I am trying to understand how to automatically update a specific voice channels name in Discord. Looking through the API and around the site, I have found this:
#client.command()
async def emoivb(ctx, channel: discord.VoiceChannel, new_name):
await channel.edit(name=new_name)
However, I need it not as a command.
Example: Each time a person sends a specific message, the channel will increment its integer name by +1
Create a json file to store the number of messages with name message and use the following code
#client.listen()
async def on_message(message):
channel_id="channel which is to be edited"
channel=await client.fetch_channel(channel_id)
with open('message.json',"r") as f:
messages=json.load(f)
try:
x=messages[str(message.guild.id)]
x=x+1
messages[str(message.guild.id)]=x
with open('message.json',"w") as f:
json.dump(messages,f,indent=4)
await channel.edit(name=str(x))
except:
messages[str(message.guild.id)]=1
with open('message.json',"w") as f:
json.dump(messages,f,indent=4)
await channel.edit(name=str(1))
Related
I had multiple attempts.
# One of the attempts
ch = client.get_user(USERID)
await ch.send("IDK")
#Another
client = discord.Client()
#client.event
async def on_ready():
user = "#name"
user = discord.Member
await user.send(user, "here")
#Another
client = discord.Client()
#client.event
async def on_ready():
user = discord.utils.get(client.get_all_members(), id='USERID')
if user is not None:
await client.send(user, "A message for you")
else:
await client.send(user, "A message for you")
#Another
#client.event
async def on_ready():
ch = client.get_all_members()
await ch.send("Hello")
# Another
ch = client.start_private_message(USERID)
await ch.send("IDK")
As you can see I messed with the variables because I noticed that you can send a message by channel like this
channel = client.get_channel(CHANNELID)
await channel.send("Something)
But that doesn't work with get_user. Thanks in advance also sorry how bad my post/code is.
Allow me to inform you on what is wrong with the pieces of code you have provided.
await client.send(user, "A message for you") is older syntax, and has not been used since the v1.0 migration.
client.get_all_members() shouldn't be used in this case, as you are only getting all the members the bot shares a server with rather than a single user.
client.start_private_message(USERID) does not exist as far as I have read, and therefore we can assume that this wouldn't work.
My recommendation would be to use one of the two methods I will detail.
The first method would be to use client.fetch_user(), which sends a request to the Discord API instead of its internal cache (as the second method will). The only problem you will face with this method is if you retrieve too many users in a small amount of time, which will get you ratelimited. Other than that, I recommend this method.
The second method is to get a server through client.get_guild() and getting your user through there via guild.get_member(). This method will require the user to be in its cache, however, so this shouldn't be your go-to method in my opinion.
Do view both of these methods in the code below.
#client.event
async def on_ready():
# Method 1: Using fetch
user = await client.fetch_user(USER_ID)
await user.send("A message!")
# Method 2: Using 'get'
guild = client.get_guild(GUILD_ID)
user = guild.get_member(USER_ID)
await user.send("A message!")
Other Links:
Send DM to specific User ID - Stackoverflow
DM a specific user - Stackoverflow
Sending DM through python console (Fetch user) - Stackoverflow
DPY v1.0 Migration - Discord.py Documentation
I am trying to make a donation bot, where in the channel when a person types !donate the bot will Dm them.
I got all that down but I am trying to make so that the person decides on how to donate like !cashapp, !paypal, etc., in the dms. It would send them that specific way to send money, for example once the bot Dms the use user what service they would like to pay with and the user says !cashapp it will send another message with my cashtag, or if they say !paypal it would send my paypal link.
Here's a simple example:
import discord
from discord.ext import commands
client = commands.Bot(command_prefix = "!")
#client.command()
async def donate(ctx, paymentMethod: str):
if (paymentMethod.lower() == "paypal"):
await ctx.send("PayPal link: ...")
elif (paymentMethod.lower() == "cashapp"):
await ctx.send("Cashapp Link: ...")
else:
await ctx.send("The provided payment method is not available.")
#donate.error
async def donate_error(ctx, error):
if isinstance(error, commands.errors.MissingRequiredArgument):
await ctx.send("Incorrect use of command!")
client.run("your bot token here")
Usage:
!donate {payment method} - Without the '{}'
Check the documentation for more information.
You can use user.send to send a message to the user dm and use it in the same way as ctx.send and channel.send.
await ctx.author.send("paypal link: ...") # ctx.author is the member that call the command
And 2 command will have different function so you just need to write both of them in a different way.
If you planning to make it into 1 command you can use if else check
#client.command(pass_context=True)
async def steam(ctx):
if ctx.author.send():
await ctx.send("you not boster")
else:
await ctx.author.send(random.choice(list(open('steam.txt'))))
i want if someone send a dm
its not Returns a dm
someone know how to do this?
So I am working on a little project here, and pretty much, I want to have one of those "Please type the name of a channel in this server" feature.
So pretty much, the bot asks for a channel name, and I put in for example "#changelog" - and then it will ask for what it should write in that channel, etc etc.
So need to get the channel id (I am guessing), but I don't want users to write the ID, instead only writing the #server-name. And then whenever I have done that, the bot shall write in that channel.
Here is my current code!
class Changelog(commands.Cog):
def __init__(self, client):
self.client = client
#commands.Cog.listener()
async def on_ready(self):
print('Changelog is loaded')
#commands.command()
async def clhook(self, ctx):
await ctx.send('Write text-channel: ')
text_channel = await self.client.wait_for("message", check=lambda message: message.author == ctx.author, timeout=300)
clhook = self.client.get_channel(text_channel)
def setup(client):
client.add_cog(Changelog(client))
Edit:
The channel ID shall be saved "forever", meaning that I do not have to re-write the channel name where the message should go!
You can use discord.utils.get() with this example:
text_channel = await self.client.wait_for("message", check=lambda message: message.author == ctx.author, timeout=300)
channel = discord.utils.get(ctx.guild.text_channels, name=text_channel)
await channel.send('Bla Bla')
So when you type (prefix)clhook then only the channel name, for example general, it will send Bla Bla to the channel named general .
There is another way to do this and I think it's simple than the first option, here it is:
#commands.command()
async def clhook(self, ctx, channel: discord.TextChannel):
await channel.send('Bla Bla')
So in this command, usage is changed. You can use that with this: (prefix)clhook #general(mention the channel). I suggest this solution and I think it's more useful.
You can use message.channel_mentions. This will return a list of all channels that were mentioned using the #channel-name notation. That way, you can just use channel.id to get the id of the channel they mentioned.
Don't forget, however, to check if the user did in fact tag a channel (which you can also put in your check). I put it in a separate function to make it a bit more readable for the sake of this reply, but you can fit that in your lambda if you really want to.
Also, make sure to check if it's a Text Channel and not a Voice Channel or Category Channel.
#commands.command()
async def clhook(self, ctx):
def check(self, message):
author_ok = message.author == ctx.author # Sent by the same author
mentioned_channel = len(message.channel_mentions) == 1 and isinstance(message.channel_mentions[0], discord.TextChannel)
return author_ok and mentioned_channel
await ctx.send("Write text-channel: ")
text_channel = await self.client.wait_for("message", check=check)
chlhook = text_channel.channel_mentions[0]
I put two conditions on the mentioned_channel line, because if the first one fails, the second one could cause an IndexError. Alternatively you can also use an if-statement to return sooner at that place to solve the same issue.
lets say on_member_join event
#commands.Cog.listener()
async def on_member_join(self, member):
# On member joins we find a channel called general and if it exists,
# send an embed welcoming them to our guild
channel = discord.utils.get(member.guild.text_channels, name="welcome")
if channel:
embed = discord.Embed(
description="Welcome to our guild!",
color=random.choice(self.bot.color_list),
)
embed.set_thumbnail(url=member.avatar_url)
embed.set_author(name=member.name, icon_url=member.avatar_url)
embed.set_footer(text=member.guild, icon_url=member.guild.icon_url)
embed.timestamp = datetime.datetime.utcnow()
await channel.send(embed=embed)
This is my event (I know it works) how can I test it in any way to execute command to emit the event (not manually by adding and removing someone)?
[something like .emit on_member_join #user where arg1 is event and if needed arg2 is mention or id of channel ]
Any command for that ?
something like Discord.js: Manually triggering events but in discord.py not in JavaScript
Currently there isn't official support in the discord.py api to do something like that but you can always make a command in the cog like follows:
#commands.command()
async def test_join(self, ctx, member: discord.Member):
await self.on_member_join(member)
Technically there is a way to probably do it that isn't documented...
Line 131 in here. I will not offer addition support for that because it isn't documented.
Discord.py, how to set a command, without Prefix, only with certain word to which bot replies, and also bot replies to that command while Dm with the bot.
Remember about the errors for example, bot object has no attribute on_message, etc, errors.
You can write a function to pass to command_prefix that will check for one prefix in servers and another (or none) in private messages:
from discord.ext import commands
def command_prefix(bot, message):
if message.guild is None:
return ''
else:
return '$'
bot = commands.Bot(command_prefix=command_prefix)
#bot.command(name='hello')
async def hello(ctx):
await ctx.send("Hello")
bot.run("TOKEN")
If you are using this in a cog.
#commands.Cog.listener()
async def on_message(self,message):
await message.send("Hello!")
or in the main.py
#bot.event
async def on_message(message):
await message.send("Hello!")
Please reply back if you have an error with this.
message.guild will return None if the message is in dms.