Ordering equations in the face of sometimes-unordered terms - algorithm

Superposition calculus is used for reasoning with equations; it reduces the size of the search space by applying an order to equations, based on an ordering of terms.
A suitable ordering of terms, such as Knuth-Bendix, must sometimes answer 'unordered'. For example, f(x) vs f(y) where x and y are variables; a suitable order must be stable under substitution of terms for variables, so no matter which answer you might give for f(x) vs f(y) (less, same, greater), some substitution of terms for the two variables, would turn out to be inconsistent with the initial answer. In this domain, comparison needs a fourth possible answer, 'unordered'.
Superposition calculus orders equations relative to each other, based on the constituent terms and the polarity. There are ways of constructing this based on the multiset extension of term order, but perhaps the simplest correct algorithm is:
Compare the larger terms; if they are unequal, that's the answer.
Compare the polarities; if they are unequal, negative is greater than positive.
Compare the smaller terms.
It is tempting to implement this by first sorting each equation, larger term first, then implementing the above algorithm directly. The problem is that each equation may not have a larger term; it is quite possible that the component terms of one or both equations are unordered relative to each other, so a correct algorithm for comparing equations, must take that into account.
This could be derived from first principles by going through all the possibilities, but it also looks like there would be many opportunities to make a subtle error that would take a while to track down.
Is there a known/canonical algorithm already worked out, for comparing equations in this context?

Related

How can you compute a shortest addition chain for an arbitrary n <= 600 within one second?

How can you compute a shortest addition chain (sac) for an arbitrary n <= 600 within one second?
Notes
This is the programming competition on codility for this month.
Addition chains are numerically very important, since they are the most economical way to compute x^n (by consecutive multiplications).
Knuth's Art of Computer Programming, Volume 2, Seminumerical Algorithms has a nice introduction to addition chains and some interesting properties, but I didn't find anything that enabled me to fulfill the strict performance requirements.
What I've tried (spoiler alert)
Firstly, I constructed a (highly branching) tree (with the start 1-> 2 -> ( 3 -> ..., 4 -> ...)) such that for each node n, the path from the root to n is a sac for n. But for values >400, the runtime is about the same as for making a coffee.
Then I used that program to find some useful properties for reducing the search space. With that, I'm able to build all solutions up to 600 while making a coffee. But for n, I need to compute all solutions up to n. Unfortunately, codility measures the class initialization's runtime, too...
Since the problem is probably NP-hard, I ended up hard-coding a lookup table. But since codility asked to construct the sac, I don't know if they had a lookup table in mind, so I feel dirty and like a cheater. Hence this question.
Update
If you think a hard-coded, full lookup table is the way to go, can you give an argument why you think a full computation/partly computed solutions/heuristics won't work?
I have just got my Golden Certificate for this problem. I will not provide a full solution because the problem is still available on the site.I will instead give you some hints:
You might consider doing a deep-first search.
There exists a minimal star-chain for each n < 12509
You need to know how prune your search space.
You need a good lower bound for the length of the chain you are looking for.
Remember that you need just one solution, not all.
Good luck.
Addition chains are numerically very important, since they are the
most economical way to compute x^n (by consecutive multiplications).
This is not true. They are not always the most economical way to compute x^n. Graham et. all proved that:
If each step in addition chain is assigned a cost equal to the product
of the numbers at that step, "binary" addition chains are shown to
minimize the cost.
Situation changes dramatically when we compute x^n (mod m), which is a common case, for example in cryptography.
Now, to answer your question. Apart from hard-coding a table with answers, you could try a Brauer chain.
A Brauer chain (aka star-chain) is an addition chain where each new element is formed as the sum of the previous element and some element (possibly the same). Brauer chain is a sac for n < 12509. Quoting Daniel. J. Bernstein:
Brauer's algorithm is often called "the left-to-right 2^k-ary method",
or simply "2^k-ary method". It is extremely popular. It is easy to
implement; constructing the chain for n is a simple matter of
inspecting the bits of n. It does not require much storage.
BTW. Does anybody know a decent C/C++ implementation of Brauer's chain computation? I'm working partially on a comparison of exponentiation times using binary and Brauer's chains for both cases: x^n and x^n (mod m).

Grauman & Darrells pyramid match kernel - can actual matching be done?

I do the project on different matching algorithms, and with this one I can't understand quite clearly - does one really can get pair of corresponding features for train and test image or it just shows the degree of similarity between two images and you can't exactly match them? There are pictures in the article about it claiming some "partial matching", but is is a real matching indeed or not?
Here is a summary based mostly on remembering a paper in CACM, with a few quick looks at http://userweb.cs.utexas.edu/%7Egrauman/papers/grauman_cacm_extended.pdf
Given sets of points Xi and Yi representing features, you can produce a distance as SUM_i d(X_i, Y_p(i)) where p(i) matches each i with its own unique p(i), and is the p(x) producing the minimum such distance. You can find p(x) with the Hungarian algorithm, but this is expensive
The paper shows that you can approximate this distance much more cheaply. The approximation does not provide a p(x) for the original problem, but you could (I think) think of it as solving the matching problem for a simplified distance function f(X_i, Y_q(i)) where f(X, Y) only cares about whether X and Y fall into the bin of the histogram at some granularity, and, if so, which granularity that is. The algorithm does not produce an explicit q(x) but I suspect that you could produce one fairly easily if you wanted to, by pairing up points that fell into the same bin. If you did so, I suspect that it wouldn't do too badly with the original distance function d(X, Y), but I don't know what not too badly means here.
The function also has other nice properties, so that it plays well with Support Vector Machines, and fast approximate search algorithms.

Efficient Computation of The Least Fixed Point of A Polynomial

Let P(x) denote the polynomial in question. The least fixed point (LFP) of P is the lowest value of x such that x=P(x). The polynomial has real coefficients. There is no guarantee in general that an LFP will exist, although one is guaranteed to exist if the degree is odd and ≥ 3. I know of an efficient solution if the degree is 3. x=P(x) thus 0=P(x)-x. There is a closed-form cubic formula, solving for x is somewhat trivial and can be hardcoded. Degrees 2 and 1 are similarly easy. It's the more complicated cases that I'm having trouble with, since I can't seem to come up with a good algorithm for arbitrary degree.
EDIT:
I'm only considering real fixed points and taking the least among them, not necessarily the fixed point with the least absolute value.
Just solve f(x) = P(x) - x using your favorite numerical method. For example, you could iterate
x_{n + 1} = x_n - P(x_n) / (P'(x_n) - 1).
You won't find closed-form formula in general because there aren't any closed-form formula for quintic and higher polynomials. Thus, for quintic and higher degree you have to use a numerical method of some sort.
Since you want the least fixed point, you can't get away without finding all real roots of P(x) - x and selecting the smallest.
Finding all the roots of a polynomial is a tricky subject. If you have a black box routine, then by all means use it. Otherwise, consider the following trick:
Form M the companion matrix of P(x) - x
Find all eigenvalues of M
but this requires you have access to a routine for finding eigenvalues (which is another tricky problem, but there are plenty of good libraries).
Otherwise, you can implement the Jenkins-Traub algorithm, which is a highly non trivial piece of code.
I don't really recommend finding a zero (with eg. Newton's method) and deflating until you reach degree one: it is very unstable if not done properly, and you'll lose a lot of accuracy (and it is very difficult to tackle multiple roots with it). The proper way do do it is in fact the above-mentioned Jenkins-Traub algorithm.
This problem is trying to find the "least" (here I'm not sure if you mean in magnitude or actually the smallest, which could be the most negative) root of a polynomial. There is no closed form solution for polynomials of large degree, but there are myriad numerical approaches to finding roots.
As is often the case, Wikipedia is a good place to begin your search.
If you want to find the smallest root, then you can use the rule of signs to pin down the interval where it exists and then use some numerical method to find roots in that interval.

String analysis

Given a sequence of operations:
a*b*a*b*a*a*b*a*b
is there a way to get the optimal subdivision to enable reusage of substring.
making
a*b*a*b*a*a*b*a*b => c*a*c, where c = a*b*a*b
and then seeing that
a*b*a*b => d*d, where d = a*b
all in all reducing the 8 initial operations into the 4 described here?
(c = (d = a*b)*d)*a*c
The goal of course is to minimize the number of operations
I'm considering a suffixtree of sorts.
I'm especially interested in linear time heuristics or solutions.
The '*' operations are actually matrix multiplications.
This whole problem is known as "Common Subexpression Elimination" or CSE. It is a slightly smaller version of the problem called "Graph Reduction" faced by the implementer of compilers for functional programming languages. Googling "Common Subexpression elimination algorithm" gives lots of solutions, though none that I can see especially for the constraints given by matrix multiplication.
The pages linked to give a lot of references.
My old answer is below. However, having researched a bit more, the solution is simply building a suffix tree. This can be done in O(N) time (lots of references on the wikipedia page). Having done this, the sub-expressions (c, d etc. in your question) are just nodes in the suffix tree - just pull them out.
However, I think MarcoS is on to something with the suggestion of Longest repeating Substring, as graph reduction precedence might not allow optimisations that can be allowed here.
sketch of algorithm:
optimise(s):
let sub = longestRepeatingSubstring(s).
optimisedSub = optimise(sub)
return s with sub replaced by optimisedSub
Each run of longest repeating substring takes time N. You can probably re-use the suffix tree you build to solve the whole thing in time N.
edit: The orders-of-growth in this answer are needed in addition to the accepted answer in order to run CSE or matrix-chain multiplication
Interestingly, a compression algorithm may be what you want: a compression algorithm seeks to reduce the size of what it's compressing, and if the only way it can do that is substitution, you can trace it and obtain the necessary subcomponents for your algorithm. This may not give nice results though for small inputs.
What subsets of your operations are commutative will be an important consideration in choosing such an algorithm. [edit: OP says no operations are commutative in his/her situation]
We can also define an optimal solution, if we ignore effects such as caching:
input: [some product of matrices to compute]
given that multiplying two NxN matrices is O(N^2.376)
given we can visualize the product as follows:
[[AxB][BxC][CxD][DxE]...]
we must for example perform O(max(A,B,C)^2.376) or so operations in order to combine
[AxB][BxC] -> [AxC]
The max(...) is an estimate based on how fast it is to multiply two square matrices;
a better estimate of cost(A,B,C) for multiplying an AxB * BxC matrix can be gotten
from actually looking at the algorithm, or running benchmarks if you don't know the
algorithm used.
However note that multiplying the same matrix with itself, i.e. calculating
a power, can be much more efficient, and we also need to take that into account.
At worst, it takes log_2(power) multiplies each of O(N^2.376), but this could be
made more efficient by diagonalizing the matrix first.
There is the question about whether a greedy approach is feasible for not: whether one SHOULD compress repeating substrings at each step. This may not be the case, e.g.
aaaaabaab
compressing 'aa' results in ccabcb and compressing 'aab' is now impossible
However I have a hunch that, if we try all orders of compressing substrings, we will probably not run into this issue too often.
Thus having written down what we want (the costs) and considered possibly issues, we already have a brute-force algorithm which can do this, and it will run for very small numbers of matrices:
# pseudocode
def compress(problem, substring)
x = new Problem(problem)
x.string.replaceall(substring, newsymbol)
x.subcomputations += Subcomputation(newsymbol=substring)
def bestCompression(problem)
candidateCompressions = [compress(problem,substring) for each substring in problem.string]
# etc., recursively return problem with minimum cost
# dynamic programming may help make this more efficient, but one must watch
# out for the note above, how it may be hard to be greedy
Note: according to another answer by Asgeir, this is known as the Matrix Chain Multiplication optimization problem. Nick Fortescue notes this is also known more generally as http://en.wikipedia.org/wiki/Common_subexpression_elimination -- thus one could find any generic CSE or Matrix-Chain-Multiplication algorithm/library from the literature, and plug in the cost orders-of-magnitude I mentioned earlier (you will need those nomatter which solution you use). Note that the cost of the above calculations (multiplication, exponentiation, etc.) assume that they are being done efficiently with state-of-the-art algorithms; if this is not the case, replace the exponents with appropriate values which correspond to the way the operations will be carried out.
If you want to use the fewest arithmetic operations then you should have a look at matrix chain multiplication which can be reduced to O(n log n)
From the top of the head the problem seems in NP for me. Depending on the substitutions you are doing other substitions will be possible or impossible for example for the string
d*e*a*b*c*d*e*a*b*c*d*e*a there are several possibilities.
If you take the longest common string it will be:
f = d*e*a*b*c and you could substitute f*f*e*a leaving you with three multiplications in the end and four intermediate ones (total seven).
If you instead substitute the following way:
f = d*e*a you get f*b*c*f*b*c*f which you can further substitute using g = f*b*c to
g*g*f for a total of six multiplication.
There are other possible substitutions in this problem, but I do not have the time to count them all right now.
I am guessing for a complete minimal substitution it is not only necessary to figure out the longest common substring but also the number of times each substring repeats, which probably means you have to track all substitutions so far and do backtracking. Still it might be faster than the actual multiplications.
Isn't this the Longest repeated substring problem?

How do you evaluate the efficiency of an algorithm, if the problem space is underspecified?

There was a post on here recently which posed the following question:
You have a two-dimensional plane of (X, Y) coordinates. A bunch of random points are chosen. You need to select the largest possible set of chosen points, such that no two points share an X coordinate and no two points share a Y coordinate.
This is all the information that was provided.
There were two possible solutions presented.
One suggested using a maximum flow algorithm, such that each selected point maps to a path linking (source → X → Y → sink). This runs in O(V3) time, where V is the number of vertices selected.
Another (mine) suggested using the Hungarian algorithm. Create an n×n matrix of 1s, then set every chosen (x, y) coordinate to 0. The Hungarian algorithm will give you the lowest cost for this matrix, and the answer is the number of coordinates selected which equal 0. This runs in O(n3) time, where n is the greater of the number of rows or the number of columns.
My reasoning is that, for the vast majority of cases, the Hungarian algorithm is going to be faster; V is equal to n in the case where there's one chosen point for each row or column, and substantially greater for any case where there's more than that: given a 50×50 matrix with half the coordinates chosen, V is 1,250 and n is 50.
The counterargument is that there are some cases, like a 109×109 matrix with only two points selected, where V is 2 and n is 1,000,000,000. For this case, it takes the Hungarian algorithm a ridiculously long time to run, while the maximum flow algorithm is blinding fast.
Here is the question: Given that the problem doesn't provide any information regarding the size of the matrix or the probability that a given point is chosen (so you can't know for sure) how do you decide which algorithm, in general, is a better choice for the problem?
You can't, it's an imponderable.
You can only define which is better "in general" by defining what inputs you will see "in general". So for example you could whip up a probability model of the inputs, so that the expected value of V is a function of n, and choose the one with the best expected runtime under that model. But there may be arbitrary choices made in the construction of your model, so that different models give different answers. One model might choose co-ordinates at random, another model might look at the actual use-case for some program you're thinking of writing, and look at the distribution of inputs it will encounter.
You can alternatively talk about which has the best worst case (across all possible inputs with given constraints), which has the virtue of being easy to define, and the flaw that it's not guaranteed to tell you anything about the performance of your actual program. So for instance HeapSort is faster than QuickSort in the worst case, but slower in the average case. Which is faster? Depends whether you care about average case or worst case. If you don't care which case, you're not allowed to care which "is faster".
This is analogous to trying to answer the question "what is the probability that the next person you see will have an above (mean) average number of legs?".
We might implicitly assume that the next person you meet will be selected at random with uniform distribution from the human population (and hence the answer is "slightly less than one", since the mean is less than the mode average, and the vast majority of people are at the mode).
Or we might assume that your next meeting with another person is randomly selected with uniform distribution from the set of all meetings between two people, in which case the answer is still "slightly less than one", but I reckon not the exact same value as the first - one-and-zero-legged people quite possibly congregate with "their own kind" very slightly more than their frequency within the population would suggest. Or possibly they congregate less, I really don't know, I just don't see why it should be exactly the same once you take into account Veterans' Associations and so on.
Or we might use knowledge about you - if you live with a one-legged person then the answer might be "very slightly above 0".
Which of the three answers is "correct" depends precisely on the context which you are forbidding us from talking about. So we can't talk about which is correct.
Given that you don't know what each pill does, do you take the red pill or the blue pill?
If there really is not enough information to decide, there is not enough information to decide. Any guess is as good as any other.
Maybe, in some cases, it is possible to divine extra information to base the decision on. I haven't studied your example in detail, but it seems like the Hungarian algorithm might have higher memory requirements. This might be a reason to go with the maximum flow algorithm.
You don't. I think you illustrated that clearly enough. I think the proper practical solution is to spawn off both implementations in different threads, and then take the response that comes back first. If you're more clever, you can heuristically route requests to implementations.
Many algorithms require huge amounts of memory beyond the physical maximum of a machine, and in these cases, the algorithmically more ineffecient in time but efficient in space algorithm is chosen.
Given that we have distributed parallel computing, I say you just let both horses run and let the results speak for themselves.
This is a valid question, but there's no "right" answer — they are incomparable, so there's no notion of "better".
If your interest is practical, then you need to analyze the kinds of inputs that are likely to arise in practice, as well as the practical running times (constants included) of the two algorithms.
If your interest is theoretical, where worst-case analysis is often the norm, then, in terms of the input size, the O(V3) algorithm is better: you know that V ≤ n2, but you cannot polynomially bound n in terms of V, as you showed yourself. Of course the theoretical best algorithm is a hybrid algorithm that runs both and stops when whichever one of them finishes first, thus its running time would be O(min(V3,n3)).
Theoretically, they are both the same, because you actually compare how the number of operations grows when the size of the problem is increased to infinity.
The way your problem is defined, it has 2 sizes - n and number of points, so this question has no answer.

Resources