Unable to validate iOS archive in Visual Studio, but uploads from XCode - xcode

On Visual Studio Mac and Visual Studio Windows, when I attempt to upload my application to the App Store, I get a message during the upload process:
However, when I upload with XCode, there are no issues. I'm able to put the application into TestFlight, download to my phone and it runs fine:
How do I being to debug this problem?

Related

how to create ios testflight without MAC (visual studio 2019)

Is it possible to create an .ipa file in visual studio 2019 without MAC device.
I have tried this link but it doesn't generate the file since I am not connected to MAC.
My project is Xamarin Form IOS and Visual Studio 2019. I have apple developer account.
Without Mac it is impossible. You can also use Mac on cloud service.

Xamarin.iOS: iPhone no longer available in debug list

After the latest update to Visual Studio 2019 v16.11.3 my iPhone is no longer appearing in the debug list and I can't deploy anymore.
I always deployed without pairing Visual Studio to a Mac and installed iTunes instead.
I have tried restarting my iPhone, changing connection cables but nothing helped. What causes this?
The solution to this problem is to reinstall iTunes via the Microsoft Store. Open iTunes and restart Visual Studio.
Now my iPhone gets detected again.

Xamarin.iOS: Problem with serving On-demand resource bundles from Visual Studio on Windows

I'm having a problem with Xamarin.Forms, iOS on-demand resources, and Visual Studio on Windows. Every time when I try to run an application with on-demand resources and trigger a download, I see an error message retrieved from NSBundleResourceRequest.BeginAccessingResourcesAsync() with description: Error Domain=NSCocoaErrorDomain Code=4994 "The requested application data doesn’t exist.". The application is started from Visual Studio on Windows. I'm building and deploying the application from Visual Studio Enterprise 2019 to an iPhone emulator running on remote Mac Mini. Interesting is, this problem goes away when the application is built and deployed from Visual Studio for Mac, locally.
If you want to try this on your own you can use an official example about On-Demand Resources on the Xamarin platform, called iTravel. I can reproduce the same behavior with it.
Screenshot with the exception
Is this a well-known issue or is there any possible workaround on how to run/debug a Xamarin application which is using on-demand resources from Visual Studio on Windows? My solution can't be fully built on mac.

cordova windows universal app build failed in visual studio 2015

i am developing cordova windows universal app.i am Successfully associated app with the Store and trying to build the app getting theses errors
Please suggest me to fix build errors
Please find Image

I am developing a app in kony one studio, in that where can I find the .apk file?

I am developing an app in kony one studio. Where can I find my app's .apk file?
After build your app the Kony Studio shows at console the path to the apk. Generally it is at "your_namespace_path/temp/your_app_name/build/your_device_configuration_destiny/dist".

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