In the latest release of vscode (1__49), there is a code snippet on creating a new link provider. https://code.visualstudio.com/updates/v1_49. I can't seem to find a reference on where to apply this code.
window.registerTerminalLinkProvider({
provideTerminalLinks: (context, token) => {
// Detect the first instance of the word "test" if it exists and linkify it
const startIndex = (context.line as string).indexOf('test');
if (startIndex === -1) {
return [];
}
// Return an array of link results, this example only returns a single link
return [
{
startIndex,
length: 'test'.length,
tooltip: 'Show a notification',
// You can return data in this object to access inside handleTerminalLink
data: 'Example data'
}
];
},
handleTerminalLink: (link: any) => {
vscode.window.showInformationMessage(`Link activated (data = ${link.data})`);
}
});
What is the process for getting the editor to utilize this feature?
You will need to create a vscode extension that includes your code.
As it so happens, I have just set up a fresh extension that will use the TerminalLinkProvider. You can take a look at how the sample code integrates into a sample extension on GitHub.
A good place to start with your first extension is the official guide.
After that, just add your code to the activate(...) function of your extension.
You can built your extension as a .vsix file and install it in any vscode instance you use, but if you think that your code might be of value to others, consider publishing it!
Related
How can I repeat the display of response from API in Wix?
I have the following code in my backend module that queries the API for data like so:
export function getTopCoins() {
const url = 'https://api.coinmarketcap.com/v1/ticker/?limit=10';
return fetch(url, {method: 'get'})
.then(response => response.json());
}
and then in the frontend, I want to render it in the browser like so:
export function page1_viewportEnter(event, $w) {
getTopCoins().then(response => {
response.forEach(($w, itemData, index) => {
$w('#coinList').text = itemData.name;
});
});
}
So basically I have a Paragraph element with the ID of name coinList. So as you can see I want to display a list of names of the top 10 coins from coin market cap. How can I achieve this?
A working version of this was one that displayed the name of the first item on the list, this is the code:
export function page1_viewportEnter(event, $w) {
getTopCoins().then(response => {
$w('#coinList').text = "Name: " + response[0].name + "\n";
});
}
You can use the (pretty new) feature of Wix called Repeaters. Its in a Beta phase at the moment. You may find it under Add Panel --> Lists & Grids...
Then, in Wix Code IDE, you may write something like that (assuming you connected all the proper data binding with the connect panel configuration between you dataset and the repeater component:
export function page1_viewportEnter(event, $w) {
getTopCoins().then(response => {
$w('#repeater1').data = response;
});
}
You may refer to the Repeater API here.
One more thing, if I'm allowed to suggest: if you don't have any backend logic when calling getTopCoins from your backend code, you may use Wix Fetch API in you frontend code directly and save a network hop (faster and better performance)
Enjoy!
I am not able to make plugin work with angular project template .GitHub shows only code in native and XML .Sample plugin code works but unfortunately no angular support or help given. I am not able show on angular template.
relevant code i am using
detail.component.ts
registerElement("AutoComplete", () => require("nativescript-autocomplete").AutoComplete);
public list :Array = ['1','2','3','4','567'] ;
public itemTapped(args){
console.log("tapped");
}
detail.component.html
<AutoComplete items=""{{list}}"" itemTap="itemTapped($event)"> </AutoComplete>
i am getting exception on console while page loads and autocompletion doesnt work
this.items.forEach is not a function inside plugin code .that line is with definition of AutoComplete.prototype.itemsUpdate inside autocomplete.android.js plugin source
Debugging into plugin source it breaks at initialization time :
'AutoComplete.prototype.itemsUpdate = function (items) {
var arr = Array.create(java.lang.String, this.items.length);
this.items.forEach(function (item, index) {
arr[index] = item;
});
var ad = new android.widget.ArrayAdapter(app.android.context, android.R.layout.simple_list_item_1, arr);
this._android.setAdapter(ad);
};'
In detail.component.html
<AutoComplete [items]="list" (itemTap)="itemTapped($event)"> </AutoComplete>
in details.component.ts add
public list:any= ['1','2','3','4','567'] ;
itemTapped(ev){
//console.log(ev); your code
}
Issue in npm version. Clone the repository.
Replace all the files in node_modules/nativescript-autocomplete ,expect screenshot, demo folders and git related files. And try the solution
I'm down to the (hopefully) last hurdle in the process of migrating our extension from XUL to Firefox SDK, but I've got one last sticking point:
Preferences.
There are a number of preferences set that simply MUST be migrated when the SDK version of the addon is installed over the top of the XUL addon. These preferences are not exposed to the end user for various reasons. The preference namespacing between the two architectures are completely different. For example -
A "version_number" preference in XUL is named arbitrarily by the developer, and appears as such in about:config :
my.preference.name
However, in SDK, they are scoped to the extension in question:
extensions.[extension ID].my.preference.name
Can preferences from XUL addons be migrated for re-use inside SDK addons? If so, how?
While it didn't seem possible to read from preferences outside the SDK addon's namespace, it WAS possible to write into the EXPECTED namespace in the old XUL extension. The solution we came up with was to publish a small, final point release of the old XUL addon with a small bit of extra logic responsible for carrying out this migration before we publish the new SDK version to AMO.
Here's a pseudocode representation of our approach:
ContentScript.js
function initNewFFInstallation() {
...
if (checkIsUpgrade()) {
var keys = getPrefKeys()
migratePrefs(keys);
}
}
Utils.js - acts as a bridge to expose Overlay functionality to the content script
Util.prototype.getPrefsBranch = function() {
return Components.classes["#mozilla.org/preferences-service;1"].
getService(Components.interfaces.nsIPrefService).
getBranch("my.prefs.ns.");
}
Util.prototype.getV2PrefsBranch = function() {
return Components.classes["#mozilla.org/preferences-service;1"].
getService(Components.interfaces.nsIPrefService).
getBranch("extensions.[SDK_ADDON_ID].");
}
Util.prototype.setBoolPref = function(key, val) {
this.getPrefsBranch().setBoolPref(key, val);
this.getPrefsBranch().setBoolPref(key, val);
}
Util.prototype.setCharPref = function(key, val) {
this.getPrefsBranch().setCharPref (key, val);
this.getV2PrefsBranch().setCharPref (key, val);
}
//copies all the preferences over
Util.prototype.migratePrefs = function(boolPrefKeys, charPrefKeys) {
boolPrefKeys.each(function (key) {
this.getV2PrefsBranch().setBoolPref(key, this.getPrefsBranch().getBoolPref(key));
});
charPrefKeys.forEach(function (key) {
this.getV2PrefsBranch().setCharPref(key, this.getPrefsBranch().getCharPref(key));
});
}
Then in our scriptcompiler.js, which actually injects the scripts onto the page, the util methods are hooked onto the SafeWindow object.
injectScript: function(script, unsafeContentWin) {
var safeWin=new XPCNativeWrapper(unsafeContentWin);
var sandbox=new Components.utils.Sandbox(safeWin, {"sandboxPrototype":safeWin});
sandbox.window=safeWin;
sandbox.document=sandbox.window.document;
sandbox.unsafeWindow=unsafeContentWin;
var util = new Util();
//...other APIs
sandbox.migratePreferences=app_gmCompiler.hitch(util , "migratePreferences");
try {
Components.utils.evalInSandbox("(function(){"+script+"})()", sandbox);
} catch (e) {
}
}
With Firefox 17.0.1 I am using an add-on called KeyConfig 20110522 to set some new hot keys and also set the acceltext of menuitems for my new keys as well as for add-ons that do not bother to do so.
I want the acceltext of the menuitems to be set when Firefox starts, but currently I am just using a hot key to execute the following code against the UI via KeyConfig:
document.getElementById("tabmix-menu")
.setAttribute("acceltext","Alt+Ctrl+Shift+T");
// more of the same...
I need a couple of beginners tips:
How can I execute arbitrary code against the UI in the same way as I execute against an HTML page via the console?
Is there a sneaky way to get a clump of code to execute on browser start-up without delving into XUL development?
Is there a way to trace commands executed against the UI so I can get at command calls instead of using triggers when I set my hot keys like so:
document.getElementById("tabmix-menu").click();
Any other tips on this type of low-level hacking would also be welcome.
You can execute arbitrary code against the Firefox UI from an addon, but as you say, doing all the XUL related stuff is a bit boring :-)
Enter "Bootstrapped" extensions!
Part 1:
A "Bootstrapped" (or re-startless) extension needs only an install.rdf file to identify the addon, and a bootstrap.js file to implement the bootstrap interface.
Bootstrapped Extension: https://developer.mozilla.org/en-US/docs/Extensions/Bootstrapped_extensions
Good example: http://blog.fpmurphy.com/2011/02/firefox-4-restartless-add-ons.html
The bootstrap interface can be implemented very simply:
function install() {}
function uninstall() {}
function shutdown(data, reason) {}
function startup(data, reason) { /* YOUR ARBITRARY CODE HERE! */ }
You compile the extension by putting install.rdf and bootstrap.js into the top-level of a new zip file, and rename the zip file extension to .xpi.
Part 2:
Your code is privileged and can use any of the Mozilla platform APIs. There is however an issue of timing. The moment-in-time at which the "startup" function is executed is one at which no Chrome window objects exist yet!
If it's important for your code that you have a Chrome Window, we need to wait for it to appear:
// useful services.
Cu.import("resource://gre/modules/Services.jsm");
var loader = Cc["#mozilla.org/moz/jssubscript-loader;1"]
.getService(Ci.mozIJSSubScriptLoader);
var wmSvc = Cc["#mozilla.org/appshell/window-mediator;1"]
.getService(Ci.nsIWindowMediator);
var logSvc = Cc["#mozilla.org/consoleservice;1"]
.getService(Ci.nsIConsoleService);
// get the first gBrowser
var done_startup = 0;
var windowListener;
function do_startup(win) {
if (done_startup) return;
done_startup = 1;
wmSvc.removeListener(windowListener);
var browserEnum = wmSvc.getEnumerator("navigator:browser");
var browserWin = browserEnum.getNext();
var tabbrowser = browserWin.gBrowser;
/* your code goes here! */
}
// window listener implementation
windowListener = {
onWindowTitleChange: function(aWindow, aTitle) {},
onCloseWindow: function(aWindow) {},
onOpenWindow: function(aWindow) {
var win = aWindow.QueryInterface(Ci.nsIInterfaceRequestor)
.getInterface(Ci.nsIDOMWindowInternal || Ci.nsIDOMWindow);
win.addEventListener("load", function(aEvent) {
win.removeEventListener("load", arguments.callee, false);
if (aEvent.originalTarget.nodeName != "#document") return;
do_startup();
}
};
// CODE ENTRY POINT (put this in bootstrap "startup" function)
wmSvc.addListener(windowListener);
I'm writing a Dashboard widget in Dashcode, and I'd like to add some sort of check-for-updates functionality. I already looked into Sparkle, but AFAICT it's not applicable to widgets like this. Is there a commonly-used library to do update checking, or will I have to develop my own system?
I only need a very simple setup... automatically checking for new versions would be a plus, but if the user had to click a button in order to check that would be OK with me.
Inasmuch as "is there a function that will..." then i have not come across it.
What i did was as follows
In the plist there is the version of the widget and you put the number in there, lets say 1.0. Which you should be able to access and use. (see code) For reason i didn't and added this global var widget_version = "1.4"; and then updated that when the widget updated.
Then on a server accessible by the web you create a php (or whatever) file that has the number of current version of the widget. Again lets say 1.1.
Then you write a javascript function than will check this current widget version against the server version and display a graphic or message to tell the user. It is best to let the user decide if they want to upgrade rather than making it automatic.
Following is the code i used. Please copy and or hack as you wish.
function getSoftwareUpdate() {
// so use the built in CURL to do a REST call n.b. in widget preference you will need to check 'allow network access'
var softwareUpdate = widget.system("/usr/bin/curl 'http://api.yourserver.com/widget/wfccupdate.php'", null).outputString;
//alert(softwareUpdate); // tells you the function has been called
//alert("the update number from the REST " + softwareUpdate); // for debugging will show the key
// in main.js add this line
// var widget_version = "1.4"; // this is changed when you update the widget code for new release
// yes it's a global variable and bad but i was in a hurry
// the following line should get the widget number but for some reason i didn't do it
// localVersion = widget.preferenceForKey(preferenceForKey);
//alert("the internal preference key " + widget_version);
// then check to see if they match
if(softwareUpdate == widget_version)
{ hide_update('softwareupdate')
}
else
{show_update('softwareupdate')
}
}
function hide_update(el) { // hide the update graphic
if(document.getElementById(el))
{
if(document.getElementById(el).style.display != "none")
document.getElementById(el).style.display = "none";
}
}
function show_update(el) { // show the update graphic
if(document.getElementById(el)) {
if(document.getElementById(el).style.display == "none")
document.getElementById(el).style.display = "block";
}
}
// this is the php that is called by curl and acts as REST
<?php
// data
$UPDATE_database = <<<_UPDATE_
<?xml version="1.0" encoding="utf-8" ?>
<update>
<widgetversion>1.1</widgetversion>
</update>
_UPDATE_;
// load data
$xml = simplexml_load_string($UPDATE_database);
$result = $xml->xpath("widgetversion");
print $result[0];
?>
Hope this helps