I have recently noticed a modification on my Terminal session on my MacBook Pro depending on whether I am connected to the internet or not.
Not connected: to the internet
thomas#MacBook-Pro-de-Thomas
Connected to the internet
thomas#Henris-Air
I have absolutely not any idea about this being normal or not, but it feels like not.
I have a VPN installed (Hotspot Shield) but it's not activated at the moment.
Also I have Anaconda installed
Details of the mac
MacBook Pro (16 pouces, 2019)
Processeur 2,6 GHz Intel Core i7 6 cœurs
Memoire 32 Go 2667 MHz DDR4
Thank you for your help on the matter, I am
Related
I have a Windows 11 machine, with a RTX 3050 graphics card. It's a Dell G15 laptop. I cannot find a (good) solution to the graphical glitches that appears on an Android Emulator.
The only "solution" I found was to change the hw.gpu.mode in the config.ini file from auto to guest. That fixes the glitches, but causes really bad performance issues and one app I developed with Flutter for my company straight up doesn't load. (loads when hw.gpu.mode=auto).
I'd appreciate if you can point me to the right direction to solving this. Let me know if you need any other details about my machine:
OS: Windows 11 Home Single Language [64-bit]
Kernel: 10.0.22000.0
CPU: 11th Gen Intel(R) Core(TM) i5-11260H # 2.60GHz
GPU: NVIDIA GeForce RTX 3050 Laptop GPU
Nvidia driver version: 516.94 (Downloaded the "Game ready driver" from GeForce Experience)
This problem is only on emulators with android 12+, personally i installed a device with android 11 and a second device with android13 for tests.
It seems like dedicated Nvidia GPU's are causing the problem. I have a 3060 laptop and I have the same issue and when I set it to guest it seems to work. My guess is that setting changes it from using the GPU to the CPU. I would recommend you try setting android studio to use integrated graphics instead of dedicated. Since I have a 8 core CPU compared to a 4 core CPU of yours, I'm guessing that's the reason I don't get as bad performance
I am a Win10 Pro + Insider Preview (WSL2) user.
I don't know when it will start, but when I come back from sleep mode about a month ago, there is a problem that Windows time and Internet time (for example, computer and cell phone time) are not synchronized.
This does not happen on all computers, but only on the desktop. It is not in use or occurs in the same environment on the laptop.
The only difference in hardware is that the CPU is a Ryzen 5 2600 and there is a GPU (Nvidia GTX 760), but I am not sure what caused this.
The software is being developed from WSL2 to NodeJS, but the modules and settings are not much different from this laptop.
If you know how to solve the problem other than reinstalling the OS, please answer.
OS: Win10 Pro 2004 (OS build 19041.330)
CPU: Ryzen 5 2600
I am running Windows 10 Education from a Macbook Pro, 2,7 GHz Intel Core i5, 8GB ram running OS X 10.11 using Parallels Desktop 11.
I have spend the last two days trying to get Visual Studio 2015 to run the Windows phone emulators properly (More precisely: Mobile Emulator 10.0.10240.0 WVGA 4 inch 512MB). Managed to solve most, but now stuck with the emulator being very unreliable mainly giving me the following errors:
The connection to 169.254.17.107:8117 has been lost. Debugging will be aborted.
or
The emulator couldn't determine the host IP address, which is used to communicate with the guest virtual machine.
Some functionality may be disabled.
I can't find a pattern because sometimes it happens while the application is deploying - sometimes after it has loaded perfectly and I was able to use the emulator. Every now and then, after getting an error, I simply run the application again right away and it will work ok, until next time i need to run it.
The virtual switch in Hyper-V is set to Interal and I have also tried External and Private.
I have tried setting the MAC type to static for the network adapter under settings in Hyper-V.
Tried deleting the emulators and all virtual switches.
Tried disabling and enabling the virtual switch in Network Sharing.
Some of the guides and posts elsewhere about similar problems are a bit outdated (Running Windows 8 and Parallels 8 ect.) Can anyone help me make the emulators work every time with my setup?
I am planning to install VirtualBox to try out newer operating systems and tools.
Is it safe to install on office computer. Basically below are my questions.
Does VirtualBox consume lot of resources and slow down the system.
Is the installation heavy weight.
Is it easy to uninstall.
Does running a virtual PC (windows 8.1) on a Windows7 (host) pc has any issues?
How is the performance of the virtual OS (windows 8.1 in this case) compared to like a dual boot setup?
Are there any free better options than VirtualBox?
Memory is not an issue as I will be able to spare atleast 30gb for virtual box installation.
Really would appreciate your inputs.
Here's the gist:
Pro's:
Not too heavy to install(102MB installer)
Easy to setup
Easy to administer
Supports lots of OS's, up through Windows 10 (10 is slow)
Light performance hit for modern hardware
Easy to uninstall
Cons:
Company's computer (is that okay with them?)
Installs a network adapter (needs admin privilege)
Some performance hit (depends on hardware)
On my Athlon Phenom II X4 (made in 2011), with 8GB of RAM and 2 HDD's in RAID, with Radeon card, every OS I've tried runs smooth, except for Windows 10. You'll have to turn down (or off) translucent window borders and backgrounds, maybe, but that's it.
Windows 7 and 8 are as smooth as butter, but transparency is off. If you have a new Core I7 machine with buckets of RAM, you shouldn't have a problem.
Linux, FreeBSD, XP, even DOS and Win3 run in there with no problems.
Windows 8.1 Guest, under my Windows 7 Host worked just fine. Possibly turn a few bells and whistles off, but should work fine. I always use a Bridged connection, so the VM has its own IP address on my LAN. Windows 10 is slow at this point. I'm sure they'll address it soon.
Hope this helps.
Pretty much as the title says, using bootcamp.
WDDM1.1 compliance and GPU recognition confirmed by the WP7 emulator running with EnableFrameRateCounters showing.
I'm considering a Macbook air as a compromise to resolve a need to access iphone dev tools and upgrade my Win7 mobile capability to something reasonably performant with one device.
My current laptop barely runs Win7 and borders on unusable for WP7 tooling hence the interest to try and solve two problems with one device - if realistic.
I assume if the device can run WP7 tools satisfactorily, it would be capable of anything else I might want to do when booted under Win7.
The new MacBook Airs do not have very powerful processors. The 11" maxes at 1.66 Ghz, while the 13" maxes at 2.13 Ghz. However, they do have the same GPU as the current 13" MacBook Pro. Also, since they use solid state drives, data access is significantly faster. Overall, it will not be the fastest computer you've used, but it should be enough to work.
I've bought one, but since it's going to the wife, I won't be able to test it in depth.
Instead, the MacbookPro 13" from '09 works fine (monoTouch+iOS dev and bootcamp to vstudio+wp7 dev). I upgraded to 4 gigs memory and that helped, also the disk is slower than I'd like. It responds like a mid-grade desktop, imo.
The problem I see is that the processor on the air's is ULV with a really slow clock, also the sdd in the base version is only 64g which is going to be cramped, I think.
Consider this: many Mac gamers install Windows with bootcamp just to have better gameplay experience.
That's because Windows have native access to the GPU through bootcamp.
http://www.mth.kcl.ac.uk/~shaww/web_page/grid/macgpu.htm (2009 article)
http://www.gpgpu.org/forums/viewtopic.php?t=3766&highlight=bootcamp (2007 article)
So the answer is yes.