Draw a circle on canvas using Animation - xamarin

I need to create a circle using animation.
I need to set duration 2000 till my circle will be end at 360 degrees.
Class content
private int animValue;
private int strokeWidth = 15;
private int i = 0;
public MyCustomView(Context context) :
base(context)
{
}
public MyCustomView(Context context, IAttributeSet attrs) :
base(context, attrs)
{
animValue = 0;
}
public MyCustomView(Context context, IAttributeSet attrs, int defStyle) :
base(context, attrs, defStyle)
{
}
protected override void OnDraw(Canvas canvas)
{
base.OnDraw(canvas);
Paint paint = new Paint();
paint.SetStyle(Paint.Style.Stroke);
paint.StrokeWidth=(strokeWidth);
RectF rectF = new RectF();
rectF.Set(strokeWidth, strokeWidth, Width - strokeWidth, Width - strokeWidth);
paint.Color = (Color.Gray);
canvas.DrawArc(rectF, 0, 360, false, paint);
paint.Color=(Color.Blue);
canvas.DrawArc(rectF, animValue, i++, false, paint);
}
public void setValue(int animatedValue)
{
animValue = animatedValue;
Invalidate();
}
}
Activity Content
protected override void OnCreate(Bundle savedInstanceState)
{
base.OnCreate(savedInstanceState);
// Set our view from the "main" layout resource
SetContentView(Resource.Layout.activity_main);
var circleView = FindViewById<MyCustomView>(Resource.Id.circleView);
ValueAnimator valueAnimator = ValueAnimator.OfInt(0, 0);
valueAnimator.SetDuration(2000);
valueAnimator.AddUpdateListener(new AnimatorUpdateListener(this, circleView));
valueAnimator.Start();
}
private class AnimatorUpdateListener : Java.Lang.Object, ValueAnimator.IAnimatorUpdateListener
{
private MainActivity mainActivity;
private MyCustomView circleView;
public AnimatorUpdateListener(MainActivity mainActivity, MyCustomView circleView)
{
this.mainActivity = mainActivity;
this.circleView = circleView;
}
void ValueAnimator.IAnimatorUpdateListener.OnAnimationUpdate(ValueAnimator animation)
{
circleView.setValue((int)animation.AnimatedValue);
}
}
The problem is that my circle doesnt finish at the end of circle it stops somewhere in middle.The line doesnt finish in the end of my circle...
[![Img][1]][1]
[1]: https://i.stack.imgur.com/oAz1Q.png

You can try the following code, and the effect is like this
Class content
class MyCustomView:View
{
private int animValue;
private int strokeWidth = 15;
//private int i = 0;
public MyCustomView(Context context) :
base(context)
{
}
public MyCustomView(Context context, IAttributeSet attrs) :
base(context, attrs)
{
animValue = 0;
}
public MyCustomView(Context context, IAttributeSet attrs, int defStyle) :
base(context, attrs, defStyle)
{
}
protected override void OnDraw(Canvas canvas)
{
base.OnDraw(canvas);
Paint paint = new Paint();
paint.SetStyle(Paint.Style.Stroke);
paint.StrokeWidth = (strokeWidth);
RectF rectF = new RectF();
rectF.Set(strokeWidth, strokeWidth, Width - strokeWidth, Width - strokeWidth);
paint.Color = (Color.Gray);
canvas.DrawArc(rectF, 0, 360, false, paint);
paint.Color = (Color.Blue);
canvas.DrawArc(rectF, 0, animValue, false, paint);
}
public void setValue(int animatedValue)
{
animValue = animatedValue;
Invalidate();
}
}
Activity Content
protected override void OnCreate(Bundle savedInstanceState)
{
base.OnCreate(savedInstanceState);
// Set our view from the "main" layout resource
SetContentView(Resource.Layout.activity_main);
var circleView = FindViewById<MyCustomView>(Resource.Id.circleView);
ValueAnimator valueAnimator = ValueAnimator.OfInt(0, 360);
valueAnimator.SetDuration(2000);
valueAnimator.AddUpdateListener(new AnimatorUpdateListener(this, circleView));
valueAnimator.Start();
}
private class AnimatorUpdateListener : Java.Lang.Object, ValueAnimator.IAnimatorUpdateListener
{
private MainActivity mainActivity;
private MyCustomView circleView;
public AnimatorUpdateListener(MainActivity mainActivity, MyCustomView circleView)
{
this.mainActivity = mainActivity;
this.circleView = circleView;
}
void ValueAnimator.IAnimatorUpdateListener.OnAnimationUpdate(ValueAnimator animation)
{
circleView.setValue((int)animation.AnimatedValue);
}
}

Related

Xamarin load image with loading progressbar upload

how can change this link code to Xamarin
or find another way to load an image with loading progress in Xamarin
I solved It
pic
public class MhnImgview:ImageView{public string Url;
private Context _context;
int mDuration;
int mProgress;
Paint mPaint = new Paint();
RectF mRectF = new RectF();
Color mBackgroundColor;
Color mPrimaryColor;
float mStrokeWidth;
public IOnProgressChangeListener MOnChangeListener; public interface IOnProgressChangeListener
{
void OnChange(int duration, int progress, float rate);
}
public void SetOnProgressChangeListener(IOnProgressChangeListener l)
{
MOnChangeListener = l;
}
protected MhnImgview(IntPtr javaReference, JniHandleOwnership transfer) : base(javaReference, transfer)
{
}
public MhnImgview(Context context) : base(context)
{
}
public void SetMax(int max)
{
if (max < 0)
{
max = 0;
}
mDuration = max;
}
public int GetMax()
{
return mDuration;
}
public void SetProgress(int progress)
{
if (progress > mDuration)
{
progress = mDuration;
}
mProgress = progress;
MOnChangeListener?.OnChange(mDuration, progress, GetRateOfProgress());
Invalidate();
}
public int GetProgress()
{
return mProgress;
}
public void SetBackgroundColr(Color color)
{
mBackgroundColor = color;
}
public void SetPrimaryColor(Color color)
{
mPrimaryColor = color;
}
float GetRateOfProgress()
{
return (float)mProgress / mDuration;
}
public void SetCircleWidth(float width)
{
mStrokeWidth = width;
}
public async Task ShowImage()
{
var d = await GetImageBitmapFromUrl(Url);
SetImageBitmap(d);
}
protected override void OnDraw(Canvas canvas)
{
base.OnDraw(canvas);
int halfWidth = Width / 2;
int halfHeight = Height / 2;
int radius = halfWidth < halfHeight ? halfWidth : halfHeight;
radius = radius / 2;
float halfStrokeWidth = mStrokeWidth / 2;
mPaint.Color = mBackgroundColor;
mPaint.Dither = true;
mPaint.Flags = PaintFlags.AntiAlias;
mPaint.AntiAlias = true;
mPaint.StrokeWidth = mStrokeWidth;
mPaint.SetStyle(Paint.Style.Stroke);
canvas.DrawCircle(halfWidth, halfHeight, radius - halfStrokeWidth, mPaint);
mPaint.Color = mPrimaryColor;
mRectF.Top = halfHeight - radius + halfStrokeWidth;
mRectF.Bottom = halfHeight + radius - halfStrokeWidth;
mRectF.Left = halfWidth - radius + halfStrokeWidth;
mRectF.Right = halfWidth + radius - halfStrokeWidth;
canvas.DrawArc(mRectF, -90, GetRateOfProgress() * 360, false, mPaint);
canvas.Save();
}
private async Task<Bitmap> GetImageBitmapFromUrl(string imagename)
{
Bitmap imageBitmap = null;
var baseurl = imagename;
try
{
var url = baseurl;
using (var webClient = new WebClient())
{
webClient.CachePolicy = new RequestCachePolicy(RequestCacheLevel.BypassCache);
webClient.DownloadProgressChanged += WebClient_DownloadProgressChanged;
var imageBytes = await webClient.DownloadDataTaskAsync(url);
if (imageBytes != null && imageBytes.Length > 0)
{
imageBitmap = BitmapFactory.DecodeByteArray(imageBytes, 0, imageBytes.Length);
}
}
return imageBitmap;
}
catch (Exception ex)
{
var d = ex.Message;
}
return null;
}
private void WebClient_DownloadProgressChanged(object sender, DownloadProgressChangedEventArgs e)
{
SetMax(100);
SetBackgroundColr(Color.Rgb(44,59,76));
SetPrimaryColor(Color.Rgb(236,104,88));
SetCircleWidth(7.5f);
SetProgress(e.ProgressPercentage);
}
public MhnImgview(Context context, IAttributeSet attrs) : base(context, attrs)
{
}
public MhnImgview(Context context, IAttributeSet attrs, int defStyleAttr) : base(context, attrs, defStyleAttr)
{
}
public MhnImgview(Context context, IAttributeSet attrs, int defStyleAttr, int defStyleRes) : base(context, attrs, defStyleAttr, defStyleRes)
{
}
}
for use it
var img = FindViewById<MhnImgview>(Resource.Id.imgmhn);
img.Url = "http://www.neyrizcement.com/upload/3rcqesmc.jpg";
await img.ShowImage();

ImageUri from Drawable Folder

I have been following this tutorial to learn how to implement Pinch Zoom and Pan capabilities into an app I am developing.
https://www.youtube.com/watch?v=BY8hLhu50po&list=PL9jCwTXYWjDJjDE_JxRozYGKGt8gbUXg7
Basically, he loads an image from the gallery and displays it in an image view that supports Zoom/Pan functionality.
I would like to preload an image into the image view rather than select one from the gallery. Ideally, I'd like to load an image from drawable.
The tutorial's app had a lot of extra features that I am trying to weed out.
First it opens a gallery. Then you select an image to display, and it displays it as a thumbnail inside of mImageView.
On Long Click, it hides mImageView and displays a maximized image inside of a second Image View. (MPinchZoomImageView)
At this point, the image supports zoom and pan functionality.
If I could, I'd like to skip the gallery and the first Image View and only use the PinchZoom Image View. I'm not sure how I'd do that.
Code:
ImageViewMainActivity
public class ImageViewMainActivity extends AppCompatActivity {
ImageView mImageView;
PinchZoomImageView mPinchZoomImageView;
private Uri mImageUri;
private static final int REQUEST_OPEN_RESULT_CODE = 0;
#Override
protected void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
setContentView(R.layout.activity_image_view_main);
mImageView = (ImageView) findViewById(R.id.imageView);
mPinchZoomImageView = (PinchZoomImageView) findViewById(R.id.pinchZoomImageView);
mImageView.setOnLongClickListener(new View.OnLongClickListener() {
#Override
public boolean onLongClick(View v) {
pinchZoomPan();
return true;
}
});
Intent intent = new Intent(Intent.ACTION_OPEN_DOCUMENT);
intent.addCategory(Intent.CATEGORY_OPENABLE);
intent.setType("image/*");
startActivityForResult(intent, REQUEST_OPEN_RESULT_CODE); // pass it a context of 0
}
#Override
public void onWindowFocusChanged(boolean hasFocus) {
super.onWindowFocusChanged(hasFocus);
View decorView = getWindow().getDecorView();
if(hasFocus) {
decorView.setSystemUiVisibility(
View.SYSTEM_UI_FLAG_LAYOUT_STABLE
| View.SYSTEM_UI_FLAG_HIDE_NAVIGATION
| View.SYSTEM_UI_FLAG_LAYOUT_FULLSCREEN
| View.SYSTEM_UI_FLAG_FULLSCREEN
| View.SYSTEM_UI_FLAG_IMMERSIVE_STICKY
| View.SYSTEM_UI_FLAG_HIDE_NAVIGATION
);
}
}
#Override
public void onActivityResult(int requestCode, int resultCode, Intent resultData) {
if(requestCode == REQUEST_OPEN_RESULT_CODE && resultCode == RESULT_OK) {
if(resultData != null) {
mImageUri = resultData.getData();
Glide.with(this)
.load(mImageUri)
.into(mImageView);
}
}
}
private void pinchZoomPan() {
mPinchZoomImageView.setImageUri(mImageUri);
mImageView.setAlpha(0.f); // set mImageView invisible.
mPinchZoomImageView.setVisibility(View.VISIBLE);
}
}
PinchZoomImageView
public class PinchZoomImageView extends ImageView {
private Bitmap mBitmap;
private int mImageWidth;
private int mImageHeight;
private final static float mMinZoom = 1.f;
private final static float mMaxZoom = 4.f;
private float mScaleFactor = 1.f;
private ScaleGestureDetector mScaleGestureDetector;
private final static int NONE = 0;
private final static int PAN = 1;
private final static int ZOOM = 2;
private int mEventState;
private float mStartX = 0;
private float mStartY = 0;
private float mTranslateX = 0;
private float mTranslateY = 0;
private float mPreviousTranslateX = 0;
private float mPreviousTranslateY = 0;
private class ScaleListener extends ScaleGestureDetector.SimpleOnScaleGestureListener {
#Override
public boolean onScale(ScaleGestureDetector detector) {
mScaleFactor *= detector.getScaleFactor();
mScaleFactor = Math.max(mMinZoom, Math.min(mMaxZoom, mScaleFactor));
// invalidate();
// requestLayout();
return super.onScale(detector);
}
}
public PinchZoomImageView(Context context, AttributeSet attrs) {
super(context, attrs);
mScaleGestureDetector = new ScaleGestureDetector(getContext(), new ScaleListener());
}
#Override
public boolean onTouchEvent(MotionEvent event) {
switch(event.getAction() & MotionEvent.ACTION_MASK) {
case MotionEvent.ACTION_DOWN:
mEventState = PAN;
mStartX = event.getX() - mPreviousTranslateX;
mStartY = event.getY() - mPreviousTranslateY;
break;
case MotionEvent.ACTION_UP:
mEventState = NONE;
mPreviousTranslateX = mTranslateX;
mPreviousTranslateY = mTranslateY;
break;
case MotionEvent.ACTION_MOVE:
mTranslateX = event.getX() - mStartX;
mTranslateY = event.getY() - mStartY;
break;
case MotionEvent.ACTION_POINTER_DOWN:
mEventState = ZOOM;
break;
}
mScaleGestureDetector.onTouchEvent(event);
if((mEventState == PAN && mScaleFactor != mMinZoom) || mEventState == ZOOM) { // called under the condition that window is zoomed i
invalidate();
requestLayout();
}
return true;
}
#Override
protected void onMeasure(int widthMeasureSpec, int heightMeasureSpec) {
super.onMeasure(widthMeasureSpec, heightMeasureSpec);
int imageWidth = MeasureSpec.getSize(widthMeasureSpec);
int imageHeight = MeasureSpec.getSize(heightMeasureSpec);
int scaledWidth = Math.round(mImageWidth * mScaleFactor);
int scaledHeight = Math.round(mImageHeight * mScaleFactor);
setMeasuredDimension(
Math.min(imageWidth, scaledWidth),
Math.min(imageHeight, scaledHeight)
);
}
#Override
protected void onDraw(Canvas canvas) {
super.onDraw(canvas);
canvas.save();
canvas.scale(mScaleFactor, mScaleFactor);
// canvas.scale(mScaleFactor, mScaleFactor, mScaleGestureDetector.getFocusX(), mScaleGestureDetector.getFocusY());
if((mTranslateX * -1) < 0) {
mTranslateX = 0;
} else if ((mTranslateX * -1) > mImageWidth * mScaleFactor - getWidth()) {
mTranslateX = (mImageWidth * mScaleFactor - getWidth()) * -1;
}
if((mTranslateY * -1) < 0) {
mTranslateY = 0;
} else if ((mTranslateY * -1) > mImageHeight * mScaleFactor - getHeight()) {
mTranslateY = (mImageHeight * mScaleFactor - getHeight()) * -1;
}
canvas.translate(mTranslateX/mScaleFactor, mTranslateY/mScaleFactor);
canvas.drawBitmap(mBitmap, 0, 0, null);
canvas.restore();
}
#Override
protected void onSizeChanged(int w, int h, int oldw, int oldh) {
super.onSizeChanged(w, h, oldw, oldh);
}
public void setImageUri(Uri uri) {
try {
Bitmap bitmap = MediaStore.Images.Media.getBitmap(getContext().getContentResolver(), uri);
float aspecRatio = (float) bitmap.getHeight() / (float) bitmap.getWidth();
DisplayMetrics displayMetrics = getResources().getDisplayMetrics();
mImageWidth = displayMetrics.widthPixels;
mImageHeight = Math.round(mImageWidth * aspecRatio);
mBitmap = Bitmap.createScaledBitmap(bitmap, mImageWidth, mImageHeight, false);
invalidate();
requestLayout();
} catch (IOException e) {
e.printStackTrace();
}
}
}
XML
<RelativeLayout xmlns:android="http://schemas.android.com/apk/res/android"
xmlns:tools="http://schemas.android.com/tools"
android:id="#+id/container"
android:layout_width="match_parent"
android:layout_height="match_parent"
tools:context="mobapptut.com.imageviewer.ImageViewMainActivity">
<ImageView
android:layout_width="200dp"
android:layout_height="150dp"
android:id="#+id/imageView"
android:layout_centerInParent="true" />
<mobapptut.com.imageviewer.PinchZoomImageView
android:visibility="invisible"
android:id="#+id/pinchZoomImageView"
android:layout_centerInParent="true"
android:layout_width="match_parent"
android:layout_height="match_parent" />
</RelativeLayout>
Thank You

JPanel animation

Hy there.
I am trying to make a JPanel which reacts to certain events and plays a little animation. For example if I click on a button, it should flash red.(I need this to indicate when a file was successfully saved(green flash), or a error occurred(red flash).
I found some tutorials on animations, but I'm having a hard time changing it to fit my needs. For example most of the tutorials instantiate a Timer at the beginning. But I only need the timer to be active for that short amount of time where the flash is played and than stop. Also I need different animation types.(red flash, green flash...)
This is what I have got so far, which is basically nothing:
package MainPackage;
import java.awt.Color;
import java.awt.Graphics;
import java.awt.event.ActionEvent;
import java.awt.event.ActionListener;
import javax.swing.JPanel;
import javax.swing.Timer;
public class StatusBar extends JPanel implements ActionListener{
Timer t = new Timer(10, this);
boolean stop = false;
Color color;
public void paintComponent (Graphics g) {
super.paintComponent(g);
setBackground(color);
}
public void confirm(){
color = new Color(46, 204, 113);
t.start();
}
public void warning(){
color = Color.red;
t.start();
}
#Override
public void actionPerformed(ActionEvent e) {
repaint();
}
}
Thanks in advance!
public class flashclass extends JFrame{
Thread th;
Color defaultColor, flashColor;
int i;
boolean success;
JPanel p;
public flashclass(){
setSize(200, 200);
setVisible(true);
setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE);
success = false;
defaultColor = new Color(214,217,223);
p = new JPanel();
JButton rbtn = new JButton("Red flash");
JButton gbtn = new JButton("Green flash");
rbtn.addActionListener(new ActionListener() {
#Override
public void actionPerformed(ActionEvent e) {
success = false;
flash(success);
}
});
gbtn.addActionListener(new ActionListener() {
#Override
public void actionPerformed(ActionEvent e) {
success = true;
flash(success);
}
});
p.add(rbtn);
p.add(gbtn);
getContentPane().add(p);
}
public void flash(boolean success){
i=0;
if(!success){
flashColor = Color.red;
}
else{
flashColor = Color.green;
}
th = new Thread(new Runnable() {
#Override
public void run() {
while(i<10){
p.setBackground(flashColor);
i++;
try {
Thread.sleep(10);
} catch (InterruptedException ex) {
Logger.getLogger(NewJFrame.class.getName()).log(Level.SEVERE, null, ex);
}
p.setBackground(defaultColor);
}
}
});
th.start();
}
}
public static void main(String args[]){
new flashclass();
}
}
So here is the finished class:
New animations can be added easily. And they also do not interfere with each other. So multiple states can be triggered simultaneously.
The StatusBar.java
import java.awt.Color;
import java.awt.GradientPaint;
import java.awt.Graphics;
import java.awt.Graphics2D;
import java.awt.event.ActionEvent;
import java.awt.event.ActionListener;
import java.awt.event.ComponentAdapter;
import java.awt.event.ComponentEvent;
import javax.swing.JComponent;
import javax.swing.Timer;
public class StatusBar extends JComponent implements ActionListener{
int width;
int height;
boolean bLoad, bWarn, bConfirm, bError;
Timer timer;
Color bgColor;
int xPosLoad, alphaWarn, alphaConfirm, alphaError;
float cntWarn, cntConfirm, cntError;
int cntLoad;
final int barLength = 200;
public StatusBar(Color bg){
width = getWidth();
height = getHeight();
xPosLoad = -barLength;
alphaWarn = 0;
alphaConfirm = 0;
alphaError = 0;
bgColor = bg;
timer = new Timer(10, this);
this.addComponentListener(new ComponentAdapter() {
#Override
public void componentResized(ComponentEvent event) {
width = getWidth();
height = getHeight();
}
});
}
#Override
protected void paintComponent(Graphics g) {
// Background
g.setColor(bgColor);
g.fillRect(0, 0, width, height);
// loading
Graphics2D g2d = (Graphics2D)g;
GradientPaint gp = new GradientPaint(xPosLoad,0, new Color(0,0,0,0), xPosLoad+barLength, 0, new Color(200, 200, 255));
g2d.setPaint(gp);
g2d.fillRect(xPosLoad, 0, barLength, height);
// Green
g.setColor(new Color(20, 210, 60, alphaConfirm));
g.fillRect(0, 0, width, height);
// Yellow
g.setColor(new Color(255, 223, 0, alphaWarn));
g.fillRect(0, 0, width, height);
// Red
g.setColor(new Color(255, 0, 0, alphaError));
g.fillRect(0, 0, width, height);
}
#Override
public void actionPerformed(ActionEvent e) {
// step increase for all active components
boolean toggle = false;
if (bConfirm){
if(cntConfirm < 1){
cntConfirm += 0.01f;
alphaConfirm = lerp(cntConfirm, 255, true);
}else{
bConfirm = false;
cntConfirm = 0;
alphaConfirm = 0;
}
toggle = true;
}
if (bWarn){
if(cntWarn < 1){
cntWarn += 0.01f;
alphaWarn = lerp(cntWarn, 255, true);
}else{
bWarn = false;
cntWarn = 0;
alphaWarn = 0;
}
toggle = true;
}
if (bError){
if(cntError < 1){
cntError += 0.01f;
alphaError = lerp(cntError, 255, true);
}else{
bError = false;
cntError = 0;
alphaError = 0;
}
toggle = true;
}
if (bLoad){
if(cntLoad < 100){
cntLoad += 1;
xPosLoad = (cntLoad * (width + barLength)) / 100 - barLength;
}else{
cntLoad = 0;
xPosLoad = -barLength;
}
toggle = true;
}
repaint();
if (!toggle){
timer.stop();
}
}
private void startTimer(){
if (!timer.isRunning())
timer.start();
}
public void setBG(Color bg){
bgColor = bg;
System.out.println("Color: " + bgColor);
repaint();
}
// Green flash
public void confirm(){
// set values
bConfirm = true;
alphaConfirm = 255;
cntConfirm = 0;
startTimer();
}
//Yellow flash
public void warning(){
// restart values
bWarn = true;
alphaWarn = 255;
cntWarn = 0;
startTimer();
}
//Red Flash
public void error(){
// restart values
bError = true;
alphaError = 255;
cntError = 0;
startTimer();
}
//Blue load
public void loadStart(){
// restart values
bLoad = true;
xPosLoad = -barLength;
cntLoad = 0;
startTimer();
}
public void loadEnd(){
bLoad = false;
xPosLoad = -barLength;
}
private int lerp(float progress, int max, boolean inverse){
float x = progress;
float x2 = (float) Math.pow(x, 4);
float g = x + (1 - x);
float y = (float) ((float) x2 / (float)(Math.pow(g, 4)));
y = Math.min(y, 1);
y = Math.max(y, 0);
int res = (int) (y * max);
if (inverse){
res = max - res;
}
return res;
}
}
And the Example.java
import java.awt.BorderLayout;
import java.awt.Color;
import java.awt.Dimension;
import java.awt.event.ActionEvent;
import javax.swing.JButton;
import javax.swing.JFrame;
import javax.swing.JPanel;
public class Example extends JFrame{
public static void main(String[] args){
new Example("Stat Example");
}
public Example(String title){
super(title);
this.setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE);
StatusBar stat = new StatusBar(Color.black);
stat.setPreferredSize(new Dimension(0, 10));
JPanel panel = new JPanel();
JButton bConfirm = new JButton("Confirm");
JButton bWarn = new JButton("Warning");
JButton bErr = new JButton("Error");
JButton bLoadS = new JButton("Start Loading");
JButton bLoadE = new JButton("End Loading");
panel.add(bConfirm);
panel.add(bWarn);
panel.add(bErr);
panel.add(bLoadS);
panel.add(bLoadE);
this.getContentPane().add(stat, BorderLayout.CENTER);
this.getContentPane().add(panel, BorderLayout.SOUTH);
this.pack();
this.setVisible(true);
// Listener
bConfirm.addActionListener(new java.awt.event.ActionListener() {
#Override
public void actionPerformed(ActionEvent event) {
stat.confirm();
}
});
bWarn.addActionListener(new java.awt.event.ActionListener() {
#Override
public void actionPerformed(ActionEvent event) {
stat.warning();
}
});
bErr.addActionListener(new java.awt.event.ActionListener() {
#Override
public void actionPerformed(ActionEvent event) {
stat.error();
}
});
bLoadS.addActionListener(new java.awt.event.ActionListener() {
#Override
public void actionPerformed(ActionEvent event) {
stat.loadStart();
}
});
bLoadE.addActionListener(new java.awt.event.ActionListener() {
#Override
public void actionPerformed(ActionEvent event) {
stat.loadEnd();
}
});
}
}

JavaFx State change Listener

I am working on an application where I want to implement a menu. I have a GameState and a MainMenu class. Both extends Group. I can't figure out how to write a change listener to the Main.state, so when it changes from .MENU to .GAME the scenes will switch.
Here's is a part of the MainMenu class:
public class MainMenu extends Group {
private final Image background;
private final Rectangle bgRect;
private final int buttonNo = 3;
private MenuButton[] buttons;
private final double xStart = -200;
private final double yStart = 100;
private Group root;
private Scene scene;
public MainMenu () {
background = new Image(getClass().getResource("mainmenuBg.png").toString());
bgRect = new Rectangle(660,660);
bgRect.setFill(new ImagePattern(background));
root = new Group();
scene = new Scene(root, 650, 650);
scene.setCamera(new PerspectiveCamera());
root.getChildren().add(bgRect);
initButtons(root);
//Start game
buttons[0].setOnMouseClicked(new EventHandler<Event>() {
#Override
public void handle(Event t) {
Main.state = STATE.GAME;
}
});
//Options
buttons[1].setOnMouseClicked(new EventHandler<Event>() {
#Override
public void handle(Event t) {
//options menu will come here
}
});
//Exit
buttons[2].setOnMouseClicked(new EventHandler<Event>() {
#Override
public void handle(Event t) {
Platform.exit();
}
});
}
//...
}
The main class:
public class Main extends Application {
public int difficulty = 1;
GameState gameState;
MainMenu mainMenu;
public enum STATE {
MENU,
GAME
}
public static STATE state = STATE.MENU;
#Override
public void start(Stage stage) {
stage.resizableProperty().setValue(false);
stage.setTitle("Main");
Scene scene = new Scene(new StackPane(), 650, 650);
stage.setScene(scene);
stage.show();
if(Main.state == STATE.MENU)
enterMainMenu(stage);
if(Main.state == STATE.GAME)
enterGameState(stage);
}
//...
}
Any help would be appreciated.
I have succeeded to find a good solution.
I have removed the scene field from these classes, and added the super method in the constructors, than added the elements to the class (this.getChildren().addAll(..)).
Finally, here's my main controller:
public class Main extends Application {
public int difficulty = 1;
public GameState gameState = new GameState(difficulty);
public MainMenu mainMenu = new MainMenu();;
StackPane stackPane = new StackPane();
#Override
public void start(final Stage stage) {
stage.resizableProperty().setValue(false);
stage.setTitle("Main");
Scene scene = new Scene(stackPane, 650, 650);
scene.setCamera(new PerspectiveCamera());
stage.setScene(scene);
stage.show();
stackPane.getChildren().add(mainMenu);
mainMenu.getStartButton().setOnAction(new EventHandler<ActionEvent>() {
#Override
public void handle(ActionEvent t) {
changeScene(gameState);
try {
gameState.startGame();
} catch (InterruptedException ex) {
Logger.getLogger(Main.class.getName()).log(Level.SEVERE, null, ex);
}
}
});
}
public void changeScene(Parent newPage) {
stackPane.getChildren().add(newPage);
EventHandler<ActionEvent> finished = new EventHandler<ActionEvent>() {
#Override
public void handle(ActionEvent event) {
stackPane.getChildren().remove(0);
}
};
final Timeline switchPage = new Timeline(
new KeyFrame(Duration.seconds(0), new KeyValue(stackPane.getChildren().get(1).opacityProperty(), 0.0), new KeyValue(stackPane.getChildren().get(0).opacityProperty(), 1.0)),
new KeyFrame(Duration.seconds(3), finished, new KeyValue(stackPane.getChildren().get(1).opacityProperty(), 1.0), new KeyValue(stackPane.getChildren().get(0).opacityProperty(), 0.0))
);
switchPage.play();
}
}

Memory leak with view pager and fragment

In this part of my application there is a ViewPager contents in a fragment,
when i replace the fragment contains the viewpager android doesn't clear the memory.
How can I clear the memory?
this is the adapter for the listview:
public class LineeAdapter extends ArrayAdapter<Linea> {
private final List<Linea> list;
private final Activity context;
private final int layout;
public LineeAdapter(Activity context,int layout, List<Linea> list) {
super(context, layout, list);
this.context = context;
this.list = list;
this.layout=layout;
}
static class ViewHolder {
protected TextView text;
protected TextView text1;
}
#Override
public View getView(int position, View convertView, ViewGroup parent) {
View view = null;
if (convertView == null) {
LayoutInflater inflator = context.getLayoutInflater();
view = inflator.inflate(layout, null);
final ViewHolder viewHolder = new ViewHolder();
viewHolder.text = (TextView) view.findViewById(R.id.cod_linea);
viewHolder.text1 = (TextView) view.findViewById(R.id.descrizione_linea);
view.setTag(viewHolder);
} else {
view = convertView;
}
ViewHolder holder = (ViewHolder) view.getTag();
holder.text.setText(list.get(position).getCod_Linea());
holder.text1.setText(list.get(position).getDesc_Linea());
return view;
}
this is the fragmet contain in the view pager
public class TempiAtt_Linee extends Fragment
{
View view;
ListView lw;
int dati;
LineeAdapter adapter;
List<Linea> linee ;
static TempiAtt_Linee newInstance(int num)
{
TempiAtt_Linee f = new TempiAtt_Linee();
return f;
}
#Override
public void onDestroyView()
{
super.onDestroyView();
getView().destroyDrawingCache();
linee.clear();
adapter.notifyDataSetChanged();
adapter.clear();
view = null;
lw = null;
linee = null;
System.gc();
}
#Override
public void onActivityCreated(Bundle savedInstanceState)
{
super.onActivityCreated(savedInstanceState);
linee= new ArrayList<Linea>();
for (int i = 0; i < Main.GeneralObject.getLinee().size(); i++)
{
this.linee.add(Main.GeneralObject.getLinee().get(i));
}
lw = (ListView) getView().findViewById(R.id.list_view);
adapter = new LineeAdapter(getActivity(), R.layout.row_linea, linee);
lw.setAdapter(adapter);
lw.setOnItemClickListener(new OnItemClickListener()
{
#Override
public void onItemClick(AdapterView<?> arg0, View arg1,
int position, long arg3)
{
ArrayList<Percorso> tratte = linee.get(position).getPercorsi();
Fragment fragment = new TempiAtt_Percorsi();
FragmentManager fragmentManager = getActivity()
.getSupportFragmentManager();
Bundle temp = new Bundle();
temp.putString("linea", linee.get(position).getCod_Linea()
.replace(" ", "_"));
temp.putSerializable("tratte",
SerializerClass.serializeObject(tratte));
fragment.setArguments(temp);
fragmentManager.beginTransaction().addToBackStack(null)
.replace(R.id.content_frame, fragment).commit();
}
});
}
#Override
public View onCreateView(LayoutInflater inflater, ViewGroup container,
Bundle savedInstanceState)
{
view = inflater.inflate(R.layout.generic_listview, container, false);
return view;
}
}
and this is the fragment of the viewpager:
public class TempiAtt extends Fragment {
// list contains fragments to instantiate in the viewpager
List<Fragment> fragments = null;
int NUM = 3;
List<String> fragmentTitles = null;
// page adapter between fragment list and view pager
private MyAdapter mPagerAdapter = null;
// view pager
private ViewPager mViewPager;
private Handler handler;
View view;
#Override
public View onCreateView(LayoutInflater inflater, ViewGroup container,
Bundle savedInstanceState) {
view = inflater.inflate(R.layout.main_prova, container, false);
return view;
}
public void clear() {
if (null != mViewPager) {
mViewPager.removeAllViews();
}
}
#Override
public void onActivityCreated(Bundle savedInstanceState) {
super.onActivityCreated(savedInstanceState);
mViewPager = (ViewPager) getView().findViewById(R.id.pager);
fragments = new Vector<Fragment>();
setRetainInstance(true);
fragmentTitles = new Vector<String>();
Bundle scheda = new Bundle();
scheda.putInt("scheda", 0);
// creating fragments and adding to list
fragments.add(Fragment.instantiate(getActivity(),
TempiAtt_Linee.class.getName(), scheda));
fragmentTitles.add(getActivity().getResources().getString(
R.string.urbana_como));
Bundle scheda1 = new Bundle();
scheda1.putInt("scheda", 1);
fragments.add(Fragment.instantiate(getActivity(),
TempiAtt_Linee.class.getName(), scheda1));
fragmentTitles.add(getActivity().getResources().getString(
R.string.extraurbana));
Bundle scheda2 = new Bundle();
scheda2.putInt("scheda", 2);
fragments.add(Fragment.instantiate(getActivity(),
TempiAtt_Linee.class.getName(), scheda2));
fragmentTitles.add(getActivity().getResources().getString(
R.string.urbana_cantu));
View pagerStrip = super.getView().findViewById(R.id.pagerTabStrip);
if (pagerStrip instanceof PagerTabStrip) {
PagerTabStrip pagerTabStrip = (PagerTabStrip) pagerStrip;
pagerTabStrip.setDrawFullUnderline(true);
pagerTabStrip.setTabIndicatorColorResource(R.color.bianco);
} else if (pagerStrip instanceof PagerTitleStrip) {
PagerTitleStrip pagerTitleStrip = (PagerTitleStrip) pagerStrip;
pagerTitleStrip.setTextColor(getResources().getColor(
android.R.color.white));
}
/*
* this.mPagerAdapter = new PagerAdapter(getChildFragmentManager(),
* fragments, fragmentTitles);
* mViewPager.setAdapter(this.mPagerAdapter);
* mViewPager.setCurrentItem(0);
*/
mPagerAdapter = new MyAdapter(getChildFragmentManager());
handler = new Handler();
handler.post(new Runnable() {
#Override
public void run() {
mViewPager.setAdapter(mPagerAdapter);
}
});
mViewPager.setOffscreenPageLimit(2);
}
#Override
public void onDestroyView() {
super.onDestroyView();
onDestroy();
deleteCard();
clear();
view = null;
System.gc();
}
public void deleteCard() {
// Reduce the card counter by one
NUM -= 3;
for (int i = 0; i < fragments.size(); i++) {
fragments.remove(i);
Log.e("SONO IO", fragments.size() + "");
}
mPagerAdapter.notifyDataSetChanged();
}
private class MyAdapter extends FragmentPagerAdapter {
private SparseArray<WeakReference<TempiAtt_Linee>> mPageReferenceMap = new SparseArray<WeakReference<TempiAtt_Linee>>();;
public MyAdapter(FragmentManager fm) {
super(fm);
}
#Override
public Fragment getItem(int index) {
return getFragment(index);
}
#Override
public int getCount() {
return NUM;
}
public int getItemPosition(Object object) {
return POSITION_NONE;
}
public TempiAtt_Linee getFragment(int key) {
WeakReference<TempiAtt_Linee> weakReference = mPageReferenceMap
.get(key);
if (null != weakReference) {
return (TempiAtt_Linee) weakReference.get();
} else {
return null;
}
}
public Object instantiateItem(ViewGroup container, int position) {
TempiAtt_Linee tempiAttLinee = TempiAtt_Linee.newInstance(position);
mPageReferenceMap.put(Integer.valueOf(position),
new WeakReference<TempiAtt_Linee>(tempiAttLinee));
return super.instantiateItem(container, position);
}
#Override
public void destroyItem(ViewGroup container, int position, Object object) {
super.destroyItem(container, position, object);
mPageReferenceMap.remove(Integer.valueOf(position));
}
}
}

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