Why my Control does not catch MouseWheel messages? - controls

Using C++Builder 2006.
I'm trying to modify a TCustomControl derived class, and i need that class to catch mouse wheel events (or messages).
I've tried to use the answer for this Delphi question but i don't get the event.
This is my relevant code:
TMouseWheelHandler.h
class PACKAGE TMouseWheelHandler : public TCustomControl
{
private:
typedef TCustomControl inherited;
protected:
virtual void __fastcall Paint();
void __fastcall WMSize (TWMSize &Message);
void __fastcall CMMouseEnter (TMessage &Message);
void __fastcall CMMouseLeave (TMessage &Message);
void __fastcall WMMouseMove (TMessage &Message);
BEGIN_MESSAGE_MAP
VCL_MESSAGE_HANDLER(WM_SIZE, TWMSize, WMSize)
VCL_MESSAGE_HANDLER(CM_MOUSEENTER , TMessage, CMMouseEnter)
VCL_MESSAGE_HANDLER(CM_MOUSELEAVE , TMessage, CMMouseLeave)
VCL_MESSAGE_HANDLER(WM_MOUSEMOVE , TMessage, WMMouseMove)
END_MESSAGE_MAP(TCustomControl)
virtual bool DoMouseWheel (TShiftState Shift, int WheelDelta, TPoint & MousePos);
virtual bool DoMouseWheelDown (TShiftState Shift, TPoint & MousePos);
virtual bool DoMouseWheelUp (TShiftState Shift, TPoint & MousePos);
void MouseWheelHandler (const TMessage &Message);
public:
__fastcall TMouseWheelHandler(TComponent* Owner);
__published:
__property OnMouseWheelUp;
__property OnMouseWheelDown;
__property OnMouseWheel;
__property OnClick;
};
TMouseWheelHandler.cpp
//===========================================================================
//===========================================================================
//===========================================================================
bool TMouseWheelHandler::DoMouseWheel (TShiftState Shift, int WheelDelta, TPoint & MousePos)
{
OutputDebugString(__FUNC__);
return inherited::DoMouseWheel(Shift,WheelDelta,MousePos);
}
//===========================================================================
bool TMouseWheelHandler::DoMouseWheelDown (TShiftState Shift, TPoint & MousePos)
{
OutputDebugString(__FUNC__);
return inherited::DoMouseWheelDown(Shift, MousePos);
}
//===========================================================================
bool TMouseWheelHandler::DoMouseWheelUp (TShiftState Shift, TPoint & MousePos)
{
OutputDebugString(__FUNC__);
return inherited::DoMouseWheelUp(Shift, MousePos);
}
//===========================================================================
// MOUSE MANAGEMENT TAKEN FROM STACKOVERFLOW DELPHI SOLUTION
//===========================================================================
void __fastcall TMouseWheelHandler::CMMouseEnter (TMessage &Message)
{
OutputDebugString(__FUNC__);
SetFocus();
MouseCapture = true;
Refresh();
}
//===========================================================================
void __fastcall TMouseWheelHandler::CMMouseLeave (TMessage &Message)
{
OutputDebugString(__FUNC__);
MouseCapture = false;
Refresh();
}
//===========================================================================
void __fastcall TMouseWheelHandler::WMMouseMove (TMessage &Message)
{
if (MouseCapture) {
TPoint pt;
POINTSTOPOINT(pt , MAKEPOINTS(Message.LParam) );
if (PtInRect(ClientRect, pt) ) {
OutputDebugString("MOUSE IN");
}else{
OutputDebugString("MOUSE OUT");
MouseCapture = false;
Refresh();
}
}else{
OutputDebugString("NO_CAPTURE");
}
}
//===========================================================================
void TMouseWheelHandler::MouseWheelHandler (const TMessage &Message)
{
OutputDebugString(__FUNC__);
TMessage MyMessage = Message; // In the DELPHI sample Message was'nt a const
MyMessage.Result = Perform(CM_MOUSEWHEEL, MyMessage.WParam, MyMessage.LParam);
if (MyMessage.Result == 0) {
inherited::MouseWheelHandler(MyMessage);
}
}
//===========================================================================
//===========================================================================
//===========================================================================
And this is how i use the Control in my Form:
WH = new TMouseWheelHandler(this);
WH->Parent = Panel1;
WH->Align = alTop;
WH->Height = Panel1->Height/2;
WH->OnMouseWheel = GGMouseWheel;
WH->OnMouseWheelDown = GGMouseWheelDown;
WH->OnMouseWheelUp = GGMouseWheelUp;
void __fastcall TTestForm::GGMouseWheel(TObject *Sender, TShiftState Shift, int WheelDelta, const TPoint &MousePos, bool &Handled)
{
OutputDebugString(__FUNC__);
}
//---------------------------------------------------------------------------
void __fastcall TTestForm::GGMouseWheelDown(TObject *Sender, TShiftState Shift, const TPoint &MousePos, bool &Handled)
{
OutputDebugString(__FUNC__);
}
//---------------------------------------------------------------------------
void __fastcall TTestForm::GGMouseWheelUp(TObject *Sender, TShiftState Shift, const TPoint &MousePos, bool &Handled)
{
OutputDebugString(__FUNC__);
}
//---------------------------------------------------------------------------
What i see from the debug prints are that none of the DoMouse* functions and also the MouseWheelHandler function are never called, while the Form GGMouseWheel* functions are.
All i'd need is to manage some variables in the DoMouse* functions.
What am i doing wrong?

Your MESSAGE_MAP should be declared public not protected, since it overrides the virtual Dispatch() method which is public. Personally, I prefer to override the virtual WndProc() method instead of using MESSAGE_MAPs.
That being said, there is no need to handle the mouse wheel messages directly, simply override the virtual DoMouseWheel...() methods. Note that your DoMouseWheel...() and MouseWheelHandler() methods are all declared incorrectly, so they are NOT overriding the virtual methods of the same names.
Try these declarations instead (you could have looked in Controls.hpp to get these, or read the documentation):
DYNAMIC bool __fastcall DoMouseWheel(TShiftState Shift, int WheelDelta, const TPoint &MousePos);
DYNAMIC bool __fastcall DoMouseWheelDown(TShiftState Shift, const TPoint &MousePos);
DYNAMIC bool __fastcall DoMouseWheelUp(TShiftState Shift, const TPoint &MousePos);
DYNAMIC void __fastcall MouseWheelHandler(TMessage &Message);

Related

Can I send a stream from blob data in a database to PlaySound (MMSystem) rather than supplying a file name?

I need to be able to supply a stand alone system for a medical application that will be distributed free of charge to home users of blood pressure monitors, it is being designed to run off a memory stick and taken to doctors, pharmacists, hospitals, I would like to have a database file of spoken instructions for data entry fields for those who are not computer savvy.
The system is being developed to capture a large amount of observed symptomatic data from the user in the home which can then be taken to a doctor to open in the system and see the observation data as taken at the time for actual review and diagnosis, it is intended for those who are interested in helping themselves by letting their doctors or any other health practitioner understand by knowing what the patient experienced during the pain, feelings and other important information a doctor may rely on that they have identified.
At the moment I have
String file = frmMDI->dlg->InitialDir + "\\sounds\\" + "ObservationDateTimeField.wav";
speech->Send(file);
What this does is speak out the instruction for what is expected in the field when it has received the focus, it works fine as it is but would like to get the wav from the database so there is minimal files being distributed via usb.
in the OnEnter method, speech is a custom control that manages my needs, simply the PlaySound(...) requirement for .wav files, other controls work out how and when to send instruction.
Edit: a
add screen shot of observations window
Screen capture of main observation entry
I would like to have this as open source but I have no idea how to get it there, it is a development of ideas spanning 20 years, my code may be left wanting but it all works and has done so for a long time.
How do I go about it, if it can be done?
I have not had time to try too many things like sending a stream instead of a file, playsound works fine from a .wav sound file
Edit: Thanks to Spektre for time and code, very much appreciated.
PlaySound() cannot play audio from a stream. It can play from a file, a block of memory, or an EXE/DLL resource.
I would not recommend storing your WAV audio in database blobs. Use files or resources instead. But, if you must use a database, you can use the TDataSet::CreateBlobStream() method to get a read-only TStream to access the blob data, and then you can Read() that data into an allocated memory buffer, or CopyFrom() it into a TMemoryStream, and then you can have PlaySound() play from the memory of that buffer/stream.
If you really need to play streaming audio, you will have to use waveOutOpen()/waveOutPrepareHeader()/waveOutWrite() directly, or use more modern APIs like DirectSound or XAudio2 instead.
from my experience WAVEIN/WAVEOUT is the best sound api on win for this purpose... DirectSound is(was) buggy and very big latency so I stopped using it for good years ago...
Here my ancient C++ lib I originally wrote for my oscilloscope,spectral analyzator,signal generator apps but using it everywhere even in my ZXSpectrum emulator:
waveout.h:
//---------------------------------------------------------------------------
//--- WAVE IN/OUT class ver: 4.02 -------------------------------------------
//---------------------------------------------------------------------------
#ifndef _waveout_h
#define _waveout_h
//---------------------------------------------------------------------------
#include <mmsystem.h>
#include "fifo.h"
#include "lock.h"
//---------------------------------------------------------------------------
void CALLBACK wave_in_event(HWAVEIN hw,UINT msg,DWORD inst,DWORD p1,DWORD p2);
void CALLBACK wave_out_event(HWAVEOUT hw,UINT msg,DWORD inst,DWORD p1,DWORD p2);
//---------------------------------------------------------------------------
class wave_in
{
public:
bool _init,_fifo;
FIFO<BYTE> fifo;
WAVEHDR *hdr;
HWAVEIN hw;
WAVEFORMATEX buff_format;
DWORD buff_size;
DWORD freq; WORD chanels,bits,samples,buffers;
BYTE **buff;
int adr,num;
void CALLBACK (*event)(HWAVEIN hw,UINT msg,DWORD inst,DWORD p1,DWORD p2);
// void (*onreceive)(wave_in *wi,BYTE *data,int size);
void (__closure *onreceive)(wave_in *wi,BYTE *data,int size);
wave_in()
{
hdr=NULL;
buff=NULL;
buffers=0;
buff_size=0;
_init=false;
adr=0;
num=0;
event=wave_in_event;
onreceive=NULL;
}
~wave_in()
{
_free();
}
wave_in(wave_in& a) { *this=a; }
wave_in* operator = (const wave_in *a) { *this=*a; return this; }
//wave_in* operator = (const wave_in &a) { ...copy... return this; }
void _free()
{
adr=0;
num=0;
if (_init) { waveInClose(hw); _init=false; }
#ifdef _mmap_h
if (buff) for (int i=0;i<buffers;i++) if (buff[i]) mmap_del(buff[i]);
if (buff) mmap_del(buff);
if (hdr ) mmap_del(hdr );
#endif
if (buff)
{
for (int i=0;i<buffers;i++) if (buff[i]) delete[] buff[i];
delete[] buff;
buff=NULL;
}
if (hdr) { delete[] hdr; hdr=NULL; }
}
void init(DWORD _freq,WORD _chanels,WORD _bits,WORD _samples,WORD _buffers=5)
{
int i,ret;
_free();
buffers=_buffers;
if (buffers<1) buffers=1;
hdr=new WAVEHDR[buffers];
buff=new BYTE*[buffers];
#ifdef _mmap_h
if (hdr ) mmap_new(hdr ,buffers*sizeof(WAVEHDR));
if (buff) mmap_new(buff,buffers*sizeof(BYTE*));
#endif
freq =_freq;
chanels =_chanels;
bits =_bits;
samples =_samples;
buff_size=(chanels*bits*samples)>>3;
samples=(buff_size<<3)/(chanels*bits);
for (i=0;i<buffers;i++) buff[i]=new BYTE[buff_size];
#ifdef _mmap_h
for (i=0;i<buffers;i++) if (buff[i]) mmap_new(buff[i],buff_size);
#endif
buff_format.wFormatTag =WAVE_FORMAT_PCM; // set buffer format
buff_format.nChannels =chanels;
buff_format.nSamplesPerSec =freq;
buff_format.wBitsPerSample =bits;
buff_format.cbSize =0;
buff_format.nAvgBytesPerSec =(freq*chanels*bits)>>3;
buff_format.nBlockAlign =(chanels*bits)>>3;
if (event) ret=waveInOpen(&hw,WAVE_MAPPER,&buff_format,(DWORD_PTR)event,(DWORD_PTR)this,CALLBACK_FUNCTION);
else ret=waveInOpen(&hw,WAVE_MAPPER,&buff_format,0,0,CALLBACK_NULL);
if (ret!=MMSYSERR_NOERROR)
{
// waveInGetErrorText(ret,err,255);
return;
}
WAVEHDR hdr0;
hdr0.dwBufferLength=buff_size;
hdr0.dwUser=0;
hdr0.dwFlags=0;
hdr0.dwLoops=0;
hdr0.lpNext=NULL;
for (i=0;i<buffers;i++)
{
hdr[i]=hdr0;
hdr[i].lpData=buff[i];
}
_init=true;
}
void add()
{
if (!_init) return;
int i,ret;
BYTE *p;
p=buff[adr];
ret=waveInPrepareHeader(hw,&hdr[adr],sizeof(WAVEHDR));
if (ret!=MMSYSERR_NOERROR)
{
// waveInGetErrorText(ret,err,255);
return;
}
waveInAddBuffer(hw,&hdr[adr],sizeof(WAVEHDR));
if (ret!=MMSYSERR_NOERROR)
{
// waveInGetErrorText(ret,err,255);
return;
}
adr++;
if (adr>=buffers) adr=0;
num++;
}
void start()
{
if (!_init) return;
while (num<buffers) add();
waveInStart(hw);
}
void stop()
{
if (!_init) return;
waveInStop(hw);
}
};
//---------------------------------------------------------------------------
class wave_out:public multi_lock
{
public:
bool _init,_fifo;
FIFO<BYTE> fifo;
WAVEHDR *hdr;
HWAVEOUT hw;
WAVEFORMATEX buff_format;
DWORD buff_size;
DWORD freq; WORD chanels,bits,samples,buffers;
BYTE **buff;
int adr,num,err;
void CALLBACK (*event)(HWAVEOUT hw,UINT msg,DWORD inst,DWORD p1,DWORD p2);
wave_out()
{
hdr=NULL;
buff=NULL;
buffers=0;
buff_size=0;
_init=false;
adr=0;
num=0;
err=0;
event=wave_out_event;
}
~wave_out()
{
_free();
}
wave_out(wave_out& a) { *this=a; }
wave_out* operator = (const wave_out *a) { *this=*a; return this; }
//wave_out* operator = (const wave_out &a) { ...copy... return this; }
void _free()
{
adr=0;
num=0;
if (_init) { waveOutClose(hw); _init=false; }
#ifdef _mmap_h
if (buff) for (int i=0;i<buffers;i++) if (buff[i]) mmap_del(buff[i]);
if (buff) mmap_del(buff);
if (hdr ) mmap_del(hdr );
#endif
if (buff)
{
for (int i=0;i<buffers;i++) if (buff[i]) delete[] buff[i];
delete[] buff;
buff=NULL;
}
if (hdr) { delete[] hdr; hdr=NULL; }
}
void init(DWORD _freq,WORD _chanels,WORD _bits,WORD _samples,WORD _buffers=10)
{
int i,ret;
_free();
buffers=_buffers;
if (buffers<1) buffers=1;
hdr=new WAVEHDR[buffers];
buff=new BYTE*[buffers];
#ifdef _mmap_h
if (hdr ) mmap_new(hdr ,buffers*sizeof(WAVEHDR));
if (buff) mmap_new(buff,buffers*sizeof(BYTE*));
#endif
freq =_freq;
chanels =_chanels;
bits =_bits;
samples =_samples;
buff_size=(chanels*bits*samples)>>3;
samples=(buff_size<<3)/(chanels*bits);
for (i=0;i<buffers;i++) buff[i]=new BYTE[buff_size];
#ifdef _mmap_h
for (i=0;i<buffers;i++) if (buff[i]) mmap_new(buff[i],buff_size);
#endif
buff_format.wFormatTag =WAVE_FORMAT_PCM; // set buffer format
buff_format.nChannels =chanels;
buff_format.nSamplesPerSec =freq;
buff_format.wBitsPerSample =bits;
buff_format.cbSize =0;
buff_format.nAvgBytesPerSec =(freq*chanels*bits)>>3;
buff_format.nBlockAlign =(chanels*bits)>>3;
if (event) ret=waveOutOpen(&hw,WAVE_MAPPER,&buff_format,(DWORD_PTR)event,(DWORD_PTR)this,CALLBACK_FUNCTION);
else ret=waveOutOpen(&hw,WAVE_MAPPER,&buff_format,0,0,CALLBACK_NULL);
if (ret!=MMSYSERR_NOERROR)
{
// waveOutGetErrorText(ret,err,255);
return;
}
WAVEHDR hdr0;
hdr0.dwBufferLength=buff_size;
hdr0.dwUser=0;
hdr0.dwFlags=WHDR_INQUEUE;
hdr0.dwLoops=0;
hdr0.lpNext=NULL;
for (i=0;i<buffers;i++)
{
hdr[i]=hdr0;
hdr[i].lpData=buff[i];
}
_init=true;
}
void send(BYTE *data)
{
if (!_init) return;
lock();
if (num>buffers)
{
err++;
adr=0;
num=0;
}
DWORD i;
int ret;
BYTE *p;
p=buff[adr];
for (i=0;i<buff_size;i++) p[i]=data[i];
ret=waveOutPrepareHeader(hw,&hdr[adr],sizeof(WAVEHDR));
if (ret!=MMSYSERR_NOERROR)
{
// waveOutGetErrorText(ret,err,255);
unlock();
return;
}
waveOutWrite(hw,&hdr[adr],sizeof(WAVEHDR));
if (ret!=MMSYSERR_NOERROR)
{
// waveOutGetErrorText(ret,err,255);
unlock();
return;
}
adr++;
if (adr>=buffers) adr=0;
num++;
unlock();
}
void stop()
{
waveOutReset(hw);
}
};
//---------------------------------------------------------------------------
void CALLBACK wave_in_event(HWAVEIN hw,UINT msg,DWORD inst,DWORD p1,DWORD p2)
{
wave_in *w=(wave_in*)(void*)(DWORD_PTR)inst;
if (w==NULL) return;
if (msg==WIM_OPEN); // open wave HW
if (msg==WIM_DATA) // wave data send done
{
int adr0=w->adr-w->num;
while (adr0>=w->buffers) adr0-=w->buffers;
while (adr0< 0) adr0+=w->buffers;
if (w->onreceive) w->onreceive(w,w->buff[adr0],w->buff_size);
w->num--;
}
if (msg==WIM_CLOSE); // close wave HW
}
//---------------------------------------------------------------------------
void CALLBACK wave_out_event(HWAVEOUT hw,UINT msg,DWORD inst,DWORD p1,DWORD p2)
{
wave_out *w=(wave_out*)(void*)(DWORD_PTR)inst;
if (w==NULL) return;
w->lock();
if (msg==WOM_OPEN); // open wave HW
if (msg==WOM_DONE) w->num--; // wave data send done
if (msg==WOM_CLOSE); // close wave HW
w->unlock();
}
//---------------------------------------------------------------------------
#endif
//---------------------------------------------------------------------------
support file lock.h:
//---------------------------------------------------------------------------
//--- Multithread lock class ver 1.00 ---------------------------------------
//---------------------------------------------------------------------------
#ifndef _lock_h
#define _lock_h
//---------------------------------------------------------------------------
class single_lock
{
public:
CRITICAL_SECTION hnd;
single_lock() { InitializeCriticalSectionAndSpinCount(&hnd,0x00000400); }
~single_lock() { DeleteCriticalSection(&hnd); }
single_lock(single_lock& a) { *this=a; }
single_lock* operator = (const single_lock *a) { *this=*a; return this; }
// single_lock* operator = (const single_lock &a) { **** }
// thread safe functions
inline void lock() { EnterCriticalSection(&hnd); }
inline void unlock() { LeaveCriticalSection(&hnd); }
};
//---------------------------------------------------------------------------
const int _multi_lock_size=16; // max number of simultanious access
class multi_lock
{
public:
CRITICAL_SECTION hnd;
CRITICAL_SECTION dat[_multi_lock_size];
DWORD adr0,adr1,siz;
multi_lock() { InitializeCriticalSectionAndSpinCount(&hnd,0x00000400); for(int i=0;i<_multi_lock_size;i++) InitializeCriticalSectionAndSpinCount(&dat[i],0x00000400); adr0=0; adr1=0; siz=0; }
~multi_lock() { DeleteCriticalSection(&hnd); for(int i=0;i<_multi_lock_size;i++) DeleteCriticalSection(&dat[i]); }
multi_lock(multi_lock& a) { *this=a; }
multi_lock* operator = (const multi_lock *a) { *this=*a; return this; }
// multi_lock* operator = (const multi_lock &a) { **** }
// thread safe functions
inline void lock()
{
EnterCriticalSection(&hnd);
if (siz<_multi_lock_size)
{
siz++;
EnterCriticalSection(&dat[adr1]);
adr1++; if (adr1>=_multi_lock_size) adr1=0;
}
// else error();
LeaveCriticalSection(&hnd);
}
inline void unlock()
{
EnterCriticalSection(&hnd);
if (siz>0)
{
siz--;
LeaveCriticalSection(&dat[adr0]);
adr0++; if (adr0>=_multi_lock_size) adr0=0;
}
// else error();
LeaveCriticalSection(&hnd);
}
};
//---------------------------------------------------------------------------
#endif
//---------------------------------------------------------------------------
support file FIFO.h:
//---------------------------------------------------------------------------
//--- FIFO template class ver 2.08 ------------------------------------------
//---------------------------------------------------------------------------
#ifndef _fifo_h
#define _fifo_h
//---------------------------------------------------------------------------
//static bool _enable_fifo_debug=false;
//---------------------------------------------------------------------------
//---------------------------------------------------------------------------
//---------------------------------------------------------------------------
template <class T> class FIFO
{
public:
T *dat;
int adr0,adr1,size;
CRITICAL_SECTION lock;
FIFO() { dat=NULL; InitializeCriticalSectionAndSpinCount(&lock,0x00000400); alloc(16); }
~FIFO() { _free(); DeleteCriticalSection(&lock); }
FIFO(FIFO& a) { *this=a; }
FIFO* operator = (const FIFO *a){ *this=*a; return this; }
FIFO* operator = (const FIFO &a){ EnterCriticalSection(&a.lock); EnterCriticalSection(&lock); _alloc(a.size); adr0=a.adr0; adr1=a.adr1; for (int i=0;i<size;i++) dat[i]=a.dat[i]; LeaveCriticalSection(&lock); LeaveCriticalSection(&a.lock); return this; }
// already locked functions
inline int _adr_inc(int a) volatile { a++; if (a>=size) a=0; return a; }
inline int _adr_dec(int a) volatile { if (a!=adr0) a--; if (a<0) a=size-1; return a; }
inline void _alloc(int _size)volatile { if (dat) delete[] dat; dat=NULL; size=_size; adr0=0; adr1=0; dat=new T[size]; if (dat==NULL) size=0; _reset(); }
inline void _free() volatile { if (dat) delete[] dat; dat=NULL; size= 0; adr0=0; adr1=0; }
inline void _reset() volatile { adr0=0; adr1=0; }
inline void _in(T x) volatile { if (_is_full()) return; dat[adr1]=x; adr1=_adr_inc(adr1); }
inline T _out() volatile { if (_is_empty()){ T null; return null; } T x=dat[adr0]; adr0=_adr_inc(adr0); return x; }
inline T _peek_first() volatile { if (_is_empty()){ T null; return null; } T x=dat[adr0]; return x; }
inline T _peek_last() volatile { if (_is_empty()){ T null; return null; } int a=_adr_dec(adr1); T x=dat[a]; return x; }
inline bool _is_empty() volatile { bool ret=(adr0==adr1); return ret; }
inline bool _is_full() volatile { int a=_adr_inc(adr1); bool ret=(a==adr0); return ret; }
inline int _get_size() volatile { if (_is_empty()) return 0; if (_is_full()) return size; if (adr0<adr1) return adr1-adr0; else return size+adr1-adr0; }
// thread safe functions
void _lock() volatile { EnterCriticalSection((CRITICAL_SECTION*)&lock); }
void _unlock() volatile { LeaveCriticalSection((CRITICAL_SECTION*)&lock); }
void alloc(int _size) volatile { EnterCriticalSection((CRITICAL_SECTION*)&lock); _alloc(_size); LeaveCriticalSection((CRITICAL_SECTION*)&lock); }
void reset() volatile { EnterCriticalSection((CRITICAL_SECTION*)&lock); _reset(); LeaveCriticalSection((CRITICAL_SECTION*)&lock); }
void in(T x) volatile { EnterCriticalSection((CRITICAL_SECTION*)&lock); _in(x); LeaveCriticalSection((CRITICAL_SECTION*)&lock); }
T out() volatile { EnterCriticalSection((CRITICAL_SECTION*)&lock); T x=_out(); LeaveCriticalSection((CRITICAL_SECTION*)&lock); return x; }
T peek_first() volatile { EnterCriticalSection((CRITICAL_SECTION*)&lock); T x=_peek_first(); LeaveCriticalSection((CRITICAL_SECTION*)&lock); return x; }
T peek_last() volatile { EnterCriticalSection((CRITICAL_SECTION*)&lock); T x=_peek_last(); LeaveCriticalSection((CRITICAL_SECTION*)&lock); return x; }
bool is_empty() volatile { EnterCriticalSection((CRITICAL_SECTION*)&lock); bool x=_is_empty(); LeaveCriticalSection((CRITICAL_SECTION*)&lock); return x; }
bool is_full() volatile { EnterCriticalSection((CRITICAL_SECTION*)&lock); bool x=_is_full(); LeaveCriticalSection((CRITICAL_SECTION*)&lock); return x; }
int get_size() volatile { EnterCriticalSection((CRITICAL_SECTION*)&lock); int x=_get_size(); LeaveCriticalSection((CRITICAL_SECTION*)&lock); return x; }
};
//---------------------------------------------------------------------------
#endif
//---------------------------------------------------------------------------
//---------------------------------------------------------------------------
//---------------------------------------------------------------------------
here simple usage (extracted from my generator hope I did not forget anything):
// globals and init
const int _size=20*1024;
wave_out wo;
WORD buffer[_size]; // your PCM sound data matching the init operands
wo.init(44100,2,16,_size,10); // sampling_freq,channels,bits,buffer size,buffers
// this in some timer or thread (fast enbough)
while (wo.num<4)
{
// here prepare buff[] data
wo.send((BYTE*)buff);
}
// force to stop on app exit or when needed
wo.stop();
The stuff was compiled on BDS2006 C++ Builder so in case you use newer compiler you might need to tweak some stuff...had not time will to port this to new compiler yet so if the case see this.
wave_out is for sound playback and wave_in is for recording both are using preferred windows sound device selected in control panel of Windows. To enable smooth playback just make sure that at least 4 buffers are filled in the sound que while (wo.num<4)... otherwise sound glitches might occur
You might also need to decode WAV files so here another ancient lib of mine RIFF.h:
//---------------------------------------------------------------------------
//--- RIFF WAVE format: 1.01 ------------------------------------------------
//---------------------------------------------------------------------------
#ifndef _RIFF_h
#define _RIFF_h
//---------------------------------------------------------------------------
// 8bit PCM is unsigned
// 16bit PCM is signed 2'os complement little endian (big endian is RIFX)
//---------------------------------------------------------------------------
struct _wave_chunk
{
DWORD ids;
DWORD len;
_wave_chunk(){ ids=' '; len=0; }
_wave_chunk(_wave_chunk& a){ *this=a; }; ~_wave_chunk(){}; _wave_chunk* operator = (const _wave_chunk *a) { *this=*a; return this; }; /*_wave_chunk* operator = (const _wave_chunk &a) { ...copy... return this; };*/
};
struct _wave_hdr
{
DWORD ids; // "RIFF"
DWORD len;
DWORD tps; // "WAVE"
_wave_hdr(){ ids='FFIR'; len=0; tps='EVAW'; }
_wave_hdr(_wave_hdr& a){ *this=a; }; ~_wave_hdr(){}; _wave_hdr* operator = (const _wave_hdr *a) { *this=*a; return this; }; /*_wave_hdr* operator = (const _wave_hdr &a) { ...copy... return this; };*/
};
struct _wave_fmt
{
DWORD ids; // "fmt "
DWORD len; // 16,18,40
WORD format; // 1 = PCM linear quantization
/* 0x0001 WAVE_FORMAT_PCM PCM
0x0003 WAVE_FORMAT_IEEE_FLOAT IEEE float
0x0006 WAVE_FORMAT_ALAW 8-bit ITU-T G.711 A-law
0x0007 WAVE_FORMAT_MULAW 8-bit ITU-T G.711 µ-law
0xFFFE WAVE_FORMAT_EXTENSIBLE Determined by SubFormat */
WORD chanels;
DWORD samplerate;
DWORD byterate;
WORD blockalign;
WORD bits;
WORD ext_len; // extension length 0,22
WORD ext_validbits;
DWORD ext_channelmask;
BYTE ext_subformat[16];
_wave_fmt(){ ids=' tmf'; len=16; format=1; chanels=1; samplerate=44100; bits=8; ext_len=0; ext_validbits=0; ext_channelmask=0; for (int i=0;i<16;i++) ext_subformat[i]=0; compute(); }
_wave_fmt(_wave_fmt& a){ *this=a; }; ~_wave_fmt(){}; _wave_fmt* operator = (const _wave_fmt *a) { *this=*a; return this; }; /*_wave_fmt* operator = (const _wave_fmt &a) { ...copy... return this; };*/
void compute()
{
byterate=(chanels*samplerate*bits)/8;
blockalign=(chanels*bits)/8;
}
};
struct _wave_dat
{
DWORD ids; // "data"
DWORD len;
_wave_dat(){ ids='atad'; len=0; }
_wave_dat(_wave_dat& a){ *this=a; }; ~_wave_dat(){}; _wave_dat* operator = (const _wave_dat *a) { *this=*a; return this; }; /*_wave_dat* operator = (const _wave_dat &a) { ...copy... return this; };*/
};
//---------------------------------------------------------------------------
class wave
{
public:
AnsiString name;
int hnd;
bool readonly;
_wave_hdr hdr;
_wave_fmt fmt;
_wave_dat dat;
wave();
~wave();
void create(AnsiString _name);
void write(BYTE *data,DWORD size);
bool open(AnsiString _name);
DWORD read(BYTE *data,DWORD size);
void close();
};
//---------------------------------------------------------------------------
wave::wave()
{
name=0;
hnd=-1;
readonly=true;
}
//---------------------------------------------------------------------------
wave::~wave()
{
close();
}
//---------------------------------------------------------------------------
void wave::create(AnsiString _name)
{
close();
readonly=true;
// hdr=_wave_hdr();
// fmt=_wave_fmt();
// dat=_wave_dat();
hdr.len=sizeof(hdr)-8;
dat.len=0;
fmt.compute();
name=_name;
hnd=FileCreate(name);
if (hnd<0) return;
FileWrite(hnd,&hdr,sizeof(hdr));
FileWrite(hnd,&fmt,fmt.len+8);
FileWrite(hnd,&dat,sizeof(dat));
readonly=false;
}
//---------------------------------------------------------------------------
bool wave::open(AnsiString _name)
{
close();
readonly=true;
name=_name;
hnd=FileOpen(name,fmOpenRead);
if (hnd<0) return false;
if (FileRead(hnd,&hdr,sizeof(hdr))<sizeof(hdr)){ close(); return false; }
if (hdr.ids!='FFIR') return false;
if (hdr.tps!='EVAW') return false;
_wave_chunk chk;
DWORD sz=sizeof(chk),l;
for(;;)
{
if (FileRead(hnd,&chk,sz)<sz){ close(); return false; }
if (chk.ids==' tmf')
{
fmt.ids=chk.ids;
fmt.len=chk.len;
if (FileRead(hnd,((BYTE*)&fmt)+sz,chk.len)<chk.len){ close(); return false; }
}
else if (chk.ids=='atad')
{
dat.ids=chk.ids;
dat.len=chk.len;
return true;
}
else FileSeek(hnd,int(chk.len),1);
}
}
//---------------------------------------------------------------------------
void wave::write(BYTE *data,DWORD size)
{
if (hnd<0) return;
hdr.len+=size;
dat.len+=size;
if (!readonly) FileWrite(hnd,data,size);
}
//---------------------------------------------------------------------------
DWORD wave::read(BYTE *data,DWORD size)
{
if (hnd<0) return 0;
return FileRead(hnd,data,size);
}
//---------------------------------------------------------------------------
void wave::close()
{
name="";
if (hnd<0) return;
FileSeek(hnd,0,0);
if (!readonly) FileWrite(hnd,&hdr,sizeof(hdr));
FileClose(hnd);
hnd=-1;
}
//---------------------------------------------------------------------------
#endif
//---------------------------------------------------------------------------
And usage:
// globals
wave wav;
wave_out wo;
BYTE *buff;
// init
wav.open("tetris2.wav"); // any file ...
wo.init(wav.fmt.samplerate,wav.fmt.chanels,wav.fmt.bits,dt*wav.fmt.samplerate/1000,10);
buff=new BYTE[wo.buff_size];
// timer 20ms ...
while (wo.num<4)
{
wav.read(buff,wo.buff_size);
wo.send(buff);
}
// exit
wo.stop();
wav.close();
delete[] buff;
the wav.read(...) returns number of BYTEs read so once it hit less than buffer size or even equals to zero it means you already on end of wavefile ... Now as you will have the wav in memory just rewrite the file access to memory access ...

Right alignment of a FMX.TStringGrid column after data binding at runtime in C++builder

I am struggling to right align a column in a TStringGrid populated after data binding at runtime in C++builder 10.4. I followed the Delphi snippets found here
and there
, but without any success.
As result of the code below, the grid rows are drawn, but without text. Scrolling can be done in empty rows.
// .h
class fLinkGridToDataSource : public TLinkGridToDataSource
{protected:
virtual void __fastcall Reactivate() {};
virtual bool __fastcall RequiresControlHandler() {return true;};
public:
__fastcall virtual fLinkGridToDataSource(System::Classes::TComponent* AOwner) override : TLinkGridToDataSource(AOwner) {};
__fastcall virtual ~fLinkGridToDataSource()override {};
};
//---------------------------------------------------------------------------
class TForm1 : public TForm
{/* ... */
public: // Déclarations utilisateur
__fastcall TForm1(TComponent* Owner);
TRESTClient *RESTClient1;
TRESTRequest *RESTRequest1;
TRESTResponse *RESTResponse1;
TBindSourceDB *BindSourceDB1;
TClientDataSet *ClientDataSet1;
TRESTResponseDataSetAdapter *RESTResponseDataSetAdapter1;
fLinkGridToDataSource *LinkGridToDataSource1;
};
//---------------------------------------------------------------------------
class fThread : public TThread
{private:
protected:
void __fastcall Execute();
public:
__fastcall fThread(bool CreateSuspended);
};
//---------------------------------------------------------------------------
//===========================================================================
// .cpp
void __fastcall TForm1::FormShow(TObject *Sender)
{AniIndicator1->Enabled = false;
AniIndicator1->Visible = false;
StringGrid1->DefaultDrawing = false;
RESTClient1 = new TRESTClient(this);
RESTRequest1 = new TRESTRequest(this);
RESTResponse1 = new TRESTResponse(this);
BindSourceDB1 = new TBindSourceDB(this);
ClientDataSet1 = new TClientDataSet(this);
LinkGridToDataSource1 = new fLinkGridToDataSource(this);
RESTResponseDataSetAdapter1 = new TRESTResponseDataSetAdapter(this);
fThread *Thread1 = new fThread(true); Thread1->Start();
}
//---------------------------------------------------------------------------
__fastcall fThread::fThread(bool CreateSuspended)
: TThread(CreateSuspended)
{FreeOnTerminate = true;
}
//---------------------------------------------------------------------------
void __fastcall fThread::Execute()
{Synchronize([this](){Form1->AniIndicator1->Align = TAlignLayout::Contents;
Form1->AniIndicator1->Enabled = true;
Form1->AniIndicator1->Visible = true;
}
);
Form1->RESTClient1->BaseURL = "my.URL.php";
Form1->RESTRequest1->AddParameter("ID", "3");
Form1->RESTRequest1->Client = Form1->RESTClient1;
Form1->RESTRequest1->Response = Form1->RESTResponse1;
Form1->RESTResponse1->ContentType = "application/json";
Form1->RESTResponseDataSetAdapter1->Dataset = Form1->ClientDataSet1;
Form1->RESTResponseDataSetAdapter1->Response = Form1->RESTResponse1;
Form1->RESTResponseDataSetAdapter1->Active = true;
Form1->RESTRequest1->Execute();
Form1->BindSourceDB1->DataSet = Form1->ClientDataSet1;
Form1->LinkGridToDataSource1->DataSource = Form1->BindSourceDB1;
Synchronize([this](){Form1->LinkGridToDataSource1->GridControl = Form1->StringGrid1;
if(Form1->StringGrid1->ColumnCount == 2)
{Form1->StringGrid1->Columns[0]->Width = (Form1->StringGrid1->Width/4)*3;
Form1->StringGrid1->Columns[1]->Width = (Form1->StringGrid1->Width/4)*1;
} }
);
Synchronize([this](){Form1->AniIndicator1->Enabled = false;
Form1->AniIndicator1->Visible = false;
}
);
Terminate();
}
//---------------------------------------------------------------------------
void __fastcall TForm1::StringGrid1DrawColumnCell(TObject *Sender, TCanvas * const Canvas,
TColumn * const Column, const TRectF &Bounds, const int Row,
const TValue &Value, const TGridDrawStates State)
{TTextLayout *TextLayout1 = TTextLayoutManager::TextLayoutForClass(TTextLayoutManager::DefaultTextLayout);
try{TextLayout1->BeginUpdate();
try{if(Column->Index == 0) {TextLayout1->HorizontalAlign = TTextAlign::Leading; /*Column->DefaultDrawCell(Canvas, Bounds, Row, Value, State);*/}
if(Column->Index == 1) {TextLayout1->HorizontalAlign = TTextAlign::Trailing; /*Column->DefaultDrawCell(Canvas, Bounds, Row, Value, State);*/}
}
__finally {TextLayout1->EndUpdate();}
TextLayout1->RenderLayout(Canvas);
}
__finally {FreeAndNil(TextLayout1);}
}
//---------------------------------------------------------------------------
Uncommenting Column->DefaultDrawCell(Canvas, Bounds, Row, Value, State);
just leads again to the default left alignment. This is the case also when DefaultDrawing is set to true.
Any idea to fix the issue?

how to use prepareWSM and sendWsm

I use OMNeT++-5.3 and Veins-4.7.1.
this is how I implement my code to send a message in counter mode (I do the same with flooding)
void Counter::sendMessage(std::string blockedRoadId)
{
t_channel channel = dataOnSch ? type_SCH : type_CCH;
WaveShortMessage* wsm = prepareWSM("data", dataLengthBits, channel, dataPriority, -1,2);
wsm->setWsmData(blockedRoadId.c_str());
sendWSM(wsm);
sentMessage = true;
}
void Counter::handleSelfMsg(cMessage *msg)
{
// for "data" and "beacon" self messages
if ((!strcmp(msg->getName(), "data")) || (!strcmp(msg->getName(), "beacon"))) {
BaseWaveApplLayer::handleSelfMsg(msg);
return;
}
else { // for "rebroadcast" self messages
// if the number of times a warning message is received exceeds the counterThreshold
// configuration variable, do not rebroadcast.
if (receivedMessages[atol(msg->getName())].size() >= (unsigned)counterThreshold)
return;
// if greater than threshold.. rebroadcast.
sendWSM(receivedMessages[atol(msg->getName())][0]->dup());
}
}
these are the errors I find:
'dataPriority’ was not declared in this scope
‘sendWSM’ was not declared in this scope
could you help me?
this is the code Counter.h
typedef std::vector<WaveShortMessage*> WaveShortMessages;
class Counter : public BaseWaveApplLayer
{
public:
virtual void initialize(int stage);
virtual void receiveSignal(cComponent *source, simsignal_t signalID, cObject *obj);
protected:
TraCIMobility* traci;
vector<WaveShortMessage*> warningMessages;
map<long,WaveShortMessages> receivedMessages; // treeId, WSM vector
protected:
virtual void onBeacon(WaveShortMessage *wsm);
virtual void onData(WaveShortMessage *wsm);
virtual void handlePositionUpdate(cObject *obj);
virtual void sendMessage(std::string blockedRoadId);
virtual void handleSelfMsg(cMessage *msg)

Pause Windows shutdown

How can I pause shutdown long enough for my app? I found an example, but it is for Delphi - I can't translate it to C++.
Here is a C++Builder VCL translation of the Delphi code:
class TForm1 : public TForm
{
..
protected:
void __fastcall WMQueryEndSession(TWMQueryEndSession &Message);
..
public:
..
BEGIN_MESSAGE_MAP
VCL_MESSAGE_HANDLER(WM_QUERYENDSESSION, TWMQueryEndSession, WMQueryEndSession)
END_MESSAGE_MAP(TForm)
};
...
void __fastcall TForm1::WMQueryEndSession(TWMQueryEndSession &Message)
{
Message.Result = TRUE;
if ((Message.Unused & ENDSESSION_CRITICAL) == 0)
{
ShutdownBlockReasonCreate(Handle, L"please wait while muting...");
Sleep(45000); // do your work here
ShutdownBlockReasonDestroy(Handle);
}
}

The value of ESP was not properly saved.... and C/C++ calling conventions

I am writing an application using the OpenCV libraries, the Boost libraries and a pieve of code that I have downloaded from this LINK. I have created a project under the same solution with Thunk32 and I have the following files:
MainProject.cpp
#include "stdafx.h"
int main( int argc, char** argv )
{
IplImage *img = cvLoadImage( "C:/Users/Nicolas/Documents/Visual Studio 2010/Projects/OpenCV_HelloWorld/Debug/gorilla.jpg" );
Window::WindowType1 *win = new Window::WindowType1("Something");
cvNamedWindow( "window", CV_WINDOW_AUTOSIZE );
cvShowImage( "window", img );
cvSetMouseCallback( "oonga", (CvMouseCallback)win->simpleCallbackThunk.getCallback(), NULL );
while( true )
{
int c = waitKey( 10 );
if( ( char )c == 27 )
{ break; }
}
return 0;
}
Window.h
class Window {
public:
Window();
virtual ~Window();
//virtual void mouseHandler( int event, int x, int y, int flags, void *param );
private:
void assignMouseHandler( CvMouseCallback mouseHandler );
class WindowWithCropMaxSquare;
class WindowWithCropSelection;
class WindowWithoutCrop;
public:
typedef WindowWithCropMaxSquare WindowType1;
typedef WindowWithCropSelection WindowType2;
typedef WindowWithoutCrop WindowType3;
protected:
};
class Window::WindowWithCropMaxSquare : public Window {
public:
indev::Thunk32<WindowType1, void _cdecl ( int, int, int, int, void* )> simpleCallbackThunk;
WindowWithCropMaxSquare( char* name );
~WindowWithCropMaxSquare();
void _cdecl mouseHandler( int event, int x, int y, int flags, void *param );
private:
protected:
};
and Window.cpp
#include "stdafx.h"
Window::Window()
{
}
Window::~Window()
{
}
void Window::assignMouseHandler( CvMouseCallback mouseHandler )
{
}
Window::WindowWithCropMaxSquare::WindowWithCropMaxSquare( char* name )
{
simpleCallbackThunk.initializeThunk(this, &Window::WindowWithCropMaxSquare::mouseHandler); // May throw std::exception
}
Window::WindowWithCropMaxSquare::~WindowWithCropMaxSquare()
{
}
void _cdecl Window::WindowWithCropMaxSquare::mouseHandler( int event, int x, int y, int flags, void *param )
{
printf("entered mousehandler");
}
Now, when I run this, If I don't move the mouse inside the window, it's ok and the callback has been successfully passed to the cvSetMouseCallback function. The cvSetMouseCallback function has three parameters 1. the name of the window, 2. the CvMouseCallback and the NULL character. The CvMouseCallback is defined as
typedef void (CV_CDECL *CvMouseCallback )(int event, int x, int y, int flags, void* param);
and the CV_CDECL is just a redefinition of the _cdecl calling convention.
#define CV_CDECL __cdecl
Now, my mouseHandler function is a class member function, which I assume conforms to the _thiscall calling convention.
My question is, why do I get the following error just when I put my mouse on the window, if it has managed to get into the method at least once? I guess there's a change the second moment my mouse moves within the windoow. Can anyone help me please?
Here's an image with what I am doing:
That thunk code uses the __stdcall convention, not __cdecl. In this case, since cvSetMouseCallback takes a void* which it passes through to the callback, I would recommend that you use a static callback function and use this data pointer to pass the this pointer. You may then put your logic in this static function or else just call an instance version of the callback using the pointer that was passed in.
class Window {
public:
void _cdecl staticMouseHandler( int event, int x, int y, int flags, void *param ) {
((MouseHandler*)param)->mouseHandler(event, x, y, flags, NULL);
}
// ...
}
// ...
cvSetMouseCallback( "oonga", &Window::staticMouseHandler, win );

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