I have problem that Android studio doesnt see my mobile. I connected to my mobile to PC by cable but my mobile see my PC like its in electric socket. I enabled developer mode and USB debugging but still, i see on mobile like it is connected to socket. I have Dell PC and it has their own method to connect mobile with pc through bluetooth but then Android studio cant see my mobile, even its connected by cable. So can you please help me how can I connect my mobile with Dell pc by cable? Or how can i see mobile in android studio if mobile is connected by blue tooth?
I would be really happy if someone help me. Thanks.
Martin
Related
I am following the guide provided by MDN to remotely debug. I have made sure that I allowed USB Debugging on my Android phone. The version of my PC's Firefox is 72.0.1 and the version of my phone's is 68.4.1.
I've done the instructions below:
Enable Developer settings on your Android device.
Enable USB debugging in the Android Developer settings.
Enable Remote Debugging via USB in the Advanced Settings in Firefox on the Android device.
Connect the Android device to your computer using a USB cable.
My device has been correctly detected. However, it's stuck in "Waiting for browser..." I have opened a new tab, which I want to debug, on my phone's Firefox. How do I fix that problem?
For reference, here's the picture of "Waiting for browser...":
EDIT
It turns out that I forgot to enable Remote debugging via USB in Firefox on the Android device.
I had the same problem and fixed it by enabling remote debugging in Firefox for Android (Settings > Advanced > Remote debugging via USB).
tldr:
I have an Acer Chromebook laptop which can also be used as a tablet. Can I connect it to my Mac as a device for Android Studio?
Detailed version:
I have a Mac on which I've installed Android Studio for developing Android and Chrome-OS applications. I want to debug an app for chrome-os, but not on the emulator, but on a real device. Can I connect the Acer Chromebook to my Mac for debugging (it's possible to connect Android phone to the Mac, but I don't know about Chrome-OS devices).
If it's not possible, what's the best way to debug an app the that specific device?
The ways to debug apps on Chromebook from another device are debugging via USB or debugging via WIFI.
I am developping an Ios application with Xamarin.Ios under a windows pc connected with a Mc through network. I am juste wondering when I need to debug in a real device (Iphone) should I plug the device in the Mac or in the pc? Thank You
You must to connect the device to Mac. But that's not all. You must setting up your device for development. It is detail manual.
I have a working Internet connection on my Phone and it is connected fine to my Android Wear Emulator. However, Dev Tools and Speech Recorder Application on the wear emulator get closed with an error when I launch any of them from "Start". Also "Voice actions" on the Android Wear app installed on the phone are not working. What is the issue?
I've registered as an app developer with the Microsoft store but I'm at a loss, under devices I'm told that I need to authorize devices to use for app development but it says: "Adding additional devices must be accomplished through Visual Studio" with no added information. I tried using the 'XNA Game Studio Device Center' to add the device but it only has Zune and Xbox 360 listed, clicking on Zune doesn't help as it says no Zune device was found (since it's a windows phone 7 device I suppose that's to be expected).
So how do I add a device so I can deploy to it through visual studio?
Using the live id for your active marketplace subscription, enter that and your password into Windows Phone Developer Registration in the start menu.
You can only register a device using windows phone developer registration program once you have completed GEO Trust verification. On your Windows Phone dash board on App Hub you'll see that you must complete verification before your able to register a device.