Can you remove username pii from MiniDumpWriteDump? - windows

So when my app crashes it generates a minidump that is uploaded to server for analysis.
These are the type flags currently used: MiniDumpWithThreadInfo|MiniDumpWithProcessThreadData|MiniDumpWithUnloadedModules
The minidump contains the exe path (c:\Users{USERNAME}\Appdata...) in the module list.
Is there a way to strip exe path from the minidump to avoid collecting the username pii?
I'm know the modules list is saved as a colon delimited wchar strings inside the dump, I can probably write a few lines of code to search/replace the path from the dump with only the exe name.
I was wondering if there is a known way to exclude this information from being written in the first place or a more elegant way to struct parse the file to remove the info?

Related

For the use of the LocalizedResourceName property

I wish to customize my own folder style, I tried to make the folder get remarks by modifying the LocalizedResourceName property in desktop.ini.
I try to set LocalizedResourceName to a Chinese string. But it is displayed as garbled characters when it is actually displayed.
I noticed the following code in the desktop.ini of the system folder:
LocalizedResourceName=#%SystemRoot%\system32\shell32.dll,-21798
So I try to write a .dll file by myself, encapsulate the icon and string, and use it.
I already know how to make a resource-only dll file, but I don't know how to get a certain resource in the file. (ie, get the number -21798 in the above example code)
How should I do ?
By convention, a positive resource number is an index (0 is the first resource etc.) and negative numbers are resource ids. In this specific case, it is the string resource with the id of abs(-21798) that Windows would pass to LoadString.
If you want to create your own .dll, add a string with an id of 2 for example (any number between 2 and 0xffff) and in your .ini you would use #c:\path\mydll.dll,-2.
Before you go to all this trouble, just try saving the .ini as UTF-16 LE (Unicode in Notepad) and use Chinese strings directly without the #.

Rules for file extensions?

Are there any rules for file extensions? For example, I wrote some code which reads and writes a byte pattern that is only understood by that specific programm. I'm assuming my anti virus programm won't be too happy if I give it the name "pleasetrustme.exe"... Is it gerally allowed to use those extensions? And what about the lesser known ones, like ".arw"?
You can use any file extension you want (or none at all). Using standard extensions that reflect the actual type of the file just makes things more convenient. On Windows, file extensions control stuff like how the files are displayed in Windows Explorer and what happens when you double click on it.
I wrote some code which reads and writes a byte pattern that is only
understood by that specific programm.
A file extension is only an indication of what type of data will be inside, never a guarantee that certain data formatted in a specific way will be inside the file.
For your own specific data structure it is of course always best to choose an extension that is not already in use for other file formats (or use a general extension like .dat or .bin maybe). This also has the advantage of being able to use an own icon without it being overwritten by other software using the same extension - or the other way around.
But maybe even more important when creating a custom (binary?) file format, is to provide a magic number as the first bytes of that file, maybe followed by a file header structure containing a version number etc. That way your own software can first check the header data to make sure it's the right type and version (for example: anyone could rename any file type to your extension, so your program needs to have a way to do some checks inside the file before reading the remaining data).

How to generate exe file with some settings from my application

Basically, I just wan't to know how can this be achieved.
For example, suppose that I have to exe files, app1.exe and app2.exe. Now, app2.exe does a specific job basing on some settings defined on it's variables. I wan't to know how can I code the app1.exe to generate app2.exe files while defining different settings (variables) for it, without using any config file, registry or similar.
I don't have a specific project with this problem, but I was just wondering how this can be done.
--Inspired by the famous Trojan Horse ProRat. It does the same thing, it generates server.exe file with predefined settings from its server creator (another exe file). Furthermore it can bound with other files such as images, audio, video etc.
After this period of time, I found a solution to this problem by using code injection on file.
Below is my solution on steps:
Since both exe files (app1.exe and app2.exe) are created by same person, you can create the app2.exe with some predefined variable values (like string setting1 = "${MYVAR}"), then compile and save the exe (app2.exe).
Include app2.exe as an embeded resource on app1.exe (the app2.exe generator), and get input (usually from user) that will be used to replace setting1 variables value of app2.exe
Read byte array of app2.exe on app1.exe (since it is embedded on it's resources) and convert it to HEX string
From the string (that is converted from byte array) find value of setting1 variable (by firstly converting it also in byte array then in HEX string), and then replace it with the input you got in step 2 (by also converting in byte array then in HEX string).
Convert the whole string (after replacing the values) back to byte array and save it as a file (app2.exe).
If someone want to see an example, I can put some code as proof of concept.

Ruby: Create files with metadata

We're creating an app that is going to generate some text files on *nix systems with hashed filenames to avoid too-long filenames.
However, it would be nice to tag the files with some metadata that gives a better clue as to what their content is.
Hence my question. Does anyone have any experience with creating files with custom metadata in Ruby?
I've done some searching and there seem to be some (very old) gems that read metadata:
https://github.com/kig/metadata
http://oai.rubyforge.org/
I also found: system file, read write o create custom metadata or attributes extended which seems to suggest that what I need may be at the system level, but dropping down there feels dirty and scary.
Anyone know of libraries that could achieve this? How would one create custom metadata for files generated by Ruby?
A very old but interesting question with no answers!
In order for a file to contain metadata, it has to have a format that has some way (implicitly or explicitly) to describe where and how the metadata is stored.
This can be done by the format, such as having a header that says where the "main" data is stored and where the "metadata" is stored, or perhaps implicitly, such as having a length to the "main" data, and storing metadata as anything beyond the "main" data.
This can also be done by the OS/filesystem by storing information along with the files, such as permission info, modtime, user, and more comprehensive file information like "icon" as you would find with iOS/Windows.
(Note that I am using "quotes" around "main" and "metadata" because the reality is that it's all data, and needs to be stored in some way that tools can retrieve it)
A true text file does not contain any headers or any such file format, and is essentially just a continuous block of characters (disregarding how the OS may store it). This also means that it can be generally opened by any text editor, which will merely read and display all the characters it finds.
So the answer in some sense is that you can't, at least not on a true text file that is truly portable to multiple OS.
A few thoughts on how to get around this:
Use binary at the end of the text file with hope/requirements that their text editor will ignore non-ascii.
Store it in the OS metadata for the file and make it OS specific (such as storing it in the "comments" section that an OS may have for a file.
Store it in a separate file that goes "along with" the file (i.e., file.txt and file.meta) and hope that they keep the files together.
Store it in a separate file and zip the text and the meta file together and have your tool be zip aware.
Come up with a new file format that is not just text but has a text section (though then it can no longer be edited with a text editor).
Store the metadata at the end of the text file in a text format with perhaps comments or some indicator to leave the metadata alone. This is similar to the technique that the vi/vim text editor uses to embed vim commands into a file, it just puts them as comments at the beginning or end of the file.
I'm not sure there are many other ways to accomplish what you want, but perhaps one of those will work.

Executable Files - how to identify them in ASCII

It looks like all EXE files begin with MZ when they are opened in ASCII mode, is there an ASCII identified for vbs, com and bat files as well? i can't seem to find a pattern...
Or maybe there's another way to identify them? aside from just the extension...
No, not really (Windows executables can have PE or PK at the beginning instead of MZ - see this for other possible formats).
For other types of files, there are certain heuristics you can use (e.g. GIF files start with "GIF89", Bash shell scripts usually start with #!/bin/bash, BAT files often execute #echo off at the beginning, VBS scripts use apostrophe at the start of line as a comment marker), but they aren't always 100% reliable (a file can be both a BAT script and a Bash shell script; or a file that's both a valid ZIP archive and a valid GIF image (like that stegosaurus image), for example).
See e.g. this article for further reading.
TrID seems to have a "standalone" application you could probably use and pass the file in and read the contents out and see what file it is. It prides itself on the ability to pass it a generic file (extension or without) and it uses the headers of the file to discover what file type it actually is.
See if this tutorial is helpful (How to detect the types of executable files 3 part series). He has even presented a step by step algorithm on how to do this.
Also see this post: How to determine if a file is executable?

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