Conflict in repo name and module name - go

I created the github.com project qjson/qjson-go that contains the package name qjson that you can see here. I named the github project this way because github.com/qjson/ contains other projects for different languages (e.g. qjson-c).
Unfortunately, I get the following error when I try to import the project as github.com/qjson/qjson-go:
$ go mod tidy
go: finding module for package github.com/qjson/qjson-go
go: downloading github.com/qjson/qjson-go v0.0.0-20210128102242-170c47e2db46
github.com/xxx/xxx imports
github.com/qjson/qjson-go: module github.com/qjson/qjson-go#latest found (v0.0.0-20210128102242-170c47e2db46), but does not contain package github.com/qjson/qjson-go
I’m apparently doing it wrong. I understand that due to the import statement we are then expected to use gjson-go as package identifier.
What must I do so that the git project can be named qjson-go and the package qjson ?
I assume that one solution is to create a sub-directory named qjson inside qjson-go and move all package files in it. The user would then import "github.com/qson/qson-go/qjson". Is that correct ? Is there another solution avoiding the stutter ?

This program works as expected:
package main
import (
"fmt"
"github.com/qjson/qjson-go/qjson"
)
func main() {
fmt.Println(qjson.ErrDivisionByZero)
}
The issue is that you are using this file structure:
qjson/engine.go
qjson/errors.go
When you should just be putting them at the top level, like this:
engine.go
errors.go
So you can either fix the directory, and tag a new version, or just leave the
files as is, and change your imports to match what I have above.

Related

Deploying Go subpackages to Google Cloud Functions fails

I'm trying to deploy a function to GCF but it's failing no matter what I try. This is the error returned every time:
Build failed: 2021/03/02 18:02:46 Unable to extract package name: unable to find Go package in /workspace/serverless_function_source_code.
exit status 1; Error ID: aba1aa6a
I've read a few answers here and I tried to fix the issue as told, but I keep having this error and I'm lost at this point.
My project structure is as follow:
.
|--function.go
|--go.mod
|--go.sum
|--subpackage
` |--subpackage.go
My main function uses some stuff from subpackage.go and the function.go import is:
package function
import (
"fmt"
"log"
"net/http"
// remote imports //
modname/subpackage
)
and then the go.mod file:
module modname
go 1.13
require (
// remote imports //
modname/subpackage
)
The subpackage is initialized as package subpackage and I think this is what the GCF docs say.
In function.go I have a function called Start that I indicated as the entrypoint in the setup. I'm lost and I have no idea how to work around this.
Ok, found the problem. If you have my issue, ignore the go.mod file in my question, as it was rigthly suggested on an other answer that you should not include the local packages.
But my problem wasn't that. I was zipping and uploading the FOLDER containing the project, not the file inside the folder. GCF than unzipped the .zip and found an other folder with the project inside.
Your go.mod and function.go files have to be at the first level. Hope this will save time for someone else.
Delete the reference of your subpackage in your go.mod file. When the subpackage is bellow the function.go file you don't need to reference it in the go.mod file.

Project structure and importing packages

I'm just starting to learn Go and I'm wondering how to best organize my project and import packages. I created a project at $GOPATH/src/my_project. It contains the file main.go and the folder foo containing the file bar.go.
$GOPATH/src/my_project
main.go
foo/
bar.go
My main.go looks as follows
package main
import (
"./foo"
"fmt"
)
func main() {
fmt.Println("Main")
foo.Baz()
}
Here is the foo.go
package foo
import "fmt"
func Baz() {
fmt.Println("Baz")
}
It works the way I expect it to, but I wonder if this is really the right way to structure a project and import packages, because most tutorials only import packages from github and never from local.
Thanks for your answers..
Relative imports are possible in Go but they are not encouraged to be used.
Instead you always use the full path of the package. In your case that would be my_project/foo. This is is relative to the GOPATH/src folder.
However, since we have Go modules now which make things a tiny bit more complicated to start with but have a lot of advantages in the long run.
Just earlier today I gave a step by step guide on how to set up a new project with Go modules: After go install the import doesn't recognize the package
The module name in this guide is the basis for your project then and all paths in the module build on that path. Let me give an example:
Let's say you name your module github.com/yourName/myProject. Then you can import the subpackage foo with github.com/yourName/myProject/foo.
Note: The module path should be the same as the git URL, that way you can just get the module with go get. If you don't plan on ever uploading the project to github or another git URL, you should still choose a unique name. Starting with a domain you own is a good idea -- for uniqueness.

Trouble calling local package into main

I feel like this is probably an over-asked question on SO yet here it is again. I'm finding this simple task incredibly tedious in Go. Note that I have GO11MODULES set to ON, I'm not sure if this effects the whole package system (it shouldn't is what I'm assuming).
I have a package called "users" which contains a compiled Protocol Buffer (from a .proto file). I want to store it alongside a number of other definitions in a folder called protos. So that my structure looks like so:
- main.go
- protos
- users.go
- users.proto
- analytics.go
- analytics.proto
Pretty simple structure. Within the users.go file I'm defining package protos. Within main.go I'd like to import users "protos/users". When I do so I get this: build command-line-arguments: cannot load protos/users: cannot find module providing package protos/users.
I've followed (I think) other sample code that has done the same thing. Note that the folder structure is within $GOPATH/src/myapi.
Why is this more complicated than its proving to be?
If you are using package protos, then the package is protos. protos/users does not exist. Packages and package imports are directory-level, not file-level. The full import statement depends on the module declaration in your go.mod file, which defines the root of imports. E.g., if your go.mod begins with
module github.com/me/myapp
Then your import would be
import "github.com/me/myapp/protos"
This answer assumes that GO111MODULE is set to on. The question shows that you are setting GO11MODULES. I assume that this is a typo. Fix it if it's not a typoo.
Add file go.mod in same directory as main.go with the following contents:
module myapi
Change main to import "myapi/protos" instead of "protos/users"

Accessing local packages within a go module (go 1.11)

I'm trying out Go's new modules system and am having trouble accessing local packages. The following project is in a folder on my desktop outside my gopath.
My project structure looks like:
/
- /platform
- platform.go
- main.go
- go.mod
// platform.go
package platform
import "fmt"
func Print() {
fmt.Println("Hi")
}
// main.go
package main
import "platform"
func main() {
platform.Print()
}
go build main.go tells me
cannot find module for path platform
Let me define this first modules are collections of packages. In Go 11, I use go modules like the following:
If both packages are in the same project, you could just do the following:
In go.mod:
module github.com/userName/moduleName
and inside your main.go
import "github.com/userName/moduleName/platform"
However, if they are separate modules, i.e different physical paths and you still want to import local packages without publishing this remotely to github for example, you could achieve this by using replace directive.
Given the module name github.com/otherModule and platform, as you've called it, is the only package inside there. In your main module's go.mod add the following lines:
module github.com/userName/mainModule
require "github.com/userName/otherModule" v0.0.0
replace "github.com/userName/otherModule" v0.0.0 => "local physical path to the otherModule"
Note: The path should point to the root directory of the module, and can be absolute or relative.
Inside main.go, to import a specific package like platform from otherModule:
import "github.com/userName/otherModule/platform"
Here's a gentle introduction to Golang Modules
I would strongly suggest you to use go toolchain which takes care of these issues out of the box. Visual Studio Code with vscode-go plugin is really useful.
Problem here is that Go requires relative paths with respect to your $GOPATH/src or module in import statement. Depending on where you are in your GOPATH, import path should include that as well. In this case, import statement must include go module path in go.mod
GOPATH
Assume your project resides here:
$GOPATH/src/github.com/myuser/myproject
Your import path should be:
import "github.com/myuser/myproject/platform"
VGO
Assume your go.mod file is:
module example.com/myuser/myproject
Your import path should be:
import "example.com/myuser/myproject/platform"
As someone new to go I didn't immediately understand the accepted answer – which is great, by the way. Here's a shorter answer for those very new people!
In go modules/packages are expressed as urls that you import in your code:
import your.org/internal/fancy_module
But wait! My code isn't at a url, what's happening??
This is the cleverness of go. You pretend there's a url even when there isn't one. Because:
This makes including easier as no matter where your file is located the import uses the same url (the code stays the same even if the files move!)
You can have packages that having naming conflicts. So google.com/go-api/user doesn't conflict with the definitions at your.org/internal/user
Someday you might publish a url on GitHub and all the code will just work
That's all great Evan, but how do I import a relative path?
Good question! You can import by changing your go.mod file to have this line:
module fancy_module
go 1.16
replace your.org/fancy_module => ../path/to/fancy_module
Given the Golang Project structure
/
- /platform
- platform.go
- main.go
- go.mod
To access the methods or structs...etc (which are public) from local packages of /platform is simple, shown below
// main.go
package main
import (
p "./platform"
)
func main() {
p.Print()
}
this should work

How to make go build work with nested directories

In the process of learning go I was playing around with making my own libraries. Here is what I did: in my $GOPATH/src I have two folders: mylibs and test. The test folder has a file called test.go which contains
package test
import "mylibs/hi/saysHi"
func main() {
saysHi.SayHi()
}
The mylibs folder contains another folder called hi, which has a file called saysHi.go containing:
package saysHi
import "fmt"
func SayHi() {
fmt.Printf("Hi\n")
}
So the directory structure looks like this:
GOPATH/src
test
test.go
mylibs
hi
saysHi.go
The problem is that when I try to compile test it complains saying
cannot find package "mylibs/hi/saysHi" in any of:
[...]
$GOPATH/src/mylibs/hi/saysHi (from $GOPATH)
I have deliberately made the directory structure deeper than necessary. If I make a simpler directory structure where I place saysHi.go in $GOPATH/saysHi/saysHi.go then it works.
But I don't see a reason for why this wouldn't work. Any ideas?
Generally speaking, your directory name should match the package name. So if you define
package saysHi
and want to import it with
import "mylibs/hi/saysHi"
you should place it in a structure like this:
mylibs
hi
saysHi
saysHi.go
The name of the .go file(s) inside the package makes no difference to the import path, so you could call the .go file anything you like.
To explain it a bit further, the import path you use should be the name of the directory containing the package. But, if you define a different package name inside that directory, you should use that name to access the package inside the code. This can be confusing, so it's best to avoid it until you understand where it's best used (hint: package versioning).
It gets confusing, so for example, if you had your package in the path
mylibs
hi
saysHi.go
And inside saysHi.go defined,
package saysHi
Then in test.go you will import it with
import "mylibs/hi"
And use it with
saysHi.SayHi()
Notice how you import it with the final directory being hi, but use it with the name saysHi.
Final note
Just in case you didn't know the following: your test file is called test.go, and that's fine, if it's just as an example, and not an actual test file for saysHi.go. But if it is/were a file containing tests for saysHi.go, then the accepted Go standard is to name the file saysHi_test.go and place it inside the same package alongside saysHi.go.
One more final note
I mentioned how you are allowed to choose a different package name from the directory name. But there is actually a way to write the code so that it's less confusing:
import (
saysHi "mylibs/hi"
)
Would import it from the mylibs/hi directory, and make a note of the fact that it should be used with saysHi, so readers of your code understand that without having to go look at the mylibs/hi code.

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