My host OS is Windows 10 and I have installed Mac OS Mojave on it it with using Vmware. My pc's GPU is Intel HD 4600. It is on board. Screen resolution is 1366 x 768px and it is LCD. I have mounted darwin.iso for installing wmvare tools. Mac OS is working good. But nativescript sidekicks UI is flickering as loop. Other app UI have not any problem. I have tried it on High Sierra too but result is same
EDIT
You can make a script this command open -a NativeScript\ Sidekick --args --disable-gpu as with link instructions
You try to run Sidekick in a Terminal by using this command.
open -a NativeScript\ Sidekick --args --disable-gpu
Related
Is it possible to install Xcode from the command line (on iOS)? I need it to create Appium tests, and because Appium is a booger to install, I'm trying to automate as much of the set-up as possible.
For me its a little bit hard to get your intention.
Do you want to install the Mac Xcode on an iOS device? No this is not possible?
-> no you cannot install the Xcode for Mac on iOS
Do you want to use an Terminal app on your iOS device to install Xcode for Mac on your Mac?
-> You can use MAS and SSH into your Mac from your iOS device and execute the command.
I have a Mac with OS 10.11.1, from which I ssh, using Terminal (with -Y option) to a remote cluster. Once on the cluster, I want to use gnuplot to generate a plot on a window that I would expect to open on my Mac, but it doesn't.
I have no problem doing it from another Mac with OS 10.8.
Why doesn't the plot window appear on the newer Mac?
Is it possible to run an OS X command from an iOS app running in the simulator?
This is only for testing and debugging, clearly it wouldn't go in a finished app!
I've tried using Process.Start("/usr/bin/grep"), but the simulator just logs:
dyld: program was built for Mac OS X and cannot be run in simulator
Playing around with ProcessStartInfo options has also brought no joy, and I can't think of anything else.
I'm trying to run a working library on a different computer. Installed Xcode6.1 and updated from Mavericks to Yosemite OS and the Debug area opens and closes quickly with no output. No output in terminal either. Installed the latest command line tools. Working fine on my other machine, anyone else having this issue?
You have to activate manually, view->Debug Area->Activate Console or with the icons at the right
I'm trying to install Chrome extension through command-line to the Google Chrome on Mac OS X:
open /Applications/Google\ Chrome.app --args --install-from-webstore=extension_id
Google Chrome causes a crash
This operations was successfully on Windows:
chrome.exe --install-from-webstore=extension_id