Why does the Virtualallocex function exist? - virtualalloc

It seems to me that it's a major security vulnerability, seeing as it can edit the memory of other processes. So, why does the Virtualallocex function exist?

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Force malloc to pre-fault/MAP_POPULATE/MADV_WILLNEED all allocations for an entire program/process

For the sake of some user-space performance profiling, I'd like to cleanly separate the costs of allocating memory from operations that access it. The application does no over-allocation, so every page that gets mapped will be faulted in, probably in code that runs shortly after its allocation.
What I'd like to do is set some flag, environment variable, something, to tell malloc that it should uniformly do the equivalent of calling mmap(..., MAP_POPULATE) or madvise(..., MADV_WILLNEED) or just touching every page of whatever it allocated itself. I haven't found any documentation, on any platform(!), that describes a way to do this. Is there some existing technique that's utterly undocumented, up to my ability to search? Is this a fundamentally misguided or bad idea?
If I wanted to implement this myself, I'm thinking of an LD_PRELOAD including just a reimplementation of malloc that calls the underlying malloc and then does the madvise thing (to be at least somewhat agnostic to huge pages behavior). Any reason that shouldn't work?
malloc is one of the most used, yet relatively slow functions in common use. As a result, it has received a lot of optimization attention over the years. I seriously doubt that any serious implementation of malloc does anything so slow as the string parsing that would be required to check an environment variable at every call.
LD_PRELOAD is not a bad idea, considering what you're doing, you wouldn't even need to recompile to switch between profile and release builds. If you're open to recompiling, I would suggest doing a #define malloc(size) { malloc(size); mmap(...);}. You could even do this at the compile command line via -Dmalloc=... (so long as the system malloc is not itself a define, which would overwrite the cli one).
Another option would be to find/implement a program that uses the debug interface to intercept and redirect calls to malloc. You could theoretically do this by messing with the post-compiled (or post-load) program's import section to point to your dll/so file.
Edit: On second thought, the define might not work on every allocation, since it is often implied by the compiler (e.g. new).

free mem as function of command 'purge'

one of my app needs the function that free inactive/used/wired memory just like command 'purge'.
Check and google a lot, but can not get any hit
Welcome any comment
Purge doesn't do what you seem to think it does. It doesn't "free inactive/used/wired memory". As the manpage says:
It does not affect anonymous memory that has been allocated through malloc, vm_allocate, etc.
All it does is purge the disk cache. This is only useful if you're running performance tests and want to simulate the effects of "first run after cold boot" without actually cold booting. Again, from the manpage:
Purge can be used to approximate initial boot conditions with a cold disk buffer cache for performance analysis.
There is no public API for this, although a quick scan of the symbols shows that it seems to call a function CPOSXPurgeAllDiskBuffers from the CoreProfile private framework. I believe the underlying kernel and userland disk cache code is all or mostly available on http://www.opensource.apple.com, so you could do probably implement the same thing yourself, if you really want.
As iMysak says, you can just exec (or NSTask, etc.) the tool if you want to.
As a side note, it you could free used/wired memory, presumably that memory is used by something—even if you don't have pointers into it in your own data structures, malloc probably does. Are you trying to segfault your code?
Freeing inactive memory is a different story. Just freeing something up to malloc doesn't necessarily make malloc return it to the OS. And there's no way you can force it to. If you think about the way traditional UNIX works, it makes sense: When you ask it to allocate more memory, it uses sbrk to expand your data segment; if you free up memory at the top, it can sbrk back down, but if you free up memory in the middle, there's no way it can do that. Of course modern UNIX systems don't work that way, but the POSIX and C APIs are all designed to be compatible with systems that do. So, if you want to make sure memory gets freed, you have to handle memory allocation directly.
The simplest and most portable way to do this is to create and mmap a temporary backing file, or just MAP_ANON, and explicitly unmap pages when you're done with them. (This works on all POSIX systems—and, with a pretty simple wrapper, even Windows.) If you need even more control (e.g., to manually handle flushing pages to disk, etc.), you can use the mach/mach_vm.h APIs.
You can directly run it from OS // with exec() function

MmAllocateContiguousMemory default permissions

Does anyone know what are the default permissions on the page, returned by this routine. Is there any chance of putting some code section on this page.
Thanks
Allocate memory through an MDL and then call MmProtectMdlSystemAddress() to change the page protection.
Found here.
Short answer is no - there is no safe, documented way of manipulating page protection bits from kernel mode. These bits are owned by the memory manager.
That said, since memory allocated in this fashion does not have the NX bit set, there is nothing to stop you from executing code from memory allocated via this API.
EDIT: I stand corrected - I was unaware of the API mentioned in Alex's answer above. You learn something new everyday!

Memory leak in c++

How to detect memory leak. I mean is there any tool/utility available or any piece of code (i.e. overloading of operator new and delete) or just i need to check the new and delete in the code??
If there any tool/utility is there please tell me. and if code is there then what is the code can any one explain?
Tools that might help you:
Linux: valgrind
Win32: MemoryValidator
You have to check every bit of memory that gets allocated (new, malloc, ...) if it get's freed using the appropriate function (delete, free, ...).
Use e.g. boost:shared_ptr instead of naked pointers.
Analyze your application with one of these: http://en.wikipedia.org/wiki/Memory_debugger
One way is to insert file name and line number strings (via pointer) of the module allocating memory into the allocated block of data. The file and line number is handled by using the C++ standard "FILE" and "LINE" macros. When the memory is de-allocated, that information is removed.
One of our systems has this feature and we call it a "memory hog report". So anytime from our CLI we can print out all the allocated memory along with a big list of information of who has allocated memory. This list is sorted by which code module has the most memory allocated. Many times we'll monitor memory usage this way over time, and eventually the memory hog (leak) will bubble up to the top of the list.
valgrind is a very powerful tool that you can use to detect memory leaks. Once installed, you can run
valgrind --leak-check=full path/to/program arguments...
and valgrind will run the program, finding leaks and reporting them to you.
I can also recommend UMDH: http://support.microsoft.com/kb/268343
Your best solution is probably to use valgrind, which is one of the better tools.
If you are running in OS X with Xcode, you can use the Leaks tool. If you click Run with performance tool and select Leaks, it will show allocated and leaked memory.
Something to remember though. Most of the tools listed only describe tools that catch memory leaks as they occur. So if you have some code that leaks memory but is rarely called (or rarely enough that you don't encounter it when testing for memory leaks), then you could miss it. If you want something that actually runs through your code, you'll need a static analyzer. The only one I know of is the Clang Static Analyzer, but it is for C and Obj-C (I don't know if it supports C++).

Why are there functions like WriteProcessMemory available?

Title pretty much sums it up. I just found out about this function and well, it surprised me it existed as immediately the possible security consequences sprung into mind.
Why is there such a function? I understand that for debugging something like this is more or less necessary but allowing it for all processes seems like a big security problem.
Am I missing something?
If the function is needed to write a debugger, then the function must exist, it's as simple as that. The hProcess argument must have been opened with sufficient privileges to write into the process, and it will be difficult for malware to do that.
If you read the MSDN documentation for WriteProcessMemory you will see,
hProcess [in]
A handle to the process memory to be modified.
handle must have PROCESS_VM_WRITE and PROCESS_VM_OPERATION access to the process.
So you already have to have access to the process you want to modify. So the users can't mess with each other's processes using this function.

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