnson algorithm - algorithm

I have a question which I was asked in some past exams at my school and I can't find an answer to it.
Is it possible knowing the final matrix after running the Johnson Algorithm on a graph, to know if it previously had negative cycles or not? Why?
Johnson Algorithm
Johnson's Algorithm is a technique that is able to compute shortest paths on graphs. Which is able to handle negative weights on edges, as long as there does not exist a cycle with negative weight.
The algorithm consists of (from Wikipedia):
First, a new node q is added to the graph, connected by zero-weight edges to each of the other nodes.
Second, the Bellman–Ford algorithm is used, starting from the new vertex q, to find for each vertex v the minimum weight h(v) of a path from q to v. If this step detects a negative cycle, the algorithm is terminated.
Next the edges of the original graph are reweighted using the values computed by the Bellman–Ford algorithm: an edge from u to v, having length w(u, v), is given the new length w(u,v) + h(u) − h(v).
Finally, q is removed, and Dijkstra's algorithm is used to find the shortest paths from each node s to every other vertex in the reweighted graph.

If I understood your question correctly, which should have been as follows:
Is it possible knowing the final pair-wise distances matrix after running the Johnson Algorithm on a graph, to know if it originally had any negative-weight edges or not? Why?
As others commented here, we must first assume the graph has no negative weight cycles, since otherwise the Johnson algorithm halts and returns False (due to the internal Bellman-Form detection of negative weight cycles).
The answer then is that if any negative weight edge e = (u, v) exists in the graph, then the shortest weighted distance between u --> v cannot be > 0 (since at the worst case you can travel the negative edge e between those vertices).
Therefore, at least one of the edges had negative weight in the original graph iff any value in the final pair-wise distances is < 0

If the question is supposed to be interpreted as:
Is it possible, knowing the updated non-negative edge weights after running the Johnson Algorithm on a graph, to know if it originally had any negative-weight edges or not? Why?
Then no, you can't tell.
Running the Johnson algorithm on a graph that has only non-negative edge weights will leave the weights unchanged. This is because all of the shortest distances q -> v will be 0. Therefore, given the edge weights after running Johnson, the initial weights could have been exactly the same.

Related

Algorithm to Maximize Degree Centrality of Subgraph

Say I have some graph with nodes and undirected edges (the edges may have a weight associated to them).
I want to find all (or at least one) connected subgraphs that maximize the sum of the degree centrality of all nodes in the subgraph (the degree centrality is based on the original graph) under the constraint that the sum of the weighted edges is < X.
Is there an algorithm that will do this?
A quick search took me to this description of degree centrality. It turns out that the "degree centrality" of a vertex is simply its degree (neighbour count).
Unfortunately your problem is NP-hard, so it's very unlikely that any algorithm exists that can solve every instance quickly. First notice that, assuming edge weights are positive, the edges in any optimal solution necessarily form a tree, since in any non-tree you can delete at least 1 edge without destroying connectivity, and doing so will decrease the total edge weight of the subgraph. (So, as a positive spinoff: If you compute the minimum spanning tree of your input graph and find that it happens to have total weight < X, then you can simply include every vertex in the graph in your solution.)
Let's formulate a decision version of your problem. Given a graph G = (V, E) with positive (I'll assume) weights on the edges, a number X and a number Y, we want to know: Does there exist a connected subgraph G' = (V', E') of G such that the sum of the edge weights in E' is at most X, and the sum of the degrees of V' (w.r.t. G) is at least Y? (Clearly this is no harder than your original problem: If you had an algorithm to solve your problem, then you could just run it, add up the degrees of the vertices in the subgraph it found and compare this to Y to answer "my" problem.)
Here's a reduction from the NP-hard Steiner Tree in Graphs problem, where we are given a graph G = (V, E) with positive weights on the edges, a subset S of its vertices, and a number k, and the task is to determine whether it's possible to connect the vertices in S using a subset of edges with total weight at most k. (As I showed above, the solution will necessarily be a tree.) If the sum of all degrees in G is d, then all we need to do to transform G into an input for your problem is the following: For each vertex s_i in S we add enough new "ballast" vertices that are each connected only to s_i, via edges with weight X+1, to bring the degree of s_i up to d+1. We set X to k, and set Y to |S|(d+1).
Now suppose that the solution to the Steiner Tree problem is YES -- that is, there exists a subset of edges having total weight <= k that does connect all the vertices in S. In that case, it's clear that the same subgraph in the instance of your problem constructed above connects (possibly among others) all the vertices in S, and since each vertex in S has degree d+1, the total degree is at least |S|(d+1), so the answer to your decision problem is also YES.
In the other direction, suppose that the answer to your decision problem is YES -- that is, there exists a subset of edges having total weight <= X ( = k) that connects a set of vertices having total degree at least |S|(d+1). We need to show that this implies a YES answer to the original Steiner Tree problem. Clearly it suffices to show that the vertex set V' of any subgraph satisfying the conditions above (i.e. edges have total weight <= k and vertices have total degree >= |S|(d+1)) contains S (possibly among other vertices). So let V' be the vertex set of such a solution, and suppose to the contrary that there is some vertex u in S that is not in V'. But then the largest sum of degrees that we could possibly make would be to include all other non-ballast vertices in the graph in V', which would give a degree total of at most (|S|-1)(d+1) + d (the first term is the degree sum for the other vertices in S; the second is an upper bound on the degree sum of all non-S vertices in G; note that none of the ballast vertices we added in could be in the subgraph, because the only way to include any of them is to use an edge of weight X+1, which we obviously can't do). But clearly (|S|-1)(d+1) + d = |S|(d+1) - 1, which is strictly less than |S|(d+1), contradicting our assumption that V' has a degree total at least |S|(d+1). So it follows that S is a subset of V', and thus that it is possible to use the same subset of edges to connect the vertices in S for a total weight of at most k, i.e. that the answer to the Steiner Tree problem is also YES.
So a YES answer to either problem implies a YES answer to the other one, in turn implying that a NO answer to either implies a NO answer to the other. Thus if it were possible to solve the decision version of your problem in polynomial time, it would imply a polynomial-time solution to the NP-hard Steiner Tree in Graphs problem. This means the decision version of your problem is itself NP-hard, and so is the optimisation version (which as I said above is at least as hard). (The decision form is also NP-complete, since a YES answer can be easily verified in polynomial time.)
Sidenote: At first I thought I had a very straightforward reduction from the NP-hard Knapsack problem: Given a list of n weights w_1, ..., w_n and a list of n profits p_1, ..., p_n, make a single central vertex c, and n other vertices v_1, ..., v_n. For each v_i, attach it to c with an edge of weight w_i, and add p_i other leaf vertices, each attached only to v_i with an edge of weight X+1. However this reduction doesn't actually work, because the profits can be exponential in the input size n, meaning that the constructed instance of your problem might need to have an exponential number of vertices, which isn't allowed for a polynomial-time reduction.

Finding MST such that a specific vertex has a minimum degree

Given undirected, connected graph G={V,E}, a vertex in V(G), label him v, and a weight function f:E->R+(Positive real numbers), I need to find a MST such that v's degree is minimal. I've already noticed that if all the edges has unique weight, the MST is unique, so I believe it has something to do with repetitive weights on edges. I though about running Kruskal's algorithm, but when sorting the edges, I'll always consider edges that occur on v last. For example, if (a,b),(c,d),(v,e) are the only edges of weight k, so the possible permutations of these edges in the sorted edges array are: {(a,b),(c,d),(v,e)} or {(c,d),(a,b),(v,e)}. I've ran this variation over several graphs and it seems to work, but I couldn't prove it. Does anyone know how to prove the algorithm's correct (Meaning proving v's degree is minimal), or give a contrary example of the algorithm failing?
First note that Kruskal's algorithm can be applied to any weighted graph, whether or not it is connected. In general it results in a minimum-weight spanning forest (MSF), with one MST for each connected component. To prove that your modification of Kruskal's algorithm succeeds in finding the MST for which v has minimal degree, it helps to prove the slightly stronger result that if you apply your algorithm to a possibly disconnected graph then it succeeds in finding the MSF where the degree of v is minimized.
The proof is by induction on the number, k, of distinct weights.
Basis Case (k = 1). In this case weights can be ignored and we are trying to find a spanning forest in which the degree of v is minimized. In this case, your algorithm can be described as follows: pick edges for as long as possible according to the following two rules:
1) No selected edge forms a cycle with previously selected edges
2) An edge involving v isn't selected unless any edge which doesn't
involve v violates rule 1.
Let G' denote the graph from which v and all incident edges have been removed from G. It is easy to see that the algorithm in this special case works as follows. It starts by creating a spanning forest for G'. Then it takes those trees in the forest that are contained in v's connected component in the original graph G and connects each component to v by a single edge. Since the components connected to v in the second stage can be connected to each other in no other way (since if any connecting edge not involving v exists it would have been selected by rule 2) it is easy to see that the degree of v is minimal.
Inductive Case: Suppose that the result is true for k and G is a weighted graph with k+1 distinct weights and v is a specified vertex in G. Sort the distinct weights in increasing order (so that weight k+1 is the longest of the distinct weights -- say w_{k+1}). Let G' be the sub-graph of G with the same vertex set but with all edges of weight w_{k+1} removed. Since the edges are sorted in the order of increasing weight, note that the modified Kruskal's algorithm in effect starts by applying itself to G'. Thus -- by the induction hypothesis prior to considering edges of weight w_{k+1}, the algorithm has succeeded in constructing an MSF F' of G' for which the degree, d' of v in G' is minimized.
As a final step, modified Kruskal's applied to the overall graph G will merge certain of the trees in F' together by adding edges of weight w_{k+1}. One way to conceptualize the final step is the think of F' as a graph where two trees are connected exactly when there is an edge of weight w_{k+1} from some node in the first tree to some node in the second tree. We have (almost) the basis case with F'. Modified Kruskal's will add edged of weight w_{k+1} until it can't do so anymore -- and won't add an edge connecting to v unless there is no other way to connect to trees in F' that need to be connected to get a spanning forest for the original graph G.
The final degree of v in the resulting MSF is d = d'+d" where d" is the number of edges of weight w_{k+1} added at the final step. Neither d' nor d" can be made any smaller, hence it follows that d can't be made any smaller (since the degree of v in any spanning forest can be written as the sum of the number of edges whose weight is less than w_{k+1} coming into v and the number off edges of weight w_{k+1} coming into v).
QED.
There is still an element of hand-waving in this, especially with the final step -- but Stack Overflow isn't a peer-reviewed journal. Anyway, the overall logic should be clear enough.
One final remark -- it seems fairly clear that Prim's algorithm can be similarly modified for this problem. Have you looked into that?

Whats the difference between Minimum Spanning Tree and Dijkstra's algorithm? [duplicate]

What is the exact difference between Dijkstra's and Prim's algorithms? I know Prim's will give a MST but the tree generated by Dijkstra will also be a MST. Then what is the exact difference?
Prim's algorithm constructs a minimum spanning tree for the graph, which is a tree that connects all nodes in the graph and has the least total cost among all trees that connect all the nodes. However, the length of a path between any two nodes in the MST might not be the shortest path between those two nodes in the original graph. MSTs are useful, for example, if you wanted to physically wire up the nodes in the graph to provide electricity to them at the least total cost. It doesn't matter that the path length between two nodes might not be optimal, since all you care about is the fact that they're connected.
Dijkstra's algorithm constructs a shortest path tree starting from some source node. A shortest path tree is a tree that connects all nodes in the graph back to the source node and has the property that the length of any path from the source node to any other node in the graph is minimized. This is useful, for example, if you wanted to build a road network that made it as efficient as possible for everyone to get to some major important landmark. However, the shortest path tree is not guaranteed to be a minimum spanning tree, and the sum of the costs on the edges of a shortest-path tree can be much larger than the cost of an MST.
Another important difference concerns what types of graphs the algorithms work on. Prim's algorithm works on undirected graphs only, since the concept of an MST assumes that graphs are inherently undirected. (There is something called a "minimum spanning arborescence" for directed graphs, but algorithms to find them are much more complicated). Dijkstra's algorithm will work fine on directed graphs, since shortest path trees can indeed be directed. Additionally, Dijkstra's algorithm does not necessarily yield the correct solution in graphs containing negative edge weights, while Prim's algorithm can handle this.
Dijkstra's algorithm doesn't create a MST, it finds the shortest path.
Consider this graph
5 5
s *-----*-----* t
\ /
-------
9
The shortest path is 9, while the MST is a different 'path' at 10.
Prim and Dijkstra algorithms are almost the same, except for the "relax function".
Prim:
MST-PRIM (G, w, r) {
for each key ∈ G.V
u.key = ∞
u.parent = NIL
r.key = 0
Q = G.V
while (Q ≠ ø)
u = Extract-Min(Q)
for each v ∈ G.Adj[u]
if (v ∈ Q)
alt = w(u,v) <== relax function, Pay attention here
if alt < v.key
v.parent = u
v.key = alt
}
Dijkstra:
Dijkstra (G, w, r) {
for each key ∈ G.V
u.key = ∞
u.parent = NIL
r.key = 0
Q = G.V
while (Q ≠ ø)
u = Extract-Min(Q)
for each v ∈ G.Adj[u]
if (v ∈ Q)
alt = w(u,v) + u.key <== relax function, Pay attention here
if alt < v.key
v.parent = u
v.key = alt
}
The only difference is pointed out by the arrow, which is the relax function.
The Prim, which searches for the minimum spanning tree, only cares about the minimum of the total edges cover all the vertices. The relax function is alt = w(u,v)
The Dijkstra, which searches for the minimum path length, so it cares about the edge accumulation. The relax function is alt = w(u,v) + u.key
Dijsktra's algorithm finds the minimum distance from node i to all nodes (you specify i). So in return you get the minimum distance tree from node i.
Prims algorithm gets you the minimum spaning tree for a given graph. A tree that connects all nodes while the sum of all costs is the minimum possible.
So with Dijkstra you can go from the selected node to any other with the minimum cost, you don't get this with Prim's
The only difference I see is that Prim's algorithm stores a minimum cost edge whereas Dijkstra's algorithm stores the total cost from a source vertex to the current vertex.
Dijkstra gives you a way from the source node to the destination node such that the cost is minimum. However Prim's algorithm gives you a minimum spanning tree such that all nodes are connected and the total cost is minimum.
In simple words:
So, if you want to deploy a train to connecte several cities, you would use Prim's algo. But if you want to go from one city to other saving as much time as possible, you'd use Dijkstra's algo.
Both can be implemented using exactly same generic algorithm as follows:
Inputs:
G: Graph
s: Starting vertex (any for Prim, source for Dijkstra)
f: a function that takes vertices u and v, returns a number
Generic(G, s, f)
Q = Enqueue all V with key = infinity, parent = null
s.key = 0
While Q is not empty
u = dequeue Q
For each v in adj(u)
if v is in Q and v.key > f(u,v)
v.key = f(u,v)
v.parent = u
For Prim, pass f = w(u, v) and for Dijkstra pass f = u.key + w(u, v).
Another interesting thing is that above Generic can also implement Breadth First Search (BFS) although it would be overkill because expensive priority queue is not really required. To turn above Generic algorithm in to BFS, pass f = u.key + 1 which is same as enforcing all weights to 1 (i.e. BFS gives minimum number of edges required to traverse from point A to B).
Intuition
Here's one good way to think about above generic algorithm: We start with two buckets A and B. Initially, put all your vertices in B so the bucket A is empty. Then we move one vertex from B to A. Now look at all the edges from vertices in A that crosses over to the vertices in B. We chose the one edge using some criteria from these cross-over edges and move corresponding vertex from B to A. Repeat this process until B is empty.
A brute force way to implement this idea would be to maintain a priority queue of the edges for the vertices in A that crosses over to B. Obviously that would be troublesome if graph was not sparse. So question would be can we instead maintain priority queue of vertices? This in fact we can as our decision finally is which vertex to pick from B.
Historical Context
It's interesting that the generic version of the technique behind both algorithms is conceptually as old as 1930 even when electronic computers weren't around.
The story starts with Otakar Borůvka who needed an algorithm for a family friend trying to figure out how to connect cities in the country of Moravia (now part of the Czech Republic) with minimal cost electric lines. He published his algorithm in 1926 in a mathematics related journal, as Computer Science didn't existed then. This came to the attention to Vojtěch Jarník who thought of an improvement on Borůvka's algorithm and published it in 1930. He in fact discovered the same algorithm that we now know as Prim's algorithm who re-discovered it in 1957.
Independent of all these, in 1956 Dijkstra needed to write a program to demonstrate the capabilities of a new computer his institute had developed. He thought it would be cool to have computer find connections to travel between two cities of the Netherlands. He designed the algorithm in 20 minutes. He created a graph of 64 cities with some simplifications (because his computer was 6-bit) and wrote code for this 1956 computer. However he didn't published his algorithm because primarily there were no computer science journals and he thought this may not be very important. The next year he learned about the problem of connecting terminals of new computers such that the length of wires was minimized. He thought about this problem and re-discovered Jarník/Prim's algorithm which again uses the same technique as the shortest path algorithm he had discovered a year before. He mentioned that both of his algorithms were designed without using pen or paper. In 1959 he published both algorithms in a paper that is just 2 and a half page long.
Dijkstra finds the shortest path between it's beginning node
and every other node. So in return you get the minimum distance tree from beginning node i.e. you can reach every other node as efficiently as possible.
Prims algorithm gets you the MST for a given graph i.e. a tree that connects all nodes while the sum of all costs is the minimum possible.
To make a story short with a realistic example:
Dijkstra wants to know the shortest path to each destination point by saving traveling time and fuel.
Prim wants to know how to efficiently deploy a train rail system i.e. saving material costs.
Directly from Dijkstra's Algorithm's wikipedia article:
The process that underlies Dijkstra's algorithm is similar to the greedy process used in Prim's algorithm. Prim's purpose is to find a minimum spanning tree that connects all nodes in the graph; Dijkstra is concerned with only two nodes. Prim's does not evaluate the total weight of the path from the starting node, only the individual path.
Here's what clicked for me: think about which vertex the algorithm takes next:
Prim's algorithm takes next the vertex that's closest to the tree, i.e. closest to some vertex anywhere on the tree.
Dijkstra's algorithm takes next the vertex that is closest to the source.
Source: R. Sedgewick's lecture on Dijkstra's algorithm, Algorithms, Part II: https://coursera.org/share/a551af98e24292b6445c82a2a5f16b18
I was bothered with the same question lately, and I think I might share my understanding...
I think the key difference between these two algorithms (Dijkstra and Prim) roots in the problem they are designed to solve, namely, shortest path between two nodes and minimal spanning tree (MST). The formal is to find the shortest path between say, node s and t, and a rational requirement is to visit each edge of the graph at most once. However, it does NOT require us to visit all the node. The latter (MST) is to get us visit ALL the node (at most once), and with the same rational requirement of visiting each edge at most once too.
That being said, Dijkstra allows us to "take shortcut" so long I can get from s to t, without worrying the consequence - once I get to t, I am done! Although there is also a path from s to t in the MST, but this s-t path is created with considerations of all the rest nodes, therefore, this path can be longer than the s-t path found by the Dijstra's algorithm. Below is a quick example with 3 nodes:
2 2
(s) o ----- o ----- o (t)
| |
-----------------
3
Let's say each of the top edges has the cost of 2, and the bottom edge has cost of 3, then Dijktra will tell us to the take the bottom path, since we don't care about the middle node. On the other hand, Prim will return us a MST with the top 2 edges, discarding the bottom edge.
Such difference is also reflected from the subtle difference in the implementations: in Dijkstra's algorithm, one needs to have a book keeping step (for every node) to update the shortest path from s, after absorbing a new node, whereas in Prim's algorithm, there is no such need.
The simplest explanation is in Prims you don't specify the Starting Node, but in dijsktra you (Need to have a starting node) have to find shortest path from the given node to all other nodes.
The key difference between the basic algorithms lies in their different edge-selection criteria. Generally, they both use a priority queue for selecting next nodes, but have different criteria to select the adjacent nodes of current processing nodes: Prim's Algorithm requires the next adjacent nodes must be also kept in the queue, while Dijkstra's Algorithm does not:
def dijkstra(g, s):
q <- make_priority_queue(VERTEX.distance)
for each vertex v in g.vertex:
v.distance <- infinite
v.predecessor ~> nil
q.add(v)
s.distance <- 0
while not q.is_empty:
u <- q.extract_min()
for each adjacent vertex v of u:
...
def prim(g, s):
q <- make_priority_queue(VERTEX.distance)
for each vertex v in g.vertex:
v.distance <- infinite
v.predecessor ~> nil
q.add(v)
s.distance <- 0
while not q.is_empty:
u <- q.extract_min()
for each adjacent vertex v of u:
if v in q and weight(u, v) < v.distance:// <-------selection--------
...
The calculations of vertex.distance are the second different point.
Dijkstras algorithm is used only to find shortest path.
In Minimum Spanning tree(Prim's or Kruskal's algorithm) you get minimum egdes with minimum edge value.
For example:- Consider a situation where you wan't to create a huge network for which u will be requiring a large number of wires so these counting of wire can be done using Minimum Spanning Tree(Prim's or Kruskal's algorithm) (i.e it will give you minimum number of wires to create huge wired network connection with minimum cost).
Whereas "Dijkstras algorithm" will be used to get the shortest path between two nodes while connecting any nodes with each other.
Dijkstra's algorithm is a single source shortest path problem between node i and j, but Prim's algorithm a minimal spanning tree problem. These algorithm use programming concept named 'greedy algorithm'
If you check these notion, please visit
Greedy algorithm lecture note : http://jeffe.cs.illinois.edu/teaching/algorithms/notes/07-greedy.pdf
Minimum spanning tree : http://jeffe.cs.illinois.edu/teaching/algorithms/notes/20-mst.pdf
Single source shortest path : http://jeffe.cs.illinois.edu/teaching/algorithms/notes/21-sssp.pdf
#templatetypedef has covered difference between MST and shortest path. I've covered the algorithm difference in another So answer by demonstrating that both can be implemented using same generic algorithm that takes one more parameter as input: function f(u,v). The difference between Prim and Dijkstra's algorithm is simply which f(u,v) you use.
At the code level, the other difference is the API.
You initialize Prim with a source vertex, s, i.e., Prim.new(s); s can be any vertex, and regardless of s, the end result, which are the edges of the minimum spanning tree (MST) are the same. To get the MST edges, we call the method edges().
You initialize Dijkstra with a source vertex, s, i.e., Dijkstra.new(s) that you want to get shortest path/distance to all other vertices. The end results, which are the shortest path/distance from s to all other vertices; are different depending on the s. To get the shortest paths/distances from s to any vertex, v, we call the methods distanceTo(v) and pathTo(v) respectively.
They both create trees with the greedy method.
With Prim's algorithm we find minimum cost spanning tree. The goal is to find minimum cost to cover all nodes.
with Dijkstra we find Single Source Shortest Path. The goal is find the shortest path from the source to every other node
Prim’s algorithm works exactly as Dijkstra’s, except
It does not keep track of the distance from the source.
Storing the edge that connected the front of the visited vertices to the next closest vertex.
The vertex used as “source” for Prim’s algorithm is
going to be the root of the MST.

Why do all-pair shortest path algorithms work with negative weights?

I've been studying all-pair shortest path algorithms recently such as Floyd-Warshall and Johnson's algorithm, and I've noticed that these algorithms produce correct solutions even when a graph contains negative weight edges (but not negative weight cycles). For comparison, Dijkstra's algorithm (which is single-source shortest path) does not work for negative weight edges. What makes the all-pair shortest path algorithms work with negative weights?
Floyd Warshall's all pairs shortest paths algorithm works for graphs with negative edge weights because the correctness of the algorithm does not depend on edge's weight being non-negative, while the correctness of Dijkstra's algorithm is based on this fact.
Correctness of Dijkstra's algorithm:
We have 2 sets of vertices at any step of the algorithm. Set A consists of the vertices to which we have computed the shortest paths. Set B consists of the remaining vertices.
Inductive Hypothesis: At each step we will assume that all previous iterations are correct.
Inductive Step: When we add a vertex V to the set A and set the distance to be dist[V], we must prove that this distance is optimal. If this is not optimal then there must be some other path to the vertex V that is of shorter length.
Suppose this some other path goes through some vertex X in the set B.
Now, since dist[V] <= dist[X] , therefore any other path to V will be atleast dist[V] length, unless the graph has negative edge lengths.
Correctness of Floyd Warshall's algorithm:
Any path from vertex S to vertex T, will go through any other vertex U of the graph. Thus the shortest path from S to T can be computed as the
min( shortest_path(S to U) + shortest_path(U to T)) for all vertices U in the graph.
As you can see there is no dependence on the graph's edges to be non-negative as long as the sub calls compute the paths correctly. And the sub calls compute the paths correctly as long as the base cases have been properly initialized.
Dijkstra's Algorithm doesn't work for negative weight edge because it is based on the greedy strategy(an assumption) that once a vertex v was added to the set S, d[v] contains the minimum distance possible.
But if the last vertex in Q was added to S and it has some outgoing negative weight edges. The effects on the distance that caused by negative edges won't count.
However, all pairs shortest paths algorithm will capture those updates.

What is the difference between Dijkstra and Prim's algorithm? [duplicate]

What is the exact difference between Dijkstra's and Prim's algorithms? I know Prim's will give a MST but the tree generated by Dijkstra will also be a MST. Then what is the exact difference?
Prim's algorithm constructs a minimum spanning tree for the graph, which is a tree that connects all nodes in the graph and has the least total cost among all trees that connect all the nodes. However, the length of a path between any two nodes in the MST might not be the shortest path between those two nodes in the original graph. MSTs are useful, for example, if you wanted to physically wire up the nodes in the graph to provide electricity to them at the least total cost. It doesn't matter that the path length between two nodes might not be optimal, since all you care about is the fact that they're connected.
Dijkstra's algorithm constructs a shortest path tree starting from some source node. A shortest path tree is a tree that connects all nodes in the graph back to the source node and has the property that the length of any path from the source node to any other node in the graph is minimized. This is useful, for example, if you wanted to build a road network that made it as efficient as possible for everyone to get to some major important landmark. However, the shortest path tree is not guaranteed to be a minimum spanning tree, and the sum of the costs on the edges of a shortest-path tree can be much larger than the cost of an MST.
Another important difference concerns what types of graphs the algorithms work on. Prim's algorithm works on undirected graphs only, since the concept of an MST assumes that graphs are inherently undirected. (There is something called a "minimum spanning arborescence" for directed graphs, but algorithms to find them are much more complicated). Dijkstra's algorithm will work fine on directed graphs, since shortest path trees can indeed be directed. Additionally, Dijkstra's algorithm does not necessarily yield the correct solution in graphs containing negative edge weights, while Prim's algorithm can handle this.
Dijkstra's algorithm doesn't create a MST, it finds the shortest path.
Consider this graph
5 5
s *-----*-----* t
\ /
-------
9
The shortest path is 9, while the MST is a different 'path' at 10.
Prim and Dijkstra algorithms are almost the same, except for the "relax function".
Prim:
MST-PRIM (G, w, r) {
for each key ∈ G.V
u.key = ∞
u.parent = NIL
r.key = 0
Q = G.V
while (Q ≠ ø)
u = Extract-Min(Q)
for each v ∈ G.Adj[u]
if (v ∈ Q)
alt = w(u,v) <== relax function, Pay attention here
if alt < v.key
v.parent = u
v.key = alt
}
Dijkstra:
Dijkstra (G, w, r) {
for each key ∈ G.V
u.key = ∞
u.parent = NIL
r.key = 0
Q = G.V
while (Q ≠ ø)
u = Extract-Min(Q)
for each v ∈ G.Adj[u]
if (v ∈ Q)
alt = w(u,v) + u.key <== relax function, Pay attention here
if alt < v.key
v.parent = u
v.key = alt
}
The only difference is pointed out by the arrow, which is the relax function.
The Prim, which searches for the minimum spanning tree, only cares about the minimum of the total edges cover all the vertices. The relax function is alt = w(u,v)
The Dijkstra, which searches for the minimum path length, so it cares about the edge accumulation. The relax function is alt = w(u,v) + u.key
Dijsktra's algorithm finds the minimum distance from node i to all nodes (you specify i). So in return you get the minimum distance tree from node i.
Prims algorithm gets you the minimum spaning tree for a given graph. A tree that connects all nodes while the sum of all costs is the minimum possible.
So with Dijkstra you can go from the selected node to any other with the minimum cost, you don't get this with Prim's
The only difference I see is that Prim's algorithm stores a minimum cost edge whereas Dijkstra's algorithm stores the total cost from a source vertex to the current vertex.
Dijkstra gives you a way from the source node to the destination node such that the cost is minimum. However Prim's algorithm gives you a minimum spanning tree such that all nodes are connected and the total cost is minimum.
In simple words:
So, if you want to deploy a train to connecte several cities, you would use Prim's algo. But if you want to go from one city to other saving as much time as possible, you'd use Dijkstra's algo.
Both can be implemented using exactly same generic algorithm as follows:
Inputs:
G: Graph
s: Starting vertex (any for Prim, source for Dijkstra)
f: a function that takes vertices u and v, returns a number
Generic(G, s, f)
Q = Enqueue all V with key = infinity, parent = null
s.key = 0
While Q is not empty
u = dequeue Q
For each v in adj(u)
if v is in Q and v.key > f(u,v)
v.key = f(u,v)
v.parent = u
For Prim, pass f = w(u, v) and for Dijkstra pass f = u.key + w(u, v).
Another interesting thing is that above Generic can also implement Breadth First Search (BFS) although it would be overkill because expensive priority queue is not really required. To turn above Generic algorithm in to BFS, pass f = u.key + 1 which is same as enforcing all weights to 1 (i.e. BFS gives minimum number of edges required to traverse from point A to B).
Intuition
Here's one good way to think about above generic algorithm: We start with two buckets A and B. Initially, put all your vertices in B so the bucket A is empty. Then we move one vertex from B to A. Now look at all the edges from vertices in A that crosses over to the vertices in B. We chose the one edge using some criteria from these cross-over edges and move corresponding vertex from B to A. Repeat this process until B is empty.
A brute force way to implement this idea would be to maintain a priority queue of the edges for the vertices in A that crosses over to B. Obviously that would be troublesome if graph was not sparse. So question would be can we instead maintain priority queue of vertices? This in fact we can as our decision finally is which vertex to pick from B.
Historical Context
It's interesting that the generic version of the technique behind both algorithms is conceptually as old as 1930 even when electronic computers weren't around.
The story starts with Otakar Borůvka who needed an algorithm for a family friend trying to figure out how to connect cities in the country of Moravia (now part of the Czech Republic) with minimal cost electric lines. He published his algorithm in 1926 in a mathematics related journal, as Computer Science didn't existed then. This came to the attention to Vojtěch Jarník who thought of an improvement on Borůvka's algorithm and published it in 1930. He in fact discovered the same algorithm that we now know as Prim's algorithm who re-discovered it in 1957.
Independent of all these, in 1956 Dijkstra needed to write a program to demonstrate the capabilities of a new computer his institute had developed. He thought it would be cool to have computer find connections to travel between two cities of the Netherlands. He designed the algorithm in 20 minutes. He created a graph of 64 cities with some simplifications (because his computer was 6-bit) and wrote code for this 1956 computer. However he didn't published his algorithm because primarily there were no computer science journals and he thought this may not be very important. The next year he learned about the problem of connecting terminals of new computers such that the length of wires was minimized. He thought about this problem and re-discovered Jarník/Prim's algorithm which again uses the same technique as the shortest path algorithm he had discovered a year before. He mentioned that both of his algorithms were designed without using pen or paper. In 1959 he published both algorithms in a paper that is just 2 and a half page long.
Dijkstra finds the shortest path between it's beginning node
and every other node. So in return you get the minimum distance tree from beginning node i.e. you can reach every other node as efficiently as possible.
Prims algorithm gets you the MST for a given graph i.e. a tree that connects all nodes while the sum of all costs is the minimum possible.
To make a story short with a realistic example:
Dijkstra wants to know the shortest path to each destination point by saving traveling time and fuel.
Prim wants to know how to efficiently deploy a train rail system i.e. saving material costs.
Directly from Dijkstra's Algorithm's wikipedia article:
The process that underlies Dijkstra's algorithm is similar to the greedy process used in Prim's algorithm. Prim's purpose is to find a minimum spanning tree that connects all nodes in the graph; Dijkstra is concerned with only two nodes. Prim's does not evaluate the total weight of the path from the starting node, only the individual path.
Here's what clicked for me: think about which vertex the algorithm takes next:
Prim's algorithm takes next the vertex that's closest to the tree, i.e. closest to some vertex anywhere on the tree.
Dijkstra's algorithm takes next the vertex that is closest to the source.
Source: R. Sedgewick's lecture on Dijkstra's algorithm, Algorithms, Part II: https://coursera.org/share/a551af98e24292b6445c82a2a5f16b18
I was bothered with the same question lately, and I think I might share my understanding...
I think the key difference between these two algorithms (Dijkstra and Prim) roots in the problem they are designed to solve, namely, shortest path between two nodes and minimal spanning tree (MST). The formal is to find the shortest path between say, node s and t, and a rational requirement is to visit each edge of the graph at most once. However, it does NOT require us to visit all the node. The latter (MST) is to get us visit ALL the node (at most once), and with the same rational requirement of visiting each edge at most once too.
That being said, Dijkstra allows us to "take shortcut" so long I can get from s to t, without worrying the consequence - once I get to t, I am done! Although there is also a path from s to t in the MST, but this s-t path is created with considerations of all the rest nodes, therefore, this path can be longer than the s-t path found by the Dijstra's algorithm. Below is a quick example with 3 nodes:
2 2
(s) o ----- o ----- o (t)
| |
-----------------
3
Let's say each of the top edges has the cost of 2, and the bottom edge has cost of 3, then Dijktra will tell us to the take the bottom path, since we don't care about the middle node. On the other hand, Prim will return us a MST with the top 2 edges, discarding the bottom edge.
Such difference is also reflected from the subtle difference in the implementations: in Dijkstra's algorithm, one needs to have a book keeping step (for every node) to update the shortest path from s, after absorbing a new node, whereas in Prim's algorithm, there is no such need.
The simplest explanation is in Prims you don't specify the Starting Node, but in dijsktra you (Need to have a starting node) have to find shortest path from the given node to all other nodes.
The key difference between the basic algorithms lies in their different edge-selection criteria. Generally, they both use a priority queue for selecting next nodes, but have different criteria to select the adjacent nodes of current processing nodes: Prim's Algorithm requires the next adjacent nodes must be also kept in the queue, while Dijkstra's Algorithm does not:
def dijkstra(g, s):
q <- make_priority_queue(VERTEX.distance)
for each vertex v in g.vertex:
v.distance <- infinite
v.predecessor ~> nil
q.add(v)
s.distance <- 0
while not q.is_empty:
u <- q.extract_min()
for each adjacent vertex v of u:
...
def prim(g, s):
q <- make_priority_queue(VERTEX.distance)
for each vertex v in g.vertex:
v.distance <- infinite
v.predecessor ~> nil
q.add(v)
s.distance <- 0
while not q.is_empty:
u <- q.extract_min()
for each adjacent vertex v of u:
if v in q and weight(u, v) < v.distance:// <-------selection--------
...
The calculations of vertex.distance are the second different point.
Dijkstras algorithm is used only to find shortest path.
In Minimum Spanning tree(Prim's or Kruskal's algorithm) you get minimum egdes with minimum edge value.
For example:- Consider a situation where you wan't to create a huge network for which u will be requiring a large number of wires so these counting of wire can be done using Minimum Spanning Tree(Prim's or Kruskal's algorithm) (i.e it will give you minimum number of wires to create huge wired network connection with minimum cost).
Whereas "Dijkstras algorithm" will be used to get the shortest path between two nodes while connecting any nodes with each other.
Dijkstra's algorithm is a single source shortest path problem between node i and j, but Prim's algorithm a minimal spanning tree problem. These algorithm use programming concept named 'greedy algorithm'
If you check these notion, please visit
Greedy algorithm lecture note : http://jeffe.cs.illinois.edu/teaching/algorithms/notes/07-greedy.pdf
Minimum spanning tree : http://jeffe.cs.illinois.edu/teaching/algorithms/notes/20-mst.pdf
Single source shortest path : http://jeffe.cs.illinois.edu/teaching/algorithms/notes/21-sssp.pdf
#templatetypedef has covered difference between MST and shortest path. I've covered the algorithm difference in another So answer by demonstrating that both can be implemented using same generic algorithm that takes one more parameter as input: function f(u,v). The difference between Prim and Dijkstra's algorithm is simply which f(u,v) you use.
At the code level, the other difference is the API.
You initialize Prim with a source vertex, s, i.e., Prim.new(s); s can be any vertex, and regardless of s, the end result, which are the edges of the minimum spanning tree (MST) are the same. To get the MST edges, we call the method edges().
You initialize Dijkstra with a source vertex, s, i.e., Dijkstra.new(s) that you want to get shortest path/distance to all other vertices. The end results, which are the shortest path/distance from s to all other vertices; are different depending on the s. To get the shortest paths/distances from s to any vertex, v, we call the methods distanceTo(v) and pathTo(v) respectively.
They both create trees with the greedy method.
With Prim's algorithm we find minimum cost spanning tree. The goal is to find minimum cost to cover all nodes.
with Dijkstra we find Single Source Shortest Path. The goal is find the shortest path from the source to every other node
Prim’s algorithm works exactly as Dijkstra’s, except
It does not keep track of the distance from the source.
Storing the edge that connected the front of the visited vertices to the next closest vertex.
The vertex used as “source” for Prim’s algorithm is
going to be the root of the MST.

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