Is there any way to prevent Xcode from opening brand new files? Let me explain. Everytime I create a new file (Xib, .swift, .storyboard, etc...) Xcode opens that new file automatically in the standard editor. This functionality kinda annoys me because something I just want to create the file and maybe open it on the assistance editor instead or just to work on the file later. I tried changing some of the Xcode's behavior but I don't see any ways where I can trigger an action when certain events occur (like creating a new file).
Well here's one way:
Create a folder full of empty files of various types (with various extensions) that you typically create. Then whenenver you want a new file, rather than telling Xcode to create a new file, use the "Add Files to ..." command and choose one of those files. Just remember to also check the checkbox "Copy items if needed".
Doing this won't open the added file.
As an added benefit, you could also make some versions of these files pre-seeded with code or comments or whatever else that you often keep re-typing into many of your new files.
Related
Sometimes I just want to create a plain text file for storing JSON or whatever.
Normally I would just press cmdN to create a new file in Xcode. But it always adds the created file to the project! That means I need to delete it from the project every time!
I thought that this was because I checked the target that I want to add the file to here:
So I unchecked "TestingArea" and created the file. But it still adds the file to the project!
I know that I can use the TextEdit app, but since I have lots of apps placed on the Dock, finding it takes a long time.
Any solutions?
I want to open the tree of folders which contains any code on my Mac in Sublime 3. Something like this:
But I don't have all of it in one folder, and it isn't convenient enough to open many folders in Sublime every time I close the app. So I have created 'aliases' (via Finder) to my folders and put them to one (folder), which i want to open with Sublime.
That didn't work out. Sublime opens these aliases as hex code. While ordinary folders open well.
So the main question: is there a way to make this work as I thought via preferences, or any plugin?
Use symbolic links instead by opening Terminal and using ln -s <SOURCE> <ALIAS>.
You can keep any number of folders you want collected in one place by using projects. Simply drag the folders you want, in the order you want, into the sidebar. Then, select Project -> Save Project As... and save the file anywhere you want with the .sublime-project extension. While you're at it, make sure you have
"hot_exit": true
in your user settings, as this enables you to close windows which have a project assigned to them, and all open files and unsaved changes are automatically preserved. When you next open the project, everything will be the same.
In Visual Studio, if I have a solution open and choose File > New, the New File dialog provides me with a number of templates. However, if I, say, have an ASP.NET MVC project open, right click it and choose Add > New Item, the Add New Item shows way more item templates. For instance, I can add a new JSON file to my project this way, but I can't just create a new JSON file via File > New, because the template isn't available there.
I often want to just create a one-off JSON file to see some proper formatting and coloring, and basically mess around with it, but then discard it without saving it. With Add New Item, it creates a new file and checks my project out from source control, which is too much hassle to correct if you just want to see some JSON code with proper formatting.
I feel your pain! It looks like the only way to achieve the desired behavior is to save a new file with .json extension so VS can figure out the proper editor.
I've read that you can save a ' project ' but apparently I'm doing it wrong.
What I've done is...
Create a js, html and css file and use view/layout with 3 columns so
each file has its own section of the layout.
I then went to Project / save project as / and saved the respective file in
a directory
I assumed that all files should be saved in this directory along with a file that I can click that loads them all up to reflect the workflow.
Apparently sublime has a different idea of how this should work and I do not understand it.
Essentially, there are two parts to a Sublime project - a .sublime-project file, and a .sublime-workspace file. Please see both the "unofficial" docs and the official website for information regarding projects, and the setup of .sublime-project files. These files are JSON-formatted and contain paths to any folders contained in your project, project-specific settings, and project-specific build systems. This file can (and should) be edited to customize the project to your needs. Double-clicking this file (after associating its file type with Sublime, following the procedure of your operating system) will open the project, any open files within it, and any folders you've added to it (by selecting Project -> Add Folder to Project).
The .sublime-workspace file is also JSON-formatted, but is saved automatically by Sublime and shouldn't be edited unless you really know what you're doing, and even then you probably shouldn't edit it. It contains all sorts of meta information about the project's history in Sublime, which files were open and in what order/pane, previous contents of searches, find/replace, etc., your file history, settings for various plugins like SublimeCodeIntel, and lots more. By default it is hidden when viewing the contents of folders in the Side Bar, and when double-clicked it will try to open the project instead of opening for viewing/editing, so there are several measures in place to prevent your playing with it and potentially screwing up Sublime.
.sublime-project files can be saved wherever you want, but the folders and files contained within it are not necessarily saved in the same place - they stay wherever they were saved. It usually makes sense to save them in the project's root directory, so if you have a filesystem like myhomedir/projects/web/SweetWebsite/ containing html/, js/, and css/ subdirectories, you might want to save your project as .../SweetWebsite/SweetWebsite.sublime-project, just so you know at a glance what files/folders are probably in it. However, you could save SweetWebsite.sublime-project in myhomedir/Desktop for all Sublime cares, and it would work exactly the same way. While it is possible to have unsaved files in a project, of course it's always best to save your work early and often, so you don't lose anything.
Hopefully this helps, please let me know if you have further questions.
This is probably a very easy question, but I'm having trouble deleting resources from my XCode project. I added them using "Create Folder References for any added folders" so that I could import a whole offline HTML site with its correct folder structure.
Unfortunately, now it has been added like this I don't seem to be able to delete individual files in the structure (it's not available from the Edit menu).
Can anyone help please? Thanks!
That isn't how folder references work. The idea is that its only a reference, you can open files within it and save it from those editors, you can delete or move the entire reference throughout the xcode project, but you can't actually edit it - its read only as far as xcode is concerned. Likewise, you cannot restructure it (move internal files around).
I'm not to sure why apple decided to make this the case, but apparently they have.
If you want to know how one might use the xcode folder system, here's how I tend to use them with my projects:
Whenever I subdivide code into folders, when I drag them into my project I click "recursively create groups for any added folders". If you do this, you any changes you make within xcode will not reflect the actual file itself. As far as I know, there is no way to do this. What does happen then is that when you add a new code file to it, the directory starts off in that file by default. ie, you don't need to navigate to it manually when you create a new file.
I use folder references whenever I'm working with content for an application I'm using. This way, I add all my images, folders, configuration files, whatever - and xcode immediately lists them. The reason I have it within xcode, I can I copy the files into the executables directory by dragging the folder reference into a "Copy Files" build phase.
Thats basically (to my knowledge) how one uses the folder types within xcode - sadly, I don't know how to achieve the functionality you want. You may have to manually delete the folders in finder, which if you do use folder references will update xcode to the change.
I ran into the same issue by using "Create Folder References for any added folders". I wanted to change some of the times but that's not possible. I had added a main folder that had other directories under it. I just had to select the main directory and deleted it and then just add the subdirectories that I needed. You can't make any location or removal changes to the directories that are added this way. -- Jeff
In the project browser, where you're looking at files, right click and choose "Delete". It'll prompt you to either remove the file from the project (leaving the underlying file on the filesystem) or to also move the underlying file to the trash.
I ran into the same issue. Delete the files from the folder directly as opposed to from within Xcode. You'll see the entries turn red under your project. Restarting Xcode should make these red entries vanish.