How to click an element in RecyclerView by using Appium, Ruby. I tried using all ways but not able to click
I have tried all possible ways
require 'selenium-cucumber'
require 'appium_lib'
def alert1
$driver.find_element(xpath: "/hierarchy/android.widget.FrameLayout/android.widget.FrameLayout/android.widget.FrameLayout/android.view.ViewGroup/android.widget.ScrollView/android.widget.LinearLayout/android.widget.LinearLayout/android.widget.LinearLayout/android.widget.LinearLayout[2]/android.widget.Button[2]")
end
def alert2; $driver.find_element(xpath: "/hierarchy/android.widget.FrameLayout/android.widget.FrameLayout/android.widget.FrameLayout/android.view.ViewGroup/android.widget.ScrollView/android.widget.LinearLayout/android.widget.LinearLayout/android.widget.LinearLayout/android.widget.LinearLayout[2]/android.widget.Button[2]") end
def phoneNumber; $driver.find_element(id: "com.accushield.familyapp:id/phone_number") end
def sendCode; $driver.find_element(id: "com.accushield.familyapp:id/send_code") end
def confirmationCode; $driver.find_element(id: "com.accushield.familyapp:id/confirmation_code") end
def submitCode; $driver.find_element(id: "com.accushield.familyapp:id/submit_confirmation_code") end
def dashboardScreen1; $driver.find_element(xpath: "/hierarchy/android.widget.FrameLayout/android.widget.LinearLayout/android.widget.FrameLayout/android.widget.LinearLayout/android.widget.FrameLayout/android.view.ViewGroup/android.support.v7.widget.RecyclerView/android.widget.FrameLayout[1]/android.view.ViewGroup").click end
Then(/^do user Login with OTP$/) do
alert1.click
alert2.click
phoneNumber.send_keys("8131234567")
sendCode.click
confirmationCode.send_keys("123456")
submitCode.click
sleep 40
#residentClick.click
#$driver.find_element(xpath: "//android.widget.ImageView[#index='1']").click
dashboardScreen1.click
#if dashboardScreen.displayed?
# puts "User has signed in successfully"
# else
# puts "User sign in got failed"
# end
I need to click any element in recycler view. Please find the image for elements
https://i.stack.imgur.com/cmJ23.png
Related
I have some experience of Selenium in Python and Cucumber/Watir/RSpec in Ruby, and can write scripts that execute successfully, but they aren't using classes, so I am trying to learn more about classes and splitting the scripts up in to pageobejcts.
I found this example to learn from: http://watir.com/guides/page-objects/ so copied the script and made some minor edits as you'll see below.
I'm using SublimeText 3.x with Ruby 2.4.x on Win10, so you know what tools I'm using.
I put the whole script in to a single .rb file (the only differences are that I replaced the URL and the elements to enter the username and password) and tried to execute it and get the following error:
C:/selenium/ruby/lotw/lotwlogin.rb:3:in `<main>': uninitialized constant Site (NameError).
I added the top line (required 'watir') line and it made no difference to the error encountered.
So I have in lotwlogin.rb essentilly the structure and syntax of the original script with custom elements. However, the core structure is reporting an error and I don't know what to do about it.
Here is my script:
require 'watir'
site = Site.new(Watir::Browser.new :chrome) # was :firefox but that no longer works since FF63
login_page = site.login_page.open
user_page = login_page.login_as "testuser", "testpassword" # dummy user and password for now
user_page.should be_logged_in
class BrowserContainer
def initialize(browser)
#browser = browser
end
end
class Site < BrowserContainer
def login_page
#login_page = LoginPage.new(#browser)
end
def user_page
#user_page = UserPage.new(#browser)
end
def close
#browser.close
end
end
class LoginPage < BrowserContainer
URL = "https://lotw.arrl.org/lotw/login"
def open
#browser.goto URL
##browser.window.maximize
self # no idea what this is for
end
def login_as(user, pass)
user_field.set user
password_field.set pass
login_button.click
next_page = UserPage.new(#browser)
Watir::Wait.until { next_page.loaded? }
next_page
end
private
def user_field
#browser.text_field(:name => "login")
end
def password_field
#browser.text_field(:name => "password")
end
def login_button
#browser.button(:value => "Log On")
end
end # LoginPage
class UserPage < BrowserContainer
def logged_in?
logged_in_element.exists?
end
def loaded?
#browser.h3 == "Welcome to Your Logbook of the World User Account Home Page"
end
private
def logged_in_element
#browser.div(:text => "Log off")
end
end # UserPage
Any assistance how to not get the Site error would be appreciated.
Thanks
Mike
You define class Site only a few lines below. But at that point, it's not yet known.
Move this logic to after all class definitions:
site = Site.new(Watir::Browser.new :chrome) # was :firefox but that no longer works since FF63
login_page = site.login_page.open
user_page = login_page.login_as "testuser", "testpassword" # dummy user and password for now
user_page.should be_logged_in
I'm trying to write a test for a case statement using minitest. Would I need to write separate tests for each "when"? I included my code below. Right now it just puts statements, but eventually it's going to redirect users to different methods. Thanks!
require 'pry'
require_relative 'messages'
class Game
attr_reader :user_answer
def initialize(user_answer = gets.chomp.downcase)
#user_answer = user_answer
end
def input
case user_answer
when "i"
puts "information"
when "q"
puts "quitter"
when "p"
puts "player play"
end
end
end
This answer will help you. Nonetheless I'll post one way of applying it to your situation. As suggested by #phortx when initializing a game, override the default user-input with the relevant string. Then by using assert_output we can do something like:
#test_game.rb
require './game.rb' #name and path of your game script
require 'minitest/autorun' #needed to run tests
class GameTest < MiniTest::Test
def setup
#game_i = Game.new("i") #overrides default user-input
#game_q = Game.new("q")
#game_p = Game.new("p")
end
def test_case_i
assert_output(/information\n/) {#game_i.input}
end
def test_case_q
assert_output(/quitter\n/) {#game_q.input}
end
def test_case_p
assert_output(/player play\n/) {#game_p.input}
end
end
Running the tests...
$ ruby test_game.rb
#Run options: --seed 55321
## Running:
#...
#Finished in 0.002367s, 1267.6099 runs/s, 2535.2197 assertions/s.
#3 runs, 6 assertions, 0 failures, 0 errors, 0 skips
You have to test each case branch. Via RSpec it would work that way:
describe Game do
subject { Game }
describe '#input' do
expect_any_instance_of(Game).to receive(:puts).with('information')
Game.new('i').input
expect_any_instance_of(Game).to receive(:puts).with('quitter')
Game.new('q').input
expect_any_instance_of(Game).to receive(:puts).with('player play')
Game.new('p').input
end
end
However due the fact that puts is ugly to test, you should refactor your code to something like that:
require 'pry'
require_relative 'messages'
class Game
attr_reader :user_answer
def initialize(user_answer = gets.chomp.downcase)
#user_answer = user_answer
end
def input
case user_answer
when "i"
"information"
when "q"
"quitter"
when "p"
"player play"
end
end
def print_input
puts input
end
end
Then you can test with RSpec via:
describe Game do
subject { Game }
describe '#print_input' do
expect_any_instance_of(Game).to receive(:puts).with('quitter')
Game.new('q').print_input
end
describe '#input' do
expect(Game.new('i').input).to eq('information')
expect(Game.new('q').input).to eq('quitter')
expect(Game.new('i').input).to eq('player play')
expect(Game.new('x').input).to eq(nil)
end
end
I apologies if this is simple but I'm just starting out. Any constructive help welcome.
Problem:
Trying to create authentication from ruby terminal to CSV.
I'd like to create clean (and as short as possible) loop statement that goes to csv file checks the top row for header "pin" and then checks the gets.chomp entry against that to authenticate.
require 'csv'
class Menu
def self.login
system "clear"
puts "Welcome to Hip-Bikes & Coffee"
puts "Please login with your pin:"
print "> "
customer_pin = gets.chomp
verified = authentication(customer_pin)
end
def self.authentication(customer_pin)
case
when CSV.foreach('customers.csv', headers: true) { |row| ["pin"] == login.verified }
puts verified
else
puts "login failed. Please try again in 3 seconds..."
sleep(3.0)
self.login
This should work for you
UPD
require 'csv'
class Menu
class << self
def login
login_start
verified(gets.chomp)
end
def verified(input)
if authentication(input)
puts 'verified'
else
failed
end
end
def authentication(customer_pin)
CSV.foreach('customers.csv', headers: true).any? { |row| row['pin'] == customer_pin }
end
def failed
puts "login failed. Please try again in 3 seconds..."
sleep(3.0)
login
end
def login_start
system "clear"
print "Welcome to Hip-Bikes & Coffee\nPlease login with your pin:\n> "
end
end
end
I'm picking up ruby language and get stuck at playing with the chatterbot i have developed. Similar issue has been asked here Click here , I did what they suggested to change the rescue in order to see the full message.But it doesn't seem right, I was running basic_client.rb at rubybot directory and fred.bot is also generated at that directory . Please see the error message below: Your help very be very much appreciated.
Snailwalkers-MacBook-Pro:~ snailwalker$ cd rubybot
Snailwalkers-MacBook-Pro:rubybot snailwalker$ ruby basic_client.rb
/Users/snailwalker/rubybot/bot.rb:12:in `rescue in initialize': Can't load bot data because: No such file or directory - bot_data (RuntimeError)
from /Users/snailwalker/rubybot/bot.rb:9:in `initialize'
from basic_client.rb:3:in `new'
from basic_client.rb:3:in `<main>'
basic_client.rb
require_relative 'bot.rb'
bot = Bot.new(:name => 'Fred', :data_file => 'fred.bot')
puts bot.greeting
while input = gets and input.chomp != 'end'
puts '>> ' + bot.response_to(input)
end
puts bot.farewell
bot.rb:
require 'yaml'
require './wordplay'
class Bot
attr_reader :name
def initialize(options)
#name = options[:name] || "Unnamed Bot"
begin
#data = YAML.load(File.read('bot_data'))
rescue => e
raise "Can't load bot data because: #{e}"
end
end
def greeting
random_response :greeting
end
def farewell
random_response :farewell
end
def response_to(input)
prepared_input = preprocess(input).downcase
sentence = best_sentence(prepared_input)
reversed_sentence = WordPlay.switch_pronouns(sentence)
responses = possible_responses(sentence)
responses[rand(responses.length)]
end
private
def possible_responses(sentence)
responses = []
#data[:responses].keys.each do |pattern|
next unless pattern.is_a?(String)
if sentence.match('\b' + pattern.gsub(/\*/, '') + '\b')
if pattern.include?('*')
responses << #data[:responses][pattern].collect do |phrase|
matching_section = sentence.sub(/^.*#{pattern}\s+/, '')
phrase.sub('*', WordPlay.switch_pronouns(matching_section))
end
else
responses << #data[:responses][pattern]
end
end
end
responses << #data[:responses][:default] if responses.empty?
responses.flatten
end
def preprocess(input)
perform_substitutions input
end
def perform_substitutions(input)
#data[:presubs].each {|s| input.gsub!(s[0], s[1])}
input
end
# select best_sentence by looking at longest sentence
def best_sentence(input)
hot_words = #data[:responses].keys.select do |k|
k.class == String && k =~ /^\w+$/
end
WordPlay.best_sentence(input.sentences, hot_words)
end
def random_response(key)
random_index = rand(#data[:responses][key].length)
#data[:responses][key][random_index].gsub(/\[name\]/, #name)
end
end
I'm assuming that you are trying to load the :data_file passed into Bot.new, but right now you are statically loading a bot_data file everytime. You never mentioned about bot_data in the question. So if I'm right it should be like this :
#data = YAML.load(File.read(options[:data_file]))
Instead of :
#data = YAML.load(File.read('bot_data'))
I'm converting a generator over from RubiGen and would like to make it so the group of tasks in Thor::Group does not complete if a condition isn't met.
The RubiGen generator looked something like this:
def initialize(runtime_args, runtime_options = {})
super
usage if args.size != 2
#name = args.shift
#site_name=args.shift
check_if_site_exists
extract_options
end
def check_if_site_exists
unless File.directory?(File.join(destination_root,'lib','sites',site_name.underscore))
$stderr.puts "******No such site #{site_name} exists.******"
usage
end
end
So it'd show a usage banner and exit out if the site hadn't been generated yet.
What is the best way to recreate this using thor?
This is my task.
class Page < Thor::Group
include Thor::Actions
source_root File.expand_path('../templates', __FILE__)
argument :name
argument :site_name
argument :subtype, :optional => true
def create_page
check_if_site_exists
page_path = File.join('lib', 'sites', "#{site_name}")
template('page.tt', "#{page_path}/pages/#{name.underscore}_page.rb")
end
def create_spec
base_spec_path = File.join('spec', 'isolation', "#{site_name}")
if subtype.nil?
spec_path = base_spec_path
else
spec_path = File.join("#{base_spec_path}", 'isolation')
end
template('functional_page_spec.tt', "#{spec_path}/#{name.underscore}_page_spec.rb")
end
protected
def check_if_site_exists # :nodoc:
$stderr.puts "#{site_name} does not exist." unless File.directory?(File.join(destination_root,'lib','sites', site_name.underscore))
end
end
after looking through the generators for the spree gem i added a method first that checks for the site and then exits with code 1 if the site is not found after spitting out an error message to the console. The code looks something like this:
def check_if_site_exists
unless File.directory?(path/to/site)
say "site does not exist."
exit 1
end
end