Following answer about Benchmarking - How to count number of instructions sent to CPU to find consumed MIPS suggest that:
perf stat ./my_program on Linux will use CPU performance counters to
record how many instructions it ran, and how many core clock cycles it
took. (And how much CPU time it used, and will calculate MIPS for
you).
An example generates following output which does not contain calculated MIPS information.
Performance counter stats for './hello.py':
1452.607792 task-clock (msec) # 0.997 CPUs utilized
327 context-switches # 0.225 K/sec
147 cpu-migrations # 0.101 K/sec
35,548 page-faults # 0.024 M/sec
2,254,593,107 cycles # 1.552 GHz [26.64%]
<not supported> stalled-cycles-frontend
<not supported> stalled-cycles-backend
1,652,281,933 instructions # 0.73 insns per cycle [38.87%]
353,431,039 branches # 243.308 M/sec [37.95%]
18,536,723 branch-misses # 5.24% of all branches [38.06%]
612,338,241 L1-dcache-loads # 421.544 M/sec [25.93%]
41,746,028 L1-dcache-load-misses # 6.82% of all L1-dcache hits [25.71%]
25,531,328 LLC-loads # 17.576 M/sec [26.39%]
1,846,241 LLC-load-misses # 7.23% of all LL-cache hits [26.26%]
1.456531157 seconds time elapsed
[Q] How could I calculate MIPS correctly from output of perf stat? In order to calculate MIPS should I do following instructions/seconds_time_elapsed from the values obtained from perf stat?
It's obviously just instructions / seconds. (divided by 1 million to scale for the Mega metric prefix.)
Using the total elapsed time will give you MIPS for the whole program, total across all cores, and counting any time spent sleeping / waiting against it.
Task-clock will count total CPU time used on all cores, so it will give you the average MIPS across all cores used, not counting any time spent sleeping. (task-clock:u would count only user-space time, but task-clock counts time spent in the kernel as well.)
Related
To measure the impact of cache-misses in a program, I want to latency caused by cache-misses to the cycles used for actual computation.
I use perf stat to measure the cycles, L1-loads, L1-misses, LLC-loads and LLC-misses in my program. Here is a example output:
467 769,70 msec task-clock # 1,000 CPUs utilized
1 234 063 672 432 cycles # 2,638 GHz (62,50%)
572 761 379 098 instructions # 0,46 insn per cycle (75,00%)
129 143 035 219 branches # 276,083 M/sec (75,00%)
6 457 141 079 branch-misses # 5,00% of all branches (75,00%)
195 360 583 052 L1-dcache-loads # 417,643 M/sec (75,00%)
33 224 066 301 L1-dcache-load-misses # 17,01% of all L1-dcache hits (75,00%)
20 620 655 322 LLC-loads # 44,083 M/sec (50,00%)
6 030 530 728 LLC-load-misses # 29,25% of all LL-cache hits (50,00%)
Then my question is:
How to convert the number of cache-misses into a number of "lost" clock cycles?
Or alternatively, what is the proportion of time spent for fetching data?
I think the factor should be known by the constructor. My processor is Intel Core i7-10810U, and I couldn't find this information in the specifications nor in this list of benchmarked CPUs.
This related problem describes how to measure the number of cycles lost in a cache-miss, but is there a way to obtain this as hardware information? Ideally, the output would be something like:
L1-hit: 3 cycles
L2-hit: 10 cycles
LLC-hit: 30 cycles
RAM: 300 cycles
Out-of-order exec and memory-level parallelism exist to hide some of that latency by overlapping useful work with time data is in flight. If you simply multiplied L3 miss count by say 300 cycles each, that could exceed the total number of cycles your whole program took. The perf event cycle_activity.stalls_l3_miss (which exists on my Skylake CPU) should count cycles when no uops execute and there's an outstanding L3 cache miss. i.e. cycles when execution is fully stalled. But there will also be cycles with some work, but less than without a cache miss, and that's harder to evaluate.
TL:DR: memory access is heavily pipelined; the whole core doesn't stop on one cache miss, that's the whole point. A pointer-chasing benchmark (to measure latency) is merely a worst case, where the only work is dereferencing a load result. See Modern Microprocessors
A 90-Minute Guide! which has a section about memory and the "memory wall". See also https://agner.org/optimize/ and https://www.realworldtech.com/haswell-cpu/ to learn more about the details of out-of-order exec CPUs and how they can continue doing independent work while one instruction is waiting for data from a cache miss, up to the limit of their out-of-order window size. (https://blog.stuffedcow.net/2013/05/measuring-rob-capacity/)
Re: numbers from vendors:
L3 and RAM latencies aren't a fixed number of core clock cycles: first, core frequency is variable (and independent of uncore and memory clocks), and second because of contention from other cores, and number of hops over the interconnect. (Related: Is cycle count itself reliable on program timing? discusses some effects of core frequency independent of L3 and memory)
That said, Intel's optimization manual does include a table with exact latencies for L1 and L2, and typical for L3, and DRAM on Skylake-server. (2.2.1.3 Skylake Server Microarchitecture Cache Recommendations)
https://software.intel.com/content/www/us/en/develop/articles/intel-sdm.html#optimization - they say SKX L3 latency is typically 50-70 cycles. DRAM speed depends some on the timing of your DIMMs.
Other people have tested specific CPUs, like https://www.7-cpu.com/cpu/Skylake.html.
I have developed a code that gets as input a large 2-D image (up to 64MPixels) and:
Applies a filters on each row
Transposes the image (used blocking to avoid lots of cache misses)
Applies a filters on the columns (now-rows) of the image
Transposes the filtered image back to carry on with other calculations
Although it doesn't change something, for the sake of completeness of my question, the filtering is applying a discrete wavelet transform and the code is written in C.
My end goal is to make this run as fast as possible. The speedups I have so far are more than 10X times through the use of the blocking matrix transpose, vectorization, multithreading, compiler-friendly code etc.
Coming to my question: The latest profiling stats of the code I have (using perf stat -e) have troubled me.
76,321,873 cache-references
8,647,026,694 cycles # 0.000 GHz
7,050,257,995 instructions # 0.82 insns per cycle
49,739,417 cache-misses # 65.171 % of all cache refs
0.910437338 seconds time elapsed
The (# of cache-misses)/(# instructions) is low at around ~0.7%. Here it is mentioned that this number is a good thing to have in mind to check for memory efficiency.
On the other hand, the % of cache-misses to cache-references is significantly high (65%!) which as I see could indicates that something is going wrong with the execution in terms of cache efficiency.
The detailed stat from perf stat -d is:
2711.191150 task-clock # 2.978 CPUs utilized
1,421 context-switches # 0.524 K/sec
50 cpu-migrations # 0.018 K/sec
362,533 page-faults # 0.134 M/sec
8,518,897,738 cycles # 3.142 GHz [40.13%]
6,089,067,266 stalled-cycles-frontend # 71.48% frontend cycles idle [39.76%]
4,419,565,197 stalled-cycles-backend # 51.88% backend cycles idle [39.37%]
7,095,514,317 instructions # 0.83 insns per cycle
# 0.86 stalled cycles per insn [49.66%]
858,812,708 branches # 316.766 M/sec [49.77%]
3,282,725 branch-misses # 0.38% of all branches [50.19%]
1,899,797,603 L1-dcache-loads # 700.724 M/sec [50.66%]
153,927,756 L1-dcache-load-misses # 8.10% of all L1-dcache hits [50.94%]
45,287,408 LLC-loads # 16.704 M/sec [40.70%]
26,011,069 LLC-load-misses # 57.44% of all LL-cache hits [40.45%]
0.910380914 seconds time elapsed
Here frontend and backend stalled cycles are also high and the lower level caches seem to suffer from a high miss rate of 57.5%.
Which metric is the most appropriate for this scenario? One idea I was thinking is that it could be the case that the workload no longer requires further "touching" of the LL caches after the initial image load (loads the values once and after that it's done - the workload is more CPU-bound than memory-bound being an image filtering algorithm).
The machine I'm running this on is a Xeon E5-2680 (20M of Smart cache, out of which 256KB L2 cache per core, 8 cores).
The first thing you want to make sure is that no other compute intensive process is running on your machine. That's a server CPU so I thought that could be a problem.
If you use multi-threading in your program, and you distribute equal amount of work between threads, you might be interested collecting metrics only on one CPU.
I suggest disabling hyper-threading in the optimization phase as it can lead to confusion when interpreting the profiling metrics. (e.g. increased #cycles spent in the back-end). Also if you distribute work to 3 threads, you have a high chance that 2 threads will share the resources of one core and the 3rd will have the entire core for itself - and it will be faster.
Perf has never been very good at explaining the metrics. Judging by the order of magnitude, the cache references are the L2 misses that hit the LLC. A high LLC miss number compared with LLC references is not always a bad thing if the number of LLC references / #Instructions is low. In your case, you have 0.018 so that means that most of your data is being used from L2. The high LLC miss ratio means that you still need to get data from RAM and write it back.
Regarding #Cycles BE and FE bound, I'm a bit concerned about the values because they don't sum to 100% and to the total number of cycles. You have 8G but staying 6G cycles in the FE and 4G cycles in the BE. That does not seem very correct.
If the FE cycles is high, that means you have misses in the instruction cache or bad branch speculation. If the BE cycles is high, that means you wait for data.
Anyway, regarding your question. The most relevant metric to asses the performance of your code is Instructions / Cycle (IPC). Your CPU can execute up to 4 instructions / cycle. You only execute 0.8. That means resources are underutilized, except for the case where you have many vector instructions. After IPC you need to check branch misses and L1 misses (data and code) because those generate most penalties.
A final suggestion: you may be interested in trying Intel's vTune Amplifier. It gives a much better explaining on the metrics and points you to the eventual problems in your code.
I am working on a project and I would like to obtain the performance counters(cache, TLB, etc) values of a system call(eg: read()) before and after the execution of a file.
I tried doing this using perf on Ubuntu but was not able to get any results. Is there a way to do it using perf or maybe some other tool ?
Thanks for the help.
3.329057 task-clock (msec) # 0.714 CPUs utilized
16 context-switches # 0.005 M/sec
0 cpu-migrations # 0.000 K/sec
257 page-faults # 0.077 M/sec
1,983,212 cycles # 0.596 GHz
1,352,902 stalled-cycles-frontend # 68.22% frontend cycles idle
1,080,180 stalled-cycles-backend # 54.47% backend cycles idle
1,336,919 instructions # 0.67 insns per cycle
# 1.01 stalled cycles per insn
267,730 branches # 80.422 M/sec
<not counted> branch-misses
0.004663489 seconds time elapsed
There is small wrapper library https://github.com/castl/easyperf for perf_event_open in counting mode, just like used by perf stat (its output was quoted by you).
You can setup hw event counting (with in kernel counting enabled - PERFMON_EVENTSEL_OS flag in easyperf), then read current values of counters perf_read_all in the wrapper, then run your function (syscall) you want to profile, and then read new counter values. Difference between old and new values is estimation of target function cost. Check this test, target function is foo:
https://github.com/castl/easyperf/blob/master/test.c
You can't measure too small calls, because reading hw counters from perf_event_open is done via several read syscalls. So, do several similar syscalls (loop of 100 or 1000), or do syscalls which does more work, or try to measure overhead of reads to get hw counters (measure empty 'foo' function to get overhead; then measure your target short function, then compare differences.)
We are writing a Front End that is supposed to process large volume of traffic (in our case it is Diameter traffic, but that may be irrelevant to the question). As client connects, the server socket gets assigned to one of the Worker processes that perform all the actual traffic processing. In other words, Worker does all the work, and more Workers should be added when more clients get connected.
One would expect the CPU load per message to be the same for different number of Workers, because Workers are totally independent, and serve different sets of client connections. Yet our tests show that it takes more CPU time per message, as the number of Workers grow.
To be more precise, the CPU load depends on the TPS (Transactions or Request-Responses per second) as follows.
For 1 Worker:
60K TPS - 16%, 65K TPS - 17%... i.e. ~0.26% CPU per KTPS
For 2 Workers:
80K TPS - 29%, 85K TPS - 30%... i.e. ~0.35% CPU per KTPS
For 4 Workers:
85K TPS - 33%, 90K TPS - 37%... i.e. ~0.41% CPU per KTPS
What is the explanation for this? Workers are independent processes and there is no inter-process communication between them. Also each Worker is single-threaded.
The programming language is C++
This effect is observed on any hardware, which is close to this one: 2 Intel Xeon CPU, 4-6 cores, 2-3 GHz
OS: RedHat Linux (RHEL) 5.8, 6.4
CPU load measurements are done using mpstat and top.
If either the size of the program code used by a worker or the size of the data processed by a worker (or both) is non-small, the reason could be the reduced effectiveness of the various caches: The locality-over-time of how a single worker accesses its program code and/or its data is disturbed by other workers intervening.
The effect can be quite complicated to understand, because:
it depends massively on the structure of your code's computations,
modern CPUs have about three levels of cache,
each cache has a different size,
some caches are local to one core, others are not,
how often the workers intervene depends on your operating system's scheduling strategy
which gets even more complicated if there are multiple cores,
unless your programming language's run-time system also intervenes,
in which case it is more complicated still,
your network interface is a computer of its own and has a cache, too,
and probably more.
Caveat: Given the relatively coarse granularity of process scheduling, the effect of this ought not to be as large as it is, I think.
But then: Have you looked up how "percent of CPU" is even defined?
Until you reach CPU saturation on your machine you cannot be sure that the effect is actually as large as it looks. And when you do reach saturation, it may not be the CPU at all that is the bottleneck here, so are you sure you need to care about CPU load?
I complete agree with #Lutz Prechelt. Here I just want to add the method about how to investigate on the issue and the answer is Perf.
Perf is a performance analyzing tool in Linux which collects both kernel and userspace events and provide some nice metrics. It’s been widely used in my team to find bottom neck in CPU-bound applications.
the output of perf is like this:
Performance counter stats for './cache_line_test 0 1 2 3':
1288.050638 task-clock # 3.930 CPUs utilized
185 context-switches # 0.144 K/sec
8 cpu-migrations # 0.006 K/sec
395 page-faults # 0.307 K/sec
3,182,411,312 cycles # 2.471 GHz [39.95%]
2,720,300,251 stalled-cycles-frontend # 85.48% frontend cycles idle [40.28%]
764,587,902 stalled-cycles-backend # 24.03% backend cycles idle [40.43%]
1,040,828,706 instructions # 0.33 insns per cycle
# 2.61 stalled cycles per insn [51.33%]
130,948,681 branches # 101.664 M/sec [51.48%]
20,721 branch-misses # 0.02% of all branches [50.65%]
652,263,290 L1-dcache-loads # 506.396 M/sec [51.24%]
10,055,747 L1-dcache-load-misses # 1.54% of all L1-dcache hits [51.24%]
4,846,815 LLC-loads # 3.763 M/sec [40.18%]
301 LLC-load-misses # 0.01% of all LL-cache hits [39.58%]
It output your cache miss rate with will easy you to tune your program and see the effect.
I write a article about cache line effects and perf and you can read it for more details.
I have come across a strange performance regression from Linux kernel 3.11 to 3.12 on x86_64 systems.
Running Mark Stock's Radiance benchmark on Fedora 20, 3.12 is noticeably slower. Nothing else is changed - identical binary, identical glibc - I just boot a different kernel version, and the performance changes.
The timed program, rpict, is 100% CPU bound user-level code.
Before I report this as a bug, I'd like to find the cause for this behavior. I don't know a lot about the Linux kernel, and the change log from 3.11 to 3.12 does not give me any clue.
I observed this on two systems, an Intel Haswell (i7-4771) and an AMD Richland (A8-6600K).
On the Haswell system user time went from 895 sec with 3.11 to 962 with 3.12. On the Richland, from 1764 to 1844. These times are repeatable to within a few seconds.
I did some profiling with perf, and found that IPC went down in the same proportion as the slowdown. On the Haswell system, this seems to be caused by more missed branches, but why should the prediction rate go down? Radiance does use the random number generator - could "better" randomness cause the missed branches? But apart from OMAP4 support, the RNG does not have to seem changed in 3.12.
On the AMD system, perf just points to more idle backend cycles, but the cause is not clear.
Haswell system:
3.11.10 895s user, 3.74% branch-misses, 1.65 insns per cycle
3.12.6 962s user, 4.22% branch-misses, 1.52 insns per cycle
Richland system:
3.11.10 1764s user, 8.23% branch-misses, 0.75 insns per cycle
3.12.6 1844s user, 8.26% branch-misses, 0.72 insns per cycle
I also looked at a diff from the dmesg output of both kernels, but did not see anything that might have caused such a slowdown of a CPU-bound program.
I tried switching the cpufreq governor from the default ondemand to peformance but that did not have any effect.
The executable was compiled using gcc 4.7.3 but not using AVX instructions. libm still seems to use some AVX (e.g. __ieee754_pow_fma4) but these functions are only 0.3% of total execution time.
Additional info:
Diff of kernel configs
diff of the dmesg outputs on the Haswell system.
diff of /proc/pid/maps - 3.11 maps only one heap region; 3.12 lots.
perf stat output from the A8-6600K system
perf stats w/ TLB misses dTLB stats look very different!
/usr/bin/time -v output from the A8-6600K system
Any ideas (apart from bisecting the kernel changes)?
Let's check your perf stat outputs: http://www.chr-breitkopf.de/tmp/perf-stat.A8.txt
Kernel 3.11.10
1805057.522096 task-clock # 0.999 CPUs utilized
183,822 context-switches # 0.102 K/sec
109 cpu-migrations # 0.000 K/sec
40,451 page-faults # 0.022 K/sec
7,523,630,814,458 cycles # 4.168 GHz [83.31%]
628,027,409,355 stalled-cycles-frontend # 8.35% frontend cycles idle [83.34%]
2,688,621,128,444 stalled-cycles-backend # 35.74% backend cycles idle [33.35%]
5,607,337,995,118 instructions # 0.75 insns per cycle
# 0.48 stalled cycles per insn [50.01%]
825,679,208,404 branches # 457.425 M/sec [66.67%]
67,984,693,354 branch-misses # 8.23% of all branches [83.33%]
1806.804220050 seconds time elapsed
Kernel 3.12.6
1875709.455321 task-clock # 0.999 CPUs utilized
192,425 context-switches # 0.103 K/sec
133 cpu-migrations # 0.000 K/sec
40,356 page-faults # 0.022 K/sec
7,822,017,368,073 cycles # 4.170 GHz [83.31%]
634,535,174,769 stalled-cycles-frontend # 8.11% frontend cycles idle [83.34%]
2,949,638,742,734 stalled-cycles-backend # 37.71% backend cycles idle [33.35%]
5,607,926,276,713 instructions # 0.72 insns per cycle
# 0.53 stalled cycles per insn [50.01%]
825,760,510,232 branches # 440.239 M/sec [66.67%]
68,205,868,246 branch-misses # 8.26% of all branches [83.33%]
1877.263511002 seconds time elapsed
There are almost 300 Gcycles more for 3.12.6 in the "cycles" field; and only 6,5 Gcycles were stalls of frontend and 261 Gcycles were stalled in the backend. You have only 0,2 G of additional branch misses (each cost about 20 cycles - per optim.manual page 597; so 4Gcycles), so I think that your performance problems are related to memory subsystem problems (more realistict backend event, which can be influenced by kernel). Pagefaults diffs and migration count are low, and I think they will not slowdown test directly (but migrations may move program to the worse place).
You should go deeper into perf counters to find the exact type of problem (it will be easier if you have shorter runs of test). The Intel's manual http://www.intel.com/content/dam/www/public/us/en/documents/manuals/64-ia-32-architectures-optimization-manual.pdf will help you. Check page 587 (B.3.2) for overall events hierarchy (FE and BE stalls are here too), B.3.2.1-B.3.2.3 for info on backend stalls and how to start digging (checks for cache events, etc) and below.
How can kernel influence the memory subsystem? It can setup different virtual-to-physical mapping (hardly the your case), or it can move process farther from data. You have not-NUMA machine, but Haswell is not the exact UMA - there is a ring bus and some cores are closer to memory controller or to some parts of shared LLC (last level cache). You can test you program with taskset utility, bounding it to some core - kernel will not move it to other core.
UPDATE: After checking your new perf stats from A8 we see that there are more DLTB-misses for 3.12.6. With changes in /proc/pid/maps (lot of short [heap] sections instead of single [heap], still no exact info why), I think that there can be differences in transparent hugepage (THP; with 2M hugepages there are less TLB entries needed for the same amount of memory and less tlb misses), for example in 3.12 it can't be applied due to short heap sections.
You can check your /proc/PID/smaps for AnonHugePages and /proc/vmstat for thp* values to see thp results. Values are documented here kernel.org/doc/Documentation/vm/transhuge.txt
#osgx You found the cause! After echo never > /sys/kernel/mm/transparent_hugepage/enabled, 3.11.10 takes as long as 3.12.6!
Good news!
Additional info on how to disable the randomization, and on where to report this as a bug (a 7% performance regression is quite severe) would be appreciated
I was wrong, this multi-heap section effect is not the brk randomisation (which changes only beginning of the heap). This is failure of VMA merging in do_brk; don't know why, but some changes for VM_SOFTDIRTY were seen in mm between 3.11.10 - 3.12.6.
UPDATE2: Possible cause of not-merging VMA:
http://lxr.missinglinkelectronics.com/linux+v3.11/mm/mmap.c#L2580 do_brk in 3.11
http://lxr.missinglinkelectronics.com/linux+v3.11/mm/mmap.c#L2577 do_brk in 3.12
3.12 just added at the end of do_brk
2663 vma->vm_flags |= VM_SOFTDIRTY;
2664 return addr;
And bit above we have
2635 /* Can we just expand an old private anonymous mapping? */
2636 vma = vma_merge(mm, prev, addr, addr + len, flags,
2637 NULL, NULL, pgoff, NULL);
and inside vma_merge there is test for vm_flags
http://lxr.missinglinkelectronics.com/linux+v3.11/mm/mmap.c#L994 3.11
http://lxr.missinglinkelectronics.com/linux+v3.12/mm/mmap.c#L994 3.12
1004 /*
1005 * We later require that vma->vm_flags == vm_flags,
1006 * so this tests vma->vm_flags & VM_SPECIAL, too.
1007 */
vma_merge --> can_vma_merge_before --> is_mergeable_vma ...
898 if (vma->vm_flags ^ vm_flags)
899 return 0;
But at time of check, new vma is not marked as VM_SOFTDIRTY, while old is already marked.
This change could be a likely candidate http://marc.info/?l=linux-kernel&m=138012715018064. I say this loosely as I don't have the resources to confirm. Its worth noting that this was the only significant change to the scheduler between 3.11.10 and 3.12.6.
Anyhow I'm very interested to see the end results of your findings so keep us posted.