Estimating Transloadit Assembly Durations - transloadit

I have a web app that allows users to insert short advert videos (30 to 60 seconds) into a longer main video (typically 45 minutes, but file sizes can vary widely).
The entire process involves:
Importing all selected files from s3
Encoding each to a common scheme, ipad-high.
Extracting clips from the main video.
Concatenating all clips from the main video with the advert videos.
For n videos to be inserted into the main video, n + 1 clips will be extracted.
Since Transloadit does not provide any estimates on how long an assembly may run, I'm looking to find a way to estimate this myself so I can display a progress bar or just an ETA to give users an idea of how long their jobs will take.
My first thought is to determine the total size of all files in the assembly and save that to some redis database, along with the completion time for that.
Subsequent runs will use this as a benchmark of sorts, i.e if 60GB took 50 minutes, how long will 25GB take.
The data on redis will be continually updated (I guess I could make the values a running average of sorts) to make the estimates a reliable as possible.
Any ideas are welcome, thanks :)

I'll para-phrase some of the conversation had over at Transloadit regarding this question:
Estimating the duration of an assembly is a complex problem to solve due to how many factors go into the calculation, for example: how many files are in a zip that is being uploaded? how many files in the directory that is will be imported? how many files will pass the filter on colorspace: rgb? These are things that are only found out as the Assembly runs - but they can wildly alter the ETA
There are plans for a dashboard that will showcase graphs with information on your Assemblies - such as throughput in Mbit/s, combined with historical data on the Template and filesizes, this could be used for rough estimations.
One suggestion was that instead of an ETA, it may be easier to implement a progress bar showcasing when each step or job has been completed. The downside with this is of course the accuracy, but it may be all you need for a front-facing solution
You may also be interested in looking into turbo mode. If you're using the /video/encode or /video/concat robot, it may help dramatically reduce the encoding speeds

Related

High throughput in-memory database for temporary storage of images

I'm looking for a high throughput in-memory database for storing binary chunks of sizes between 1.5MB to 3MB (images).
The use case is live video stream computer vision inference pipeline, where we have multiple deep models doing inference on 720p video at 25FPS in real-time. Our current solution is Amazon FSX with Lustre, which can handle the task (average throughput is 180MB/s). The models are in their own K8s pods and read the decoded video frames from the FSX. The problem is that it takes a long time to setup for each run and it's not optimal, since in order to increase the throughput you also need to pay for extra space, which we don't really need, since the storage is temporary and most of the time less than a 1000 frames are stored at once. Ideally, we would have an in-memory database on an instance, which can be lifted up fast and is can have a very high throughput (up to 500MB/s).
I've tested Redis and Memcached as an alternative, but both fail to achieve similar performance, which I assume is due to large chunk sizes (as far as I know both are meant for many smaller sized chunks and not for larger ones).
Any suggestions on what else to test or in what direction to look would be very helpful.
Thank you!
You could take a look at eXtremeDB. I work for the vendor (McObject), so hopefully this won't get flagged as 'commercial' since you asked for ideas. eXtremeDB has been used for facial and fingerprint recognition in access control systems. Not exactly the same use case, but perhaps similar enough to warrant a look.

Thin data set to reduce size but retain meaning algorithm

I'm gathering data from load sensors at about 50Hz. I might have 2-10 sensors running at a time. This data is stored locally but after a period of about a month it needs to be uploaded to the cloud. The data during this one second can vary quite significantly and is quite dynamic.
It's too much data to send because its going over GSM and signal will not always be great.
The most simplistic approach I can think of is to look at the 50 data points in 1 sec and reduce it to just enough data to make a box and whisker graph. Then, the data stored in the cloud could be used to create dashboards that look similar to how you look at stocks. This would at least show me the max, min, average and give some idea around the distribution of the load during that second.
This is probably over simplified though so I was wondering if there was a common approach to this problem in data science... take a dense set of data and reduce it to still capture the highlights and not lose its meaning.
Any help or ideas appreciated

How does a software like Voidtools's Everything indexes more than 100k files in less than a second?

There is a software called "Everything" it indexes all the files in your machine, and find anything very fast; once the files are indexed.
I would expect the index phase to take few minutes but no. it takes few seconds to index a full computer. with multiple TB.
How is it possible? A simple loop over over the files would take much more.
What am I missing?
Enumerating files one-by-one through the official API would takes ages, indeed. But Everything reads the Master File Table (and later updates look at the USN Change Journal), according to the author himself, thereby bypassing the slow file enumeration API.
a full computer. with multiple TB
The total size of the files is not relevant, because Everything does not index file contents. MFT entries are 1KB each, so for 100K files you can expect to read on the order of 0.1GB to build an index from scratch (actually more because of non-file entries, but similar order of magnitude, of course less when updating an existing index). That's not really a lot of data after all, it should be possible to read it in under a second.
Then processing 100K entries to build an index may seem like a task that could be slow, but for sense of scale you can compare to the (tens of) billions of instructions that a contemporary computer can execute per second. "4GHz" does not exactly mean "4 billion instructions per second", but it's even better, even an old CPU like the original Pentium could execute several instructions per cycle. Just based on that scale alone, it's not unthinkable to build an index of 100K entries in a few seconds. Minutes seems excessive: that would correspond to millions of instructions per item, that's bad even for an O(n log n) algorithm (the base 2 log of 100K is about 17), surely we can do better than that.
threading/multiprocessing can drastically improve speeds. They are probably taking advantage of multiple cores. You said a simple loop over the files so i am assuming you don't know of threading/multiprocessing.

Kafka Streams with large sliding windows

I need to show usage stats at any points on time for last 3 months, 6 months and 1 year. I am planning to use the KStream sliding windows for the durations mentioned above. Most of the examples I see are using durations in minutes or seconds. I would like to know is that OK to use the bigger time duration for sliding windows? Any performance impact? Any specific configuration It should use to get optimum performance?
Thanks,
Jinu
It will really depend on the density of the data and what kind of aggregations you are doing. It could end up with very large number of windows updating and not closing since the end time is so far out. Also if it is too heavy I am not sure the state stores could handle it. But with the correct load and retention times I don't see an obvious reason it wouldn't work.
Edit: If you do end up trying it I would be very interested in seeing how it works out.

How to create a system with 1500 servers that deliver results instantaneously?

I want to create a system that delivers user interface response within 100ms, but which requires minutes of computation. Fortunately, I can divide it up into very small pieces, so that I could distribute this to a lot of servers, let's say 1500 servers. The query would be delivered to one of them, which then redistributes to 10-100 other servers, which then redistribute etc., and after doing the math, results propagate back again and are returned by a single server. In other words, something similar to Google Search.
The problem is, what technology should I use? Cloud computing sounds obvious, but the 1500 servers need to be prepared for their task by having task-specific data available. Can this be done using any of the existing cloud computing platforms? Or should I create 1500 different cloud computing applications and upload them all?
Edit: Dedicated physical servers does not make sense, because the average load will be very, very small. Therefore, it also does not make sense, that we run the servers ourselves - it needs to be some kind of shared servers at an external provider.
Edit2: I basically want to buy 30 CPU minutes in total, and I'm willing to spend up to $3000 on it, equivalent to $144,000 per CPU-day. The only criteria is, that those 30 CPU minutes are spread across 1500 responsive servers.
Edit3: I expect the solution to be something like "Use Google Apps, create 1500 apps and deploy them" or "Contact XYZ and write an asp.net script which their service can deploy, and you pay them based on the amount of CPU time you use" or something like that.
Edit4: A low-end webservice provider, offering asp.net at $1/month would actually solve the problem (!) - I could create 1500 accounts, and the latency is ok (I checked), and everything would be ok - except that I need the 1500 accounts to be on different servers, and I don't know any provider that has enough servers that is able to distribute my accounts on different servers. I am fully aware that the latency will differ from server to server, and that some may be unreliable - but that can be solved in software by retrying on different servers.
Edit5: I just tried it and benchmarked a low-end webservice provider at $1/month. They can do the node calculations and deliver results to my laptop in 15ms, if preloaded. Preloading can be done by making a request shortly before the actual performance is needed. If a node does not respond within 15ms, that node's part of the task can be distributed to a number of other servers, of which one will most likely respond within 15ms. Unfortunately, they don't have 1500 servers, and that's why I'm asking here.
[in advance, apologies to the group for using part of the response space for meta-like matters]
From the OP, Lars D:
I do not consider [this] answer to be an answer to the question, because it does not bring me closer to a solution. I know what cloud computing is, and I know that the algorithm can be perfectly split into more than 300,000 servers if needed, although the extra costs wouldn't give much extra performance because of network latency.
Lars,
I sincerely apologize for reading and responding to your question at a naive and generic level. I hope you can see how both the lack of specifity in the question itself, particularly in its original form, and also the somewhat unusual nature of the problem (1) would prompt me respond to the question in like fashion. This, and the fact that such questions on SO typically emanate from hypotheticals by folks who have put but little thought and research into the process, are my excuses for believing that I, a non-practionner [of massively distributed systems], could help your quest. The many similar responses (some of which had the benefits of the extra insight you provided) and also the many remarks and additional questions addressed to you show that I was not alone with this mindset.
(1) Unsual problem: An [apparently] mostly computational process (no mention of distributed/replicated storage structures), very highly paralellizable (1,500 servers), into fifty-millisecondish-sized tasks which collectively provide a sub-second response (? for human consumption?). And yet, a process that would only be required a few times [daily..?].
Enough looking back!
In practical terms, you may consider some of the following to help improve this SO question (or move it to other/alternate questions), and hence foster the help from experts in the domain.
re-posting as a distinct (more specific) question. In fact, probably several questions: eg. on the [likely] poor latency and/or overhead of mapreduce processes, on the current prices (for specific TOS and volume details), on the rack-awareness of distributed processes at various vendors etc.
Change the title
Add details about the process you have at hand (see many questions in the notes of both the question and of many of the responses)
in some of the questions, add tags specific to a give vendor or technique (EC2, Azure...) as this my bring in the possibly not quite unbuyist but helpful all the same, commentary from agents at these companies
Show that you understand that your quest is somewhat of a tall order
Explicitly state that you wish responses from effective practionners of the underlying technologies (maybe also include folks that are "getting their feet wet" with these technologies as well, since with the exception of the physics/high-energy folks and such, who BTW traditionnaly worked with clusters rather than clouds, many of the technologies and practices are relatively new)
Also, I'll be pleased to take the hint from you (with the implicit non-veto from other folks on this page), to delete my response, if you find that doing so will help foster better responses.
-- original response--
Warning: Not all processes or mathematical calculations can readily be split in individual pieces that can then be run in parallel...
Maybe you can check Wikipedia's entry from Cloud Computing, understanding that cloud computing is however not the only architecture which allows parallel computing.
If your process/calculation can efficitively be chunked in parallelizable pieces, maybe you can look into Hadoop, or other implementations of MapReduce, for an general understanding about these parallel processes. Also, (and I believe utilizing the same or similar algorithms), there also exist commercially available frameworks such as EC2 from amazon.
Beware however that the above systems are not particularly well suited for very quick response time. They fare better with hour long (and then some) data/number crunching and similar jobs, rather than minute long calculations such as the one you wish to parallelize so it provides results in 1/10 second.
The above frameworks are generic, in a sense that they could run processes of most any nature (again, the ones that can at least in part be chunked), but there also exist various offerings for specific applications such as searching or DNA matching etc. The search applications in particular can have very short response times (cf Google for example) and BTW this is in part tied to fact that such jobs can very easily and quickly be chunked for parallel processing.
Sorry, but you are expecting too much.
The problem is that you are expecting to pay for processing power only. Yet your primary constraint is latency, and you expect that to come for free. That doesn't work out. You need to figure out what your latency budgets are.
The mere aggregating of data from multiple compute servers will take several milliseconds per level. There will be a gaussian distribution here, so with 1500 servers the slowest server will respond after 3σ. Since there's going to be a need for a hierarchy, the second level with 40 servers , where again you'll be waiting for the slowest server.
Internet roundtrips also add up quickly; that too should take 20 to 30 ms of your latency budget.
Another consideration is that these hypothethical servers will spend much of their time idle. That means they're powered on, drawing electricity yet not generating revenue. Any party with that many idle servers would turn them off, or at the very least in sleep mode just to conserve electricity.
MapReduce is not the solution! Map Reduce is used in Google, Yahoo and Microsoft for creating the indexes out of the huge data (the whole Web!) they have on their disk. This task is enormous and Map Reduce was built to make it happens in hours instead of years, but starting a Master controller of Map Reduce is already 2 seconds, so for your 100ms this is not an option.
Now, from Hadoop you may get advantages out of the distributed file system. It may allow you to distribute the tasks close to where the data is physically, but that's it. BTW: Setting up and managing an Hadoop Distributed File System means controlling your 1500 servers!
Frankly in your budget I don't see any "cloud" service that will allow you to rent 1500 servers. The only viable solution, is renting time on a Grid Computing solution like Sun and IBM are offering, but they want you to commit to hours of CPU from what I know.
BTW: On Amazon EC2 you have a new server up in a couple of minutes that you need to keep for an hour minimum!
Hope you'll find a solution!
I don't get why you would want to do that, only because "Our user interfaces generally aim to do all actions in less than 100ms, and that criteria should also apply to this".
First, 'aim to' != 'have to', its a guideline, why would u introduce these massive process just because of that. Consider 1500 ms x 100 = 150 secs = 2.5 mins. Reducing the 2.5 mins to a few seconds its a much more healthy goal. There is a place for 'we are processing your request' along with an animation.
So my answer to this is - post a modified version of the question with reasonable goals: a few secs, 30-50 servers. I don't have the answer for that one, but the question as posted here feels wrong. Could even be 6-8 multi-processor servers.
Google does it by having a gigantic farm of small Linux servers, networked together. They use a flavor of Linux that they have custom modified for their search algorithms. Costs are software development and cheap PC's.
It would seem that you are indeed expecting at least 1000-fold speedup from distributing your job to a number of computers. That may be ok. Your latency requirement seems tricky, though.
Have you considered the latencies inherent in distributing the job? Essentially the computers would have to be fairly close together in order to not run into speed of light issues. Also, the data center in which the machines would be would again have to be fairly close to your client so that you can get your request to them and back in less than 100 ms. On the same continent, at least.
Also note that any extra latency requires you to have many more nodes in the system. Losing 50% of available computing time to latency or anything else that doesn't parallelize requires you to double the computing capacity of the parallel portions just to keep up.
I doubt a cloud computing system would be the best fit for a problem like this. My impression at least is that the proponents of cloud computing would prefer to not even tell you where your machines are. Certainly I haven't seen any latency terms in the SLAs that are available.
You have conflicting requirements. You're requirement for 100ms latency is directly at odds with your desire to only run your program sporadically.
One of the characteristics of the Google-search type approach you mentioned in your question is that the latency of the cluster is dependent on the slowest node. So you could have 1499 machines respond in under 100ms, but if one machine took longer, say 1s - whether due to a retry, or because it needed to page you application in, or bad connectivity - your whole cluster would take 1s to produce an answer. It's inescapable with this approach.
The only way to achieve the kinds of latencies you're seeking would be to have all of the machines in your cluster keep your program loaded in RAM - along with all the data it needs - all of the time. Having to load your program from disk, or even having to page it in from disk, is going to take well over 100ms. As soon as one of your servers has to hit the disk, it is game over for your 100ms latency requirement.
In a shared server environment, which is what we're talking about here given your cost constraints, it is a near certainty that at least one of your 1500 servers is going to need to hit the disk in order to activate your app.
So you are either going to have to pay enough to convince someone to keep you program active and in memory at all times, or you're going to have to loosen your latency requirements.
Two trains of thought:
a) if those restraints are really, absolutely, truly founded in common sense, and doable in the way you propose in the nth edit, it seems the presupplied data is not huge. So how about trading storage for precomputation to time. How big would the table(s) be? Terabytes are cheap!
b) This sounds a lot like a employer / customer request that is not well founded in common sense. (from my experience)
Let´s assume the 15 minutes of computation time on one core. I guess thats what you say.
For a reasonable amount of money, you can buy a system with 16 proper, 32 hyperthreading cores and 48 GB RAM.
This should bring us in the 30 second range.
Add a dozen Terabytes of storage, and some precomputation.
Maybe a 10x increase is reachable there.
3 secs.
Are 3 secs too slow? If yes, why?
Sounds like you need to utilise an algorithm like MapReduce: Simplified Data Processing on Large Clusters
Wiki.
Check out Parallel computing and related articles in this WikiPedia-article - "Concurrent programming languages, libraries, APIs, and parallel programming models have been created for programming parallel computers." ... http://en.wikipedia.org/wiki/Parallel_computing
Although Cloud Computing is the cool new kid in town, your scenario sounds more like you need a cluster, i.e. how can I use parallelism to solve a problem in a shorter time.
My solution would be:
Understand that if you got a problem that can be solved in n time steps on one cpu, does not guarantee that it can be solved in n/m on m cpus. Actually n/m is the theoretical lower limit. Parallelism is usually forcing you to communicate more and therefore you'll hardly ever achieve this limit.
Parallelize your sequential algorithm, make sure it is still correct and you don't get any race conditions
Find a provider, see what he can offer you in terms of programming languages / APIs (no experience with that)
What you're asking for doesn't exist, for the simple reason that doing this would require having 1500 instances of your application (likely with substantial in-memory data) idle on 1500 machines - consuming resources on all of them. None of the existing cloud computing offerings bill on such a basis. Platforms like App Engine and Azure don't give you direct control over how your application is distributed, while platforms like Amazon's EC2 charge by the instance-hour, at a rate that would cost you over $2000 a day.

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