I have a text image and I want to overlay it over a scene image, both having the same size and in RGB mode. I have tried the ImageChops OR operation but it seems to only work on binary (mode '1'). ImageChops.add_modulo and blend functions also did not help at all. What I need is to replace the pixel values in the scene image with those from the text image. The text image has 0 (black background) and the text has the value of 255. So, the overlay should be crystal clear, although scene images are in color.
I would appreciate any help on this issue.
I managed to do it as follows:
scene_image.paste(text_img, box=None, mask=text_img.convert('1'))
Related
I am using Lazarus.
I have put 2 images on a form and synchronized their positions and sizes.
I can textout to both images, and after I made the ontop image transparent I can see the combined content of both images.
I can add further text to the bottom image and see it, but I can't see text I try to add to the transparent image.
I used the following code to make the top image transparent
image2.picture.Bitmap.TransparentColor:=clWhite;
image2.transparent:=true;
I guess I need to play with the image bitmap, but I can't find a solution that is not using other software.
Can someone help me with this please?
I am trying to add an image to a column on a TDbgrid that takes transparency into account. When drawing the image from a TImageList on the canvas in the DBGridDrawColumnCell procedure, I need the background of the image (the same color as the pixel in the lower left corner) to take on transparency. I want this transparency area to show the highlight color or non-highlight color, especially when themes are used, such as Aero. I have been able to accomplish this in older versions of Windows with color values of clHighlight or clWindow as the background color. But with Aero themes, it always paints a box behind the non-transparent part of the image instead of the gradient blue highlight color that Aero uses. How can I accomplish this?
I believe I am supposed to use alpha channel but I'm not sure how to do this from a TImageList to a canvas. I believe the cell is painted completely with the actual highlight color before I start drawing on the canvas in the cell. I just want to draw the non-transparency part of the image and leave the background.
I was able to finally determine how to display images on a dbgrid with transparency even if themes, such as Aero is used.
I used a regular TImageList and loaded the images that I needed to display on the dbgrid. In my case there were two and they were in icon (ico) format. Instead of transferring the image to a bitmap and then drawing it to the dbgrid canvas as most old code recommends, I simply used the following simple code in the DBGridDrawColumnCell procedure:
if DataCol=0 then
begin
if (MApptsConflict.Value='<none>') then
ImageIndex := 0
else
ImageIndex := 1;
ImageList.Draw(TDBGrid(Sender).Canvas,Rect.Left+2,Rect.Top+2,ImageIndex,True);
end;
This will draw directly to the dbgrid canvas from the TImageList which will give the desired transparency.
UPDATE: I tried it with bmp's loaded in the Timagelist and it worked too.
I tried this code to modify svg image to png
filename = 'hello';
inkscapepath = '"my inkscape path"';
system( [inkscapepath ' ' filename ...
'.svg --export-area-drawing --export-png=' filename '.png'])
It will create a hello.png file.
If I open it with windows picture viewer it is looking fine.The same content is present.
svg image is in png form but resolution changed from 100x100px to 60x8.
But to view it in MATLAB if use
imshow('hello.png')
A fully black image is coming as output figure.
the image matrix contains all the entries equal to 0
This answer is based on a guess that the file only contains a black image on a transparent background
Such as this one:
-it's in a spoiler to show transparency
With imshow Matlab replaces transparent pixels with black, to avoid this we can use imread to load in the image with additional options to set transparent pixels to white and then use imshow
RGB = imread('hello.png', 'BackgroundColor', [1,1,1] );
imshow(RGB);
Figure from passing the filename to imshow
Figure from setting transparent pixels to white
I am using a CodeJock ImageManager component to hold a variety of images. I want to put one of these images into a FlexGrid Cell.
The Images I have are Png format and have transparent backgrounds so when I load the image into the grid like so:
Grid.Cell(flexcpPicture, 123, 4) = _
ImageManagerControl.Icons.GetImage(ImageNum, 16).CreatePicture(xtpImageNormal)
the background which in the original image was transparent is now black:
(the same happens if I load the image into a PictureBox using the above method)
According to the documentation CreatePicture returns an StdPicture object, is there some way I can convert this image (using BitBlt perhaps) so that the black is white? I'm not sure if this even possible?
I only need to do this with about three images so if I have to load them into an ImageList or something else first that would be ok.
I'm not sure if this helps at all, but I've been playing around with the PictureBox. I put two picture boxes on a form, put a bmp file (this only works with bmp files, so it might not be helpful to you), and did this:
Picture2.PaintPicture Picture1.Picture, 0, 0, opcode:=vbNotSrcCopy
Which successfully inverted the bitmap. Here are the RasterOp constants: http://msdn.microsoft.com/en-us/library/aa243035(v=vs.60).aspx
I am trying to build a windows phone live tile. I want some text on the tile that is the accent colour. What this means is that I need to draw some text on the tile that is transparent. I don't seem to be able to write in the transparent colour.
I have a User Control which is 173 by 173 pixels which I save as a png file. I use this png as the image for the live tile. The transparent bits of the image come out in the current accent colour.
Any ideas how to write in the transparent colour in xaml?
This behaviour is to be expected. In your original question you are effectively saying "Write invisible text on top of the image", and that's what you're getting (imagine writing in invisible ink on a photograph). You effectively need to do one of two things.
1) Figure out which pixels are part of the text you're writing, and "remove" them from the image so the background colour shows through, or
2) Write text in the background colour ({StaticResource PhoneAccentBrush})
EDIT
You can probably achieve what you need using an Opacity Mask. Apologies for only providing that as a link as I haven't done this myself.