I have uploaded an app the play console and it is now on the Play Store but says (Beta). I was just wondering how do I publish the full version?
You promote the Production Track. Please note that if you are enrolled on a testing track you will still see Beta next to your app name, however if you use another Google Account that is not enrolled, you should not see Beta.
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I have developed an app and integrated with Admob using cordova-admob-free. It works fine when the release apk is installed to any device (test or not). It also works when the app is installed to a test device from play store.
However, in any other device that installed the app from the Play Store, ads are not shown and LOAD_FAIL event fires with error code: 3 and reason: No fill.
My admob profile is complete. (I have an older app with working ads)
I have the <variable name="PLAY_SERVICES_VERSION" value="11.0.0" /> dependency in the config.xml file. (I also tried the version 17.0.0)
I created app-ads.txt in my developer website
I tried to create new ad units and use them
I didn't try to remove the app from the store and create another one as it takes too long to be confirmed.
I couldn't get any reply from the Admob support or github repo. I appreciate any help. Thanks.
Since the ads was working when installed from apk, I thought the case is different from newly published apps. However, it just begin to work after 8-10 days from publication. As the other "no fill" error cases, the solution was just waiting.
We have a published app in the Teams App Store.
And we are updating valid domains list from time to time (Adding new valid domains).
So we have to be sure that all users have latest version of the app.
If someone has old version of the app (without this valid domain name) they will not be able to open that site in task module window.
It is very important to keep the app updated.
So as we expected users are experiencing issues with valid domain names.
And the simple question "which app version does user have" led us to next issues: lack of a basic functionality on Mobile versions of the Teams app and a bug on the Desktop/Browser versions of the Teams app.
Mobile apps: There's just no way of getting app version. Or at least we haven't found it.
Desktop/Browser apps: There's 'About' tab with the description of the app and it's version. But in our case the text is long and the section is not scrollable so users can't scroll up and get app version. Check the screenshot below
Is there a way of updating the app for all our users of all tenants ?
Any help would be appreciated.
#Oleksa, #Hilton - Process of updating the version of the app is similar to how you submit the app initially to store.
Teams does not force users to update to latest available version of the App but it shows small banner with the message "latest version of the app is available" which user has to go and update to the newer version.
I am surprised, #Hilton did not have this question till now :)
As of (19/1/2021), You can only upgrade an app on desktop and not on mobile. Upgrading the app on desktop will automatically do the same on mobile.
I tried to publish alpha version of my app but I accidentaly promoted it to PROD. I entered Store Presence->Pricing & distribution and unpublished it as soon as possible.
How can I now start alpha/internal tests without going to prod with my previous release?
I've started new Alpha Release and it's in "Full rollout" but no Opt-in URL is available. It still says "An opt-in link will be available here when you publish your app."
Can I start new alpha without going to prod with previous 'buggy' version?
If you've previously not released your app on any track you'll need to start rollout for the alpha track. Then your app will be reviewed and you will get an opt-in URL.
The opt-in link only shows when an app is "Published." Apps in "Draft" or "Pending publication" won't show the opt-in link.
https://support.google.com/googleplay/android-developer/answer/3131213
I've published a beta of my app in Google Play.
I can see it with my smartphone and I can install it with a different account from the developer account (just to be sure).
Now I try the same with an 'old' tablet (Android 7.0, Google Play 6.1.12) and if I click on the link to the app:
https://play.google.com/store/apps/details?id=com.infinitymundi.anima
it tells me 'element not found':
if I try to cut and paste the link in the browser it shows the app:
It even shows the Install button, but if I click it gives me 'element not found' again.
My app is built with Unity and it's compatible with Android 6.0+ (I deployed the same app in this tablet with Unity and it worked).
Any suggestion?
Thanks!
I've found out that you need to download an unofficial google play services update from here https://www.apkmirror.com/apk/google-inc/google-play-services/ and it worked.
Maybe this is strictly related to my tablet model (a Xiaomi).
It will be useful for others, I think.
My app has been uploaded successfully to iTunes connect, and I've selected the most recent version for testing:
However, it does not show up in the TestFlight app. And i'm signed into the iCloud account that is an internal tester for this app. Not sure why it's not showing up?
Looks like I needed to go through the invite email first. My bad, but hopefully this clears it up for someone assuming it will automatically show up in the TestFlight app.