How to install app from beta track on Wear OS smartwatch? - wear-os

I created a standalone smartwatch app for Wear OS. I use a Huawei Watch 2 4G for testing. I now want to have it in the beta track on Google Play Store so that users can test it. I've created some smartphone apps already and put them in the Play Store, so I'm used to the process. What I did so far:
Created entry on Google Play Console
Added a release to the open beta track
Filled all necessary stuff
Published the app and got the URL to participate in the beta test
Opened the URL while logged in with my test account and agreed to become a tester
Wiped the smartwatch and copied the same account to the watch during setup
Now I don't know how to install the app from the Play Store. On a smartphone I would simply open the URL in a browser and would be able to install it from there. What I tried so far:
Searching for the app name and for the package name on the Play Store on the smartwatch, but it can't find it.
Opening the Play Store entry in a browser and click the install button, but it says that I have no devices.
Opening the URL on the paired smartphone, but it only says that the device is not compatible.
How can I install a standalone Wear OS app that is in the open beta track on Google Play Store?

As suggest in #tofferj 's comment I simply had to wait a few more hours. I'm now able to find it by simply searching for the app name in the Play Store on the smartwatch.
Seems like the status "published" on the Google Play Console doesn't mean that it's already in the search index.

Related

Is Google play console logs offline crashes when back to online

I published my mobile app in Google play console recently. Regarding crash logs in Android vitals I'm doing bit investigation on it and I have some doubts,
Is Google play console capable of log offline crashes when device back to online ?
I could see the crashes updated in Google Play console even I'm working in development apk with my real mobile device, How Google Play console logs the crashes occured it local apk, it is only for the apps downloaded from Google Play store right ?
Please anyone clarify my above questions since I'm new to mobile app development area
.
Yes, Google will collect crashes even when they occur offline.
Google will collect crashes even if the app is not installed via Play Store. You can however filter those crashes in the Play Console directly by adding the filter "Installed from Google Play":

How to add Google Play store on a custom device of AVD?

I'm trying to have a particular install of Android to test one of my clients claim (she has a bug with Chrome on her phone, that I can't myself replicate)
So I want to create a device that is the same as her phone model, a Samsung Galaxy S5. Thing is, AVD won't let me have the Google Play Store on a custom hardware created.
Is there a way to add the playstore to a device?
Its weird because the screenshot given is before even I select an Android Build, so what is preventing my hardware from being compatible with the playstore? Even cloning one that already exists with Play Store seemingly desactivates it.
Unfortunately you can't add google play to a custom device, instead you could just install devices that already have google play.

wear 2.0 app not appearing on wear play store

I am making a standalone wear app and have uploaded the wear apk in beta testing
and have also added account in tester list but still the app won't appear in
wear play store
Can someone help me with this? i m new to android wear
I assume you are tring to use a closed beta distribution mode.
If you want your app to be found by simple search on the Play Store use an openBeta instead (everybody can search your app).
However, if you still have difficulties finding your app on the watch store you can use the following method starting directly at point (3).
If you need to stick with closed beta, you need to install the app trough the browser of your PC/MAC.
Use the test link of your app:
https://play.google.com/apps/testing/{YOUR_PACKAGE_NAME}
(Make sure you are logged in to the Google Play in your browser with the Google Account you authorized as a beta tester)
Accept to become a beta tester, and click on "Download the {YOUR_APP_NAME} app on Google Play" or Search it directly in the store.
Once you are in the Google Play listing page of your app, install it by clicking on the install button and
selecting your device:

error after flashing genymotion with google play (Google+ error)

I flashed my genymotion device and after, I got this error.
"An error occurred during the installation of google+ Please uninstall the app and then install it again"
To elaborate.
I created a new device, this one at the top highlgihted.
Google Nexus 4 5.0.0 API 21
I read this good and (as of writing), up to date answer here about installing google play services on it Google Play Services in Genymotion on Lollipop (Android 5.0)
So I started it, did adb devices saw the device listed there.
Dragged this on Genymotion-ARM-Translation_v1.1.zip
I did adb reboot
I dragged this on gapps-lp-20141109-signed.zip
I did adb reboot
Then I got this screen (it looked good though I knew it might not work so I took a screenshot as "evidence"!)
Then on going to google play store, or on unlocking the screen.. and periodically..or whenever it is, I got/get this screen
It did ask me to register with google signing or or creating a new account when going into the play store, and I did. Though I still get that google+ error message from time to time.
I can use android studio's emulator api 21 in the meantime as while it doesn't have google play store, it does seem to have google play services such that various apps can run, but i'd be interested in having genymotion running without error with google apps services too, particularly as having the google play store, as it does, is good so if it can be without this error then all the better.
You need to be patient through the error messages, and manage to sign-in to the play store and update Google+.
After, you should get a notification saying you need to update Google Play Services, do it as well.
It can be annoying with the error message popping all the time but you just have to go through this once :).
Reboot the device after and it should work.

How I can download my beta test release from app hub? I have zune url but... - wp7

This is a simple questions:
I've developed my first app for windows phone 7 (Mango). I have created a new release in the marketplace for beta test.
I have received one confirm email about this process. All is ok. But now, in this email, there is a Url like this:
zune://navigate/?appid=46546c45-7b41-11ae-b78e-268334559f0ac
In theory, I have to send this url to beta testing people of my list. But Where I or they have to write this url for download the app?
In zune? In the marketplace? I don't know what I have to do with this url....
Thanks guys,
JPe
When you submitted the app for beta testing, you needed to specify the live ids of some testers. This link (zune://) can be used to install the application through Zune. You need to send this link to those testers whose live ids you entered there. Just paste the link in any browser and it will open with Zune.
The link will not work for anyone else, but for the specified live ids.
If your live id is not in the beta tester live ids list, I am not sure that you can test the app with your live id. I'd suggest to add your live id to the list.
And by the way, you cannot access a beta app through the Marketplace, the only way is through Zune with the given link.
I hope it will work for you.
I have found in most cases the beta links only work when opened from a Windows 7 device, opening the link on a PC through Zune either gets a "app not available" or "app not available for your country".
There doesn't seem to be any setting in the marketplace to get around this so it may be by design.
No word yet on if this is fixed with the web marketplace but I doubt it since the Beta apps only give a Zune link

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