Syntax highlighting in egui Rust - user-interface

I'm writing a text editor in Rust using egui. I am trying to implement syntax highlighting,
so I followed the example in the demo. It works there, so I thought it might be useful. But I am getting an error that syntax_highlighting is not found in the crate root. I have syntect and egui both installed at their latest versions and have them
as dependencies.
let mut theme = crate::syntax_highlighting::CodeTheme::from_memory(ui.ctx());
ui.collapsing("Theme", |ui| {
ui.group(|ui| {
theme.ui(ui);
theme.clone().store_in_memory(ui.ctx());
});
});
let mut layouter = |ui: &egui::Ui, string: &str, wrap_width: f32| {
let mut layout_job =
crate::syntax_highlighting::highlight(ui.ctx(), &theme, string, self.language);
layout_job.wrap.max_width = wrap_width;
ui.fonts().layout_job(layout_job)
};
In particular, it is these lines that raise the error that syntax_highlighting is not found in the crate root. In case it's useful, here is all my code:
https://pastebin.com/mHDhLhSR
I want to implement syntax highlighting to my egui application, but I get the error that syntax_highlighting is not found in the crate root, which the only example I found used.

The crate:: means syntax_highlighting is a member of the egui_demo_lib crate itself. In this case, you'll find it right here.

Related

rust: weird behaviour from a "file repository" struct

I was running some tests to see what is the best way to implement some kind of repository struct containing every file used by the program for an application I want to develop. (if this makes any sense).
This is what I made:
use std::path::Path;
use std::fs::{File, OpenOptions};
use std::io::{Write, Read};
#[derive(Debug)]
struct Repo<'a> {
path: Box<&'a Path>,
}
impl Repo<'_> {
pub fn new() -> Self {
Self { path: Box::new(Path::new("test.txt")) }
}
pub fn get_mut(&self) -> File {
OpenOptions::new().write(true).read(false).open(&*self.path).unwrap()
}
pub fn get_imm(&self) -> File {
OpenOptions::new().write(false).read(true).open(&*self.path).unwrap()
}
}
fn main() {
let f = Repo::new();
let mut f_mut = f.get_mut();
let mut f_imm = f.get_imm();
let mut buf1 = String::new();
f_imm.read_to_string(&mut buf1).unwrap();
println!("1: {}", buf1);
f_mut.write("123456".to_string().as_bytes()).unwrap();
let mut buf2 = String::new();
f_imm.read_to_string(&mut buf2).unwrap();
println!("2: {}", buf2);
}
Imagine having an empty "test.txt" file, the expected output from the two println!() would be:
1:
2: 123456
and in fact it is. bu if i try to change the written value ("123456") to something else and then recompile and run the program some weird things happen; sometimes the expected value of the second output is missing some characters or is completely empty. this code behaves correctly only when "test.txt" is empty or just by seemingly random chance.
could someone explain to me why this happens and why this code is probably not very good practice?
or maybe it's a problem with my machine or even the rustc itself.
running this on windows 10. (also english is not my first language)
You seem to be opening the file twice with different access modes at the same time. What probably is happening is the operating system has not finished writing the data passed to f_mut to the file.
This is because file I/O operations incorporate buffering to increase performance, and the buffer gets flushed occasionally, but the frequency of it is not universally defined. Luckily, it is possible to flush the data manually, before reading the contents.
The code would not be the best practice, due to the fact that you are keeping 2 references to the same file open, and the said buffering does not work nicely when the handles are separate. Keeping the structure the same, I would open a file with both read and write access, and abstract away the reading/writing operations. For individual reads/writes, you would need to perform file seeking - seek to the end of the file before writing, and seek to the start of the file before reading.

TDirectory::GetFiles listing ignoring case on iOS (FMX, C++)

The code below lists files that have extension .cfg and it works fine on Win32. But, on iOS if i have a file that a user named with caps for the extension (e.g. test.CFG) then i miss it. I found this post using Delphi that might work using TDirectory::TFilterPredicate but i don't know how to implement in C++Builder.
TStringDynArray list;
TSearchOption searchOption;
UnicodeString DocsPath;
int lenDocsFolder;
DocsPath = System::Ioutils::TPath::GetDocumentsPath();
lenDocsFolder = DocsPath.Length();
searchOption = TSearchOption::soTopDirectoryOnly;
try
{
list = TDirectory::GetFiles(DocsPath, "*.cfg", searchOption);
}
catch (...)
{
ShowMessage("Incorrect path or search mask");
return;
}
I suppose i can just run a *.cfg block of code followed by a *.CFG but i'm hoping there is a cleaner approach.
Sorry, but I'm not used to C++. But this applies to both C++ and Delphi.
You are calling:
TDirectory.GetFiles(
const Path, SearchPattern: string;
const SearchOption: TSearchOption): TStringDynArray;
If you instead call this overloaded version:
TDirectory.GetFiles(
const Path, SearchPattern: string;
const SearchOption: TSearchOption;
const Predicate: TFilterPredicate): TStringDynArray;
you should be able to get what you need.
The TFilterPredicate type is defined as:
TFilterPredicate = reference to function(
const Path: string;
const SearchRec: TSearchRec): Boolean;
and should be the correct way to override the way files are matched.
I tried the Using a Lambda Expression from the link Remy posted in comment. I got an E2188 Expression syntaxerror until i disabled the classic Borland compiler. The code works great for simple predicate (on both Win32 and iOS).
String ext(".cfg");
files = TDirectory::GetFiles(CalcPath,
[ext](const String Path, const System::Sysutils::TSearchRec &SearchRec) -> bool
{
return ExtractFileExt(SearchRec.Name) == ext;
});
Now, how do i modify the extension string to return results for both .cfg and .CFG at same time?
String ext(".cfg"); // works fine
String ext(".cfg;.CFG"); // finds nothing

How to write fuctions that takes IntoIter more generally

I was reading an answer to stackoverflow question and tried to modify the function history to take IntoIter where item can be anything that can be transformed into reference and has some traits Debug in this case.
If I will remove V: ?Sized from the function definition rust compiler would complain that it doesn't know the size of str at compile time.
use std::fmt::Debug;
pub fn history<I: IntoIterator, V: ?Sized>(i: I) where I::Item: AsRef<V>, V: Debug {
for s in i {
println!("{:?}", s.as_ref());
}
}
fn main() {
history::<_, str>(&["st", "t", "u"]);
}
I don't understand why compiler shows error in the first place and not sure why the program is working properly if I kind of cheat with V: ?Sized.
I kind of cheat with V: ?Sized
It isn't cheating. All generic arguments are assumed to be Sized by default. This default is there because it's the most common case - without it, nearly every type parameter would have to be annotated with : Sized.
In your case, V is only ever accessed by reference, so it doesn't need to be Sized. Relaxing the Sized constraint makes your function as general as possible, allowing it to be used with the most possible types.
The type str is unsized, so this is not just about generalisation, you actually need to relax the default Sized constraint to be able to use your function with str.

"too many parameters" on perfectly fine function

I have code similar to this:
pub trait WorldImpl {
fn new(size: (usize, usize), seed: u32) -> World;
fn three() -> bool;
fn other() -> bool;
fn non_self_methods() -> bool;
}
pub type World = Vec<Vec<UnitOfSpace>>;
// I'm doing this because I want a SPECIAL version of Vec<Vec<UnitOfSpace>>, so I can treat it like a struct but have it be a normal type underneath.
impl WorldImpl for World {
fn new(size: (usize, usize), seed: u32) -> World {
// Code
vec![/* vector stuff */]
}
// Implement other three methods
}
let w = World::new((120, 120), /* seed from UNIX_EPOCH stuff */);
And I get this error, which is clearly wrong:
error[E0061]: this function takes 0 parameters but 2 parameters were supplied
--> src/main.rs:28:28
|
28 | let world = World::new((120 as usize, 120 as usize),
| ^^^^^^^^^^^^^^^^^^^^^^^^^^^^ expected 0 parameters
I'm thinking two things:
This is not idiomatic and Rust was never meant to be used this way. In this case, I need to know how to really do this.
It's a stupid error that I'm missing.
When I try similar code to the above on the playground, it works just fine, no errors. I have not found any information on any errors like this anywhere else, so I'll not be surprised to find out I'm just using the language wrong. I have no particular attachment to any of my code, so please tell me what the idiom is for this!
What you are trying to do doesn't quite make sense. You have made World a type alias for Vec<Vec<UnitOfSpace>>, so they are completely interchangeable - the implementations you add for one will apply to the other and vice versa.
If you want to treat this type differently then wrap it in a newtype:
struct World(Vec<Vec<UnitOfSpace>>);
This is now a distinct type from Vec<Vec<UnitOfSpace>>, but with zero runtime overhead.
Your actual error is because you have added a method called new to World as part of its implementation of WorldImpl, but World is a Vec which already has a new method (with zero args!).
Your type World is an alias for Vec<Vec<UnitOfSpace>>. Vec<T> provides an inherent associated function called new that takes no parameters. The compiler prefers selecting inherent associated functions to associated functions defined in traits, thus it selects the inherent new with no parameters instead of your own new that takes 2 parameters.
Here are a few options to solve this:
Invoke the trait's associated function explicitly:
let w = <World as WorldImpl>::new((120, 120), /* seed from UNIX_EPOCH stuff */);
Make World a newtype (struct World(Vec<Vec<UnitOfSpace>>);), which will let you define inherent associated functions (but then Vec's inherent methods won't be available on World).
Rename WorldImpl::new to a name that is not used by an inherent associated function on Vec.

Pattern matching over borrowed HashMap containing enums

I'm trying to learn Rust, so bear with me if I'm way off :-)
I have a program that inserts enums into a HashMap, and uses Strings as keys. I'm trying to match over the content of the HashMap. Problem is that I can't figure out how to get the correct borrowings, references and types in the eval_output function. How should the eval_output function look to properly handle a reference to a HashMap? Is there any good document that I can read to learn more about this particular subject?
use std::prelude::*;
use std::collections::HashMap;
enum Op {
Not(String),
Value(u16),
}
fn eval_output(output: &str, outputs: &HashMap<String, Op>) -> u16 {
match outputs.get(output) {
Some(&op) => {
match op {
Op::Not(input) => return eval_output(input.as_str(), outputs),
Op::Value(value) => return value,
}
}
None => panic!("Did not find input for wire {}", output),
}
}
fn main() {
let mut outputs = HashMap::new();
outputs.insert(String::from("x"), Op::Value(17));
outputs.insert(String::from("a"), Op::Not(String::from("x")));
println!("Calculated output is {}", eval_output("a", &outputs));
}
Review what the compiler error message is:
error: cannot move out of borrowed content [E0507]
Some(&op) => {
^~~
note: attempting to move value to here
Some(&op) => {
^~
help: to prevent the move, use `ref op` or `ref mut op` to capture value by reference
While technically correct, using Some(ref op) would be a bit silly, as the type of op would then be a double-reference (&&Op). Instead, we simply remove the & and have Some(op).
This is a common mistake that bites people, because to get it right you have to be familiar with both pattern matching and references, plus Rust's strict borrow checker. When you have Some(&op), that says
Match an Option that is the variant Some. The Some must contain a reference to a value. The referred-to thing should be moved out of where it is and placed into op.
When pattern matching, the two keywords ref and mut can come into play. These are not pattern-matched, but instead they control how the value is bound to the variable name. They are analogs of & and mut.
This leads us to the next error:
error: mismatched types:
expected `&Op`,
found `Op`
Op::Not(input) => return eval_output(input.as_str(), outputs),
^~~~~~~~~~~~~~
It's preferred to do match *some_reference, when possible, but in this case you cannot. So we need to update the pattern to match a reference to an Op — &Op. Look at what error comes next...
error: cannot move out of borrowed content [E0507]
&Op::Not(input) => return eval_output(input.as_str(), outputs),
^~~~~~~~~~~~~~~
It's our friend from earlier. This time, we will follow the compilers advice, and change it to ref input. A bit more changes and we have it:
use std::collections::HashMap;
enum Op {
Not(String),
Value(u16),
}
fn eval_output(output: &str, outputs: &HashMap<String, Op>) -> u16 {
match outputs.get(output) {
Some(op) => {
match op {
&Op::Not(ref input) => eval_output(input, outputs),
&Op::Value(value) => value,
}
}
None => panic!("Did not find input for wire {}", output),
}
}
fn main() {
let mut outputs = HashMap::new();
outputs.insert("x".into(), Op::Value(17));
outputs.insert("a".into(), Op::Not("x".into()));
println!("Calculated output is {}", eval_output("a", &outputs));
}
There's no need to use std::prelude::*; — the compiler inserts that automatically.
as_str doesn't exist in stable Rust. A reference to a String (&String) can use deref coercions to act like a string slice (&str).
I used into instead of String::from as it's a bit shorter. No real better reason.

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