How can you change the date by rotating the globe? - validation

I want to make a datepicker that changes the date by rotating the globe around the sun and displays the output in a label. I did all the steps but I can't match the rotation of the globe with the date change
You can see the project from the GitHub link

Related

How to create a vertical line on a certain date at x axis in Spotfire

Hi guys,
How to create a vertical line to a certain date on X axis? I found out that we will need to set x axis as
continuous scale to enable vertical line option...But this is not what I want. For example, I have attached a screenshot. I manually set the vertical line in August 2013...of course, this is not what i want to do (I can't manually input a date as i want the chart to analyze it), but that is the final look i want. I want the chart to read the date when it has the first water injection from well list i imported and then draw a vertical line on that date...From this date to future, it will be the waterflood period (it will be nice to somehow highlight this area in the chart with a light color but i dont know how to do it). Can somebody tell me what I need to do to achieve this and I do want x axis to be categorical scale as i want to show all dates.... Is there a custom curve script I can write? I assume i would need to write something like read the earliest date of the water injection and then draw a vertical line on this date...
Please help! Thanks!

Implementation of brush with x-axis zoom with nvd3

I need help in implementing dynamic x-axis with time range in nvd3.
I am using "line with finder chart" shown in the following examples. I have date plotted on my x-axis. When I reduce the finder window, I want to change the date format.
http://nvd3.org/livecode/index.html#codemirrorNav
Following is the implementation with d3, The same behaviour I want to implement with finder. Here you can see when finder window changes, date format in main chart also changes. for smaller finder window date format becomes hourly.
http://bl.ocks.org/mbostock/34f08d5e11952a80609169b7917d4172
I could manage to get the solution from following stack overflow link. I added my answer there for latest nvd3 version.
NVD3 time formatting , line with focus chart

Looking for a way to change the starting angle for AnyChart 2D Pie Chart in Oracle Apex V5

The values for this 2d pie chart need to be displayed to the left and right of the chart.
The labels shown here are to the left and right and the chart is full sized! :)
The labels shown here are above and below, the size of the chart is reduced! :(
I'm using APEX V5.03 and using the standard 2d pie chart
Select null link
, FreeSpace Free
, UsedSpace Used
from Dashboard.DriveDetails
where serverName = :P2_ServerName
and Drive = :P2_DriveName
The Starting angle of the chart is at the 3 o'clock position and if the Drive is close to 50% full the values on the chart appear above and below the chart reducing the size of the chart. If I move the chart to 12 o'clock it will have the same problem when the drive is almost empty or almost full.
Is there any way to adjust the starting angle dynamically - or to force the values to the left/right of the chart?
Is there any way to adjust the starting angle dynamically - or to force the values to the left/right of the chart?
Unfortunately, it is not possible in the Flash version of AnyChart. 7.x versions allow changing starting angle dynamically.
However, to take advantage of 7.x you have to use APEX 4 or later and use plugin http://www.anychart.com/products/oracleapex/overview/

React Native: Continue animation with last velocity of touch gesture

In my React Native application I have some tiles (wrapped in a View for the example) which are half of the full width wide. They act as buttons and slide to the opposite side to open a menu. When I perform a swipe gesture and release the finger before the slide reaches its final position, I want the slide to animate to its final 'opened' position. The animation should start with the last velocity of the touch gesture for a smooth impression.
I implemented different variations but did not find a good solution (You can find my test-component in my GitHub repository). My View has a PanResponder to manage the gesture and to get the velocity. I started to use the Animated library, but the provided methods do not solve my problem. The only method where I can pass a initial velocity for the animation is the decay, but I can't pass a parameter where the animation should stop. With a timing animation I can set a final value, but can not pass a initial velocity (so the animation starts with a velocity of 0 which looks very jumpy). I tried to combine these two methods, but that does not work properly.
On iOS I could use a horizontal ScrollView with pagingEnabled, which shows the desired effect - but then I do not have the feature on Android.
Any ideas how I can solve this problem and show a smooth animation, starting with an initial velocity and ending on a given position, after the touch gestures end?
Thanks for your help!
EDIT I added the link to my last test component...
You can get a close approximation of the velocity by setting the duration of the timing animation
const duration = Math.abs((this.props.MAXDISTANCE - Math.abs(distanceMoved)) / velocity);
MAXDISTANCE is your final position
distanceMoved is the current position (gestureState.dx)
velocity is the current velocity (gestureState.vx)
You can use Animated.decay or Animated.spring to achieve this effect.

three.js TextGeometry: text alignment gets messed up after re-setting the rotation

I have created a THREE. TubeGeometry and using the THREE.TextGeometry added the text to the tube created. The tube is then added to scene.
Also the I have set the text rotation to camera rotation. The code snippet is below
text.rotation = camera.rotation;
text.lookAt(camera.position);
My application has a button by which I can reset the original position of my tube geometry. Internally, this is done by reseting the camera to its originally position.
Initially, when the page loads up, the tube and text are properly aligned and face the user. But when I rotate the tube and reset it to original position, the tube is properly getting back to original position but text is randomly facing to any direction.
My basic requirement is the text should always face the user. I have followed the steps mentioned in another related query:
TextGeometry to always face user?
But even though I have coded in same way as suggested, I am facing the above mentioned issue. Please point what I am missing?
Note: I am using perspective camera.

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