why can't I install watchman using brew command? - xcode

I'm trying to run a react native app and I've been told I need to download "watchman".
When I tried to run the command brew install watchman it gave this error:
Error: The following formula cannot be installed from bottle and must be
built from source.
python#3.9
Install the Command Line Tools for Xcode 11.3.1 from:
https://developer.apple.com/download/more/
Do I need to install Xcode or I'm just missing something? Is there any easier way to install watchman?
Thank you in advance.

If you don't mind, you can try installing directly from Facebook's Homebrew Tap:
brew tap facebook/fb
brew update
brew install facebook/fb/watchman

Related

Install qwebengine on mac

I'm using qwebengine in my Qt5 program.
I use this command to install qt on my travis-ci env:
HOMEBREW_NO_AUTO_UPDATE=1 brew install qt5 qt5-qtwebengine --verbose; fi
However it tells me: Error: No available formula with the name "qt5-qtwebengine"
How to instaall qtwebengine properly by brew?
The fix was patched in two weeks ago and you will need to brew update before you brew install qt

How do I install the latest developer package for wine with homebrew? (wine-3.0-rc2)

When I type in:
brew install wine
That should install Wine 2.0.3, right? (the latest release)
But I want to install a specific version of wine: wine 3.0 rc2
What would the command to do this be if I'm using homebrew? I've tried
brew install wine-devel
But it gives me this error:
Error: No available formula with the name "wine-devel"
Any help? Thanks!
Currently wine-devel has been moved to caskroom/versions. Therefore in order to install wine-devel you have to
Tap caskroom/versions, by running brew tap caskroom/versions
Update homebrew (...just to be sure) by running brew update
Finally install wine-devel by running brew install caskroom/versions/wine-devel
caskroom/versions was moved to homebrew/cask-versions.
The following will work:
brew tap homebrew/cask-versions
brew install homebrew/cask-versions/wine-devel
You will be asked for your password.
Then you should be able to start executables as follows:
wine /path/to/app.exe
I was trying to install wine-devel, but ran into a similar problem. It seems that the answers here may each have been relevant on a different year, as the casks have moved around back and forth. So here's the latest on the situation, and some info on how to handle it in future.
The official instructions (as of 4th April 2020) say to run brew cask install wine-stable. However, that leads to an error:
$ brew cask install wine-stable
Error: Cask wine-staging exists in multiple taps:
homebrew/cask-versions/wine-staging
caskroom/versions/wine-staging
This means that two potential casks were found, each with the same name, yet each on a different repository, and Homebrew was unsure which one to install.
Running this command gave me a clue about what was going on:
$ brew tap caskroom/versions
Error: caskroom/versions was moved. Tap homebrew/cask-versions instead.
So I learned that you can untap third-party repositories, and untapped the one that the message seemed to advise not to tap WINE casks from.
$ brew untap caskroom/versions
Untapping caskroom/versions...
Untapped 156 casks (463 files, 56.7MB).
$ brew cask install wine-stable
... Success!
To install the development version just pass --devel
brew install --devel wine

Installing GLFW on OSX

I've been all over the internet and I simply cannot find a way to install GLFW for OSX and use it with Xcode. A lot of articles use cmake for this, which I tried to install but I still can't access it from the terminal.
I just need a simple step-by-step guide for installing it because I'm going to lose my mind.
Thanks
I use homebrew to install GLFW. Once brew has been configured, use the commands
brew tap homebrew/versions
brew install --build-bottle --static glfw2
If you are still running into trouble with this and want to use homebrew, change the install command to reflect the newer GLFW version (3 as of this writing)
brew tap homebrew/versions
brew install --build-bottle --static glfw3

CMake GUI on Mac

I can't find where I can get the GUI tool for CMake on MacOSX. I see references to it online but nothing else. I got CMake using MacPorts but on Windows I am used to using the GUI.
Does it exist on Mac and where/how do I get it?
you need to install the gui variant:
sudo port install cmake +gui
you may need to run sudo port uninstall cmake first.
Cask is outdated now. You can install cmake using:
brew install --cask cmake
Try installing the cmake GUI using brew cask
brew cask install cmake
how to install brew cask
Install Homebrew first How to install homebrew
Add the brew cask to using the command brew tap caskroom/cask
here it is:
http://www.cmake.org/cmake/resources/software.html
extra plugins will imported by their own extensions so no OS compatibility is needed ;)

Lion (10.7) Not supporting Convert(1). Dylib error

When trying to use convert(1), I get the following error:
dyld: Library not loaded: /System/Library/Frameworks/OpenCL.framework/Versions/A/Libraries/libclparser.dylib
Referenced from: /usr/local/bin/convert
Reason: image not found
Trace/BPT trap: 5
Any idea how I could fix it ?
I was getting this error as well–with a homebrew install of ImageMagick. Along the same lines as Pascal, I fixed it with
Install XCode 4.1 (from the App Store)
In Xcode, go to Xcode > Preferences... > Downloads tab > click Install next to Command Line Tools
Uninstall ImageMagick with brew uninstall imagemagick
Update homebrew with brew update
Install latest homebrew with brew install imagemagick
Run brew doctor and delete any of the *.la and *.a files listed if step 4 fails on make install
I got the same error and what solved the problem for me was:
Install the latest XCode version from the Mac Appstore
Install ImageMagick using Macports (sudo port install imagemagick)
Both steps took a while, but in the end ImageMagick worked fine again.
I installed xcode but had some issue with macports. Bummer!
I copied the libclparser.dylib file over from an old backup of 10.6, changed the permissions to match the other files in that folder and it worked!
Also see here:
https://stackoverflow.com/questions/6674666/installing-imagemagick-leads-to-weird-error-involving-opencl
Edit:
I found this, which may be useful: http://cactuslab.com/imagemagick/
Also, the file is here: http://www.workdreamer.com/uploads/libclparser.dylib
Reinstalling it even with brew instead of macports didn't work for me. Copying it did.
Try the following command:
brew doctor
to diagnose the common problems.
One of it could be removing DYLD_FALLBACK_LIBRARY_PATH variable from your ~/.profile
Or you have to re-install libtool by:
brew reinstall libtool --universal && brew unlink libtool && brew link libtool

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