Xamarin's MAC Demo not launched from Launch Pad - macos

I am using LiveSwitch's Xamarin ClientSDK Example. When I am running the Demo example from Visual studio for MAC in DEBUG mode, then it is working fine.
After this, I have created the package(.pkg) file from this demo and installed it in my MAC system. But the app did not launch from LaunchPad.
I tried the Demo of version number LiveSwitch-1.3.4.7439 but it didn't work for me, so I downloaded the version LiveSwitch-1.5.1.10002 and checked the same after creating the package and facing the same issue.
Are there any configuration-related changes or something else that I need to apply at the "MAC system" level or at the "Visual Studio for MAC" level or at the "Project" level or something else?
ScreenShot of configuration for my MAC's system and Visual Studio for MAC is attached herewith for your reference.
I request to guide me on this.
Thanks
Vivek

Related

how to deploy an apache cordova app on iOS?

I don't own a MAC, so I rented a MAC on macincloud, now, when I try to open the VS project in VS for MAC it won't open. After a short reading I found out that I have to connect VS for MAC to my project but I haven't figure it out and that is why I've come to you guys.
Does anyone knows a site that have step by step tutorial or article on how to do it?
or how to deploy an iOS app made in Visual Studio Taco?
Thanks for your time and help!
A bit late, but the method I prefer to create the iOS app from Visual Studio is to not use it directly, rather copy the project's www folder to the Mac and build there manually. This process is explained in detail on this page.

Visual studio for mac not building

When I build my project in debug mode it builds forever. However there is no problem building in release mode.
This problem first occurred when I updated visual studio for mac to the newest version:
Preview 6 (7.0 build 2740).
This is what my debug settings look like:
Any ideas are much appreciated.
Check for xamarin.forms updates in both in the ios and xamarin project. It could be that theese are not updated even though the solution is updated.
Xamarin.forms package under the iOS project might have an older version
I cannot really help you because I don't know what type of project you tried to run or which OS X you are working with.
If such an Error occurs, always check your code or try restarting your mac.
Tip: "Visual Studio for Mac Preview" is still in its Alpha. Use the Stable Update channel to avoid errors like this.

Xamarin Studio do not start after install

Trying to install and run Xamarin Studio on my Mac, unfortunately this is not going well, please help. I have 7 years cross platform and app development behind me so I should now the basics.
I downloaded Xamarin Studio for Mac on the site, a dmg file was clicked and installation begun. I have gone through all steps and after problems with disk space (25 GB??) it was done.
Moving on to start Xamarin Studio and nothing happens. Absolutely nothing. I tried reboot my mac, I tried several times to start, but nothing.
(It was installed and required to enter my Admin password so it should have been installed as admin)
I use Yosemite 10.10.5 at the moment
I have Xcode installed version 7.1.1
I have Android SDK installed from before (but now also a new SDK :( )
When I read at the site there are not consistent information, at the requirements overview it says latest Xcode is required, on the actual table it is recommended. Anyone know if this is ACTUALLY my problem?
I have a problem to upgrade at this point as it can produce production problems for the deliveries I am about to do this week, at the same time I need to have Xamarin started.
Have anyone been running Xamarin with Xcode 7.1.1?? And build apps to iOS?
I was kind of expecting Xamarin Studio to at least start and let me know.
By the way I have been trying to find the answer here but cannot find anything, also at Google of course, let me know if you know a resource..
Hope I was enough specific
1) Open Console.app, "Clear the Display" and launch Xamarin Studio and review the Messages for failures/issues
2) Open a shell (Terminal or iTerm2) and run Xamarin Studio and review any messages shown. A properly functioning Xamarin Studio launched to it's main window this way will not produce any messages in the shell.
/Applications/Xamarin\ Studio.app/Contents/MacOS/XamarinStudio
3) Check the Xamarin Studio logs:
cd ~/Library/Logs/XamarinStudio-6.0/
rm *.log
/Applications/Xamarin\ Studio.app/Contents/MacOS/XamarinStudio
Review any .log files created
Xamarin System Requirements:
macOS
I'm running El Captain 10.11.6 and what solved the problem to me was to follow #SushiHangover's step 2 that is to open Terminal and run Xamarin from the cli, then I got this:
$ /Applications/Xamarin\ Studio.app/Contents/MacOS/XamarinStudio
Cannot open assembly '/Applications/Xamarin Studio.app/./XamarinStudio.exe': No such file or directory.
After that I googled it and read this bugzilla thread that made me remove Xamarin Studio app:
$ rm -rf /Applications/Xamarin\ Studio.app
And and reinstall it from the original installer.
All worked fine after this. :)

Not able to find Xamarin.iOS Build Host on Mac

After I installed Xamarin Studio v5.10 (build 871) on my Mac (OS X Yosemite v10.10.5), I can't find the Xamarin.iOS Build Host, even when using Spotlight. I want to pair Visual Studio with my Mac development machine. I found an answer on the Xamarin forums:
I was having the same issue on my Mac and was able to resolve the
issue by deleting the following directories/folders and reinstalling.
/Applications/Xamarin Studio.app /Developer/MonoTouch
/Developer/MonoAndroid /Library/Frameworks/Mono.framework
/Library/Frameworks/Xamarin.Mac.framework
/Library/Frameworks/Xamarin.Android.framework
Hope this helps.
Thx, Leland
I performed these steps and have uninstalled Xamarin on the Mac and then reinstalled, but this hasn't helped. What can the problem be and how can I solve it?
OS-X Build Host has become OS-X Build Agent:
Overview
The Xamarin Mac Agent provides a way for Visual Studio
developers writing Xamarin.iOS apps to connect to a Mac effortlessly
to control the building, deployment, and running of apps. Visual
Studio connects to the Mac over SSH, which provides several benefits,
including:
Ref: http://developer.xamarin.com/guides/ios/getting_started/installation/windows/xamarin-mac-agent/
The Xamarin.iOS Build host has evolved into the Build Agent.
You now don't have to start a separate application to be able to connect to your Mac and compile your iOS apps.
Here's how to do it;
Enable Remote login on you Mac.
With Spotlight search for Remote Login and tick the Remote Login box on the left side.
Select which users or user groups can connect.
Go to your Visual Studio and find the new icon, click it
Find your host, it's probably just one and click connect. Enter your credentials (if you need to) and wait for the chain icon to appear on the right of the selected host.
From now own it should connect automagically. Just wait for the screen in the Visual Studio toolbar icon to turn green.
For more info check the Xamarin documentation.
Also when you're connecting this way for the first time on an existing Xamarin project be sure to do a clean and rebuild to avoid errors.

Xamarin Studio OSX and Windows Builds

I have a beginner question regarding Xamarin Studio. I wrote a prototype app in Windows Form using Visual Studio and I now want to flesh it out and deploy to both Windows desktop and OSX. Someone suggested using Xamarin Studio but I have run into an issue. When I try to build on a Mac for OSX all I get is a .exe. I am new to OSX development and am having trouble figuring out how to continue. Is there a build configuration I am missing? There doesn't seem to be any options for build targets.
Thank you for your time
the .exe can be run with Mono, but what you may be looking for is in the "Build" menu (at least, in the latest Beta), then "Archive for publishing" then "Sign and Distribute"

Resources