Can't publish facebook instant article in development mode - laravel

For some reason, I can't publish articles using custom CMS solution we have made in Laravel. The developer which made this does not work with us anymore, and client requested to change the facebook page. He used this SDK: https://github.com/facebook/facebook-instant-articles-sdk-php
New Facebook page needs to go through verification for instant article.
So, when I set development_mode=false, I get the error "This page has not been accepted in the review process for publishing Instant Articles yet", which is fine, that error is expected.
But, when I change to development_mode=true, nothing happens, no errors. The request went without errors, but article was not published in the Development Articles.
Any idea what might be the problem here?

Although I don't appreciate negative down-votes, since this was not the problem with the code, the solution for this problem was manually posting first 10 articles. No matter what, SDK could not publish anything, nor in development nor in production mode, until I published 10 articles manually.

Related

In-App Review doesn't show up in Internal Test Track

I can only get the review prompt to show up once, even when in internal test track, in order for it to show up again I need to clear data and cache of the Google Play Store.
I meet all of the testing requirements since I have another game which I'm using In-App Review and everything works correctly on that one.
No errors show up when logging.
I'm using the unity version of the plugin, here are some of the things I've tried and their results:
Popup works every time in the Internal App Sharing, submit button is greyed out since it wasn't downloaded from the store.
Clearing storage and cache from Google Play makes the review appear once, but it doesn't have the correct settings, even though it was downloaded though the internal test track, the comment is tagged as optional, and when trying to publish said review, either including the comment or not, it always gives the following error: DF-DFERH-01 Server Error
I've also tried multiple versions of the plugin, mainly 1.6.1, 1.7.0, and 1.8.0, without success on any of them (I did update proguard every time).
I also tried resolving dependencies with other versions of the External Dependencies Manager, .172 and .174, both without success.
I've tried another account also included in the internal test track, didn't work
On another game I published, the In-App Review works as intended, I'm using the exact same code.
What's weird to me is that it works correctly on the Internal App Sharing, the app is currently on Open Beta, while the other game which In-App Reviews work correctly is on production, but I doubt that's related.
I was able to confirm that this is an issue on Google's side, after releasing the game to production, the popup started showing up on the Internal Test Track every time while using the same version as before.
To anyone that is also having this issue, if the In-App Review works on Internal App Sharing, you should be safe to release it to production and the issue will fix itself.
I can't say for sure this will work for everyone, but it did for me.

Normal https://webchat.botframework.com stopped working in IE 10. syntax error webchat-es5.js

I am using sdk v4 bot embedded in sharepoint 2016 page using iframe webchat https://webchat.botframework.com/embed/[Token] url. It stopped working in IE 10. I remember it worked before 3 weeks. Please help as we put the bot in production.
There was a recent update to webchat, so I'm guessing this is a webchat version issue. Do you have the ability to use directline channel with botframework-webchat instead? There are a number of samples. In the getting-started full-bundle sample, you can see where the latest version is specified. You can use this to specify a later version, though I'm not sure if it will let you go far enough back.
You are also going to need to customize the formatting, as the new webchat comes through with essentially no formatting. There are a number of samples on that site showing the different formatting options as well.
For shorter term fix, you may be able to request your specific bot app ID to be reverted by contacting the Microsoft contact from this github issue, though I would recommend also working on updating your implementation as that probably won't be available forever.

How I apply review to get publish_actions permission for a Windows application written in Win API/C++?

I created and used application softwares(exe file written in C++ with Win SDK) of Windows OS(Win7) which has a function to upload(post) user photos to Facebook. They were working fine but now it is not possible to post photos to Facebook and I got to know I need get my application reviewd for public_actions permission. I tried to do it but could not find way to submit since there's no category for Windows application. How can I do it? I think the reviewers need to 'run' the app and it looks OK for andriod, iOS, Win8 apps, and Web site since reviewers can access to them by codes or URL for the apps but I have no idea how to make it for my Windows application. It is big size application with lots of images over 1Gbytes. Will it be OK to use an FTP account for the reviewers to download and review it?
In your review notes you can explicitly mention that this is a Windows application. You will need to provide as much screenshots as possible or preferably, a screencast where you show how you use the Facebook integration.
To get all the required fields, you can fill in the website for your application (if you have one) or an other website. Just make sure to mention that in your reviewer notes.
That should work with getting your app reviews.
ps: this question actually is not appropriate for Stackoverflow. I suggested using the Facebook Developer Community group for these kind of questions (non-technical).

C# MVC3 Facebook Integration, how to?

I have to provide my app with a good library for Facebook integration. For now, a FB login is all I need, but in the future I'll need more features.
With a quick search in Google I realized that the most popular library is http://facebooksdk.codeplex.com/, however, I'm totally lost in how to make a login and get required information to my app. I followed the guidelines of this link but it doesn't make it really clear. In the Codeplex websites, the information seems to be out of date or missing some previous steps...
I also followed this Stack Overflow link that has a solution very similar to what I need and in a fast test, works. But I don't know if its the most elegant solution and the best for the future, when my app will have a lot of interaction, and not only login.
So, I'd like to know if someone can help me with:
A quick step-by-step guide on how to login with my Facebook account
A link with documentation to extend my app features, for example, how to post on Facebook programmatically.
My final question: using this SDK from Codeplex is really the best for my app?
You can download the latest source code and checkout the "Samples" folder which demonstrates the usage of login and other various requests to facebook.
All your scenarios are in the samples. http://facebooksdk.codeplex.com/SourceControl/list/changesets

wp7 advertising - unexpected error during response processing ECN

I am using Microsoft's AdControl in my app that I am developing. I have registered at pubcentral and using the correct ApplicationID and AppUnitID. Also, setting the AdControl.TestMode = false. The ads were getting displayed correctly yesterday but today, I get this error - An unexpected error occurred during response processing (Name: ECN).
Has anyone else noticed this issue?
I am using January 2011 tools for WP7. Not sure if this is an issue with the Emulator.
Edit: Just a quick update. My app with ads that weren't working during development got published this morning and all of the ads are working when I downloaded it straight from the marketplace. Still not completely sure of the reason but I thought that information may be useful.
Ok - I've spent far too much time researching this. Apparently there are a lot of people having this error. I think it may have something to do with the impending update of the WP7 because it's relatively recent. If you check out the official forums (http://community.microsoftadvertising.com/forums/32.aspx) there are tons of posts describing the same issue.
For some reason I am still getting impressions with my AdControl despite the lack of visual advertisement. My suggestion is to leave the code in your app and try and publish it (this is the route I'm going to take at least) and hopefully they will start serving ads again soon.

Resources