GitHub Teams Polling App has stopped posting adaptive cards - windows

We implemented the Teams poll app from GitHub in November and it has worked very well. This Tuesday the App stopped posting the cards to chats or Meetings. You can still start the process of initiating a poll but it never shows up. We have tried reuploading the manifest file and also updating the App to a new version but this has not corrected the issue. Has anyone seen this or had a similar experience?

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ionic app flow release ended up with draft mode in Google play console

We have configured Ionic App flow for streamline our development process. But I have come across some issue with internal testing flow in google play store.
Every time we push the commit , it triggers the build , package and Upload in to play store
But this flow ended up with Draft mode in Release dashboard.
In order to roll out the update we need to logging to Play console and do it by manually.
Is there any way to automate this through app flow?
Looks like the best thing to do for now is to just setup Appflow Live Updates that bypass Google play console and App Store completely, updating the app's JS layer instantly. Which you should be using most of the time anyway.
Then, when it comes to updating the native Android Layer, looks like for now you just have to go in and manually hit the rollout button. At least until Google adds a setting for us.
Here's a thread on Ionic's forum talking about this.

Normal https://webchat.botframework.com stopped working in IE 10. syntax error webchat-es5.js

I am using sdk v4 bot embedded in sharepoint 2016 page using iframe webchat https://webchat.botframework.com/embed/[Token] url. It stopped working in IE 10. I remember it worked before 3 weeks. Please help as we put the bot in production.
There was a recent update to webchat, so I'm guessing this is a webchat version issue. Do you have the ability to use directline channel with botframework-webchat instead? There are a number of samples. In the getting-started full-bundle sample, you can see where the latest version is specified. You can use this to specify a later version, though I'm not sure if it will let you go far enough back.
You are also going to need to customize the formatting, as the new webchat comes through with essentially no formatting. There are a number of samples on that site showing the different formatting options as well.
For shorter term fix, you may be able to request your specific bot app ID to be reverted by contacting the Microsoft contact from this github issue, though I would recommend also working on updating your implementation as that probably won't be available forever.

restoring back suspended Android app

my App was suspended on the google play for minor issue regarding mining option which was removed months ago, as my app didn't do any actually mining.
I decided to remove completely that feature but the app has been suspended what s the fast way to get google support to help with the issue.
It seems like your app was suspended for good reason if it had potential security issues...don't hold your breath on it being added back to the store.
The correct way to contact Google Play support is via the help option "?" question mark icon in the Play Console.

Chatbot not visible in Microsoft Teams people list

Previously, I had published my Chatbot using MS bot framework in Skype for Business.
However, later I realized that buttons, cards and carousels are not supported in the SFB.
So, I gave up troubleshooting on that and went on to publish the same bot to Microsoft Teams.
It deployed successfully and I am able to see the deployed chatbot in people's list when I open my MSTeams account. Besides that, I can also see the chatbot that was deployed in Skype for business.
However, none of my colleagues are able to view my published bot.
It only shows the old bot imported from SFB.
Is there some kind of access related configuration I need to do? If not, what else is missing here?

Firefox Marketplace - How to sibmit several games published on the same domain?

We’ve been trying to submit 5 of our games to the Firefox Marketplace, but unfortunately we succeeded only with one, which is currently waiting for the review.
Afterwards we faced an issue with inability to add other games because they are published on the same domain - our game portal, plarium.com. Following manifest URLs haven't been validated:
Is it required to use one domain for each game or is there another solution we can proceed with?
Thank you in advance!

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