how to set boost to log different data in 2 different files - boost

I am trying since a few days to set up c++ boost to log different data in 2 different files .
What I managed to get is different files , who all share the same content
The code bellow creates in the log folder , 2 files file.txt and file2.txt with the same content:
file.txt
0: [2019-Feb-14 19:39:01.997479] - thread 2
1: [2019-Feb-14 19:39:02.035582] - thread 1
file2.txt
0: [2019-Feb-14 19:39:01.997479] - thread 2
1: [2019-Feb-14 19:39:02.035582] - thread 1
class logger
{
src::logger_mt lg;
public:
logger(std::string filename)
{
// Create a text file sink
typedef sinks::synchronous_sink< sinks::text_multifile_backend > file_sink;
shared_ptr< file_sink > sink(new file_sink);
// Set up how the file names will be generated
sink->locked_backend()->set_file_name_composer(sinks::file::as_file_name_composer(
expr::stream << "logs/" << filename));
// Set the log record formatter
sink->set_formatter
(
expr::format("%1%: [%2%] - %3%")
% expr::attr< unsigned int >("RecordID")
% expr::attr< boost::posix_time::ptime >("TimeStamp")
% expr::smessage
);
// Add it to the core
logging::core::get()->add_sink(sink);
// Add some attributes too
logging::core::get()->add_global_attribute("TimeStamp", attrs::local_clock());
logging::core::get()->add_global_attribute("RecordID", attrs::counter< unsigned int >());
}
void log(std::string message)
{
BOOST_LOG(lg) << message;
}
};
logger logger1("file2.txt");
logger logger2("file.txt");
// This function is executed in a separate thread
int main(int argc, char* argv[])
{
logger2.log("thread 2");
logger1.log("thread 1");
return 0;
}
I know is a basic question , but i read all the examples from the boost distribution libs\log\example and i couldnt find anything similar.
The help is appreciated.

See this answer, in particular its first half about channels and filters.

Related

Protobuf exception when allocating memory for string in dll

I am using protobuf 3 to serialize a simple message.
I get a bad alloc when i set a string value for one of the memebers of my protobuf message like so.
std::string a("eeee");
hello_in.set_name(a);
The bad alloc exception happens in the libprotobuf.dll in this function...
void CreateInstance(Arena* arena, const ::std::string* initial_value) {
GOOGLE_DCHECK(initial_value != NULL);
// uses "new ::std::string" when arena is nullptr
ptr_ = Arena::Create< ::std::string>(arena, *initial_value);
}
But i think the real problem is that initial_value has been corrupted somehow and has a size of [size] = 3435973836.
Not sure how this is being corrupted. CreateInstance does get called a few times prior to this but its the first time it is called from main.cpp. Which leads me to believe that it has something to do with dll's and ownership of memeory.
Using any of the other set_name functions also cause a bad alloc exception.
Setting the bool or int in the message works fine.
Here is the message and the main.cpp. I didnt include the hello.pb.h/pb.cc as they are quite big but can if it helps.
// See README.txt for information and build instructions.
//
// Note: START and END tags are used in comments to define sections used in
// tutorials. They are not part of the syntax for Protocol Buffers.
//
// To get an in-depth walkthrough of this file and the related examples, see:
// https://developers.google.com/protocol-buffers/docs/tutorials
// [START declaration]
syntax = "proto3";
package commands;
import "google/protobuf/timestamp.proto";
// [END declaration]
// [START messages]
message Hello {
string name = 1;
int32 id = 2; // Unique ID number for this person.
bool on = 3;
google.protobuf.Timestamp last_updated = 4;
}
// [END messages]
#include "hello.pb.h"
// stl
#include <fstream>
#include <iostream>
int main()
{
GOOGLE_PROTOBUF_VERIFY_VERSION;
commands::Hello hello_in;
hello_in.set_id(2);
std::string a("eeee");
hello_in.set_name(a);
hello_in.set_on(false);
{
// Write the new address book back to disk.
std::fstream output("hello.txt", std::ios::out | std::ios::trunc | std::ios::binary);
if (!hello_in.SerializeToOstream(&output)) {
std::cerr << "Failed to write address book." << std::endl;
return -1;
}
}
commands::Hello hello_out;
{
// Read the existing address book.
std::fstream input("hello.txt", std::ios::in | std::ios::binary);
if (!input) {
std::cout << "hello.txt" << ": File not found. Creating a new file." << std::endl;
}
else if (!hello_out.ParseFromIstream(&input)) {
std::cerr << "Failed to parse address book." << std::endl;
return -1;
}
}
// Optional: Delete all global objects allocated by libprotobuf.
google::protobuf::ShutdownProtobufLibrary();
return 0;
}
I have observed same behavior (Visual Studio 2019 C++ project). The solution which helped me: libprotobuf.lib and libprotobuf.dll were replaced in debug/x86 mode by its debug version, libprotobufd.lib and libprotobufd.dll.

Why is physical process in Castalia outputting wrong data?

I am trying to simulate a sensor array in Castalia capable of using more than one sensor per node but when I run the simulation it takes the names of the sensors as one item and ends up displaying the sensor index and value of the sensor mentioned first. Please help!! how can I get it to detect more than one sensor per node
omnetpp.ini (valueReporting)
[General]
# ==========================================================
# Always include the main Castalia.ini file
# ==========================================================
include ../Parameters/Castalia.ini
sim-time-limit = 600s
SN.field_x = 100 # meters
SN.field_y = 100 # meters
SN.numNodes = 36
SN.deployment = "6x6"
SN.node[*].Communication.Radio.RadioParametersFile = "../Parameters/Radio/CC2420.txt"
SN.node[*].Communication.MACProtocolName = "TMAC"
SN.node[*].Communication.RoutingProtocolName = "MultipathRingsRouting"
#SN.node[*].Communication.Routing.collectTraceInfo = true
SN.node[*].ApplicationName = "ValueReporting"
SN.node[3].Application.isSink = true
# test 2 physical processes
SN.numPhysicalProcesses = 2
SN.physicalProcess[0].printDebugInfo = true
SN.physicalProcess[1].printDebugInfo = true
SN.physicalProcess[0].description = "Degrees Celsius"
SN.physicalProcess[1].description = "Blood Glucose"
SN.physicalProcess[0].inputType = 1
SN.physicalProcess[1].inputType = 1
#SN.physicalProcess[0].directNodeValueAssignment = "(0) 0:25 1:23 2:21 3:24 4:26"
#SN.physicalProcess[1].directNodeValueAssignment = "(0) 0:360 1:380 2:375 3:390 4:390"
SN.node[*].SensorManager.​numSensingDevices = 2
SN.node[*].SensorManager.​sensorTypes = "Temperature Bloodglucose"
SN.node[*].SensorManager.​corrPhyProcess = "0 1"
In the SensorManager.ned file, I changed these lines as for the rest of the file everything is left as is
string sensorTypes = default ("Temperature,Bloodglucose");
// string array of comma-separated Names for the sensing devices
string corrPhyProcess = default ("0,1");
Now the temperature physical process files
TemperaturePhysicalProcess.ned
package physicalProcess.temperaturePhysicalProcess;
simple TemperaturePhysicalProcess like physicalProcess.iPhysicalProcess {
parameters:
bool collectTraceInfo = default (true);
double temperature = default (37); //normal body temperature is 37 degrees celcius
string description = default ("Degrees Celsius");
gates:
output toNode[];
input fromNode[];
}
TemperaturePhysicalProcess.h
#ifndef _TEMPERATUREPHYSICALPROCESS_H_
#define _TEMPERATUREPHYSICALPROCESS_H_
#define SIMTIME_STEP 0.01
#include "CastaliaModule.h"
#include "PhysicalProcessMessage_m.h"
using namespace std;
typedef struct {
simtime_t time;
double x;
double y;
} sourceSnapshot;
class TemperaturePhysicalProcess: public CastaliaModule {
private:
bool printDebugInfo;
int temperature;
const char *description;
protected:
virtual void initialize();
virtual void handleMessage(cMessage * msg);
virtual void finishSpecific();
};
#endif
TemperaturePhysicalProcess.cc
#include "TemperaturePhysicalProcess.h"
Define_Module(TemperaturePhysicalProcess);
void TemperaturePhysicalProcess::initialize()
{
temperature=37;
//Search for snapshots in castalia manual
}
void TemperaturePhysicalProcess::handleMessage(cMessage * msg)
{
if (msg->getKind() != PHYSICAL_PROCESS_SAMPLING)
{
opp_error("Physical Process received message other than PHYSICAL_PROCESS_SAMPLING");
}
PhysicalProcessMessage *receivedMsg = check_and_cast < PhysicalProcessMessage * >(msg);
int nodeIndex = receivedMsg->getSrcID();
// Send reply back to the node who made the request
receivedMsg->setValue(temperature);
send(receivedMsg, "toNode", nodeIndex);
}
void TemperaturePhysicalProcess::finishSpecific() {}
Now we'll go to the Blood Glucose physical process
BloodGlucoseLevelPhysicalProcess.ned
package physicalProcess.bloodGlucoseLevelPhysicalProcess;
simple BloodGlucoseLevelPhysicalProcess like physicalProcess.iPhysicalProcess {
parameters:
bool collectTraceInfo = default (false);
int averagebloodglucose = default (100); // the amount is in mg per dL
int age = default (20);
string description = default ("Blood Glucose");
gates:
output toNode[];
input fromNode[];
}
BloodGlucoseLevelPhysicalProcess.h
#ifndef _BLOOODGLUCOSELEVELPHYSICALPROCESS_H_
#define _BLOOODGLUCOSELEVELPHYSICALPROCESS_H_
#define SIMTIME_STEP 0.01
#include "CastaliaModule.h"
#include "PhysicalProcessMessage_m.h"
using namespace std;
typedef struct {
simtime_t time;
double x;
double y;
} sourceSnapshot;
class BloodGlucoseLevelPhysicalProcess: public CastaliaModule {
private:
bool printDebugInfo;
int averagebloodglucose;
double A1c;
const char *description;
protected:
virtual void initialize();
virtual void handleMessage(cMessage * msg);
virtual void finishSpecific();
};
#endif
BloodGlucoseLevelLevelPhysicalProcess.cc
#include "BloodGlucoseLevelPhysicalProcess.h"
Define_Module(BloodGlucoseLevelPhysicalProcess);
void BloodGlucoseLevelPhysicalProcess::initialize()
{
averagebloodglucose = par("averagebloodglucose");
description = par("description").stringValue();
A1c = (46.7 + averagebloodglucose) / 28.7;
//Search for snapshots in castalia manual
}
void BloodGlucoseLevelPhysicalProcess::handleMessage(cMessage * msg)
{
if (msg->getKind() != PHYSICAL_PROCESS_SAMPLING)
opp_error("Physical Process received message other than PHYSICAL_PROCESS_SAMPLING");
PhysicalProcessMessage *receivedMsg = check_and_cast < PhysicalProcessMessage * >(msg);
int nodeIndex = receivedMsg->getSrcID();
//int sensorIndex = receivedMsg->getSensorIndex();
double returnValue;
// Send reply back to the node who made the request
//receivedMsg->setValue(returnValue);
receivedMsg->setValue(A1c);
send(receivedMsg, "toNode", nodeIndex);
}
void BloodGlucoseLevelPhysicalProcess::finishSpecific() {
}
Since I'm running the simulation using the ValueReporting application
ValueReporting.h
#define _VALUEREPORTING_H_
#include "VirtualApplication.h"
#include "ValueReportingPacket_m.h"
using namespace std;
enum ValueReportingTimers {
REQUEST_SAMPLE = 1,
SEND_DATA = 2,
};
class ValueReporting: public VirtualApplication {
private:
double maxSampleInterval;
double minSampleInterval;
int routingLevel;
double lastSensedValue;
int currSentSampleSN;
double randomBackoffIntervalFraction;
bool sentOnce;
int recipientId;
string recipientAddress;
protected:
void startup();
void fromNetworkLayer(ApplicationPacket *, const char *, double, double);
void handleSensorReading(SensorReadingMessage *);
void timerFiredCallback(int);
void requestSensorReading(const char *);
};
#endif // _VALUEREPORTING_APPLICATIONMODULE_H_
ValueReporting.cc
#include "ValueReporting.h"
#include <iostream> // std::cout
#include <iomanip>
#include <string> // std::string, std::to_string
#include <stdlib.h> /* atof */
#include <math.h>
#include<sstream>
#include <cstring>
#include <vector>
#include <array>
#include <string>
#include <algorithm>
Define_Module(ValueReporting);
void ValueReporting::startup()
{
maxSampleInterval = ((double)par("maxSampleInterval")) / 1000.0;
minSampleInterval = ((double)par("minSampleInterval")) / 1000.0;
currSentSampleSN = 0;
randomBackoffIntervalFraction = genk_dblrand(0);
sentOnce = false;
setTimer(REQUEST_SAMPLE, maxSampleInterval * randomBackoffIntervalFraction);
}
void ValueReporting::timerFiredCallback(int index)
{
switch (index) {
case REQUEST_SAMPLE:{
requestSensorReading("Temperature");
//requestSensorReading("Urine");
setTimer(REQUEST_SAMPLE, maxSampleInterval);
break;
}
}
}
void ValueReporting::fromNetworkLayer(ApplicationPacket * genericPacket,
const char *source, double rssi, double lqi)
{
ValueReportingDataPacket *rcvPacket = check_and_cast<ValueReportingDataPacket*>(genericPacket);
ValueReportData theData = rcvPacket->getExtraData();
trace() << "Sink received from: " << theData.nodeID << " \tvalue=" << rcvPacket->getData();
}
void ValueReporting::handleSensorReading(SensorReadingMessage * rcvReading)
{
int sensIndex = rcvReading->getSensorIndex();
string sensType(rcvReading->getSensorType());
double sensValue = rcvReading->getSensedValue();
double x_coor = mobilityModule->getLocation().x;
double y_coor = mobilityModule->getLocation().y;
string sensorindex = to_string(sensIndex);
string sensvalue = to_string(sensValue);
string xcoor = to_string(x_coor);
string ycoor = to_string(y_coor);
string sensorinfo= sensorindex + " " + sensvalue + " " + xcoor + " " + ycoor + " " + sensType;
trace() << sensorinfo;
ValueReportData tmpData;
tmpData.nodeID = (unsigned short)self;
tmpData.locX = mobilityModule->getLocation().x;
tmpData.locY = mobilityModule->getLocation().y;
ValueReportingDataPacket *packet2Net =
new ValueReportingDataPacket("Value reporting pck", APPLICATION_PACKET);
packet2Net->setExtraData(tmpData);
packet2Net->setData(sensValue);
packet2Net->setSequenceNumber(currSentSampleSN);
currSentSampleSN++;
toNetworkLayer(packet2Net, SINK_NETWORK_ADDRESS);
//toNetworkLayer(packet2Net, "6");
sentOnce = true;
}
void ValueReporting::requestSensorReading(const char * type){
SensorReadingMessage *reqMsg =
new SensorReadingMessage("App to Sensor Mgr: sample request", SENSOR_READING_MESSAGE);
if(type == "Temperature"){
reqMsg->setSensorType(type);
reqMsg->setSensorIndex(0);
}
if(type =="BloodGlucose"){
reqMsg->setSensorType(type);
reqMsg->setSensorIndex(1);
}
send(reqMsg, "toSensorDeviceManager");
}
Some things I noticed:
There is no printDebugInfo parameter in the PhysicalProcess module. Probably what you are after is collectTraceInfo.
If you just want to update the values some parameters take, it's not a good idea to edit ned files. This is what ini files are for. So instead of changing the default values in ned files, simply assign these values in your ini file. For example, you already assign these parameters in your ini file:
SN.node[*].SensorManager.​sensorTypes = "Temperature Bloodglucose"
SN.node[*].SensorManager.​corrPhyProcess = "0 1"
You do not need to set them in the ned file as well. Also notice that in the ned file you set the second string as "0,1" not "0 1". The ini file will override the value of the ned file, so what you'll get it "0 1". Fortunately, space separated values is the correct syntax.
You then start defining new .ned .cc and .h files. Why? These do not have any effect. You have not set the variable SN.physicalProcessName in your ini file. This means it takes the default value which is CustomizablePhysicalProcess. You seem to be treating your physical process modules as CustomizablePhysicalProcess because I see you define their parameters inputType and directNodeValueAssignment, which only exist for the CustomizablePhysicalProcess module. So I do not understand what you expect to get by trying to define new physical process modules altogether.
Since you have 2 physical processes, it means that the SensorManager in every node needs to connect to these 2 physical process (the 2 modules that define your physical processes). To do this just set all the parameters of your SensorManager that can be defined as an array (formatted as a space-separated string) as arrays of 2 items.
You can find all relevant parameters in the SensorManager.ned (but do NOT edit the ned file, just set them in your ini file). Here are the parameters just for reference (note that you have already set sensorTypes and corrPhyProcess in your ini file, you just need to also set the rest) :
string pwrConsumptionPerDevice = default ("0.02");
string sensorTypes = default ("Temperature"); // Humidity OR Temperature OR Light
string corrPhyProcess = default ("0"); //holds the indexes of the corresponding phy processes for
//each sensor (usually it should be : "0 1 2 3")
string maxSampleRates = default ("1"); //number of samples per second for each sensor
string devicesBias = default ("0.1"); //If the output signal is not zero when the measured property is zero
string devicesDrift = default (""); //If the output signal slowly changes independent of the
//measured property
string devicesNoise = default ("0.1"); //random deviation of the signal that varies in time
string devicesHysterisis = default (""); //the sensor not instantly follows the change of the property
//being measured and therefore involves the history of the
//measured property
string devicesSensitivity = default ("0"); //holds the minimum value which can be sensed by each sensing device.
string devicesResolution = default ("0.001"); //holds the sensing resolution for each device
I am not sure whether there are other problems with multiple phyProcesses and multiple sensing modalities, because this feature has not been tested in versions after 2.0, so it might not work at all (but hopefully it's a small adjustment to make it work).

concurrent_queue gives same value on each thread for try_pop()

I wonder if I got it all wrong when I have tried to used concurrent_queue. I am trying to process files using threads. The Threads pickup file names from a concurrent_queue and proceed ahead. My problem is that each thread seems to process the same file 4 times as I have 4 threads.
My main goal was to pick 4 different files from the queue and process them independently till the queue gets exhausted.
#include <string>
#include <strstream>
#include <ppl.h>
#include <concurrent_queue.h>
#include <thread>
using namespace std;
using namespace concurrency;
void ProcessQ(concurrent_queue<string> &fileQ,string folder)
{
TxtFileReader reader;
while (!fileQ.empty())
{
string fileName;
if (fileQ.try_pop(fileName))
{
vector<float> fpTemplate(0);
int n = reader.ReadTxtFile(folder+fileName, fpTemplate);
if (n > 0)
{
cout << "Processed file:" << fileName<<endl;
}
else
cout << "Skipping file:" << fileName<<endl;
}
}
}
int main()
{
stringstream fileNameStream;
concurrent_queue<string> fileQ;
for (int first = 1; last<= 100; first++)
{
fileNameStream << first << ".txt";
fileQ.push(fileNameStream.str());
fileNameStream.str(string());
}
string folder = string("E:\\Tests\\Outputs\\txts\\");
// Create threads and exectue
const short nThreads = 4;
thread fileProcessorThreads[nThreads];
for (short i = 0; i<nThreads; i++)
{
fileProcessorThreads[i] = thread(ProcessQ,fileQ,folder);
}
for (auto& th : fileProcessorThreads) {
th.join();
}
return 0;
}
}
The output on console is
Processed 1.txt
Processed 1.txt
Processed 1.txt
Processed 1.txt
Processed 2.txt
Processed 2.txt
Processed 2.txt
Processed 2.txt
What am I doing wrong?
Got it, I have to use std::ref() in order to make a shared reference to the queue.
fileProcessorThreads[i] = thread(ProcessQ,std::ref(fileQ),folder);
The original code was probably sending a copy of the queue to the thread functions.

not able to read a text file in vs2010 using c .. i am new to vs please help me

i kept my text file at exactly same place where .exe is existing , then also its not working ..
hi this is my code , i kept my text file at exactly same place where .exe is existing , then also its not working ..
hi this is my code , i kept my text file at exactly same place where .exe is existing , then also its not working ..
int main(int argc, _TCHAR* argv[])
{
int result = 0;
char ca, file_name[25];
FILE *fp;
//printf("Enter the name of file you wish to see\n");
gets(file_name);
fp = fopen("sample.txt","r"); // read mode
if( fp == NULL )
{
perror("Error while opening the file.\n");
//exit(EXIT_FAILURE);
}
if( fgets (str, 60, fp)!=NULL )
{
/* writing content to stdout */
puts(str);
}
fclose(fp);
}
Try this , i basically work in C & C++ , i use this code to perform file operation
int main()
{
char filename[10];char extension[5]=".txt";
printf("Enter the name of file you wish to see\n");
gets(filename);
fflush(stdin);
filename[10]='\0';
strcat(filename,extension);
puts(filename);
FILE *p; char acline[80];
p=fopen(filename,"r");
if(p==NULL)
{
printf("%s file is missing\n",filename);system("pause");
}
fseek(p,0,SEEK_SET); // Setting file pointer to beginning of the file
while (!feof(p)) // Detecting end of file
{
fgets(acline,80,p);
puts(acline);
}
printf("\n File end\n");
system("pause");
}
*but while(!feof()) has certain issues see this

Trouble trying to output file using vtkOBJWriter

I am trying to use vtkOBJWriter from David Doria to convert a .vtk file to a .obj file. I git cloned from https://github.com/daviddoria/vtkOBJWriter, added a build directory for the CMake and make, and altered the file vtkOBJWriterExample.cxx to:
#include <vtkSmartPointer.h>
#include <vtkPolyData.h>
#include <vtkSphereSource.h>
#include <vtkPolyDataReader.h>
#include "vtkOBJWriter.h"
int main (int argc, char *argv[])
{
vtkSmartPointer<vtkPolyData> input;
std::string outputFilename;
// Verify command line arguments
if(argc > 1) // Use the command line arguments
{
if(argc != 3)
{
std::cout << "Required arguments: InputFilename.vtp OutputFilename.obj" << std::endl;
return EXIT_FAILURE;
}
vtkSmartPointer<vtkPolyDataReader> reader =
vtkSmartPointer<vtkPolyDataReader>::New();
reader->SetFileName(argv[1]);
reader->Update();
input = reader->GetOutput();
outputFilename = argv[2];
}
else
{
outputFilename = "output.obj";
vtkSmartPointer<vtkSphereSource> sphereSource =
vtkSmartPointer<vtkSphereSource>::New();
sphereSource->Update();
input->ShallowCopy(sphereSource->GetOutput());
}
vtkSmartPointer<vtkOBJWriter> writer =
vtkSmartPointer<vtkOBJWriter>::New();
writer->SetInput(input);
writer->SetFileName(outputFilename.c_str());
writer->Update();
return EXIT_SUCCESS;
}
to reflect that I am using VTK 5.8.0 . When I try to do sudo ./vtkOBJWriterExample trytry1.vtk Documents/comeOn.obj , no output file is made (I don't see it in the appropriate directory). I also tried it with trytry1.vtp, and it didn't seem to work. My vtk file format is :
# vtk DataFile Version 3.0
vtk output
ASCII
DATASET POLYDATA
FIELD FieldData 3
group_id 1 1 int
0
base_index 1 3 int
0 0 0
avtOriginalBounds 1 6 double
-10 10 -10 10 -10 10
POINTS 14387 float
-5.10204 -2.65306 -9.69246 -5.10204 -2.75294 -9.59184 -5.37199 -2.65306 -9.59184
...
POLYGONS 28256 113024
3 0 1 2
...
POINT_DATA 14387
SCALARS hardyglobal float
LOOKUP_TABLE default
3.4926 3.4926 3.4926 3.4926 3.4926 3.4926 3.4926 3.4926 3.4926
...
which doesn't seem to match the formatting of car.vtp in the data directory, but I thought I made the appropriate changes (using the formatting of vtkPolyDataReader.h instead of vtkXMLPolyDataReader.h ). I am not sure why there is no file being outputted.
I do not receive any error messages.
It was a directory problem (my command line arguments were pointing to the wrong directory). It should have been just ./vtkOBJWriterExample trytry1.vtk comeOn.obj

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