How to align icon with title in SwiftUI [closed] - xcode

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Can someone explain me how to reproduce the title bar of the app store, with an icon on the right that will disappear when scrolling down. And the title will be changing to inline display mode. You can find in attachment two pictures.
Thanks
Image 1
Image 2

Apple natively supports adding items to the navigation bar using navigationBarItems(...). To add an icon item to the right side of the header, use navigationBarItems(trailing:):
NavigationView {
ScrollView {
...
}
.navigationTitle("Title")
.navigationBarItems(trailing: MyIconView())
}
If you have trouble switching from the large header to inline header when scrolling, you may need to add navigationBarTitle(_:displayMode") instead:
// Replaces .navigationTitle(...)
.navigationBarTitle("Title", displayMode: .large)

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How to get a Mouse Cursor Type? [closed]

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I am currently testing a web application and facing a problem. I need to know what type of cursor now to open the context menu. It's impossible to find an element that can be context (right mouse button) clicked on, I can only track the cursor type.
For example. if you move your cursor over a link it turns into a hand; or when you move your cursor over textfield it turns into "I". I need to know when the cursor has changed.
Do you have any ideas, how can I do this?
Selenium can only query things in your browser, and the cursor display is controlled by your OS.
The best I can suggest would be to check the CSS cursor attribute value using:
function String getElementCursorType(WebElement element) {
return element.getCssValue("cursor");
}
See http://www.w3schools.com/cssref/tryit.asp?filename=trycss_cursor for a list of possible return values and a live demo to see the actual cursor used by your system.

Cocoa get textfield and get text from it [closed]

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Closed 9 years ago.
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I'm brand new to cocoa and objective c, I'm using xcode and trying to set up a basic interface with two textfields and a button and when the button is clicked I get the data input into the textfields. How do I get ahold of the textfields so i can get the text from them?
You would benefit from reading the cocoa tutorials on apple's website.
All you need to do is open your nib file and click the show assistant editor. Ctrl click the text field and drag it to the header file in the right window. Name the property and leave it as an outlet. This will create a property that you can use to access the text field.
You should link textField with property in you view, then you can call textField.text for getting text

Win32 api programming - wm_paint after resizing [closed]

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I want to redraw window on every window resize, but I dont want to call WM_PAINT until resizing is finished. I tried it using WM_EXITSIZEMOVE message, but I unsuccessfully. Is there any way to, for example paint TextOut on every resize (on every mouse up after resizing)?
Thanks
When you receive WM_EXITSIZEMOVE, simply Invalidate() the window and let Windows generate a new WM_PAINT message on its own scheduling.

What's the recommended way to use "question mark" icon? [closed]

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I develop a desktop application, and I'd like to add a "question mark" icon besides one of the textbox (that describes the meaning of that textbox).
My question is what's the common way to use the question mark:
Should I show the text when hovering on the question mark? e.g. using a tooltip?
Should I show the text just after clicking on the question mark?
Thank you!
I suggest you show the tooltip on hover. That is one click less for me as a user.
That aside another thing to consider while constructing a forms based user interface is to label the controls descriptively enough such that users don't need any further help beyond the component label. If the tooltip is your primary means of conveying the meaning of the control, you definitely have to rethink the form design. Basically don't use tooltips as an affordance, a placeholder with 2-3 words as additional description is a better first choice.
The only place where I see click to reveal tool-tips being really useful is in a touch interface.

Breakpoint isn't breaking [closed]

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Trying my hand at Mac Cocoa for the first time. Lion and XCode 4.1.
My little app is supposed to save a date and a task. I'm using 2 buttons, a scroll view, and an array controller. One button is for adding, the other for deleting.
The add button has no effect, and execution doesn't stop at a breakpoint in the handler. I know it's a broad question, but can anyone point me at what to look at? I think it's all wired correctly, but obviously not.
Make sure you actually connected your buttons to an action, either on a specific desired target or on the First Responder.

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