I have one image editor app, which can modify image files. On Android 10, it calls Intent.ACTION_OPEN_DOCUMENT to show image files on the phone, and let user to select one to edit.The problem is some image files cannot be modified, when they are modified , the app exits automatically. These image files seem to be other apps' private images or system images. Is there any way to hide these image files when Intent.ACTION_OPEN_DOCUMENT is called?
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I downloaded external images to the android studio into the drawable folder of res but when I select the ImageView to add the same image on the screen, the image is not located there.
In the drawable folder, the image is being displayed with the red color, showing an error
How can I avoid this error or can use the external image on the android studio?
This is what is being displayed after pasting the image in drawable
You must know the drawable naming rules in Android
1 - The file name must not contain any space
2 - Use an underscore when using more than one word
i want to import images or video in my flutter app and then want to delete or original files from gallery after importing into my flutter app the problem i'm facing right now i'm using image picker and file picker package they provide me temp or cache path of image not original so wont be able to delete original image.
I found a solution by using a package named photo_manager; you can use this package with the following code to delete images and video from your device gallery folder:
final List<String> result = await PhotoManager.editor.deleteWithIds([entity.id]);
The deleted id will be returned; if it fails, an empty array will be returned.
Is there any way to use images in the format .png or another format, and then compile these images so that they are not within the folder Resource of this project? I've seen several programs using many of the images as icons but when you open the folder resource the only image I see is the icon of the program.
If items such as standard system icons are used you only need their paths (since they would already be installed), otherwise the image files need to be included in the project.
I have an extension installed on my Magento in which I customized it to fit the my expectations.
But in my PDF that I customized, I want to place an image where the picture is placed on the media folder only,
The link of my image is like this http://xxxxxxxx.com/ecommerce/media/GlobalPdf/default/img/barcode.jpg
I can open the link onm the browser and it shows the image but when I included it on the XML, it does not show, it shows only a black box with a white X on it.
Am I missing something? I tried placing it on other locations but to no avail.
I have an iPad application which has many categorized images I need to switch between.
I store the categories in a database, along with the image prefix and number of images for that category. Using a random number in the range of 0-to-image_count_for_category, I get an image name like this:
[image_prefix][random_number].png => "SomeCategory3.jpg"
The images themselves are included in the project file structure and are not stored in the database.
All the image swapping is going fine. The problem lies in some of the image usage... I used to have an image "SomeCategory3.jpg", which was in the application, and has been displayed. Now, I replace the image named SomeCategory3.jpg, and the old image shows up ... Um ... how is that possible?
I have tried removing the app from the device, cleaning the project, re-building, and re-copying to the device for debug. Still, the old image comes up in that random rotation.
My app never copy the images anywhere. I simply reference them using the app folder with the image name appended.
I have verified that the old images are not in the folder or referenced by the project. I have viewed all the images in xcode to ensure the image displays properly.
Yet somehow ... the old image gets used in my random image swapping rotation.
It's driving me mad trying to figure out how the old image is there.
Any ideas?
Thanks!
Kevin
Xcode can't tell the image changed and did not overwrite the one in your app bundle's Resources folder. Right-click the image in your Xcode project and click "Touch" then rebuild. That or clean your target and rebuild.