Android Studio 4.1.2 NDK path config error - macos

when running program in Mac Pro 10.15.7,
Android Studio 4.1.2 reports
NDK is missing a "platforms" directory.
when handling in File / Project Structure/ SDK Location
This is the same, neither are its sub folders
I can not save it , very strange
I have tried download the latest
how to solve the NDK problem?

because of come code error,
Android Studio reports sth unrelated, like this

Related

ndk-bundle Not Found (GameMaker: Studio 2)

I downloaded the Android Studio and installed the ndk. GameMaker says no ndk was found. I tried to install the ndk separately but it didn't work either. What could it be?
Screenshot
Android Studio version 3.2.1
Sorry for my bad English
You will probably have to point to the specific NDK version directory such as C:\AndroidSDK\ndk\20.0.5594570\ instead of C:\AndroidSDK\ndk-bundle. Go to your C:\AndroidSDK\ndk-bundle directory and see which version of NDK you installed, and then post that directory to the IDE settings instead.

How to fix missing write access error when using remotebuild with cordova ios?

I'm running my ionic cordova project and build ios version using visual taco remotebuild, and I have an error when building my app. It seems related to directory permissions. How to fix this error?
This is for Visual Studio 2017, Xcode 9.1
I fix this error by following this to upgrade vs tool set version 7.1.0 and everything work fine.

Error Copy android SDK folder from windows to mac?

What steps i followed:
Deleted SDK folder placed on MAC after installing Android Studio
Copy SDK folder from windows and pasted it on same location as previous SDK folder was placed .
Now Following Errors Keeps occurring:
When Rebuilding Project Gradle Build Error
When Clicking on StandAlone SDK manager Not found "my path" error=2 something something
When clicking on Run button exception adb not found occur
And many other issues
My Attempts in resolving issues:
1 - Installed All Gradle build latest and previous and tried to change my buildToolsVersion and support appcompat v7 on all of them finally one worked, build version 23.0.0 which is installed. (Hope Fully Resolved Gradle Build Error)
2 - Manually installed Tools folder for mac and replaced it with Tools folder in SDK folder
3 - Tried to Bribe my laptop and Android Studio , didn't work out though
Now why i did something like this? To save my bandwidth i have 78GB of SDK folder in windows and didn't want to waste my bandwidth installing all SDK's again , so Kindly suggest a workaround/solution

PhoneGap 3.3.0 WP8 project giving MSBuild error

I've decided to try PhoneGap and installed the Node package for it. (Phonegap 3.3.0)
Android projects work fine. But when I try to build a WP8 (or WP7) App I get this error:
An error occurred while building the wp7 project.ERROR: MSBuild failed
to create .xap when building cordova-wp7 for debugging.
I'm running Windows 8 Pro 64 bit, Visual Studio 2013 Ultimate, NodeJS & PhoneGap 3.3.0
A sidenote: WP8 Projects created with the Cordova Project Templates work perfectly fine.
It's the command line version that's giving me trouble.
I faced the same issue...
Perhaps it's an issue of the required files (for compilation) not being at the said path, since I could resolve it by running in the Visual Studio Command Prompt & compile successfully:

Compiling FFTW source in Visual studio

Recently I am trying to compile the source code of FFTW in Visual studio 2010. I followed the instruction from the FFTW website. I downloaded the source code fftw-3.3.2.zip and corresponding vs 2010 package fftw-3.3-libs-visual-studio-2010.zip.
I got four projects from the solution, bench, benchf, libfftw-3.3, libfftwf-3.3
But on compiling I got following errors on each of the project:
C:\Program Files (x86)\MSBuild\Microsoft.Cpp\v4.0\Platforms\x64\Microsoft.Cpp.x64.Targets(514,5): error MSB8008: Specified platform toolset (Windows7.1SDK) is not installed or invalid. Please make sure that a supported PlatformToolset value is selected.
which points to the following content
I have tried the debug/release build for both x64 and win32, none of them worked.
Could anyone please help me on this?
It seems that it can be solved without installing the Windows 7.1 SDK
Right click on the 'libfftw-3.3' project and selected properties
Go to Configuration Properties -> General
Switch 'Platfrom Toolset' from 'Windows7.1SDK' to 'v100'
Recompile
Works for the projects 'libfftwf-3.3' and 'libfftw-3.3'
The project 'bench' and 'benchf' are failing to build:
fatal error C1083: Cannot open source file: '....\libbench2\aligned-main.c': No such file or directory
Can be solved by removing the aligned-main.c from both projects.
You can also use CMake - I created this CMake file for fftw-3.3.2 which I tested with Visual Studio 2010 x64:
https://bitbucket.org/Vertexwahn/cmakedemos/src/670f189321d89dbd61ddc8c446c91578305f9da2/fftw-3.3.2/CMakeLists.txt?at=default
You also need this config.h file:
https://bitbucket.org/Vertexwahn/cmakedemos/src/670f189321d89dbd61ddc8c446c91578305f9da2/fftw-3.3.2/config.h?at=default
It looks like you need to install the Windows 7.1 SDK, if you have already installed it, try reinstalling it incase it is corrupted.
You can download the 7.1 SDK from http://www.microsoft.com/en-us/download/details.aspx?id=8279

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