I have recently moved over to Vuejs3 and my debugging setup stopped working. The breakpoints don't get triggered. I am using the same config files as before and not sure if something changed with this release.
Debugger for Chrome Extension: v4.12.12
VsCode: 1.56.2
Vue CLI v3
Platform: Ubuntu 20.04.2 LTS
launch.json
{
"version": "0.2.0",
"configurations": [
{
"name": "vuejs: pwa-chrome",
"type": "pwa-chrome",
"request": "launch",
"url": "http://localhost:8080",
"webRoot": "${workspaceFolder}/src",
"sourceMapPathOverrides": {
"webpack:///src/*": "${webRoot}/*"
}
},
{
"name": "vuejs: chrome",
"type": "chrome",
"request": "launch",
"url": "http://localhost:8080",
"webRoot": "${workspaceFolder}/src",
"breakOnLoad": true,
"sourceMapPathOverrides": {
"webpack:///src/*": "${webRoot}/*"
}
}
]
}
vue.config.js
module.exports = {
configureWebpack: {
devtool: 'source-map'
}
}
I had to change my launch.json file to the below. Apparently the pwa- prefix is a way to target VS Code's new JavaScript debugger. See stackoverflow discussion. The old debugger no longer works on this platform.
Hope this will help somebody.
{
"version": "0.2.0",
"configurations": [
{
"type": "pwa-chrome",
"request": "launch",
"name": "Launch Chrome against localhost",
"url": "http://localhost:8080",
"webRoot": "${workspaceFolder}"
}
]
}
I was in similar situation and couldn't find relevant resolutions:
Quick Answer:
After upgrade to VS Code 1.56.2, make sure to remove old breakpoints and create new breakpoint and at-least have 1 breakpoint and launch.json available.
Lengthy details:
I have similar issue for python scripts when I start the "debugger bar" I see it for a couple of seconds the top debugging bar and then it disappears. Bu then no message on the console, nothing. I tried reinstalling VS Code, enabling/disabling extension, various restart.
OS and Version: Mac OSX Version 11.4 (20F71)
VS Code Version: 1.56.2
Extension: Python v2021.5.842923320 by Microsoft
RootCause:
What I did know for sure that I updated my VS Code, and after that this mysterious issue start happening, so when to release log of VS Code 1.56.2. I found below release log
Debug view displayed on break#
The default value of the debug.openDebug setting is now
openOnDebugBreak so that on every breakpoint hit, VS Code will open
the Debug view. The Debug view is also displayed on first session
start.
So VS code Version 1.56 release, debugger will only show when at-least 1 breakpoint is found. However, looks like there is issue with their internal code checking for historical breakpoint data after VS Code upgrade..
https://code.visualstudio.com/updates/v1_56#_debug-view-displayed-on-break
Add 2 paths in the sourceMapPathOverrides. It is working for me.
"sourceMapPathOverrides": {
"webpack:///./src/*": "${webRoot}/*",
"webpack:///src/*": "${webRoot}/*",
}
Works after removing sourceMapPathOverrides:
// "sourceMapPathOverrides": {
// "webpack:///src/*.vue": "${webRoot}/*.vue",
// "webpack:///./src/*.js": "${webRoot}/*.js",
// }
Related
I'm running into an issue where if I add the "resolveSourceMapLocations" to my launch.json file (see below), then my debug breakpoints show up as unbound (unfilled circles). But if I remove the "resolveSourceMapLocations" section from my launch.json, then debugging works great but I get a "Could not read source map ... " error and my form resolver won't work for AJV.
{
"version": "0.2.0",
"configurations": [
{
"name": "Launch React App",
"type": "chrome",
"request": "launch",
"url": "http://localhost:3000",
"webRoot": "${workspaceFolder}",
"resolveSourceMapLocations": [
"${workspaceFolder}/**",
"!**/node_modules/**"
]
}
]
}
I have these entries in my package.json file:
"react": "^18.2.0"
"react-hook-form": "^7.41.5",
"ajv": "^8.12.0"
"#hookform/resolvers": "^2.9.10"
I've tried different implementations of the "resolveSourceMapLocations" entry to no avail. Wondering if anyone has run into this issue.
Any help at all would be greatly appreciated. I hate having to choose between debugging in VSCode or working AJV resolvers in React Hook Forms.
I'm trying to debug Vue in a Laravel project using VS Code.
Laravel 8.0, Vue 2.6.12
I already followed the guide at Vue.js website, However, I am getting the error message below in Chrome Console and not able to trigger the breakpoint.
DevTools failed to load source map ...
Could you please help me with the configuration of VS Code debugger?
Please note that I am using Laravel Mix as well.
{
"type": "chrome",
"request": "launch",
"name": "Vuejs: Chrome",
"url": "https://studio.local",
"breakOnLoad": true,
"webRoot": "${workspaceFolder}",
"sourceMapPathOverrides": {
"webpack:///*": "${workspaceFolder}/*"
"webpack:///node_modules/*": "${workspaceFolder}/src/node_modules/*"
}
}
I also added mix.sourceMaps() into my webpack.mix.js
Thank you!
UPDATE
The issue with js files is solved. I have a new issue with debugging .vue files. I don't know what rule I need to add in sourceMapPathOverrides section.
"version": "0.2.0",
"configurations": [
{
"type": "chrome",
"request": "launch",
"name": "Vuejs: Chrome",
"url": "https://site.local",
"webRoot": "${workspaceFolder}/src",
"breakOnLoad": true,
"sourceMapPathOverrides": {
"webpack:///resources/assets/dashboard/js/components/app/layouts/AppDashboardLayout.vue*": "${webRoot}/resources/assets/dashboard/js/components/app/layouts/AppDashboardLayout.vue",
"webpack:///resources/assets/*": "${webRoot}/resources/assets/*", // NOT WORKING
"webpack:///./resources/assets/*": "${webRoot}/resources/assets/*", // WORKS FOR JS FILES
"webpack:///./node_modules/*": "${webRoot}/node_modules/*",
}
}
]
I have a lot of .vue files under different directories. I cannot add a line for each .vue file.
Do you have any idea what I need to do?
Thank you
I've been trying to debug my server side code in NextJS by marking a breakpoint. I am using VSCode to my development.
Initially, my launch.json was like this.
{
"version": "0.2.0",
"configurations": [
{
"type": "chrome",
"request": "launch",
"name": "Launch Chrome against localhost",
"url": "http://localhost:3000",
"webRoot": "${workspaceFolder}"
}
]
}
This works fine; however, it does not hit any server side code like getStaticProps, getStaticPaths and getServerSideProps.
I found this blog post that I believe can solve my problem. So I added a script to my package.json, and amend my launch.json. So now it looks like this
package.json
{
"scripts": {
"debug": "node --inspect-brk ./node_modules/next/dist/bin/next"
}
}
launch.json
{
"version": "0.2.0",
"configurations": [
{
"type": "chrome",
"request": "launch",
"name": "Launch Chrome against localhost",
"url": "http://localhost:3000",
"webRoot": "${workspaceFolder}"
},
{
"type": "node",
"request": "launch",
"name": "Launch Next.js",
"runtimeExecutable": "npm",
"runtimeArgs": [
"run-script",
"debug"
],
"port": 3000
}
],
"compounds": [
{
"name": "Debug Next.js + Chrome",
"configurations": [
"Launch Next.js",
"Launch Chrome against localhost"
]
}
]
}
So when I try to run this, I got an error to my Launch Next.js configuration.
I believe this is because I am pointing to an incorrect port. I tried to search what is the default port for server side part of NextJS. But I cannot find one.
I have same problem with setting breakpoint on API, so I took a few hours to figue out what's the real problem. Finally I found the issue:
Because when you run a Nextjs app, Node will first run next script, then next script will spawn a child process which is your own code. Nextjs also automatically set NODE_OPTIONS=--inspect when you use dev mode, but it use different port number and the number changes automatically. The KEY POINT is: The Next script and the child process will have different debugging port number. , That is the reason that you sometimes can't set breakpoints.
There are some senarios:
If you start your server manually in VSCODE terminal by type "npm run dev", VSCODE will
automatically find the debugging ports and you will be fine.
If you start your server outside of VSCODE from a terminal, and then use
attach, VSCODE will only attach one port, usaully only attached to
Nextjs script. That's why you can't set breakpoint in you own code.
If you use launch method to start server in launch.json. Then same
problem will happened like No.2, You can't set your breakpoint.
There is a simple way to solve the problem: Either start server from VSCODE internal terminal or in launch.json, add:
"autoAttachChildProcesses": true,
then you can start debugging by hit F5 and everything going well.
{
"name": "Next.js: debug full stack",
"type": "node-terminal",
"request": "launch",
"command": "npm run dev",
"serverReadyAction": {
"pattern": "started server on .+, url: (https?://.+)",
"uriFormat": "%s",
"action": "debugWithChrome"
},
"autoAttachChildProcesses": true,
}
When debugging web app server code in VS Code (.NET Core in my case), there is a launch.json configuration option called serverReadyAction to open the web browser, e.g.:
"serverReadyAction": {
"pattern": "^\\s*Now listening on:\\s+(https?://\\S+)" ,
"action": "openExternally"
}
openExternally is one possible action, and debugWithChrome is another. The latter starts a Chrome debug session using the Debugger for Chrome extension. In this mode, a webRoot property can be added that is passed to the Chrome debug session:
"serverReadyAction": {
"action": "debugWithChrome",
"pattern": "^\\s*Now listening on:\\s+(https?://\\S+)" ,
"webRoot": "${workspaceRoot}/wwwroot"
}
The nice thing about this is that now I can hit breakpoints in my C# and my client-side JavaScript - lovely!
However, my JS is actually compiled from TypeScript and bundled (with Webpack in this case). Ordinarily when using the Debugger for Chrome extension, I can tell it about sourceMapPathOverrides. A typical config would be:
{
"type": "chrome",
"request": "launch",
"name": "Launch Chrome",
"url": "https://localhost:5001",
"webRoot": "${workspaceRoot}/src",
"sourceMapPathOverrides": {
"webpack:///./src/*": "${webRoot}/*"
}
}
My question is if this is possible when using the a Chrome debug session created by serverReadyAction / debugWithChrome. It's not immediately apparent.
I haven't found a way to pass this option in, but I did see that the Chrome debugger extension has default properties for it:
"sourceMapPathOverrides": {
"type": "object",
"description": "%chrome.sourceMapPathOverrides.description%",
"default": {
"webpack:///./*": "${webRoot}/*",
"webpack:///src/*": "${webRoot}/*",
"webpack:///*": "*",
"webpack:///./~/*": "${webRoot}/node_modules/*",
"meteor://💻app/*": "${webRoot}/*"
}
},
https://github.com/microsoft/vscode-chrome-debug/blob/3771e9343c0776be19db6ba4653a7e4e7fdb96a6/package.json
So I can debug my TypeScript so long as my project files match one of those.
I'm just learning VS Code and Angular, I've been following a tutorial online and trying to debug. After I start the debugger it asks me what process to attach too from a drop down list it provides.
According to the debugger, I should see a 'DatingApp.API.dll' process like the one in the tutorial here, as I've named my project the same as in the tutorial.
but what I see below doesn't have the .dll name, just -bash id
now I get this when I select .Net Core Attach in the debug section, instead of the .Net Core Launch (web) option
When I select .Net Core Launch (web) it automatically attaches to the app, but my question is why don't I see the process name 'DatingApp.API.dll' as an option and see '-bash 1730' instead?
'-bash 1730' is the process so I can connect using it, I'm just curious why it doesn't name it 'DatingApp.API.dll'?
Here is my launch.json file
{
"version": "0.2.0",
"configurations": [
{
"name": ".NET Core Launch (web)",
"type": "coreclr",
"request": "launch",
"preLaunchTask": "build",
// If you have changed target frameworks, make sure to update the program path.
"program": "${workspaceFolder}/DatingApp.API/bin/Debug/netcoreapp2.2/DatingApp.API.dll",
"args": [],
"cwd": "${workspaceFolder}/DatingApp.API",
"stopAtEntry": false,
"launchBrowser": {
"enabled": true
},
"env": {
"ASPNETCORE_ENVIRONMENT": "Development"
},
"sourceFileMap": {
"/Views": "${workspaceFolder}/Views"
}
},
{
"name": ".NET Core Attach",
"type": "coreclr",
"request": "attach",
"processId": "${command:pickProcess}"
}
]}
It's a little tricky, if you type in the search DatingApp.API it will show you DatingApp.API.exe as the only result, or at least that's what I got when tried. You can attached to it too.
And Voilá! Now you can debug your C# app.