Why does Xcode 10 Crash? - xcode

I am trying to open a project that I created using Xcode 9 with Xcode 10 which I just downloaded yesterday. When I open the project Xcode crashes every time. I am able to create new projects and open others, but this one particular project crashes Xcode every time, regardless of the way I try to open it.
In researching this issue I have done the following in an effort to resolve the problem:
Rebooted √
Reinstall Xcode √
Delete the DerivedData folder √
The error message in the Xcode quite unexpectedly popup says:
UNCAUGHT EXCEPTION (NSGenericException): The window has been marked as
needing another Layout Window pass, but it has already had more Layout
Window passes than there are views in the window.
One other clue, that may or may not be related. I searched through the system log and came across this which was recorded at the same time as the crash:
Failed to bootstrap path: path =
/Applications/Xcode.app/Contents/XPCServices/com.apple.dt.Xcode.SymbolicateXPCService.xpc,
error = 129: The service was superseded by a later version
I have put a lot of work into this project and would really like to be able to save it. Thanks.

Per Matt's suggestion, I downloaded Xcode 9.4 and was able to open the problematic project. It opened and I was able to build and run the project. I then closed it out and opened Xcode 10. I was then able to open the project, update it to Swift 4.2 and then build and run the project. Problem solved.

Related

How to open higher xcode version project(13+) into lower xcode version(12 or lower)?

I recently updated my XCode to latest(period) 13.3 and working on a project on that, Now when i moved that project to other mac which has MacOS Catalina and has XCode version 12.3.
When i try to open the project it keeps showing me this dialogue
But i found a solution to make it work on lower version XCode which can be useful to other people too, So i am including answer too.
Hope It Helps :)
Just have to follow steps given below
Right Click On Your_Project_Name.xcodeproj and select Show Package Contents from the option menu. { Even if you have .xcworkspace, ignore it for now }
Open project.pbxproj from opened folder.
Change object version to 46 like given below
Hit Command(⌘) + S to save it and close the window.
If you have pods installed on that project then you have to reinstall them again { I guess you already know how to do that or follow setps given below }
Open Terminal
Run Command cd PATH_TO_YOUR_PROJECT_FOLDER, Hit Enter
Run pod install {No need to open podfile as we never made a change to it} and we're done
Go back to project folder and open Your_Project_Name.xcodeproj or Your_Project_Name.xcworkspace
NOTE:
Since It is work around way, we can not run this on newer iOS version simulator on which we want to test code However, we can run the code on physical device which has newer iOS version { which is also tricky part! }
TO RUN THE CODE ON LATEST IOS PHYSICAL DEVICE, FOLLOW BELOW STEPS
Download zip of your desired iOS version to run from the link
Close the XCode App.
Right click on XCode App from Application and select Show Package Contents
Move the downloaded folder to Contents/Developer/Platforms/iPhoneOS.platform/DeviceSupport.
Open the project and run it on physical device
If you get error of Unable to install the Application, click on Details and try to resolve it.
If your error says The code signature version is no longer supported then check out this answer, it solved the error.
Hope It Helps !!!

Interface builder storyboard compiler error Xcode

I downloaded Xcode and am getting "Interface builder Storyboard Compiler Error" when I try and run any project.
So far to troubleshoot this I have(based off any similar threads):
-cleaned the file
-created a new blank file (which still gives the compiler error message)
-uninstalled and reinstalled Xcode (Version 8.2.1)
-tried installing Xcode 8.3 beta 5 (still gives me the same error)
so far nothing has fixed this error.
Also I'm up to date on OS, running macOS Sierra version 10.12.3
I am learning swift for work and am hoping to get this figured out soon.
Thank you!
Xcode 8.2.1:
quit Xcode
delete .xcuserdatad folder inside xcuserdata of .xcworkspace(if using Cocoapods) or .xcodeproj
reopen Xcode, clean project and clean build folder (Under Product option)
That should be ok!
I had the same problem while trying to archive my app for the app store. I tried twice and same problem occurs.
Then i deleted the derived data, cleaned the project and restarted Xcode - THAT FIXED it.
Hopefully this will help someone else
I Solved the problem by cleaning the build folder.
Just use cmd + option + shift + k and then build the project by using cmd + B and hopefully solve the problem.
I was having this error for xCode 9.
An .xib file was creating the error.
What I did was,
removed .xib file
added it back to the project
cleaned and built the project
That solved my problem.
I also ran into this with XCode 9 Beta - 2, the quick nuke from orbit didn't fix it. Just check out the Log file it points you to and you can at least patch the offending issue, even if it a bug on Apple's end. For me, the TabBar didn't like an icon image, removed it for now and it Built fine.
I'll try replacing it yet with another image. Apparently it doesn't like its own System-provided Images.
Exception name: NSInvalidArgumentException
Exception reason: System-provided UIImage instances cannot be encoded
in NIBs - raised for instance '<UIImage: 0x7fd377eb4510>, {18, 20}'
None of the above suggestions worked for me. After further research I found that I had dragged a segue (popover) from a button inside of a tableview cell.
This is not allowed, as the touch anchor screen location is dynamic while the table scrolls.
I fixed the problem by anchoring the whole tableview instead and programmatically altering the popover arrow placement to be in line with the cell's button.
I just had the same problem.
After systematically removing objects from the xib I found that a button which was disabled and hidden created the internal error. After removing the button it works. (I tried to set the button back to normal : visible and enabled but that was not sifficient).
Hope that help you.
I have filed a bug report.
I have solved this issue by following below steps:
1. cmd + shift + k
2. cmd + option + shift + k
3. Restart Xcode
4. Restart you mac.
Hope this will also help you. Thanks!
I had this same error after updating to xcode 9.4. After doing a Product -> Clean and then Product -> Build still no luck. Then Done a clean again and restarted. After the reboot the build succeeded.
I use Xcode 9.4.1 and Xcode 10 beta 4 on macOS 10.14 beta 4. I opened the project that threw this error in both versions of Xcode.
While removing different files from bundle resources, I also got several other errors, such as "Interface builder XIB Compiler Error" and "Failed to launch IBCocoaTouchImageCatalogTool via CoreSimulator spawn".
After trying every other solution I could find, what finally worked for me is reinstalling Xcode 9.4.1, reopening the project and cleaning the project/build folder.
I speculate that this happened because there were times when both Xcode versions were open simultaneously. The two versions use common files and the simultaneous usage possibly caused an internal inconsistency in the rendering of Interface Builder.
I had this problem too, in Xcode 11;
In my case it happens after solving conflicts on .xcodeproject during merging code.
I followed below steps:
Remove storyboard from reference of project.
Select MyProject.xcodeproj and show content of that, then open
project.pbxproj by Xcode or text.
Search for storyboard name and removed all line contains that names.
Build project
Add storyboard to project.
Build project again.

Xcode 4.6.2 error: "cannot run on the selected destination"

I've been having this problem for a couple weeks now. All of a sudden this happened to my project and I havent been able to fix it. Its a basic tab-bar app and i've barely even started heavy coding on it. Running xcode 4.6.2 (tried on 4.6 and 4.6.1 also).
The actual error says:
"Cannot run on the selected destination
The selected destination does not support the architecture for which the selected software is built. Switch to a destination that supports that architecture in order to run the selected software."
Thanks in advance.
Well here's my new fix: I had (for some reason) changed the highlighted line below:
I had changed the ${EXECUTABLE_NAME} to something else. Changing it back did not fix the issue immediately: I had to first click the + to add a new row then delete the new row.
My app runs fine now
OLD FIX:
OK, so yes, it's true, there are other questions like this one. They helped me figure out a different (and stranger) solution.
I right-clicked on my .xcodeproj file and chose "Show Package Contents"
I then opened "project.pbxproj"
I copied all the text from it to another file, deleted all the text from it and saved
This "crashed" my XCode Project that I had accidentally left open in XCode.
I closed my project, then pasted the original contents of "project.pbxproj" back into "project.pbxproj"
I saved "project.pbxproj" and closed it
After opening my XCode Project again, I was able to run it on my device!
To me, it doesn't make sense why this worked because I didn't modify an files... But it did, so hurrah!
PS
Back up your project beforehand, just in case.
EDIT: Well mine has stopped working again and I can't use the above method to fix it...

XCode 4.3.1 crashes on opening specific project

Yesterday I updated my Xcode from 4.2.1 to 4.3.1 from Mac App Store. Everything was fine, but in the evening Xcode started to crash on opening one project, that I am currently working on. Here is the crash log here: http://pastebin.com/bxrMBeu7
I've also noticed that other projects are opening fine. Anyone knows the solution?
I've spent few hours to fix this. There is no need to reinstall xCode.
So, here is my solution:
Go to Organizer > Projects > Your project name. And delete Derived Data (not sure if this is necessary, but I did this few times before I've fixed)
Find you project (*.xcodeproj) in Finder and click 'Show Package Content'. Delete all user specific data from there (I did the same step removing folders with user specific data from svnX client Working Copy window).
Run the project.
Hope this will help.

Xcode Crashing When Opening Project File

Xcode keeps crashing on me when I open my project file. I've been able to open it fine for weeks now. Not sure how to diagnose. It only crashes for a specific project.
Process: Xcode [1293]
Path: /Developer/Applications/Xcode.app/Contents/MacOS/Xcode
Identifier: com.apple.Xcode
Version: 3.2.5 (1760)
Build Info: DevToolsIDE-17600000~5
Code Type: X86-64 (Native)
Parent Process: launchd [189]
Date/Time: 2010-12-15 16:05:24.659 -0700
OS Version: Mac OS X 10.6.5 (10H574)
Report Version: 6
Interval Since Last Report: 201 sec
Crashes Since Last Report: 4
Per-App Interval Since Last Report: 80 sec
Per-App Crashes Since Last Report: 4
Anonymous UUID: 2B7F7CFC-45EA-450C-8467-6BF1E356B6F6
Exception Type: EXC_BAD_ACCESS (SIGSEGV)
Exception Codes: KERN_INVALID_ADDRESS at 0x0000000000025940
Crashed Thread: 10 Dispatch queue: com.apple.Xcode.index-access
Application Specific Information:
objc[1293]: garbage collection is ON
The crash is generally a sign the project file has been corrupted. Here's a list of possible things you can do to try to fix it.
1. Fix a corrupted *.pbxproj file
Caused by a merge conflict
If you are using version control, it might be caused by a merge conflict that has not yet been resolved.
Using Finder, open the directory that holds your project.
Right click the project file YOUR_PROJECT_NAME.xcodeproj and Open With your preferred text editing tool such as Sublime Text.
Look for merge conflicts which are usually marked using a series of ========= bars.
Resolve the merge conflicts manually or remove the changes of one side.
Caused by unreadable XML
If that fails go into the file and quickly scroll through to see if anything seems out of place - it should generally be readable XML. You could even try an XML validator against it to see if anything amiss was found.
2. Reset your workspace
Using Finder, open the directory that holds yor project.
Right click the project file MyProject.xcodeproj and choose Show Package Contents.
Delete the xcuserdata folder, which should contain a folder with your username on it.
Repeats step 2 and 3 for your workspace file MyProject.workspace
As elaborated by KennyWinker and Paul R on the answers below.
3. Recreate your Xcode project
Note that this should be your last resort as it is quite tedious to do for large projects.
Lastly you could simply re-create it. That might seem like a big pain, but basically you could just create a new project and drag everything under the "Classes" folder into Xcode to start using it (don't forget to also add the frameworks you need).
Just wanted to elucidate on #Paul R's comment.
I had a situation where Xcode was crashing every time I opened a project file. It seemed to be connect to the IB window that was opening. In the end it was deleting the contents of MyProject.xcodeproj/project.xcworkspace/xcuserdata/ that solved this. It did this by resetting the workspace (open files, window scaling, etc.)
Hope this is helpful.
What worked for me?
The only solution that worked for me was deleting the derived data folders of the hanging project, i.e the derived data folders in above directory: ~/Library/Developer/Xcode/DerivedData/. Hope it helps someone.
What didn't?
As mentioned at other places, deleting MyProject.xcodeproj/project.xcworkspace/xcuserdata/ or MyProject.xcodeproj/xcuserdata/ didn't work for me.
Just wanted add some extra content to #Kenny Winker answer...
To delete your xcode user data go,
Find your Xcode project file ex: MyProject.xcodeproj or MyProject.xcworkspace
Right click on it and choose Show Package Contents
Finally, just delete everything inside the folder xcuserdata
Done! :)
Hopefully, this adds a bit more context to people who doesn't know where to find their project user data.
I had similar problem with Xcode 8.1. The reason maybe the project file contains merge conflict data.
You can remove this by opening Xcode project file in TextEdit.
However, in my case there was no merge conflict. Simply deleting content of DerivedData worked for me.
Steps :
Open finder window then select Go Tab -> Go to Folder… (or press Cmd + shift + G)
Enter ~/Library and press Go. This opens Library folder which is hidden by default.
Go to Developer -> Xcode -> DerivedData folder. Delete all the content of this folder.
The DerivedData is like cache i.e. create every time you build/run your app.
Now open the project. It should work with no issues.
Copying Answer of #Sean D which worked for me.
After seeing a suggestion here, I solved this issue by deleting Xcode's preferences. The most reliable way to do that is the following terminal command, issued after quitting Xcode:
defaults delete com.apple.dt.Xcode
ETA: Other suggestions have involved changing or removing certain individual preference settings, but after trying a few of those, none worked for me. There seem to be multiple incompatibilities in the preferences between 6 and 7b3, so trashing the prefs entirely should work around them all.
I did every solution on the thread. But nothing helped me. Don't know why.
Instead of opening the project through Xcode, I opened the project through the terminal using open Project.xcworkspace, it magically works.
Same thing happened to me, and it was some sort of versioning issue that I couldn't fix, so I reverted back to a prior version and it worked. Feels like there are a few bugs in XCode 4 that still need to be worked out.
Inside your project folder find projectName.xcodeproj or projectName.xcworkspace if you have installed pods right click on it and click on (Show package contents) and finally delete everything inside xcuserdata folder
Launch your project it will work fine
I had XCode crashing every time I opened Images.xcassets. The solution was to delete a corrupt PDF file I had just added.
Computer restart
worked for me. While
xcuserdata deletion
and
defaults delete com.apple.dt.Xcode
didn't work for me.
I even was not able to open xcode alone or any of my projects or single .m file.
I was also facing same issue, I did every things like below but didn't work for me!
Deleting the derived data:
~/Library/Developer/Xcode/DerivedData/
Delete everything inside the folder xcuserdata:
MyProject.xcodeproj/project.xcworkspace/xcuserdata/
and
MyProject.xcodeproj/xcuserdata/
What worked for me?
In my case I have reinstalled Additional Component(Additional downloads) from below link then solved this issue.
https://developer.apple.com/xcode/resources/
If you have any open swift file in a new window (for example when you double click on a .swift file in xCode and it opens in a new window) when xCode opens this might be an issue. I think I had this window opened when closing xCode, then when opening xCode this window opens up again and for some reason crashes xCode. Try to close that open window quickly before it crashes. Strange, but that worked for me.
i tested a lot of ways but after of all i just and only change the directory of my project location every thing fixed and my Xcode works properly and I'm glad now....
I experienced XCode crashing when trying to edit a specific original.m file. None of the above solutions worked, but this did:
Create a new .m file as new.m for example.
Using a text editor open up original.m outside XCode, copy contents and paste into new.m inside XCode. Go back to working in XCode.
Delete and move to trash the original.m
Rename new.m to original.m
Now I can edit original.m without XCode crashing.
In my case there were two windows, one on the internal screen of my MacBook and one on an external each with several tabs opened before Xcode crashed and kept crashing on trying to open the xcworkspace file. The above mentioned solutions did not work. After disconnecting the external display, Xcode started without crashing and both windows were placed on the MacBook's screen. Reattached the display and everything worked as before.
I you use Cocoapods try pod deintegrate, delete the workspace, then pod install. This cured it here (Talking of Xcode 11.2.1 after upgrading the Mac to Catalina and the following crashing Xcode)
Towards a cocoa pods included project, I resolved this issue by renaming workspace file and running "pod install" on terminal again.
I was also facing same issue, everytime xcode was crashing. i restarted mac, cleared derived data/xcuserdata but nothing worked.
I had one more repo so i copied 'project.xcodeproj' file from there and paste it in current repo, this trick resolved my problem.
Go to project -> right click on .xcodeproj -> show package contents -> delete all files in xcuserdata.
Quit the xcode -> reopen
Delete the
Open project in previous version of Xcode and then close it and reopen it on Xcode version that you are using for project,
suppose you are using Xcode 11.1 and it is getting crashed while opening projects, then open it in Xcode 10.0 or 10.1.
Fix a corrupted *.pbxproj file
Reset your workspace
defaults delete com.apple.dt.Xcode
do 1~3 and
git clone ~~~.git newGitProject
copy MyProject.xcodeproj, MyProject.xcworkspace
go to GitProject
paste MyProject.xcodeproj, MyProject.xcworkspace
worked for me.
if you have git repository , try it ;)

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