I am new to unity. I am trying to assemble a character that walks forward, stops, and walks forward again when I maneuver the joystick (ps4 controller) accordingly.
I have the whole thing pretty much set up...
However, my animations broke at some point. Initially, when I added the animations to my character, the character moved with the animation according to the motion encoded in the animations (all of which were auto-rigged at Mixamo...so I am almost certain the bug is downstream in something I did or enabled somehow).
Now, every animation has the character running, turning, jumping etc. in place. Meanwhile, the animation subscreen (when I inspect the clip) shows the character running forward. I tried implementing some fixes I found online; I changed the root motion node to Root Transform, for instance...and that is when the most confusing thing happened: a few of the animations started working...but all of the animations showed the character running in place in the subscreen...so now I have no idea what is happening.
Additionally, the animation clips which do not move the character actually transform the character back to the starting position (actually, that isn't correct--I moved the character into the air to test this; the clips without motion transform the character back to the starting position on the ground).
I have disabled all scripts...so have I somehow broken the animations...??? Re-Importing the animations does not fix them either.
Here are the images of my character settings, then the controller, and then an animation clip which shows the character moving forward in the sub-clip and where motion information is clearly present...
I'm using ZDesigner to create my label and generate the zpl code. My label have several text boxes, a barcode, and a logo image.
I used the generated code on this webpage -> http://labelary.com/viewer.html, and the output was fine.
When I send the same zpl code to the printer (GC420D, installed as generic/text only) the logo image it's not printed.
ZDesigner uses the command ^GFA to send the image to the printer, I tried with diferent extensions (.pgn, .jpg and .bmp) and the results is always the same, no logo.
Any ideas why?
generated code:
^XA~TA000~JSN^LT0^MNW^MTD^PON^PMN^LH0,0^JMA^PR2,2~SD15^JUS^LRN^CI0^XZ
^XA
^MMT
^PW570
^LL0320
^LS0
^FO220,170^GFA,8000,0800,00020,:Z64:
eJztkjFugzAUhp+dICrUAUsQ1ogJsVXNASzV6dTBSH7KmiN4SMWKsvcOiAlxigw9QIdwnxooGFVl6FCpQ/7Blu3P7/2/ZYCb/pvIm2T37y9XLpk/bRbdUEEMiQUfpe88w+b4MLtcjMOd3XMA1oILIcnfmabnpvSg9GhTTHvuKtcbcty4OZ9z9cCV1h+RKiA8AGI5j5ZJSguT1nKuy/VuxXdAjjOuSJKOo7ZviBcZkEtA2svUNo2rnvOsv/BwQH1yQUczf55XlB2XThxRao9KOiCVM3LUcLRKht5jCpZH4auOiNaufZfaBKnTc5l4Iyfwim2LLX5ga9vWXnNOq6ZMm7FtdthFeZY/nXSkYVlrMRRV49oeUTrjmE/QjAy/MvjwswRBRGkL9jiNId7205De2JNhliECw6Hg9DTfxZX5eYYRBjbXhHU3Ouxdku5vMiY7h8gJLtlb9/mEMrn3xqjo2m5n5zTezuIxE4JlRnKhHHA7CaOlFHMRxpbc3XTTr/QJea9YBw==:F9E4^FS
^FT128,67^A0I,12,14^FH\^FDData de Emiss\C6o^FS
^FT128,129^A0I,12,16^FH\^FD#DOCUMENT#^FS
^FT76,103^A0I,12,16^FH\^FD#VAL#^FS
^FT100,49^A0I,12,16^FH\^FD#DE#^FS
^FT255,50^A0I,12,16^FH\^FD#CE#^FS
^FT408,46^A0I,12,16^FH\^FD#CC#^FS
^FT110,209^A0I,12,16^FH\^FD#Eur#^FS
^FT134,227^A0I,12,16^FH\^FDRecibo n\A7^FS
^FT124,101^A0I,12,16^FH\^FDEur^FS
^FT300,67^A0I,12,19^FH\^FDC\A2digo Entidade^FS
^FT434,67^A0I,14,16^FH\^FDC\A2digo Cliente^FS
^BY2,3,20^FT441,119^BCI,40,Y,N
^FD>;12345678>69^FS
^PQ1,0,1,Y^XZ
here is my answer a little late but it may be useful for someone. I had a problem when performing a print service for an android application, when pasting the zpl code into the text editor I was not noticing that for some reason some blank spaces were being added, I realized until I copied the code and I viewed it here http://labelary.com/viewer.html
after that I remove the blank spaces and the image could be displayed
zpl code with blank spaces
I have a Swiffy file and can see the text converted from Flash in the swiffyobject.
Tried to simply replace the text with new text, but the old text still displays in the movie.
Is text replacement even possible?
Yes you can, easily, but the results can be problematic.
First, are you viewing your file off a test server? - maybe it's a cache issue. On a local swiffy file, I had no problem changing a word (from "dawn" to "sunset"). But the letter spacing went haywire, and the "t" went missing. It looks like swiffy assigns an x-y position and height to each piece of text, so you can only reliably replace text with text of the exact same length.
I have a Requirement where is should show a image where barcode is place in passbook, Is there any way that i could replace barcode with image or remove barcode and make a background image not blurr or place image on back side of passbook ,As per Apple documentation it seems like I can not do it,Still wanted to check if any one can help me in any way that i can reach the requirement .
Thanks in Advance .
Sadly it's not possible to do those things.
However, you could put an image into the strip position of the pass without putting any text over it.
I use this to place a 1D barcode on Passes (makemeapass.azurewebsites.net) and it works quite well.
What are you tying to achieve?
I already have made a new font to create the barcode in my Smartform. But now the next step.
How can I create a barcode with a horizontal line trough it?
Example:
Hope anyone could help me. I'm pretty stuck here.
i don't think there is a strikethrough option for the fonts.
if the barcode is always present at the same place, and nearly occupy the same place, you could use one of the following method
simulate the line with an empty windows over the one containing the barcode, with a non null border
use an empty window with an image containing the line
regards