Chromecast Application published but not show on store - chromecast

I published my app on Google Cast SDK but it still does not show on
https://www.google.com/chromecast/built-in/apps/
And my app does not open android tv app like when using dev mode.
What should I do right now?
Note: Published 1 week ago.

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cordova admob gives "No fill" error only if the app is installed from Google Play Store

I have developed an app and integrated with Admob using cordova-admob-free. It works fine when the release apk is installed to any device (test or not). It also works when the app is installed to a test device from play store.
However, in any other device that installed the app from the Play Store, ads are not shown and LOAD_FAIL event fires with error code: 3 and reason: No fill.
My admob profile is complete. (I have an older app with working ads)
I have the <variable name="PLAY_SERVICES_VERSION" value="11.0.0" /> dependency in the config.xml file. (I also tried the version 17.0.0)
I created app-ads.txt in my developer website
I tried to create new ad units and use them
I didn't try to remove the app from the store and create another one as it takes too long to be confirmed.
I couldn't get any reply from the Admob support or github repo. I appreciate any help. Thanks.
Since the ads was working when installed from apk, I thought the case is different from newly published apps. However, it just begin to work after 8-10 days from publication. As the other "no fill" error cases, the solution was just waiting.

Google Play Console how do publish my app after beta

I have uploaded an app the play console and it is now on the Play Store but says (Beta). I was just wondering how do I publish the full version?
You promote the Production Track. Please note that if you are enrolled on a testing track you will still see Beta next to your app name, however if you use another Google Account that is not enrolled, you should not see Beta.

How to test ipa app(from expo) on devices before publish to app store

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I built ipa file with react native expo and i attempted testing on devices.
I connected my own iphone to mac and used xcode + button for upload.
But i got a this message that "Unable to install (appname)" . Can I test the app(that built by expo) on the my own device?? I already registered apple developer accounts at yesterday.
According to a thread on developer.apple.com, this issue got resolved after the iOS version 13.4. Please review your developer account and it's license, as it usually happen with non-paid developer account.
Quick way to testing your app, upload your ipa on diawi.com and with QR Scan or Share link, you can download and install app on your device.

Beta app is shown in the browser but not in Google Play?

I've published a beta of my app in Google Play.
I can see it with my smartphone and I can install it with a different account from the developer account (just to be sure).
Now I try the same with an 'old' tablet (Android 7.0, Google Play 6.1.12) and if I click on the link to the app:
https://play.google.com/store/apps/details?id=com.infinitymundi.anima
it tells me 'element not found':
if I try to cut and paste the link in the browser it shows the app:
It even shows the Install button, but if I click it gives me 'element not found' again.
My app is built with Unity and it's compatible with Android 6.0+ (I deployed the same app in this tablet with Unity and it worked).
Any suggestion?
Thanks!
I've found out that you need to download an unofficial google play services update from here https://www.apkmirror.com/apk/google-inc/google-play-services/ and it worked.
Maybe this is strictly related to my tablet model (a Xiaomi).
It will be useful for others, I think.

Open app installation page in AppStore or PlayStore

I have a paid app in PlayStore (android) and AppStore (iOS). I'm developing a free app which have similar functions as the paid app but with ads banner at bottom and a time limitation when playing. In this free app, there is a button to allow user upgrade/install the paid app, when user click on this button, the app page on PlayStore will be displayed if the free app is playing on an Android device. Otherwise, the app page on the AppStore will be displayed (the free app is playing on an iOS device). How can I do this in CodenameOne?
You will need to use:
Display.getInstance().execute(url);
For Android see here how to build the url:
How to open the Google Play Store directly from my Android application?
For iOS see here how to build the url:
How to link to apps on the app store

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